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Composition Quest: Constructing The Technical Writing Classroom As A Game, Carly Finseth
Composition Quest: Constructing The Technical Writing Classroom As A Game, Carly Finseth
Carly Finseth
Initiatives like the innovative Quest to Learn program (http://g2l.org) and Sheldon's (2012) concept of The Multiplayer Classroom have led educators around the world to explore the validity of incorporating games and gaming theory into a formalized learning environment. Many of these projects, however, focus on K-12 age groups, with the implied assumption that learning through 'play' ends once we become adults. Once in higher education, gaming frequently becomes serious; students are often only allowed to learn through play as part of a computer science or gaming theory curriculum. One area in particular that has yet to explore the immersive, collaborative, …