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Articles 6181 - 6210 of 794273
Full-Text Articles in Entire DC Network
Testing The Unbuilt: Design Studios As Research For Wicked Opportunities, Linus Tan, Justyna Karakiewicz
Testing The Unbuilt: Design Studios As Research For Wicked Opportunities, Linus Tan, Justyna Karakiewicz
DRS Biennial Conference Series
This research examines the design studio as a form of architectural design research. Architectural and Urban Design studios have been operating as epistemic laboratories in which the processes of evaluating wicked problems, proposing design interventions, and iteratively testing the fit between the brief and design intersect to generate new knowledge. It is often impractical to evaluate the long-term implications of built works on complex, interrelated societal issues, as such assessments are time-consuming, costly, and rarely yield transferable insights. Hence, many architects and urban designers investigate design opportunities in design studios, allowing them to test, reframe and expand their understanding of …
Critical Assembly: Exploring The Role Of Critical Making In Complex Technology Relationships, Chuan Khoo
Critical Assembly: Exploring The Role Of Critical Making In Complex Technology Relationships, Chuan Khoo
DRS Biennial Conference Series
Critical making often assumes that practitioners possess or can acquire sufficient technical and fabrication skills to balance reflective inquiry with material engagement. Yet, as digital and networked technologies grow more abstract and complex, they risk constraining critical making by privileging technical proficiency over critical reflection. This tension raises questions about accessibility and the depth of engagement required for meaningful participation, as reliance on pre-integrated solutions may distance both practitioners and lay participants from interrogating technology’s societal roles. Still, uncovering the components of technological systems remains essential to critical engagement. This article proposes critical assembly as an extension of critical making, …
The ‘Cuteness Matrix’: Mapping Cuteness As An Affective Strategy For Purpose-Led Communication Design, Guo Yi Xian Yix, Mimi Nguyen, David Preston
The ‘Cuteness Matrix’: Mapping Cuteness As An Affective Strategy For Purpose-Led Communication Design, Guo Yi Xian Yix, Mimi Nguyen, David Preston
DRS Biennial Conference Series
Cuteness is often dismissed as trivial or decorative. Yet research across neuroscience, psychology, and cultural theory reveals it as a powerful affective force that captures attention, evokes empathy, and encourages prosocial behaviour and well-being. Cute’s affective potency also renders it ethically ambivalent, capable of manipulation as much as comfort. Despite its ubiquity, cuteness remains under-theorised in design research, a notable gap for a discipline concerned with communication, emotion, and human connection. Addressing this gap, this study conducts an interpretive systematic literature review of publications from 1943 to 2025, identifying 65 key scholarly sources. Interdisciplinary insights are synthesized into the ‘Cuteness …
Producing Knowledge For Whom? Parallel Knowledge Worlds In Chinese Doctoral Education In Design And International Design Research, Linghao Li, Wangda Zhu, Tingxin Zheng
Producing Knowledge For Whom? Parallel Knowledge Worlds In Chinese Doctoral Education In Design And International Design Research, Linghao Li, Wangda Zhu, Tingxin Zheng
DRS Biennial Conference Series
Since the first programs were established in 2011, China's design doctoral education has expanded to 37 institutions by 2024, yet Chinese scholars remain marginalized in international venues like DRS (3.6% of papers, 2012–2024). Through mixed-methods analysis of 426 dissertations, 95 conference papers, 6,239 citations, 40 author trajectories, and 9 interviews, we reveal systematic divergence rather than exclusion. Citation analysis demonstrates a 50.9 percentage point shift: scholars cite 54.5% Chinese-language sources in dissertations but only 3.6% in DRS papers. Author tracking shows 72.5% became one-time participants with no subsequent first-author international publications, evidencing strategic credential-seeking over sustained engagement. Keyword analysis confirms …
Design For Trust: A Study On The Emotional Design Method Of Ai Educational Robots For Children With Autism, Shanhao Fang, Han Yu, Xiang Yuan
Design For Trust: A Study On The Emotional Design Method Of Ai Educational Robots For Children With Autism, Shanhao Fang, Han Yu, Xiang Yuan
