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Kennesaw State University

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Articles 31 - 33 of 33

Full-Text Articles in Architectural Technology

The 21st Century Energy Hub, Farhaan B. Samnani May 2018

The 21st Century Energy Hub, Farhaan B. Samnani

Bachelor of Architecture Theses - 5th Year

Developing countries face problems like pollution, unsafe construction, poverty and lack of clean stable energy. These areas are the most in need of sustainable and net positive design since they lack the resources to design long-term solution. An architecture that can make energy affordable through onsite rapidly renewable resources, help reduce on site pollution and provide stable housing would be a welcome intervention. As we approach the new century, buildings will aim to become an energy hub. Cities do not look at a building as an energy source. Currently Energy production centers sit on the outskirts of the city. But …


Offshore R+D Facility, Philip A. Marble May 2017

Offshore R+D Facility, Philip A. Marble

Bachelor of Architecture Theses - 5th Year

Design a Research + Development facility that merges with a functional Oil Rig. This center will house both a Marine Research Center and Oil rig Research + Development center. Both of these facilities will be in a separate structure than the Oil Rig but will have a connection back to the Living Quarter.


Constructed Reality: A Study In Spatial Perception Through Virtual Reality, Jose P. Rodriguez May 2017

Constructed Reality: A Study In Spatial Perception Through Virtual Reality, Jose P. Rodriguez

Bachelor of Architecture Theses - 5th Year

Architecture often begins explorations that lead into various modes of end products. These modes of production and representation could often embed traces that shape the outcome of the design. In his book, “Architectural Representation and The Perspective Hinge.”, Alberto Perez Gomez says that “Architects do not produce Buildings but instead produce images of buildings.” These representational images are an expression of an idea or design. Historically, representation began in static two-dimensions. By bridging into digital environments, these representations become more dynamic. As computing power increases and software broadens, the use of virtual reality environments and immersion simulations are becoming more …