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Full-Text Articles in Architectural Technology
Museum Of The Mechanical Eye: The Phenomenology Of Perception In Architecture, Isabel Sierra
Museum Of The Mechanical Eye: The Phenomenology Of Perception In Architecture, Isabel Sierra
Architecture Senior Theses
Since ancient tines, philosophers have tied knowledge to clear vision. Sight has been deemed the most important sense to mankind. Plato said vision was "humanity's greatest gift." It is human nature to make optical conclusions, to reify, to totalize, to control. What is seen is assumed to certain because of the uncontested and unexplored optical gray areas upheld by our rational and technological culture. We solidified our ocular-centric society by creating vision-generated understandings of knowledge, truth, and reality. Architecture, along with art and film, deals directly with human existence in space. Architecture is the construction of human perception.
The universe …
Constructed Reality: A Study In Spatial Perception Through Virtual Reality, Jose P. Rodriguez
Constructed Reality: A Study In Spatial Perception Through Virtual Reality, Jose P. Rodriguez
Bachelor of Architecture Theses - 5th Year
Architecture often begins explorations that lead into various modes of end products. These modes of production and representation could often embed traces that shape the outcome of the design. In his book, “Architectural Representation and The Perspective Hinge.”, Alberto Perez Gomez says that “Architects do not produce Buildings but instead produce images of buildings.” These representational images are an expression of an idea or design. Historically, representation began in static two-dimensions. By bridging into digital environments, these representations become more dynamic. As computing power increases and software broadens, the use of virtual reality environments and immersion simulations are becoming more …
Blind Spot, Andrea Macias-Yanez
Blind Spot, Andrea Macias-Yanez
Architecture Senior Theses
Negotiating between the physical and software means mediating perception, therefore physical space is defined by endo-perception and software space by exo-perception. This project investigates the temporary singularity of a frozen moment. Through means of motion Blind Spot will reveal unalienable, hidden software algorithms, stripping off what is not comprehensible and feed back the output back into the process of creating architectural speculation.
Blind Spot, Andrea Macias-Yañez
Blind Spot, Andrea Macias-Yañez
Architecture Thesis Prep
Negotiating between the physical and software means mediating perception, therefore physical space is defined by endo-perception and software space by exo-perception.
An Architecture Of Dimensions: 2d, 3d, 4d, Etc., Tiffany Montanez
An Architecture Of Dimensions: 2d, 3d, 4d, Etc., Tiffany Montanez
Architecture Thesis Prep
A funhouse, a building equipped with trick mirrors, shifting floors, and other devices designed to scare or amuse people as they walk through is the program of choice. Funhouses are designed for the perception of the user. They provide an amusing architecture, as well as an architecture driven by position, form, and most importantly, experience.
Perception, Megan Rand
Perception, Megan Rand
Architecture Thesis Prep
In today’s age of technology, online media allows wider access
to architectural photos and information. Through images provided
by architectural firms, magazines, amateur photographers, official
websites, and social media, one can experience a building to
an extent, without ever visiting that physical place. This greatly
impacts the discipline of architecture, as the general public is
able to view, interpret, and criticize works without the consent
or the input of the architect. Before the rise of social media,
architects had great control over what information and images
were released for a project, controlling the perception of the
general public.