DRS Biennial Conference Series
Amid the integration of AI into special education, establishing trust between AI educational robots and children with autism through emotional design is a critical challenge in HCI. While emotional design benefits general educational robots, systematic frameworks and empirical evidence for autistic children remain scarce. This study applies the three-level emotional design model (Instinctive, behavioral, reflective) to examine how multimodal elements—voice (volume, speed), appearance (color, form), and emotional expressions—affect attention, interaction willingness, and trust. A controlled experiment (N=12) revealed that higher volume, slower speech, warm colors, and positive expressions significantly improve engagement and trust. Based on the results, a design evaluation …
The Wicked Problem Of Ai Policy Design, Awais Hameed Khan, Saarim Saghir, Paul Henman
The Wicked Problem Of Ai Policy Design, Awais Hameed Khan, Saarim Saghir, Paul Henman
DRS Biennial Conference Series
Development of policy tools and instruments has always trailed behind technological innovations. More recently, the rapid advancement of AI technologies has resulted in significant widening of this policy gap — a genuine wicked problem. To address this we developed a participatory AI Policy Design toolkit, engaging 23 technology researchers and practitioners to (1) critically evaluate existing AI use cases to identify key considerations for policy; (2) generate a catalogue of current and near future AI use-cases in their domains of expertise; and (3) collaboratively develop AI policy intervention proposal artefacts, and foster a shared vocabulary for AI policy design. Results …
Designing Integrated, Trauma-Informed Care Pathways For Co-Occurring Addiction And Trauma: Insights From Two Interrelated Co-Design Workshops, Troy Mcgee, India Read, Leah Heiss, Sara Daly, Katrin Oliver, Ali Cheetham, Irina Hart, Cathryn Pilcher, Anne-Laure Couineau, Shalini Arunogiri
Designing Integrated, Trauma-Informed Care Pathways For Co-Occurring Addiction And Trauma: Insights From Two Interrelated Co-Design Workshops, Troy Mcgee, India Read, Leah Heiss, Sara Daly, Katrin Oliver, Ali Cheetham, Irina Hart, Cathryn Pilcher, Anne-Laure Couineau, Shalini Arunogiri
DRS Biennial Conference Series
Co-occurring trauma and substance use disorder (SUD) are common and clinically consequential. Evidence supports concurrent, integrated responses within trauma-informed systems, yet implementation remains uneven. This study aims to identify design principles for integrated, trauma-informed care pathways by examining current service pathways and workforce capabilities across mental health (MH), alcohol and other drugs (AOD), and community health. We report insights from two interrelated co-design workshops (n>40) that included AOD/MH clinicians, hospital staff, peer and lived-experience practitioners, and community partners. Workshops used personas to surface barriers, enablers, and attributes of an enabling environment. Thematic analysis yielded five themes: Consumer experience; Workforce …
Design Considerations For Effective In-Vehicle Interaction: The Effects Of Icon Type And Individual Heterogeneity, Weiqi He, Meiyan Leng, Chunxi Huang
Design Considerations For Effective In-Vehicle Interaction: The Effects Of Icon Type And Individual Heterogeneity, Weiqi He, Meiyan Leng, Chunxi Huang
DRS Biennial Conference Series
Icons are essential visual elements in vehicle cabins, serving as key conduits for presenting information. As in-vehicle infotainment systems grow increasingly complex, it becomes critical to understand how different types of icons influence the interaction effectiveness across different user groups. This study investigates the effects of icon type and individual cognitive differences on in-vehicle interaction effectiveness, employing a 2×2 mixed experimental design with two independent variables: icon type (i.e., abstract versus concrete) and drivers’ construal level (i.e., high versus low). Results show that icon type significantly affects reaction time, perceived matchiness, and cognitive fluency, while construal level independently modulates cognitive …
Interface Cultures, Forever: Speculative Prototypes For Technological Awareness, Mario Ciaramitaro, Pietro Costa
Interface Cultures, Forever: Speculative Prototypes For Technological Awareness, Mario Ciaramitaro, Pietro Costa
DRS Biennial Conference Series
