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Articles 53911 - 53940 of 1826589
Full-Text Articles in Entire DC Network
Relationship Between Respiration And Reflection -Design For Abdominal Suppleness As A New Healthcare Index, Takashi Kato
Relationship Between Respiration And Reflection -Design For Abdominal Suppleness As A New Healthcare Index, Takashi Kato
IASDR Conference Series
Modern healthcare devices quantify bodily states through data, yet users rarely feel a direct bodily connection. This study introduces abdominal suppleness—the softness of the upper abdomen during respiration—as a new embodied health indicator. Integrating traditional Japanese abdominal examination (Fukushin) with physiological measurement, we examined how autonomic activity affects abdominal motion. Experiments using the ocul ocardiac reflex showed slower and deeper abdominal movement under parasympathetic dominance, suggesting that suppleness relates to relaxation. Beyond physiology, we frame abdominal suppleness as a design parameter that bridges sensation and data, enabling users to perceive internal states through reflection via embodiment. This research extends health …
Designing Hierarchical Exploratory Experiences For Ethnic Costumes: A Cultural Gene-Based Perspective, Xiaofan Ma, Lirong Yan, Weiji Zhao, Weiping Zeng, Huiyue Wu
Designing Hierarchical Exploratory Experiences For Ethnic Costumes: A Cultural Gene-Based Perspective, Xiaofan Ma, Lirong Yan, Weiji Zhao, Weiping Zeng, Huiyue Wu
IASDR Conference Series
Ethnic clothing is a vital carrier of cultural identity, yet its digital preservation often results in static displays that fail to convey deep cultural meaning or foster user engagement. Existing practices lack a systematic design framework for translating the hierarchical cultural connotations of these garments into dynamic, personalized, and identity-promoting digital experiences. To address this gap, this paper proposes a novel Three-Layer Cultural Gene Framework that systematically decodes ethnic costumes from their surface-level visual symbols, through their mid-level socio-cultural contexts, to their inner-layer spiritual core. Based on this framework, we designed and implemented an interactive digital platform featuring two key …
Adaptive By Design: Rethinking Assistive Technologies For Als Through Hybrid Manufacturing And Situated Making, Yash Bohre, Rowan Page, Purba Joshi
Adaptive By Design: Rethinking Assistive Technologies For Als Through Hybrid Manufacturing And Situated Making, Yash Bohre, Rowan Page, Purba Joshi
IASDR Conference Series
This paper explores how hybrid manufacturing can support the development of adaptive assistive technologies for people with evolving needs, such as Amyotrophic Lateral Sclerosis (ALS). ALS is a neuro degenerative condition that impairs muscular function and is characterised by rapidly changing symptoms. Assistive devices (ATs) are essential in supporting daily living for individuals with ALS, yet most are designed as static, general-purpose solutions that fail to account for the temporal, anatomical, and psychosocial complexities of the condition, leading to high rates of abandonment and user dissatisfaction. Drawing on ethnographic fieldwork and participatory design in India and Australia, this study presents …
Designing Interactivity For A Shared Immersive Experience Of A Planetarium Dome, Jakub Stepanovic, Jan Sermeus, Sandy Claes
Designing Interactivity For A Shared Immersive Experience Of A Planetarium Dome, Jakub Stepanovic, Jan Sermeus, Sandy Claes
IASDR Conference Series
Effective science education and communication with the public are essential to foster understanding. Venues offering shared immersive experiences (SIE), such as digital planetarium domes, are a valuable platform for presenting complex scientific topics to the public; however, the limited use of engaging teaching methods in such environments can make conveying the message challenging. The addition of interactive elements may increase the level of engagement. In five design cycles, following Research through Design, we developed and assessed a custom learning experience conveying scientific uncertainties. The study in the dome environment involved 343 participants and included interaction with visuals on the dome …
Tangible Ai Interfaces: Research Through Design Explorations Of Embodied Artificial Intelligence., Rowan Page, Aileen Ng, Nina Rajcic, Jian Shin See
