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Articles 6061 - 6090 of 794280
Full-Text Articles in Entire DC Network
A Survey Of Generative Ai Adoption Amongst Industrial Design Experts, Trym Abrahamsen, Charlotte Sjödell
A Survey Of Generative Ai Adoption Amongst Industrial Design Experts, Trym Abrahamsen, Charlotte Sjödell
DRS Biennial Conference Series
This paper is based on interviews with 20 expert industrial designers with 8-40+ years of experience about how they are adopting generative AI into their workflows. Using thematic analysis, the study reveals how top-down pressure for speed and efficiency drives rapid, bottom-up adoption of generative AI tools. The core finding is that in this scramble for adoption, designers and design businesses risk cognitive offloading and significant loss of control over micro-decisions in key parts of the design process. By critically examining the potential loss of control and reflection, the inquiry explores how the value of industrial design work extends far …
Designing Hospitality Through Sensory Workshops For Autistic People With Eating Disordered Behaviour, Sarah Kettley, Kyle Buchan, Abi Pickard, Ellen Maloney, Rebecca Allen, Callum Glasgow, Karri Gillespie-Smith
Designing Hospitality Through Sensory Workshops For Autistic People With Eating Disordered Behaviour, Sarah Kettley, Kyle Buchan, Abi Pickard, Ellen Maloney, Rebecca Allen, Callum Glasgow, Karri Gillespie-Smith
DRS Biennial Conference Series
We report on a series of sensory workshops and research interview training conducted with young Autistic people with lived experience of eating disordered behaviour. This under-researched co-occurence has been explored by a collaborative of clinical psychologists, peer researchers and participants through creative methods novel in this domain, led by a participatory design researcher. The paper outlines the design of the workshops, and discusses the insights generated around the key themes of environment, eating utensils and foods. It proposes a set of recommendations and creative opportunities for the hospitality industry to explore a range of approaches including ‘Autism-friendly days’ that may …
Designing Under Uncertainty: How Novices Rationalize Prototype Choices Before And After Parallel Testing, Pa Chang Vang, Carlye Anne Lauff
Designing Under Uncertainty: How Novices Rationalize Prototype Choices Before And After Parallel Testing, Pa Chang Vang, Carlye Anne Lauff
DRS Biennial Conference Series
This study examines how novice designers justify prototype concept choices before and after parallel stakeholder testing in early-stage product development. Drawing on 99 survey responses collected across two checkpoints in a 16-week interdisciplinary design studio, we used an inductive-deductive coding approach to map emergent themes to innovation frames of desirability, feasibility, and viability. Six themes emerged: desirability (primarily perceived play value) dominated pre- and post-test reasoning, while feasibility (simplicity/modularity) and viability (production cost, market potential) shaped secondary trade-offs. Parallel testing prompted revisions when stakeholder engagement or client cues contradicted expectations; many students retained choices when testing validated initial impressions or …
Material In Transition: Rethinking The Value Of British Wool In Sustainable And Circular Futures, Veronika Kapsali, Nicci James
Material In Transition: Rethinking The Value Of British Wool In Sustainable And Circular Futures, Veronika Kapsali, Nicci James
DRS Biennial Conference Series
British wool (BW), once central to the UK economy, is now economically marginal yet ecologically regenerative, revealing deep tensions between sustainability rhetoric and material practice. This paper reframes BW as a transitional material, whose value, meaning, and use are shifting across ecological, infrastructural, and discursive systems. Drawing on semi-structured interviews with 35 stakeholders across the BW supply chain, combined with policy and industry analysis, the study applies reflexive thematic analysis to examine how value is produced, diminished, and potentially restored. these findings are situated within new materialist and posthuman theory and emerging sustainability regulation (ESPR and Digital Product Passports), the …
Made To Misfit: Critical Design As A Tool For Pluriversal Thinking In Design Education, Kaat Kenis, Maud Gruyters, Stine Moons, Kristof Vaes, Leni Van Goidsenhoven
Made To Misfit: Critical Design As A Tool For Pluriversal Thinking In Design Education, Kaat Kenis, Maud Gruyters, Stine Moons, Kristof Vaes, Leni Van Goidsenhoven