As artificial intelligence increasingly takes over the designer’s role in shaping interfaces for services and platforms, a key challenge is how to teach young designers to critically reflect on how design mechanisms shape users and their everyday lives. Interface Cultures, Forever was a design workshop that challenged the conventional notion of the digital interface. Participants were asked to design critical interfaces - concepts that reveal tensions, paradoxes, and invisible mechanisms within digital life. Through speculative and ironic prototypes, students explored how interfaces shape behavior, emotion, and identity. The projects articulate a landscape of cultural critique, where the interface becomes both …
Dilemmas Of Institutionalizing Human-Centered Design In Startups, Wenlin Zhang, Jin Ma
Dilemmas Of Institutionalizing Human-Centered Design In Startups, Wenlin Zhang, Jin Ma
DRS Biennial Conference Series
While business and strategic design scholarship widely acknowledges the benefits of Human-Centered Design (HCD), limited research noted that implementing HCD may produce intricate challenges in real-world business contexts—especially in startups constrained by resource scarcity and limited time for trial and error. Drawing on institutional theory, we examine how HCD permeate into organizational culture, strategy making, and daily operations. Our case study develops a framework of “HCD Institutionalization Dilemma”. The framework encompasses four themes. First, overcommitment to HCD, where organizational members deeply adhere to HCD tenets. Second, operational predicament perception, where high investments fail to deliver tangible, actionable design outputs. Third, …
A Study On The Transfer Signage System In The Seoul Subway Network: Focusing On Persons With Reduced Mobility (Prm), Kyulim Kim, Injeong Kim, Yujin Bae, Younjoon Lee
A Study On The Transfer Signage System In The Seoul Subway Network: Focusing On Persons With Reduced Mobility (Prm), Kyulim Kim, Injeong Kim, Yujin Bae, Younjoon Lee
DRS Biennial Conference Series
This study addresses the inadequate wayfinding signage system in the Seoul subway, which causes significant delays for people with reduced mobility (PRM), particularly wheelchair users, during transfers. We examined the information structure and visual accessibility of transfer signage from the PRM perspective. Using a shadowing method, we observed the movement of 30 unfamiliar wheelchair users across 10 transfer stations. The evaluation focused on information continuity, visual accessibility, location identifiability, and information hierarchy. Results indicated frequent information gaps and unrecognised signage due to structural obstructions and visual clutter. Crucially, inconsistencies and confusion surrounding lift locations were repeatedly observed. Based on these …
Multispecies Convivial Learning: Art-Based Interventions At A Japanese Public Junior High School, Sakura Kotokawa, Tomohide Mizuuchi
Multispecies Convivial Learning: Art-Based Interventions At A Japanese Public Junior High School, Sakura Kotokawa, Tomohide Mizuuchi
DRS Biennial Conference Series
This study examined the conditions under which multispecies convivial learning (MCL) can be established within the institutional setting of a Japanese public junior high school, and the kinds of transformations it enables. Integrating Participatory Action Research (PAR) and co-design, interventions A–E were conducted over 2023–2024. Reflexive thematic analysis revealed four interlinked elements—(1) self-understanding and expression, (2) sociality, (3) agency, and (4) co-creation with other species—which collectively transformed the classroom into an “ecological dialogic space” where humans and other living beings learn together. The study contributes by conceptualising MCL—previously under-theorised in public education—as a practice of redesigning relationships, and by specifying …
Supporting Mental Health And Wellbeing Through A Staff Home Food-Growing Project, Laura Maclean, Andrew Wodehouse, Frederike Garbe, Mia Shepherd, Sarah Bowyer
Supporting Mental Health And Wellbeing Through A Staff Home Food-Growing Project, Laura Maclean, Andrew Wodehouse, Frederike Garbe, Mia Shepherd, Sarah Bowyer
DRS Biennial Conference Series
This paper presents a co-designed, nature-based intervention supporting NHS staff wellbeing through food growing. The NHS Home Growing Group (HGG) was collaboratively developed by DesignHOPES, NHS24, and a community garden. Home growing was identified as a feasible and meaningful activity compatible with shift work, with the potential of improving mental wellbeing in line with the NHS’s Five Steps to mental wellbeing model: connect, be active, keep learning, give, and take notice. Following a feasibility study, the 12-week intervention (April–July 2025) engaged 60 NHS staff using windowsill-growing kits designed for flexibility, autonomy, and asynchronous participation. Kits were sustainably sourced through recycled …