Tangible Ai Interfaces: Research Through Design Explorations Of Embodied Artificial Intelligence., Rowan Page, Aileen Ng, Nina Rajcic, Jian Shin See
IASDR Conference Series
This paper investigates the embodiment of artificial intelligence (AI) through two tangible artefacts developed through Research through Design (RtD). Firstly, A (I) Cam: an instant camera that explores generative AI in image-making and creative practice. Secondly, Machine Eye: an embodied, open-ended LLM AI agent designed as an abstract, ambiguous object. We explore how physical embodiment shapes user interactions, creative processes, and perceptions in engaging with AI and this emerging area of physical AI products. We situate these explorations within ongoing scholarly literature on embodied interaction, tangible user interfaces, and the role of ambiguity in human-AI relationships. Through qualitative studies and …
Designing Workplace Democracy: Frontline Participation And Organisational Change At Jr East, Suzuki Satoko
Designing Workplace Democracy: Frontline Participation And Organisational Change At Jr East, Suzuki Satoko
IASDR Conference Series
Participatory design, originally rooted in Scandinavian labour movements of the 1970s, has historically sought to democrat ise decision-making by empowering workers. While widely applied in civic and technological domains, its potential to transform internal organisational dynamics is less understood. This paper explores how participatory design approaches can function as a driver of organisational innovation and cultural change within a large-scale, hierarchical corporation. Focusing on the East Japan Railway Company (JR East), Japan’s largest railway service provider, this study examines efforts to involve frontline employees in broader planning and project work, as part of a shift toward decentralised, people-oriented management. Drawing …
Rbi Based Design Space Exploration For Object-Centered Mr User Interactions, Yu Wang, Yong Hu, Xukun Shen
Rbi Based Design Space Exploration For Object-Centered Mr User Interactions, Yu Wang, Yong Hu, Xukun Shen
IASDR Conference Series
Integrating virtual content with real objects is crucial for advancing MR technologies toward greater intelligence and usability. Object-centered user interfaces strongly support this goal. However, existing research often lacks an organized design space and methodology, making practical application challenging. Building on Jacob et al.’s Reality-Based Interaction (RBI) framework—which emphasizes interactions resembling real-world experiences—this study introduces the four reality levels into object-centered user interactions in MR, constructing a design space from category considerations and interaction process. We propose design elements focusing on spatial information, 3D icons, spatial menus, and interaction behaviors. Using this framework, we developed an MR game prototype based …
From Tools To Actors: Understanding Non-Human Agencies In Intergenerational Interaction Design For Older Adults, Chen Li, Song Xu
From Tools To Actors: Understanding Non-Human Agencies In Intergenerational Interaction Design For Older Adults, Chen Li, Song Xu
IASDR Conference Series
This study adopts Actor-Network Theory (ANT) to examine how non-human actors exercise agency in intergenerational interaction design. Moving beyond the notion of gerontechnology technology as passive tools, we frame these technologies as active participants in shaping intergenerational connections. Through case-based analysis and material ethnography, we analyzed four design projects—Harmony Makers, CampChess, XiangqiMate, and SereniTea House. By systematically coding design documents, interviews, and user interaction videos, we identified five dimensions of non-human agency: Interaction Triggering, Relationship Coordination, Emotional Modulation, Cultural Invocation, and Identity Positioning. These dimensions highlight the distributed and relational nature of agency within intergenerational settings, where non-human actors not …
Enhancing Cyclists' Emotional Well-Being: The Impact Of Greenery And Road Configuration In Urban Environments, Le Quang Phuc, Ko-Chiu Wu
Enhancing Cyclists' Emotional Well-Being: The Impact Of Greenery And Road Configuration In Urban Environments, Le Quang Phuc, Ko-Chiu Wu
IASDR Conference Series
