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Articles 53761 - 53790 of 1826576
Full-Text Articles in Entire DC Network
Embodied Vibrational Methodologies: Exploring Vibration From A Multispecies Perspective In A Co-Created Summercamp, Svenja Keune, Katka Cerna, Asya Ilgün, Anneke Ter Schure, Roland Mühlethaler, Tincuta Heinzel, Kristine Diekman
Embodied Vibrational Methodologies: Exploring Vibration From A Multispecies Perspective In A Co-Created Summercamp, Svenja Keune, Katka Cerna, Asya Ilgün, Anneke Ter Schure, Roland Mühlethaler, Tincuta Heinzel, Kristine Diekman
IASDR Conference Series
The I.N.S.E.C.T. Summer camps are annual gatherings of interdisciplinary scholars and practitioners exploring more-than-human perspectives through creative, embodied, and ecological practices. They take place in a scout camp in Hvalsø, Denmark. This area belongs to the Skoldjungernes Land („Land of the Turtles “) National Park where the Bidstrup forest meets the Særløse Overdrev grasslands. The 2024 Summercamp focused on vibration as a sensory and communicative modality shared among humans, plants, and insects. Building on our established methodology of Mapping Ecologies, Critical Making, and Being/Becoming, we adapted our approach to the local context by engaging with insect and plant species involved …
Exploring User-Centred Personality Design Requirements For Service Robots, Daehun Lee, Kwanmyung Kim
Exploring User-Centred Personality Design Requirements For Service Robots, Daehun Lee, Kwanmyung Kim
IASDR Conference Series
This study explores user-centered personality design requirements for service robots, moving beyond traditional approaches based on human personality psychology. Through an experiential futures methodology, we investigated what personalities three types of service robots—medical, transportation, and hospitality—should have from users' perspectives. Twelve participants, divided into three groups, created future scenarios and identified personality traits that robots should pursue or avoid. Our analysis revealed both context-specific and universal requirements. Context-specific patterns emerged: "competent empathy" for medical robots, balancing professional competence with emotional care; "reliable adaptability" for transportation robots, combining rule adherence with situational flexibility; and "calibrated friendliness" for hospitality robots, merging warmth …
Designing Ar-Based Warehouse Management Systems Using The Peci Framework: A Comparative User Study Of Interface Performance And Experience, Lei Xia, Xiaomei Li, Jixiang Fan, Ling Fan
Designing Ar-Based Warehouse Management Systems Using The Peci Framework: A Comparative User Study Of Interface Performance And Experience, Lei Xia, Xiaomei Li, Jixiang Fan, Ling Fan
IASDR Conference Series
This paper presents the PECI framework—comprising Presence, Embodiment, Consistency, and Immersion—as a structured design model for developing intelligent, user-centered interfaces in warehouse management systems (WMS). Addressing the increasing complexity of warehouse operations and the cognitive burden imposed by conventional touchscreen interfaces, we explore how augmented reality (AR) can improve usability and performance through embodied interaction. We conducted a mixed-methods within-subjects study comparing an AR glasses-based interface, designed using PECI principles, with a traditional mobile touchscreen WMS application. Twenty warehouse employees completed standardized picking tasks with both systems. Quantitative results show that the PECI-informed AR interface significantly improved task completion speed, …
Re-Configuring Participation And Engagement In Social Media-Mediated Co-Creation, Jen Yoohyun Lee, Peter Hasdell
Re-Configuring Participation And Engagement In Social Media-Mediated Co-Creation, Jen Yoohyun Lee, Peter Hasdell
IASDR Conference Series
This paper explores how participation in co-creation is reconfigured in online environments, building on the initial premise that the design of social media facilitates specific forms of engagement. Today’s engagement with stakeholders in the design process entails a socio-technical assemblage of various entities, encompassing not only the heterogeneity of stakeholders and decision-making processes but also technological mediation and interpersonal dynamics that are generated and reinforced therein. Apprehending how social technologies afford participation is the first step in infra structuring for co- creation that utilizes social media for group communication. This study examines a community design process that took place in …
A Practice-Led Exploration Of Bricolage Theory In Micro Craft Branding: The Case Of Wings Of Pen By Mufun, Shih-Chieh Shen, Yueh-Hsiu Giffen Cheng
A Practice-Led Exploration Of Bricolage Theory In Micro Craft Branding: The Case Of Wings Of Pen By Mufun, Shih-Chieh Shen, Yueh-Hsiu Giffen Cheng
IASDR Conference Series