Exploring Value Perceptions And Identifying Integrated Value Propositions Of Ai-Enabled Smart Homes For Solo-Living Older Adults’ Wellbeing, Sanqi Yang, Lei Tang, Jaehyun Park
Exploring Value Perceptions And Identifying Integrated Value Propositions Of Ai-Enabled Smart Homes For Solo-Living Older Adults’ Wellbeing, Sanqi Yang, Lei Tang, Jaehyun Park
DRS Biennial Conference Series
As the population of solo-living older adults grows, hundreds of AI-enabled smart home solutions have entered the gerontechnology market, yet adoption remains below 15%. Technology- or market-driven solutions often overlook integrated, multi-stakeholder value perceptions. Guided by Service‑Dominant Logic, we explored how misaligned stakeholder value perceptions hinder the development of compelling value propositions. We conducted 20 in-depth interviews across three stakeholder groups: users (solo-living older adults, their family members, and their caregivers), design experts, and technology experts. Through thematic analysis, we elucidated three value perceptions: (1) orchestration needs, (2) relational maintenance, and (3) transparency and explainability. Based on these findings, we …
Paper, Pixels, And Play: Designing A Trauma-Informed Ai Assessment Toolkit, Awais Hameed Khan, Angela Elvery, Dang Khuong Tran, Suvradip Maitra, Suzanna Fay, Paul Henman, Lyndal Sleep
Paper, Pixels, And Play: Designing A Trauma-Informed Ai Assessment Toolkit, Awais Hameed Khan, Angela Elvery, Dang Khuong Tran, Suvradip Maitra, Suzanna Fay, Paul Henman, Lyndal Sleep
DRS Biennial Conference Series
Artificial intelligence (AI) and automated processes hold significant potential to enhance service user experiences, by augmenting or fully automating aspects of service delivery. However, if not carefully designed, these systems also risk creating unintended, widespread harms, at unprecedented speed and scale. Drawing upon trauma-informed principles and developed in collaboration with social service delivery practitioners, we designed the Trauma Informed AI Assessment Toolkit (TIAKIT). TIAKIT supports users in critically designing, reviewing, and evaluating current or planned AI service integrations. We report on the iterative design process of TIAKIT and its adaptation across three formats — analogue, digital, and design game. Findings …
The Invisible Playground For Taboos: A Framework For Recognising And Designing For Inner Play To Engage With Death And Anticipatory Grief, Manuela Melo, Sofie Kinch, Andrew Tibbles, Allan Køster
The Invisible Playground For Taboos: A Framework For Recognising And Designing For Inner Play To Engage With Death And Anticipatory Grief, Manuela Melo, Sofie Kinch, Andrew Tibbles, Allan Køster
DRS Biennial Conference Series
Death and Anticipatory Grief remain culturally taboo, limiting opportunities for open dialogue and emotional preparedness. This paper explores how design can facilitate such conversations through play. Inner Play is a form of imaginative and introspective play that aids engagement with taboos in an empathic way, but lacks ways to understand and evaluate how to design for it. Employing a Research-through-Design approach, the papers presents a speculative design project that mediates communication between the bereaved and the deceased with a game kit resulting in a shared grief artefact. Ten participants in five workshops engaged in an iterative prototyping process, which resulted …
Proximity, Technology, And Care: Towards Longevity-Friendly Urban Ecosystems, Carla Sedini, Carolina Nina Bonato
Proximity, Technology, And Care: Towards Longevity-Friendly Urban Ecosystems, Carla Sedini, Carolina Nina Bonato
DRS Biennial Conference Series
Social relationships, extending beyond the familiar and domestic spheres, play a crucial role in sustaining the healthy ageing of cities’ inhabitants. The urban ecosystem can support social participation and interdependence among its inhabitants by combining the design of hard and soft infrastructures that shape social engagement and urban attractiveness. Within this framework, a new dimension of care is emerging, one that transcends traditional healthcare and institutionalised models. How can technologies help generate the cornerstones of caring, inclusive, long-life communities? By examining a series of international case studies on technology, proximity, care, and ageing, the paper aims to offer actionable design …