DRS Biennial Conference Series
This paper investigates how critical design can challenge universalist frameworks in design education and open up space for pluriversal perspectives. We explore the use of provocative probes as a concrete pedagogical method for cultivating pluriversal thinking and critical reflection. Our theoretical reflections are empirically grounded in a one-week workshop in which design students created and deployed provocative probes to surface experiences of those who ‘misfit’ and to initiate public interactions around these lived experiences. The notion of misfitting was used to introduce complexity and reflexivity. Findings show that while students began to delink from solutionist thinking and engage with plural …
Asymmetric Vr Design To Support Connected Care For Older Adults With Amd, Soyoun Jang, Huijia Huang, Bryce E. Hanna, Xinran Wang, Susan Primo, Michael Nitsche
Asymmetric Vr Design To Support Connected Care For Older Adults With Amd, Soyoun Jang, Huijia Huang, Bryce E. Hanna, Xinran Wang, Susan Primo, Michael Nitsche
DRS Biennial Conference Series
Immersive technologies can assist older adults with visual impairments, but they require meaningful, context-specific design. In collaboration with an eye care provider, we present Macular Mailbox, an at-home Virtual Reality (VR) system that connects clinicians and family members in supporting older adults with Age-related Macular Degeneration (AMD). The prototype combines Preferred Retinal Locus (PRL) vision training and monitoring (patient–clinician) with playful acts of making and sharing artefacts (patient–family) designed to foster emotional engagement and self-efficacy. Within an asymmetric VR environment, participants hold distinct yet interdependent roles that contribute to a shared outcome: connected care. We conclude by outlining directions for …
Should Sustainability Come Second? Artifact Analysis Toward More Positive Outcomes Through Design, Michael C. Kowalski, Jungkyoon Yoon
Should Sustainability Come Second? Artifact Analysis Toward More Positive Outcomes Through Design, Michael C. Kowalski, Jungkyoon Yoon
DRS Biennial Conference Series
While academic research on design for sustainability and design for subjective well-being has grown for decades, application of these perspectives in professional practice remains underdeveloped. Professional designers often struggle to translate these objectives into their work due to conflicting demands, including tight project timelines, cost targets, and manufacturing constraints. Tools and methods developed in academic contexts have faced criticism for failing to consider these practical concerns, resulting in limited professional adoption. Studies indicate professional designers could benefit from concrete case-studies for existing products and systems that clearly demonstrate both processes and outcomes. This paper addresses this need through an artifact-analysis …
Embracing Complexity: Reimagining Design For Health Education, Stephen Reay, Ivana Nakarada-Kordic, Cassie Khoo
Embracing Complexity: Reimagining Design For Health Education, Stephen Reay, Ivana Nakarada-Kordic, Cassie Khoo
DRS Biennial Conference Series
Design for health (D4H) has emerged as its own context for practice, with a corresponding rise in universities offering courses and activities that implement D4H projects in various ways. For the most part, these tend to expose design students to health-related contexts and problems or facilitate interdisciplinary collaborative opportunities. This paper presents an overview of 10 years of D4H curriculum interventions in undergraduate and postgraduate teaching. This culminated in the justification and development of a four-paper D4H minor as a strategic offering within a Bachelor of Design programme. The paper presents the theoretical and practical underpinnings of the D4H minor, …
Designing Emotionally Resonant Thermal Interactions For Public Speaking Support, Guanhua Sun, Wei Wang, Ruixiao Zheng
Designing Emotionally Resonant Thermal Interactions For Public Speaking Support, Guanhua Sun, Wei Wang, Ruixiao Zheng
DRS Biennial Conference Series
This study explores how thermal interaction can support emotional expression and regulation in socially anxious contexts. Using participatory and body-mapping methods, participants recalled and visualized temperature-related experiences of comfort, which were translated into six emotionally resonant thermal patterns. These insights informed the design of TempReso, a sleeve-type wearable that delivers dynamic thermal cues on the forearm. A series of design experiments examined how warmth and coolness evoke affective memories, redirect attention, and foster emotional comfort during public speaking. The study highlights temperature as an expressive and emotional material, revealing how embodied experiences can inform the design of affective haptic interfaces …