In an environment of fierce market competition and limited resources, the ability to continuously develop products that meet market needs is critical to the survival of micro-craft enterprises. Adopting a practice-led perspective, this study examines how a 15-year-old micro craft brand applied bricolage theory to transform its cultural products under resource constraints and severe market challenges. Starting from the founder’s student woodworking projects, the brand was established in 2010, experienced a decade of commercialization attempts, and pivoted in response to market difficulties. Its 2015 “Wings of Pen” avian pen series has received long-term acclaim in the gift market and remains …
A Smart Interaction System For Mandibular Rehabilitation Training, Zixuan Yang, Hyejin Lee, Leheng Chen
A Smart Interaction System For Mandibular Rehabilitation Training, Zixuan Yang, Hyejin Lee, Leheng Chen
IASDR Conference Series
Tempor omandibular disorder (TMD) severely impacts patients' quality of life, while traditional rehabilitation treatments are often costly and lack compliance. Therefore, this study proposes an interactive home-based mandibular rehabilitation training system that integrates force sensing and computer vision. This system monitors mandibular motion and applied pressure in real time, providing patients with visual feedback and guidance. Incorporating self-efficacy theory, it designs personalized training plans to enhance compliance and sustainability. The study first established a medical paradigm centered on autonomous coordinated mandibular movement and resistance training and constructed a self-efficacy-oriented interactive experience model. Technically, a flexible pressure-sensing cuff and the MediaPipe …
Designing Led Expressions In An Interactive Ai Product, Jounghyuna Kim, Kwanmyung Kim
Designing Led Expressions In An Interactive Ai Product, Jounghyuna Kim, Kwanmyung Kim
IASDR Conference Series
As AI is increasingly integrated into everyday products, LED expressions offer a compact and intuitive channel for communication. While LEDs are widely used as simple indicators, their expressive potential remains under explored in design research. This study aims to investigate how LEDs can be designed to convey various types of messages more expressively and communicatively. To this end, we adopted a three-step research process based on a design methodology: (1) design ideation workshop to collect possible messages and their corresponding expression, (2) creating LED expression GIF animations following the design guidelines, and (3) an online survey to evaluate the appropriateness …
Let's Explore Food: Designing Interactions For People With Dementia To Express Food Choices, Rising Lai, Niels Hendriks, Andrea Wilkinson, Sara Laureen Bartels
Let's Explore Food: Designing Interactions For People With Dementia To Express Food Choices, Rising Lai, Niels Hendriks, Andrea Wilkinson, Sara Laureen Bartels
IASDR Conference Series
This study demonstrates how participatory socio-material design can enable people with dementia (PwD) to articulate food preferences. Grounded in Furst et al.’s (1996) food choice process model, an action research methodology involving thirteen sessions with eight residents in a Flemish dementia care home developed and tested engaging materials across two phases: group interactions to assess material appropriateness and individual sessions to refine facilitation strategies across varying verbal communication capacities. Interactions and materials were evaluated on two interdependent dimensions: socio-material function (how artefacts co-constitute meaning) and validity and feasibility (intention-outcome alignment and interpret ability). Findings yield three design principles: contextual conciseness, …
Artificial Intelligence In Higher Education: A Study Of The Impact Of Creative Mindsets On Design Students' Ai Self-Efficacy, Qian Hui Shen, Chi Fai Ma
Artificial Intelligence In Higher Education: A Study Of The Impact Of Creative Mindsets On Design Students' Ai Self-Efficacy, Qian Hui Shen, Chi Fai Ma
IASDR Conference Series
The integration of artificial intelligence (AI) technology into design education presents both opportunities and challenges. While AI tools can improve learning efficiency, research remains limited in understanding the impact on students’ creative thinking—particularly in relation to the interplay between creative mindset (i.e., growth vs. fixed) and AI self-efficacy. This study adopted a cross- sectional survey design, administering the Creative Mindset Scale and the AISelf-Efficacy Scaleto243 design students. Data were analyzed by using structural equation modeling (SEM) with IBM SPSS 23 and AMOS 24. Results indicated that growth mindset served as a significant positive predictor of AI self-efficacy (β = 0.565, …
Enhancing Cooperative Game Experience: A Comparative Study Of Emotion Perception Modalities Through Emojis And Real-Time Video, Yin Lu, Zhang He, He Renke
Enhancing Cooperative Game Experience: A Comparative Study Of Emotion Perception Modalities Through Emojis And Real-Time Video, Yin Lu, Zhang He, He Renke