Game Design As An Educational Method, Adeline Hvidsten, Evan Barba, Sarit Youdelevich, Rebecca Rouse
Game Design As An Educational Method, Adeline Hvidsten, Evan Barba, Sarit Youdelevich, Rebecca Rouse
DRS Biennial Conference Series
Design is playing an increasingly important role in the liberal arts and in general education at various grade levels. Integrating design into a curriculum can take many forms, from teaching general design literacy to specific disciplinary practices and using design methods to support topical learning. Over decades of teaching game design in various contexts, we have observed how students gain a deep and systemic understanding of topics when designing games on them. Synthesizing our experiences from higher education, we expand on Hanghøj’s model for game-based teaching to include teaching through game design as a pedagogical method. We argue that to …
Promoting Equity, Accessibility, And Trust Through Co-Design: Shaping A Living Evidence Architecture For South-East Asia And The Western Pacific, Leah Heiss, Manika Saha, Heath White, Shaira Baptista, Jia Rong, Rifat Shams, Derry Wijaya, Grace Wangge, John Grundy, Rashina Hoda, Chetan Arora, Anneliese Arno, Olga Kokshagina, Tari Turner
Promoting Equity, Accessibility, And Trust Through Co-Design: Shaping A Living Evidence Architecture For South-East Asia And The Western Pacific, Leah Heiss, Manika Saha, Heath White, Shaira Baptista, Jia Rong, Rifat Shams, Derry Wijaya, Grace Wangge, John Grundy, Rashina Hoda, Chetan Arora, Anneliese Arno, Olga Kokshagina, Tari Turner
DRS Biennial Conference Series
Living evidence refers to continual evidence synthesis and dynamic updating of clinical guidelines to support health decision makers with evidence that is up-to-date, reliable and trustworthy. The rapid take up of AI technologies and prevalence of unverified AI-generated medical advice create an urgent need to improve access to trusted, reliable evidence to support clinicians, policy makers and citizens with accurate health guidance. Developing a living evidence platform with South-East Asia and the Western Pacific - a region that includes almost half of the global population - requires a nuanced understanding of the diverse needs of clinicians, consumers, and policymakers across …
From Scientific Publication To Scientific Impact: Designing Research For Reach And Engagement, Elisabeth Breden, Eveline Van Zeeland, Jörg Henseler
From Scientific Publication To Scientific Impact: Designing Research For Reach And Engagement, Elisabeth Breden, Eveline Van Zeeland, Jörg Henseler
DRS Biennial Conference Series
Digital media offer transformative possibilities for sharing and experiencing research. These new options call for design researchers and publishers to rethink traditional publishing norms. Yet, expanding access alone is insufficient; making academic knowledge meaningful to diverse audiences can drive real impact. How to engage audiences beyond academia to ensure a broader impact? This study applies the design tools framing and analogical modelling to shift the perspective on academic knowledge dissemination. This allows us to recognize scientific outputs as designed products that need to be brought to ‘the market’ with a clear path for reaching and engaging audiences. This study introduces …
Reclaiming Embroidery: Uncovering The Potential Of Embodied Practice For Women’S Mental Well-Being, Xinglin Sun, Caroline Claisse, Qi Wang
Reclaiming Embroidery: Uncovering The Potential Of Embodied Practice For Women’S Mental Well-Being, Xinglin Sun, Caroline Claisse, Qi Wang
DRS Biennial Conference Series
Women’s mental well-being is deeply intertwined with their bodily experiences across different life stages. While embroidery has long been associated with domestic femininity, little is known about how its embodied qualities can support women’s mental well-being. This paper presents a co-creation workshop titled Embodied Embroidery, followed by micro-phenomenological and semi-structured interviews. Eight female participants engaged with embroidery to reconnect with their bodies and translate embodied sensations into material expressions. The findings reveal how embodied making can nurture different dimensions of women’s mental well-being while opening up new design spaces for embroidery activities among women across diverse age groups and cultural …
Towards A Common Language For Representation Tools In More-Than-Human Design, Berre Su Demir, Aykut Coskun