Care Through Ambiguity: Findings From Participatory Health Design, Xiran Mi, Kin Wai Michael Siu, Shujie Xie
Care Through Ambiguity: Findings From Participatory Health Design, Xiran Mi, Kin Wai Michael Siu, Shujie Xie
DRS Biennial Conference Series
This paper explores how ambiguity can function as a condition for care in participatory health design. Through patient-centred interviews and a participatory workshop, it examines how uncertainty and emergent understanding shape the relational and ethical dimensions of care. The study finds that ambiguity enables participants to remain responsive within unequal structures and to negotiate care through hesitation, metaphor, and embodied expression, highlighting how relational sensitivity operates within asymmetrical power relations. Care is reframed not as a stable act of giving, but as a social process of continual adjustment and mutual dependency. By embracing indeterminacy in design practice, this research shows …
Unmaking Ai’S Classificatory Ontologies: Situated Annotation As Design Inquiry In Human–Ai Assemblages, Antonella Autuori
Unmaking Ai’S Classificatory Ontologies: Situated Annotation As Design Inquiry In Human–Ai Assemblages, Antonella Autuori
DRS Biennial Conference Series
This paper examines how design research can unmake AI's classificatory ontologies through situated and embodied annotation practices. Drawing on feminist, queer, and critical data epistemologies, it reframes bias not as a technical flaw but as a generative condition that reveals how knowledge is produced and negotiated within human–AI assemblages. An autotheoretical experiment grounds the inquiry. The researcher creates and annotates a dataset of self-representations using subjective, affective, and relational labels, training a small-scale model to probe classification as an interpretive encounter shaped by embodiment, ambiguity, and positionality. Building on the shift from debiasing toward reflexive data practices in design and …
From Passive List To Active Script: Menu Design As A Strategic Agent For Restaurant Sustainability Transformation, Huiyi Zhang, Keren Zhang, Yijia Jiang, Kin Wai Michael Siu
From Passive List To Active Script: Menu Design As A Strategic Agent For Restaurant Sustainability Transformation, Huiyi Zhang, Keren Zhang, Yijia Jiang, Kin Wai Michael Siu
DRS Biennial Conference Series
Restaurants face the challenge of lacking systematic integration pathways in their sustainability transition (ST), struggling to fully incorporate sustainable principles throughout their operational systems. In this context, menu design demonstrates significant potential as a strategic tool to drive comprehensive ST. This study employs Goffman's dramaturgical theory to conceptualize restaurants as "social theaters," examining how menus function as "scripts" to systematically drive ST. Through analysis of eight representative cases, the research: 1) develops an integrated framework comprising three strategic dimensions, including nine key design intervention tactics that provide concrete implementation pathways for restaurant ST; 2) reveals three agency mechanisms of menus, …
Sticky Vitalities: Developing Play Design Sensitivities Through Material-Affective Practices, Jennifer Ann Skriver, Helle Marie Skovbjerg
Sticky Vitalities: Developing Play Design Sensitivities Through Material-Affective Practices, Jennifer Ann Skriver, Helle Marie Skovbjerg
DRS Biennial Conference Series
While design for play has shown how materials invite and shape engagement, less attention has been given to how material encounters may hold participation over time. This article examines how participation is sustained through material–affective dynamics in early childhood play. Drawing on Spinoza’s (1985) concept of potentia, Ahmed’s (2004a, 2010a, 2010b) notion of stickiness, and Slaby et al.’s (2019) affective arrangements, the study explores how capacities and orientations unfold in situated encounters. Based on design-based research in Danish daycare, the analysis centers on a vignette in which a child remains in shared play through engagement with tape. The analysis shows …
From Tool-First To Intention-First Pedagogy: A Framework For Evaluating And Selecting Empathy Tools In Design Education, Akanksha Singh, Ilya Fridman, Purba Joshi, Daphne Flynn