As cycling becomes increasingly popular in urban environments due to environmental awareness and lifestyle changes, the emoAonal quality of the cycling experience has emerged as an important factor in route planning. This study inves Agates the influence of greenery and road configura Aon on cyclists’ emoAonal experiences in urban environments, uAlizing the Pleasure-Arousal-Dominance (PAD) model to assess emoAonal responses. We examine how greenery levels (no trees, moderate trees, many trees) and road configura Aons (dedicated bike lane, shared with pedestrians, shared with vehicles) influence cyclists’ emoAonal responses. A photo-based survey was conducted with 90 par Acipants in Taipei, Taiwan to …
Bridging The Gap: A Youth-Centered Co-Design Inquiry Into Intergenerational Empathy, Luhua Chen, Yuruo Zhang, Rui Qi, Wanlin Zhang, Xueliang Li, Mirna Zordan
Bridging The Gap: A Youth-Centered Co-Design Inquiry Into Intergenerational Empathy, Luhua Chen, Yuruo Zhang, Rui Qi, Wanlin Zhang, Xueliang Li, Mirna Zordan
IASDR Conference Series
In this paper, we present a co-design workshop exploring challenges and design opportunities for intergenerational empathy building. A 4-hour design workshop was conducted with 23 participants aged between 20 and 41 years old. A range of design activities was conducted to allow young participants to empathize with the elderly, brainstorm existing challenges, and collectively elicit design ideas for intergenerational empathy building. Thematic analysis of the qualitative data collected from the study reports on the perceived challenges and design opportunities by the younger cohorts envisaged from early brainstorming, group discussion, and more refined storyboards. These insights reflect perspectives and attitudes of …
Structuring Empathy In Post-Human-Centered Design: A Comparative Framework For Entity Representations, Chiho Sasaki, Yasuyuki Hirai
Structuring Empathy In Post-Human-Centered Design: A Comparative Framework For Entity Representations, Chiho Sasaki, Yasuyuki Hirai
IASDR Conference Series
In recent years, the role of design has evolved beyond usability and user satisfaction, aiming to address complex social, ethical, and ecological challenges. This shift calls for a critical update to conventional Human-Centered Design (HCD) methods, grounded in ethical and inclusive approaches and post-human-centered perspectives. This study proposes a conceptual framework to explore how three types of entity representations— real individuals, personas, and AI-generated personas (AI personas)—influence the perceived depth and structure of empathy in design. Drawing from existing literature, the framework uses journey maps as a shared analytical lens through which to reflect on how each representation type may …
Empowering Novice Users With Ai: A Conversational Interface For Complex Product Troubleshooting, Poyang Huang, Yaliang Chuang
Empowering Novice Users With Ai: A Conversational Interface For Complex Product Troubleshooting, Poyang Huang, Yaliang Chuang
IASDR Conference Series
Troubleshooting complex consumer electronic products often overwhelms novice users due to limited technical knowledge and the complexity of diagnostic procedures. This study presents an AI-powered conversational assistant that guides users step-by-step through identifying and resolving product issues. Using the VanMoof S3 e-bike as a case study, the system integrates a Retrieval-Augmented Generation (RAG) framework trained on public data, including Reddit threads and user manuals. The interface supports natural dialogue to help users not only fix symptoms but also understand root causes. In a user study with 20 participants, the assistant achieved high usability (87/100 average satisfaction) and low cognitive load …
Toward Sustainable Fashion Futures: A Preliminary Study Of A User-Centered Framework For Modular Design, Thi Thuy Tien Nguyen, Chun-Ming Yang
Toward Sustainable Fashion Futures: A Preliminary Study Of A User-Centered Framework For Modular Design, Thi Thuy Tien Nguyen, Chun-Ming Yang
IASDR Conference Series
The growing demand for personalization, versatility, and sustainability in contemporary fashion has increased interest in modular systems. This shift calls for innovative design processes that support modularity and user-centered innovation. This paper presents a preliminary study to construct an integrated design process tailored to modular fashion. Drawing on the Double Diamond and Design Thinking frameworks, it proposes a five-phase methodology—Empathize, Define, Ideate, Prototype, and Test—supported by creative tools such as AEIOU observation, empathy mapping, and Crazy 8s. By synthesizing established design innovation models, the study formulates a structured and adaptable process framework that addresses the unique complexities of modular garment …