IASDR Conference Series
Purpose: This study investigates how distinct emotion perception modalities influence player experience in cooperative multiplayer games, aiming to provide actionable insights for emotion-aware Methods: We designed a collaborative pinball game incorporating three experimental conditions: 1) Normal mode (no emotional cues), 2) Emoji mode (real-time emojis reflecting teammates' facial expressions), and 3) Video mode (live facial video stream). Seventy-two participants (grouped in pairs) engaged in all three modes under randomized order. Subjective evaluations (Game Experience Questionnaire and NASA Task Load Index) and objective facial expression data (captured via Py-Feat) were analysed to assess immersion, cognitive load, and emotional states. Results: Emoji …
Advancing Repair Thinking. A Conceptual Framework To Link Three Dimensions Of Circular Transition Accounting For Techno-Economic, Social, And Regulatory Factors., Alberto Rogato, Eleonora Fiore, Marco Marconi, Giorgia Pietroni, Claudio Favi
Advancing Repair Thinking. A Conceptual Framework To Link Three Dimensions Of Circular Transition Accounting For Techno-Economic, Social, And Regulatory Factors., Alberto Rogato, Eleonora Fiore, Marco Marconi, Giorgia Pietroni, Claudio Favi
IASDR Conference Series
Since 2002, the European Union has strengthened its regulatory framework on Waste Electrical and Electronic Equipment through directives and policies such as Extended Producer Responsibility, Right to Repair, and the Digital Product Passport, setting collection and disposal targets for Member States. However, actual collection rates often fall short of these goals. Scholars have focused on design research for more sustainable and lasting products, new business and consumption models, and social innovation. However, little and fragmented attention has been paid to the different interconnected dimensions that underpin the circular transition in light of repair-driven design. This paper seeks to shed light …
Study On Active Health Service Design And Participation Willingness Of Older People: Types And Motivations, Yiming Song, Gengchen Cao, Ke Mu, Hongzhou Wang, Ziqi Cai, Yanlin Yin, Chao Zhao
Study On Active Health Service Design And Participation Willingness Of Older People: Types And Motivations, Yiming Song, Gengchen Cao, Ke Mu, Hongzhou Wang, Ziqi Cai, Yanlin Yin, Chao Zhao
IASDR Conference Series
The aging trend has brought unprecedented challenges to the social health security system, while active health services also offer opportunities and challenges for older people to maintain their health independently. This study focuses on designing active health services for older people and their level of participation. Through methods such as user journey mapping and potential grouping analysis, it reveals the differences in types and motivation mechanisms of older people's participation behavior in active health services. This study first identified three types of active health services based on interview data from 10 elderly users: prevention-oriented, disease management-oriented, and self-care-oriented. Then, it …
Triadic Co-Creation Model: Redefining Child Participation In Urban Planning In The Majority World, Himani Kanojia, Saurabh Tewari
Triadic Co-Creation Model: Redefining Child Participation In Urban Planning In The Majority World, Himani Kanojia, Saurabh Tewari
IASDR Conference Series
In the Majority World, traditional approaches to urban planning are being challenged by emerging policy initiatives that recognise children as legitimate participants equal to adults in shaping their urban environments. However, the participation often remains tokenistic, due to a slow-evolving social and political mindset. Another wicked problem in the participatory planning process with children in the Majority World is that their primary focus is on what they produce and not on how they wish to produce. This paper shifts the lens. Drawing on the “Designing Delhi City Together” workshop conducted with 120 children from a publicly funded Central School in …
Beyond Functional Support: Rethinking Ai For Social-Emotional Connectedness In Informal Older Adult Caregiving, Lusi Ruth Wang, Sang-Won Leigh
Beyond Functional Support: Rethinking Ai For Social-Emotional Connectedness In Informal Older Adult Caregiving, Lusi Ruth Wang, Sang-Won Leigh
IASDR Conference Series
As global populations age, informal caregiving by family and community members plays an increasingly vital role in supporting older adults. This paper investigates how artificial intelligence (AI) can foster socio-emotional connectedness among older adults, informal caregivers, and their broader social networks. We conducted a two-phase ethnographic study with older adult–caregiver pairs in their home environments. Phase one employed contextual inquiry to explore social-emotional dynamics, relational boundaries, and caregiving challenges. Phase two used metaphor-driven probes to examine AI’s potential to mediate emotional connectedness and address relational barriers. Our findings reveal a deep yearning among older adults for emotional connectedness, alongside nuanced …