From Tool-First To Intention-First Pedagogy: A Framework For Evaluating And Selecting Empathy Tools In Design Education, Akanksha Singh, Ilya Fridman, Purba Joshi, Daphne Flynn
DRS Biennial Conference Series
Design education has embraced empathy, developing a diverse repository of tools and methods for cultivating empathic engagement. Yet guidance on how or why these tools should be selected remains limited. Current practices often conflate availability with appropriateness, with tools chosen based on familiarity or convenience rather than empathic fit or contextual suitability. This leads to shallow engagement, limiting the empathic understanding needed for effective design outcomes. This paper proposes a criteria-based framework for evaluating empathy tools, grounded in psychological theory and established empathic design frameworks. The proposed criteria offers a structured lens to assess how tools operate, for whom, and …
Weaving Local Knowledge Into Design Education: Situated Learning In Ethnic Regions Of Western Sichuan, Yao Tian, Xuan Liu, Xiaoyi Su, Ziyan Zeng, Tingxuan Zhou
Weaving Local Knowledge Into Design Education: Situated Learning In Ethnic Regions Of Western Sichuan, Yao Tian, Xuan Liu, Xiaoyi Su, Ziyan Zeng, Tingxuan Zhou
DRS Biennial Conference Series
This paper presents a case study of the ‘Rural Fieldwork and Design Practice’ course at the School of Fine Arts, Minzu University of China, examining how situated learning in ethnic regions of Western Sichuan cultivates public design sensibilities. By engaging students in deep cultural immersion – from intangible cultural heritage documentation to community-based design interventions – the curriculum transforms local ethnic knowledge into plural pedagogical resources. The study analyses how students develop relational competencies through ethnographic fieldwork, collaborative design exhibitions, and cultural creative markets. Findings demonstrate that this situated approach fosters political sensitivity toward ethnic cultures, nurtures cross-cultural collaborative reflexes, …
The Paradox Of Richness: A Discourse-Centered Framework For Equitable Visualization, Fangbo Wu, Canyu Jiang, Yanlin Yin, Yonghong Liu
The Paradox Of Richness: A Discourse-Centered Framework For Equitable Visualization, Fangbo Wu, Canyu Jiang, Yanlin Yin, Yonghong Liu
DRS Biennial Conference Series
The proliferation of new technologies, notably GenAI, alongside augmented and virtual reality, has produced a paradoxical situation in visualization practice: while offering unprecedented multimodal richness, their complexity erects new barriers to entry, thereby exacerbating inequality and undermining design's democratic promise. Although research at the micro-level of visualization techniques abounds, a critical and systematic methodology for addressing the inherent power dynamics and design justice issues from meso- and macro-perspectives remains conspicuously absent. This paper intervenes by adapting an analytical framework from Critical Discourse Analysis to embed design justice within visualization practice. We propose a four-layer framework—Culture, Context, Meaning, and Expression (CCME)—as …
Becoming Designers: Studio Instructors As Catalysts Of Designerly Identity Formation, Beril Gök
Becoming Designers: Studio Instructors As Catalysts Of Designerly Identity Formation, Beril Gök
DRS Biennial Conference Series
Embodiment, affect, and symbolic modelling remain underexplored dimensions of designerly identity formation, despite its recognition as a central outcome of design education. While existing research emphasizes cognitive-skill acquisition, little is known about how studio instructors shape identity through aesthetic, relational, and performative means. This study examines the influence of instructors within the socio-aesthetic ecology of the design studio. Using abductive thematic analysis of focus group interviews with teaching assistants across architecture, industrial design, interior design, and fashion design, the study highlights shared cross-disciplinary patterns across international contexts. Findings reveal that instructors shape designerly becoming not only through teaching but also …
Play And Pilina: Reimagining Play Design Through Material Kinship And Cultural Practice, Corinne Takara
Play And Pilina: Reimagining Play Design Through Material Kinship And Cultural Practice, Corinne Takara
DRS Biennial Conference Series