Towards A Common Language For Representation Tools In More-Than-Human Design, Berre Su Demir, Aykut Coskun
DRS Biennial Conference Series
Representation tools in More-Than-Human Design (MTHD) are growing rapidly as researchers increasingly seek to include nonhuman perspectives in design. However, guidance for selecting, designing, and evaluating such tools is limited, leaving designers to navigate trade-offs in user-friendliness, empathy, and resources without a shared structure. While recent work has attempted to address this by introducing parameters for MTHD representation tools, their relevance and usefulness remain unexamined. We explore how these parameters resonate in practice through workshops with 12 MTHD researchers, demonstrating that the parameters serve as decision supports during design and use, as lenses for reflection, and as a shared vocabulary …
Performer, Technologist, Machine: Co-Creating The Soul Song Sensorium, Asha Ward, Jojo Taylor
Performer, Technologist, Machine: Co-Creating The Soul Song Sensorium, Asha Ward, Jojo Taylor
DRS Biennial Conference Series
Soul Song Sensorium examines the negotiation between performer, technologist, and technology in the co-creation of a sound-driven wearable instrument. Initially imagined as a system translating gesture and voice into live sonic layers, the project evolved through iterative exchanges between what the performer envisioned, what was technically achievable, and what emerged unpredictably in practice. The technology frequently acted as a third actor whose behaviours, limitations, and resistances shaped both creative intention and aesthetic outcome. Rather than progressing through linear feature accumulation, the work advanced through attunement—paring back complexity, refining mappings, and learning to work with the system’s tendencies. Through this process, …
Participatory Design As An Epistemic Practice: Designing For Institutional Responsiveness In The Scottish Parliament, Cara Broadley
Participatory Design As An Epistemic Practice: Designing For Institutional Responsiveness In The Scottish Parliament, Cara Broadley
DRS Biennial Conference Series
This paper examines Participatory Design (PD) as an epistemic practice that can strengthen how democratic institutions listen and respond to diverse forms of knowledge. Drawing on the PARliament Engagement project, it explores how creative approaches can reveal and reshape the interpretive practices that govern what counts as evidence in parliamentary scrutiny. The research was conducted through a participatory action research process involving ethnographic shadowing, interviews, and co-design workshops with parliamentary staff, creating opportunities for shared reflection on how knowledge is generated, interpreted, and used across scrutiny work. The paper develops the concept of institutional responsiveness to describe how PD can …
Beyond The Gallery: Neurodivergent Digital Access In Australian Museums, Jorge E. Arreola Rosendo
Beyond The Gallery: Neurodivergent Digital Access In Australian Museums, Jorge E. Arreola Rosendo
DRS Biennial Conference Series
Australian museums invest heavily in hybrid and immersive gallery technologies yet treat their websites, where many neurodiverse visitors seek essential planning information, as static brochures. As 15 to 20 percent of the global population is neurodivergent, this oversight affects a significant audience. This study presents the first Australian audit of neurodivergent accessibility across 43 museums, revealing major disconnects: 86% offer minimal digital experiences despite their accessibility potential, and 35% provide no neurodivergent resources. While many claim consultation, neurodivergent voices remain absent from digital design. Shared digital infrastructure across museum networks creates sector-wide intervention points, since improving centralised systems could enhance …
Exploring How Packaging Transparency And Processing Level Affect Acceptance Of Edible Insects In Taiwan, Wei-Chen Chiu, Chun-Heng Ho
Exploring How Packaging Transparency And Processing Level Affect Acceptance Of Edible Insects In Taiwan, Wei-Chen Chiu, Chun-Heng Ho
DRS Biennial Conference Series
As global food systems face growing sustainability challenges, edible insects are emerging as a viable alternative protein source. This study explores how transparent window size and food processing level in packaging affect Taiwanese consumers’ purchase intentions toward insect-based foods. A 2 (window size: small vs. large) by 3 (processing level: unprocessed, semi-processed, fully processed) experiment with 359 participants, categorized by attitudes into acceptance and rejection groups, revealed that processing level significantly influenced purchase intention. Fully processed products received the highest acceptance across both groups. Window size had a minor effect, slightly increasing purchase intention among the rejection group when smaller …