A Blockchain-Based Participatory Design Framework For Sustainable Fashion: Integrating The Digital Product Passport System, Yunjae Lee, Chunmei Liang, Eunjung Cho, Eunkyoung Yang
A Blockchain-Based Participatory Design Framework For Sustainable Fashion: Integrating The Digital Product Passport System, Yunjae Lee, Chunmei Liang, Eunjung Cho, Eunkyoung Yang
IASDR Conference Series
While the fashion industry has exerted significant economic and cultural influence, its centralized structure has contributed to environmental degradation, resource waste, and social inequality. In response to growing societal and policy demands for sustainability, participatory design—redefining users as co-creators—has gained traction, particularly in academic discourse, as a pathway toward sustainable transformation. This study proposes a blockchain-based co-creation framework for sustainable fashion design that integrates Digital Product Passports (DPP) to ensure transparent and sustainable digital fashion ecosystem. Using a design-based research methodology, the framework is articulated through a six-stage participatory fashion design model detailing stakeholder roles, decision- making processes, DPP data …
Enhancing Comfort At Interaction Points: Optimizing Cushioning Materials In Lower-Limb Rehabilitation Exoskeletons, Haocheng Han, Peixuan Wang, Yuanyuan Liu
Enhancing Comfort At Interaction Points: Optimizing Cushioning Materials In Lower-Limb Rehabilitation Exoskeletons, Haocheng Han, Peixuan Wang, Yuanyuan Liu
IASDR Conference Series
Rehabilitation exoskeletons represent a transformative solution for restoring motor function; however, discomfort at human–machine contact points reduces user compliance and clinical effectiveness. Although considerable advancements have been made in exoskeleton mechanics, investigations into cushioning material properties remains limited. This study adopts a mixed- methods approach, integrating qualitative insights from a focus group, subjective comfort ratings via a7-point Likert scale, and objective muscle-activation measurements using surface electro myo graphy, to examine how cushioning material properties, including elastic modulus, dynamic compression recovery rate, and material thickness, influence wearer comfort. Results demonstrate that materials with lower stiffness andhigher compression recovery rates significantly enhance …
Enhancing Self-Awareness Through Guided Self-Talk: Designing A Chatbot To Support Mental Health And Counselor Communication, Yuan-Chi Tseng, Yu-Hsuan Liao
Enhancing Self-Awareness Through Guided Self-Talk: Designing A Chatbot To Support Mental Health And Counselor Communication, Yuan-Chi Tseng, Yu-Hsuan Liao
IASDR Conference Series
Mental health challenges are increasingly common among university students, yet many face barriers to accessing care, including limited emotional self-awareness. This paper explores the design and evaluation of Your Mobile Therapist, a LINE-integrated chatbot that guides users through structured self-talk to enhance emotional clarity and support communication with counselors. Grounded in theories of inner speech and reflective practice, the chatbot was developed through participatory design and deployed in a comparative user study involving twelve participants. We evaluated the effects of chatbot-guided reflection against a static control condition using qualitative interviews and counselor feedback. Results show that the chatbot facilitated deeper …
Reimagining Ai Futures. Solarpunk Narratives In Design Education, Anca Serbanescu, Kees Schuller
Reimagining Ai Futures. Solarpunk Narratives In Design Education, Anca Serbanescu, Kees Schuller
IASDR Conference Series
The narrative imaginary surrounding Artificial Intelligence (AI) has been predominantly shaped by science fiction cinema and television, with dystopian scenarios prevailing. This dominance poses a significant challenge by constraining designers’ creative capacities to envision alternatives beyond the dystopian genre. It reinforces fear-based representations, fostering a polarizing perspective of being either for or against AI, rather than embracing a range of diverse viewpoints. Such narrative fundamentalism jeopardizes the foundational values of freedom, equity, and democracy central to design education, narrowing the scope for fostering inclusive and complex understandings of AI. To counteract these limitations, this research introduces the Solarpunk movement as …
Breathing Beside The Leaf That Guides Us: An Experimental Study On A Plant-Human Symbiotic Meditation System Design, Yule Chen, Shengbo Sun, Yiwen Wang, Ying Hu, Wenyu Xu, Yuexin Zhu, Yiming Bai
Breathing Beside The Leaf That Guides Us: An Experimental Study On A Plant-Human Symbiotic Meditation System Design, Yule Chen, Shengbo Sun, Yiwen Wang, Ying Hu, Wenyu Xu, Yuexin Zhu, Yiming Bai
IASDR Conference Series