Playful encounters at the intersection of familiar consumer materials and place-based natural matter are fertile terrain for speculative play world-building. This paper introduces bio-collaborative play, a design paradigm where materials and organisms are recognized as active collaborators and kin. This shifts play design away from the manipulation of objects toward a sustained dialogue with living systems. Grounded in Kānaka ‘Ōiwi (Native Hawaiian) principles of pilina (reciprocal care) and kuleana (privileged responsibility), this framework reimagines speculative play as an act of communal care spanning biological scales and generational time. By treating plants, microbes, and everyday materials as co-authors, this approach analyzes …
Reimagining Materiality: Responsible And Experiential Vr Design For Fashion E-Commerce In India, Prajwala Dasari, Min-Ji Seo
Reimagining Materiality: Responsible And Experiential Vr Design For Fashion E-Commerce In India, Prajwala Dasari, Min-Ji Seo
DRS Biennial Conference Series
This research explores how fashion brands can replicate touch and garment materiality through digital design strategies to engage Gen Z shoppers in India, addressing the sensory absence in e-commerce. Using an interpretivist, qualitative, multi-method approach involving eight semi-structured interviews and five participant observations, the study investigates how Virtual Reality (VR) can enhance emotional engagement and responsible consumption in fashion retail. Guided by the Unified Theory of Acceptance and Use of Technology (UTAUT) and the Technology Acceptance Model (TAM), findings show that gamification, interactivity, and personalisation—combined with transparency and brand trust—drive consumer acceptance. The study highlights the importance of inclusive and …
Queer(Ing) Epistemology By Design: Tmi-Web—A Relational Knowledge System For Intersectional Data Science And Affective Queries, Jess Parris Westbrook, Coraline Ada Ehmke
Queer(Ing) Epistemology By Design: Tmi-Web—A Relational Knowledge System For Intersectional Data Science And Affective Queries, Jess Parris Westbrook, Coraline Ada Ehmke
DRS Biennial Conference Series
Queer(ing) is a practice of questioning, unsettling, and liberating that resists normative ways of knowing. This paper advances a Queer(ing) epistemology for intersectional data science and offers TMI (Too Much Information)-WEB as a working case. This open source, theory-driven qualitative data analysis ecosystem treats identity, lived experience, and power as relational, contextual, and co-constructed. Built on a human-centered graph data model, it reimagines databases as dynamic knowledge systems rather than neutral containers. Authentic, identity-driven personas emerge from participants’ own narratives, while affective queries invite researchers to explore (and experience) patterns of harm, coping, joy, and self-acceptance across intersectional lives and …
Not Post-Digital But More-Than-Human: Rethinking Digital Design For Regional Natural History Museums, Katt Grover, Argenis Ramirez Gomez, Claire Bailey Ross
Not Post-Digital But More-Than-Human: Rethinking Digital Design For Regional Natural History Museums, Katt Grover, Argenis Ramirez Gomez, Claire Bailey Ross
DRS Biennial Conference Series
What if the future of digital design in museums isn’t found in cutting-edge institutions, but in the often-overlooked ecologies of regional natural history collections? This paper repositions small regional museums not as lagging behind in digital transformation, but as fertile grounds for exploring more-than-human digital design. Drawing on an ongoing collaborative project between the Portsmouth Natural History Museum and the University of Portsmouth, we reflect on the interactive experiences using low-cost holograms and motion-capture avatars as mediators between human and non-human actors within museum ecologies. Giving collections voices and personalities engaged audiences, yet in attempting to become more-than-human, the collections …
Neurodesign In Urban Environments: Fmri Insights For Designing Cognitively Supportive Cities, Saijal Sharma, Tian Cheng, Gerhard Bruyns
Neurodesign In Urban Environments: Fmri Insights For Designing Cognitively Supportive Cities, Saijal Sharma, Tian Cheng, Gerhard Bruyns
DRS Biennial Conference Series
Advances in neuroscience and neuroimaging have created new pathways to interpret how urban environments shape spatial cognition, psychological well-being, mobility, behaviour, and related outcomes across different age groups. This review examines the use of Functional Magnetic Resonance Imaging (fMRI) in urban settings and assesses its contribution to an age-inclusive, longevity-focused environment. It synthesises interdisciplinary research into a concise framework that integrates fMRI-based pattern recognition with stimuli mapping to generate design insights. Within this context, fMRI is positioned as a complementary methodological approach to be used alongside ethnographic, participatory, and experiential methods in generating neuro-informed design knowledge. The review highlights design-relevant …