An Aigc-Integrated Platform And Interior Design Workflow, Yuji Li, Ziyuan Yang
An Aigc-Integrated Platform And Interior Design Workflow, Yuji Li, Ziyuan Yang
IASDR Conference Series
With the growing presence of AI-generated content (AIGC) tools in design practice, interior design is entering a period of significant change. This study explores how AIGC-integrated platform will reshape the way interior design is produced, communicated, and implemented. Drawing on literature review, case studies, feasibility analysis, and conceptual development, this research identifies several key functional requirements such platforms must meet, such as intuitive interaction, real-time feedback, and compatibility with existing design tools. Based on an analysis of key functional requirements, the paper proposes a five-module conceptual framework encompassing interpreter, modeler, analyzer, planner, and producer. The findings reveal that these platforms …
The Paradigm Shift Of Inclusive Design, Ying Jiang, Ye Zhou
The Paradigm Shift Of Inclusive Design, Ying Jiang, Ye Zhou
IASDR Conference Series
Inclusive design has emerged as a vital concept under the orientation of "human-centered" approaches. With the growing imperative of sustainable development, the scope of inclusive design has gradually expanded into a broader framework of "humanity-centered" practices. From a relational perspective, inclusive design can be understood through four paradigmatic dimensions: the relationship between humans and products, between humans and others, between humans and the environment, and between humans and themselves. On one hand, human-centered inclusive design primarily focuses on the relationship between people and products, and interpersonal care, emphasizing how design products meet human needs and how individuals engage in collaboration …
Designing Participatory Placemaking: An Image-Based Co-Creation Approach In Ichigaya, Hsinyi Yang, Mengyao Lu, Koichi Wakasugi
Designing Participatory Placemaking: An Image-Based Co-Creation Approach In Ichigaya, Hsinyi Yang, Mengyao Lu, Koichi Wakasugi
IASDR Conference Series
This paper explores the application of image-based approaches in a co-creation context for constructing and communicating place images, addressing the regional revitalization policy undergone in Japan for new community identity and sustainability strategies. While image-based methods are methodologically recognized, their practical applications in collaborative placemaking remain under explored. Through a case study of the Editorial Club, an industry-academia initiative in Ichigaya, Tokyo, this research adopts a practice-oriented and image-centered perspective. The study investigates the collaborative image-based practices, including photo observation fieldwork, photo-eli citation group discussions, and the negotiation of creating collective creative output, which is various kinds of postcards. Findings …
Exploring Digital Twins' Opportunities For Home Energy Sustainability: From A Service Design Approach, Yaxin Zheng, Harm Van Essen, Scott Mitchell, Liam Fennessy, Laurene Vaughan, Regina Bernhaupt
Exploring Digital Twins' Opportunities For Home Energy Sustainability: From A Service Design Approach, Yaxin Zheng, Harm Van Essen, Scott Mitchell, Liam Fennessy, Laurene Vaughan, Regina Bernhaupt
IASDR Conference Series
Digital Twins (DTs) have been widely applied in industrial and urban contexts to optimize systems, yet their potential to enhance energy awareness in everyday domestic life remains under explored. This paper investigates how DT-enabled services can support energy sustainability in smart homes. Adopting a service design approach, we conducted a three-phase process: (1) expert interviews (N=8) to identify opportunities to integrate DTs in smart homes, 2) co-design workshops with designers (N=18) to generate service scenarios, and (3) prototyping and co-constructing stories with end-users (N=10) to develop and evaluate a energy budgeting tool concept. The resulting prototype, EnergyBud, explores how DTs …
Resonant Bamboo–A Bionic Approach To Musical Furniture Design, Zong-Yue Liou, Yu-Hsun Chang, Tsung-Chi Lin, Wen-Te Chang
Resonant Bamboo–A Bionic Approach To Musical Furniture Design, Zong-Yue Liou, Yu-Hsun Chang, Tsung-Chi Lin, Wen-Te Chang