Dialoguing With Design: How Llms Mediate Multimodal Workflows In Zero-Waste Fashion, Ping Li, Sarah Kettley, Mal James, Niki Taylor
Dialoguing With Design: How Llms Mediate Multimodal Workflows In Zero-Waste Fashion, Ping Li, Sarah Kettley, Mal James, Niki Taylor
DRS Biennial Conference Series
This study investigates how large language models (LLMs) enable new modes of collaboration in zero-waste fashion design, addressing the challenge that traditional practice relies heavily on tacit knowledge developed through iterative material experimentation. Using first-person autoethnography, the research examines how a designer collaborates with ChatGPT and Claude across concept ideation, digital pattern development, toile construction, and sample production, tracing how technical terminology, design reasoning, and material knowledge are negotiated, misinterpreted, and re-articulated in human–AI interaction. Findings demonstrate that ChatGPT excels at generative conceptual prompting, whereas Claude better handles complex pattern-cutting rules; nevertheless, both require iterative, dialogue-based correction. The research proposes …
When Grief Takes Shape: Codesigning Creative Modalities In Grief Support Groups For Children, Kirstine Neimann Skov, Eva Knutz, Thomas Markussen
When Grief Takes Shape: Codesigning Creative Modalities In Grief Support Groups For Children, Kirstine Neimann Skov, Eva Knutz, Thomas Markussen
DRS Biennial Conference Series
Research highlights the positive impact of creative modalities, such as drawings and images, in grief practice for children. However, more knowledge is needed to guide grief practitioners regarding the effects and contributions of these modalities to children’s coping strategies and wellbeing. This paper investigates the use of creative modalities in Danish grief support groups for children through a study involving participatory design research. The study provides a comprehensive overview of how creative modalities can support grieving processes and lay new ground for future work in codesigning creative modalities for and with practitioners and children. The concept of grief as an …
Is There Limitless Romance Behind A “Bunch Of Ones And Zeros”? How Social Vr Shapes Romantic Interaction And Its Design Implications, Ágnes Karolina Bakk, David Redmond, Borbála Tölgyesi, Kata Szita
Is There Limitless Romance Behind A “Bunch Of Ones And Zeros”? How Social Vr Shapes Romantic Interaction And Its Design Implications, Ágnes Karolina Bakk, David Redmond, Borbála Tölgyesi, Kata Szita
DRS Biennial Conference Series
This study explores how romantic relationships and expressions of intimacy unfold within social virtual reality (SVR) environments such as VRChat. Drawing on virtual ethnography and 26 semi-structured interviews, it examines how embodiment, anonymity, and technological affordances shape trust, emotional intimacy, and sexual expression. While often framed as taboo, these dynamics are central to understanding relational practices in immersive environments. Findings show that intimacy is experienced as both emotionally authentic and technologically mediated, emerging through practices such as roleplay, virtual touch, and shared activities. The study highlights how anonymity simultaneously enables openness and introduces challenges around trust, consent, and safety. By …
The Role Of Packaging In Smart Home Design, Nour Al Maalouf, Chaiwoo Lee
The Role Of Packaging In Smart Home Design, Nour Al Maalouf, Chaiwoo Lee
DRS Biennial Conference Series
As technology becomes vital to aging independently, its first points of contact such as packaging influence accessibility and confidence. This study examines how older adults engage with technology through packaging. Nineteen Boston-based adults aged 65 to 85 interacted with three smart home kit packaging prototypes. Observations and interviews highlighted four main insights: Participants preferred (1) design that supported independent use, (2) visible organization of all components, (3) easy, tool-free opening, and (4) sustainable, recyclable materials. Ninety-five percent recalled past frustration with packaging that felt like it was meant “for someone else.” These results suggest that designing for longevity means rethinking …