The Environmental Citizen’S Playbook: A Catalogue Of Playful Participation For Environmental Action, Savannah Vize, Ferran Altarriba Bertran, İdil Gaziulusoy
The Environmental Citizen’S Playbook: A Catalogue Of Playful Participation For Environmental Action, Savannah Vize, Ferran Altarriba Bertran, İdil Gaziulusoy
DRS Biennial Conference Series
Sustainability problems are complex and overwhelming, with terms like eco-anxiety now commonplace. Sustaining engagement therefore requires attention beyond systemic levers towards relational, social, and emotional dimensions. This paper explores play as a participatory tool to foster wellbeing, maintain engagement and reframe environmental action. Play is known to support healthy development, reduce stress, and connect socially as an antidote to fatiguing emotions. Research has additionally explored play’s transformative potential to disrupt existing structures and imaginaries. This study examines how play can be leveraged to support more inclusive and emotionally sustainable engagement with environmental action. Using a participatory research-through-design process (Situated Play …
A Product-Service System Design Approach For The Frame Innovation Of Automated Robotaxi Interior Space Cleaning, Zhiqian Hu, Yaojia Zhang, Peiyuan Ge, Leijie Ding, Mager Birgit, Li Zhang
A Product-Service System Design Approach For The Frame Innovation Of Automated Robotaxi Interior Space Cleaning, Zhiqian Hu, Yaojia Zhang, Peiyuan Ge, Leijie Ding, Mager Birgit, Li Zhang
DRS Biennial Conference Series
Robotaxi services are expanding rapidly, but interior cleanliness, valued by passengers, remains a critical weak link. This study examines embedding the Automated Robotaxi Interior Space Cleaning (ARISC) framework in existing operations via a product service system (PSS) architecture without reducing fleet availability. Methodologically, frame innovation is undertaken from companies’ internal processes and governance: first, the study benchmarks DiDi Autonomous Driving, Baidu’s Apollo Go, and SAIC Mobility Robotaxi, and maps existing Robotaxi service systems; second, eleven semi structured interviews with cleaning providers, company staff, and passengers yield 384 records indicating functional needs (air circulation, surface cleaning, waste removal) and value needs …
Design For Dignified Longevity: Olfactory-Enhanced Vr Meditation For Sustained Mindfulness Practice, Lei Xia, Xiaomei Li, Dan Li, Ling Fan
Design For Dignified Longevity: Olfactory-Enhanced Vr Meditation For Sustained Mindfulness Practice, Lei Xia, Xiaomei Li, Dan Li, Ling Fan
DRS Biennial Conference Series
Mindfulness meditation supports psychological wellbeing and stress regulation—factors closely associated with healthy aging and longevity. However, practitioners often struggle to sustain attentional depth over time. While virtual reality (VR) has been explored as a tool for immersive meditation, most systems rely primarily on audiovisual stimuli and overlook olfactory cues despite their strong influence on emotion and environmental perception. This study introduces ScentSync, an olfactory-enhanced VR meditation system integrating AI-generated environments with synchronized scent delivery. A controlled experiment with 54 experienced meditators compared traditional meditation (Non-VR), VR meditation (VR), and olfactory-enhanced VR meditation (VR+Olfactory). Results show that the VR+Olfactory group achieved …
Bringing Characters To Vitality: Enhancing Credibility Of Original Characters In Narrative Works By Making The Oc A Generative Ai Agent, Xiaozhan Liang, Ling Zou, Yong Hu, Siyu Luo
Bringing Characters To Vitality: Enhancing Credibility Of Original Characters In Narrative Works By Making The Oc A Generative Ai Agent, Xiaozhan Liang, Ling Zou, Yong Hu, Siyu Luo
DRS Biennial Conference Series
This study examines how generative AI can transform original characters (OCs) into interactive agents that improve character believability in design contexts. We propose a human–AI co-creation workflow that integrates dialogue, image, and context modalities, stabilizing style and behavior through structured prompts and expert feedback. In a mixed-method evaluation with five expert creators and a general audience, the approach increased perceived realism and emotional authenticity, while psychological complexity changed little—indicating the need for longer-horizon design. Dialogue contributed most to credibility, with context reinforcing coherence and images showing limited gains. We distill design principles for cross-modal alignment, style stability, and progressive complexity, …