IASDR Conference Series
Bamboo, as a renewable and sustainable material, offers significant potential to replace conventional resources such as wood, plastics, and metals. This study explores a bionic design approach that integrates bamboo craftsmanship with product and musical instrument design, resulting in a multi functional prototype that functions both as a rocking chair and a resonance drum. The research process followed three main stages: material analysis, concept development, and prototype production. Inspired by the grasshopper, the design combines biomimetic aesthetics with ergonomic and acoustic considerations. The prototype development involved iterative refinement, including detailed mock-ups, usability testing with children and adults, and subsequent modifications …
From Body To Interface: Co-Design Gesture-Based Interactions With Experts For Immersive Experiences, Zixiao Liu, Shuo Yan, Haiyan Jiang, Fengyi Yan, Henry Been-Lirn Duh
From Body To Interface: Co-Design Gesture-Based Interactions With Experts For Immersive Experiences, Zixiao Liu, Shuo Yan, Haiyan Jiang, Fengyi Yan, Henry Been-Lirn Duh
IASDR Conference Series
This paper presents an expert-driven co-design process for defining gesture-based interactions in immersive environments. Existing co-design methods often struggles with expressing abstract design elements, reaching consensus among diverse users, and translating qualitative feedback into actionable outcomes. We propose a four-stage co-design process for improving gesture-based interaction design, consisting of data collection, co-design session, expert discussion, and design decision-making, which integrates expert knowledge with embodied practice. We developed this co-design framework and apply it to a foot-based interaction project exploring habitual foot actions as natural inputs for virtual- physical switching experience. Through collaborative sessions, experts defined and evaluated appropriate foot gestures …
History Drives Recall And Exploration: Human-Ai Collaboration In The Design Of Memory Aid Recommendation Systems, Jiaxin Jiang, Ziyun Tang
History Drives Recall And Exploration: Human-Ai Collaboration In The Design Of Memory Aid Recommendation Systems, Jiaxin Jiang, Ziyun Tang
IASDR Conference Series
With the global rise of social media platforms, algorithm-driven recommendation systems have improved the relevance of content suggestions but have also introduced issues such as “filter bubbles,” a diminished sense of user control, and barriers to exploration. Most existing studies focus on optimizing algorithms, paying less attention to how users interact with these systems. To address this gap, we conducted an exploratory user survey (N = 30) and identified three core pain points: low utilization of history features, a lack of effective interest-management tools, and obstacles to discovering new content. Drawing on theories of human–AI collaboration and distributed cognition, we …
Evaluating The Role Of Infrastructure In The City Image In Relation To The Relevant Components Of Traffic Routes, Yung-Chi Chiu, Ming-Chyuan Ho, Jui-Che Tu, Yi-Hui Liao, Yu-Chi Hsu
Evaluating The Role Of Infrastructure In The City Image In Relation To The Relevant Components Of Traffic Routes, Yung-Chi Chiu, Ming-Chyuan Ho, Jui-Che Tu, Yi-Hui Liao, Yu-Chi Hsu
IASDR Conference Series
By the close of the 20th century, numerous strategic planning principles pertaining to urban structure had been integrated into the urban planning process. The city's image is clearly discernible due to its proximity to the high-speed rail line. The present study analyses the cognitive expression of messages pertaining to spatial landscapes. The present study assesses perceptions of the city image in the southern section of Taiwan's High-Speed Rail, and explores the interrelationship between the city image and the formation of unique collective urban memories. Furthermore, the objective was to identify emergent themes pertinent to the city. To this end, a …
From Scroll To Space: Reimagining The Spatial Order Of Chinese Landscape Painting In Vr, Mengyu Chen, Yan Dong, Qi Li, Wu Qiong, Shihan Qiu, Lanxi Xiao
From Scroll To Space: Reimagining The Spatial Order Of Chinese Landscape Painting In Vr, Mengyu Chen, Yan Dong, Qi Li, Wu Qiong, Shihan Qiu, Lanxi Xiao
IASDR Conference Series