Where Regenerative Design Theory Meets Ground: A Case Study Of Xreef On Weizhou Island, Chengjun Li, Valentina Rognoli, Fuqing Xu
Where Regenerative Design Theory Meets Ground: A Case Study Of Xreef On Weizhou Island, Chengjun Li, Valentina Rognoli, Fuqing Xu
DRS Biennial Conference Series
As the Anthropocene increasingly undermines natural systems, there is an urgent need for design to move beyond harm reduction toward active ecological restoration. Regenerative Design (RD) has emerged as a promising paradigm to complement sustainable design; however, fragmented knowledge and inconsistent terminology hinder designers’ systematic understanding. To bridge the gap between theory and practice, this study first reviews the philosophical stances and key approaches of RD, then examines its implementation in a coral reef restoration project on Weizhou Island. Reflection on the project revealed three major challenges: limited capacity for interdisciplinary collaboration, insufficient tools for stakeholder engagement, and inadequate dynamic …
Inter-Poly-Creation (Ipc): Unifying Mass Customisation And Co-Creation, Hoi Wah Chan, Christopher J. Parker, Darren J. Southee
Inter-Poly-Creation (Ipc): Unifying Mass Customisation And Co-Creation, Hoi Wah Chan, Christopher J. Parker, Darren J. Southee
DRS Biennial Conference Series
To innovate stakeholder value, designers, business strategists, and marketers rely on shared understanding to co-create value. While co-creation is established in strategic design, practitioners use related terms interchangeably, including co-creation and Mass Customisation (MC). While conflicting terminology enables stakeholder participation, resources and knowledge are fragmented, obstructing a unified practice and limiting shared understanding of value creation. This paper clarifies co-creation and MC terms, explains why practitioners interchange terminology, and examines how stakeholder value and disciplinary perspectives shape their usage. We analysed 828 academic papers across the design, business, and innovation disciplines, focusing on commonly confused lexicons. We reveal that designers, …
Build & Connect: Designing A Constructive, Participatory Physicalization Activity & Toolkit For Community Reflection, Jenny Long, Caroline Gausden, Tara Capel, Uta Hinrichs
Build & Connect: Designing A Constructive, Participatory Physicalization Activity & Toolkit For Community Reflection, Jenny Long, Caroline Gausden, Tara Capel, Uta Hinrichs
DRS Biennial Conference Series
This paper explores how slow design and care can inform reflective data physicalization practices. Physicalization has been recognized to widen participation in data exploration, but how can it serve communities with varied relationships to power, access, and exclusion? We explored this question through a case study that aimed at supporting a long-term community project through physicalization activities. We found that language around data and representation created barriers to participation, even when demonstrated through established physicalization activities. Centering design processes around participants’ reservations we arrived at Build & Connect, a constructive, participatory physicalization activity and toolkit which, based on the analogy …
Proximity Ruff: Rehabilitating Relationality Through Postdigital Bodies, Michela Musto, Marzia Micelisopo
Proximity Ruff: Rehabilitating Relationality Through Postdigital Bodies, Michela Musto, Marzia Micelisopo
DRS Biennial Conference Series
Proximity Ruff explores embodied interaction and social care through a wearable device that translates human proximity into light. Designed within The Spark Design Research Studio (Naples, Italy), it reinterprets the historical ruff as a postdigital interface that re-educates the body to closeness after the pandemic. Generated through evolutionary algorithms and 3D-printed in bioplastic PLA, the piece embeds 72 LEDs and proximity sensors that visualize interpersonal distance. Beyond quantification, the luminous feedback materializes affective data, transforming social gestures into somatic awareness. Grounded in somaesthetic design and critical materiality, the project investigates how sensing systems and computational materials can mediate care, empathy, …