Traditional Chinese landscape painting constructs spatial depth through scattered perspective and shifting viewpoints, enabling a layered, rhythmic experience of wandering the scroll. This spatial logic differs fundamentally from linear perspective and poses unique challenges for immersive translation. While VR offers new potentials for experiencing cultural heritage, most VR-based landscape reconstructions remain image-centric, lacking engagement with compositional and narrative structures inherent to the scroll format. This study investigates how the multi-layered spatial order and the rhythmically guided narrative of Chinese landscape painting can be reimagined in VR. Taking Early Spring as a core case, we propose a design framework integrating spatial …
Scientific Visual Communication And Collaboration Within Text-To-Image Genai: A Scoping Review, Hao Wei Tu, David Mesa, Christine Thong
Scientific Visual Communication And Collaboration Within Text-To-Image Genai: A Scoping Review, Hao Wei Tu, David Mesa, Christine Thong
IASDR Conference Series
Text-to-image generation artificial intelligence (T2I GenAI) tools such as DALL·E, Stable Diffusion, and Midjourney have emerged as fast and flexible tools for creating scientific visualisations since 2020. However, their application in scientific communication and collaboration remains fragmented across disciplines. To map this landscape, we conducted a scoping review of 38 peer-reviewed articles published after 2020, following the Arksey & O’Malley framework and PRISMA-ScR guidelines. We combined manual searches in Web of Science, Scopus, ACM, and IEEE with AI-assisted searches through Elicit. Then we applied strict inclusion criteria and subject coding. Our analysis identified four main mechanisms by which T2I GenAI …
Artifacts As Mediators: Translating Co-Creation Into Organizational Well-Being In Chinese Soes, Ziwei Lin, Bicheng Wang, Jie Meng
Artifacts As Mediators: Translating Co-Creation Into Organizational Well-Being In Chinese Soes, Ziwei Lin, Bicheng Wang, Jie Meng
IASDR Conference Series
In hierarchical organizations like Chinese state-owned enterprises (SOEs), top-down structures exacerbate employee burnout and challenge the democratic ethos of co-creation. This paper reports on a two-year Research through Design (RtD) project that navigated this tension by co-designing the Happy Doodle Toolkit (HDT), a low-tech wellness intervention. This study first surveyed burnout with 222 questionnaires and 40 interviews, then used an Analytic-Hierarchy co-creation workshop (3 psychologists, 2 executives, 2 employees) to develop the Toolkit. In a four-week pilot, 38 participants produced 152 doodle diaries and paired MBI-GS surveys; t-tests showed significant drops in emotional exhaustion and cynicism and a rise in …
An Empirical Case Study Of Circular Design Strategies: Taking Xiaomi Business Ecosystem As An Example, Jiao Song, Wei-Ken Hung, Tung-Jung Sung
An Empirical Case Study Of Circular Design Strategies: Taking Xiaomi Business Ecosystem As An Example, Jiao Song, Wei-Ken Hung, Tung-Jung Sung
IASDR Conference Series
The escalating global climate crisis and mounting resource scarcity are accelerating the transformation of economic models from linear to circular economy. However, existing circular design research primarily focuses on abstract theories and strategic frameworks, lacking systematic empirical exploration of practical operational pathways — limiting its direct applicability for designers. This study takes Xiaomi Business Ecosystem, as a case study. Through literature analysis and public data mining, it conducts an in-depth examination into Xiaomi’s empirical circular design practices using a dual framework of “Life cycle design strategy” and “four-level circular design strategies” (encompassing technical and biological cycles). To ensure the accuracy …
Design Considerations For Ethics Of Care Of Intimate Care Services In Elderly Nursing Homes: Transparency, Boundaries And Discipline, Yunhe Du, Yu Hin Brian Lee, Kin Wai Michael Siu
Design Considerations For Ethics Of Care Of Intimate Care Services In Elderly Nursing Homes: Transparency, Boundaries And Discipline, Yunhe Du, Yu Hin Brian Lee, Kin Wai Michael Siu
IASDR Conference Series
Eldercare is one of the wicked problems with social-economic-cultural threefold that is also one of the themes that we designers are eager to respond to, through our design intervention, especially in the era of technical innovations. However, is there something we are missing when exploring the technological development? Thus, questioning the direction of how we designers as outsiders respond to the complexity of eldercare service, the researcher conducted the ethnographic fieldwork with care workers in the local context of Hong Kong. After that, this study identifies the series of conflicts with ethical dimensions embedded in everyday intimate care services and …
Designing Exploratory Technologies For Early-Stage Behavior Change, Flavio Da Cunha Nerva, Celso Carnos Scaletsky, Leandro Miletto Tonetto
Designing Exploratory Technologies For Early-Stage Behavior Change, Flavio Da Cunha Nerva, Celso Carnos Scaletsky, Leandro Miletto Tonetto
IASDR Conference Series
This qualitative study proposes a new method for designing exploratory technologies aimed at promoting behavior awareness during the Pre contemplation stage of the Trans theoretical Model (TTM) of behavior change. In this early stage, individuals are often unaware of problematic behaviors and lack motivation to act. Exploratory technologies, defined here as artifacts that help users uncover and interpret personal information, offer a way to stimulate self-reflection without imposing predefined goals. To address "invisible behaviors," meaning those unconscious or unrecognized by individuals, we created the Method for the Development of Exploratory Technologies based on Metaphors (MDExTM). Drawing from cognitive behavioral theory …
Safety Risks Of Elderly Bicyclists: A Systematic Review, Kevin C. Tseng
Safety Risks Of Elderly Bicyclists: A Systematic Review, Kevin C. Tseng
IASDR Conference Series
Growing environmental awareness and health consciousness, along with government initiatives, have contributed to the increasing popularity of bicycling as both a mode of transportation and a form of recreation. However, this increase in popularity has been accompanied by growing concerns about safety, particularly among elderly cyclists. Research in this area is challenging due to variations in cultural contexts, individual backgrounds, and statistical methodologies. This study addresses these challenges by integrating a discussion with an analysis of the occurrence ratio to systematically examine potential safety risks for elderly cyclists. The findings of the literature review indicate that elderly men and children …
Establishing Generalizable Garment–Body Interaction Models Through 4d Biomechanical Analysis, Xiaolu Li, Chongyang Ye, Joanne Yip
Establishing Generalizable Garment–Body Interaction Models Through 4d Biomechanical Analysis, Xiaolu Li, Chongyang Ye, Joanne Yip
IASDR Conference Series
Accurate simulation of garment–body interactions is essential for enhancing virtual prototyping in apparel design. However, conventional virtual prototyping platforms rely on rigid avatars that inadequately reflect the complex deformation of human soft tissues, particularly for tight-fitting sportswear. Biomechanical models have been developed to address this issue. Nevertheless, their subject-specificity and reliance on specific imaging data limited their applicability across diverse body types and motions. To overcome these limitations, this study establishes a comprehensive scientific basis for understanding the biomechanical characteristics of soft tissues in young female adults, based on population-level 4D body scanning analysis. Specifically, 4D body scanning technology was …
Crafting Playful Data Engagement: Designing Textile-Based Workshops For Participants From Diverse Backgrounds, Chengtian Li, Jianrui Zhao, Xinru Zhu, Chihiro Sato, Kayoko Nohara
Crafting Playful Data Engagement: Designing Textile-Based Workshops For Participants From Diverse Backgrounds, Chengtian Li, Jianrui Zhao, Xinru Zhu, Chihiro Sato, Kayoko Nohara
IASDR Conference Series
Building on craft’s material, narrative, and embodied dimensions—well established in design research—this study explores how textile-based making can foster playful engagement with personal data. As data practices shift beyond performance-oriented dashboards toward more expressive and situated forms, textile craft offers an alternative mode for materializing data through hands-on interaction. We conducted three workshops with participant groups of varying expertise in craft and data—crochet hobbyists, data-science students, and community organisers—with each workshop employing textile techniques tailored to their backgrounds. Our findings show that participants creatively negotiated material constraints and affordances to engage with their data in ways aligned with the playful …