Unlike interactions with electronic devices—which demandthe full focus ofhuman cognition through screen-based interfaces—our engagement with nature is subtle, embodied, and continuously perceived, even without conscious attention. In the context of a decent connection between human and nature life rhythms, this study introduces a novel plant- human symbiotic meditation system that transforms real-time photosynthetic signals into generative soundscapes, enablingaform ofcross-species interaction in which plant rhythms serve as perceptual cues in human meditative regulation. Distinct from prior human-plant interaction work that treats plants as passive background elements or aesthetic artifacts, this research emphasizes the expressive role of living plants in shaping human …
Design Next: An Emergent Paradigm Shift, Shyhnan Liou, Ingri P. Hernandez Sibo, Chi-Yi Chang
Design Next: An Emergent Paradigm Shift, Shyhnan Liou, Ingri P. Hernandez Sibo, Chi-Yi Chang
IASDR Conference Series
This paper employs Thomas Kuhn’s paradigm shift framework to analyze the evolution of design, arguing that the field is undergoing a fundamental transformation from Human-Centered Design (HCD) to Assemblage-Centered Design. Historically, design progressed from a pre-paradigm phase (artifact-centered, industrial-era design) to a normal science phase (HCD, emphasizing user needs and design thinking). However, systemic crises such as climate change, social inequality, and AI integration, revealed anomalies in HCD’s user-centric focus, triggering a revolutionary phase. Assemblage-Centered Design redefines design’s ontology (encompassing ecosystems, AI, and socio- technical systems), epistemology (relational/systemic thinking), methodology (transition/speculative design), and teleology (long-term planetary well-being over commercial usability). …
Understanding The Role Of Scenario Data In Idea Generation And Problem Framing: A Qualitative Study In Smart Product Design, Yaqin Peng, Xiang Yuan, Yuxuan Tan
Understanding The Role Of Scenario Data In Idea Generation And Problem Framing: A Qualitative Study In Smart Product Design, Yaqin Peng, Xiang Yuan, Yuxuan Tan
IASDR Conference Series
As digital, connected, and intelligent technologies continue to evolve, smart product designers are increasingly engaging with diverse types of data during the concept exploration stage. Scenario data, a structured and integrative set of contextual information, has received increasing attention for its potential to transform fragmented inputs into user-centered insights. However, how designers identify, interpret, and utilize scenario data remains under explored. This study investigates how experienced smart product designers leverage scenario data in the Problem Space, corresponding to the Discover and Define phases of the Double Diamond process, to support idea generation and problem framing. Drawing on a two-phase qualitative …
Technical Readiness Level Assessment Of Triple-Effect Green Energy Generator: Based On The Results Of Quality Function Development, Shuo-Fang Liu, Yu-Shan Wei
Technical Readiness Level Assessment Of Triple-Effect Green Energy Generator: Based On The Results Of Quality Function Development, Shuo-Fang Liu, Yu-Shan Wei
IASDR Conference Series
The purpose of this study is to evaluate the technical feasibility of a triple-effect green energy generator that combines a small wind turbine, a solar water heater, and a thermo electric power generator, with the aim of providing a theoretical basis and design strategy for future product development and application. Based on the results of the previous two quality function development (QFD) studies, the study integrates the key user requirements, corresponding engineering specifications and key components to further investigate the maturity and feasibility of the constituent technologies. In this study, the technology readiness level (TRL) served as the evaluation method, …
Research On Facial Expression Design Strategies For Social Robots, Jialin Zhu, Qiugui Zhang
Research On Facial Expression Design Strategies For Social Robots, Jialin Zhu, Qiugui Zhang
IASDR Conference Series
With the growing prevalence of social robots, the communication of emotions in human–robot interaction (HRI) has attracted increasing scholarly attention. As a primary channel for emotional expression, facial expressions play a critical role in shaping the accuracy and perceived warmth of interactions. However, current design practices for robotic facial expressions largely rely on subjective intuition, lacking systematic and data-driven strategies. This study employs an experimental method to quantify the muscle movements associated with six basic human emotions - anger, disgust, fear, happiness, sadness, and astonishment - and to develop static facial expression design strategies tailored for screen-based social robots. 20 …
Ai-Empowered Cultural Heritage Integration: A Climate-Responsive Acoustic Design Framework, Xinyue Zhang, Lingge Tan, Donghui Cui, Stephen Jia Wang
Ai-Empowered Cultural Heritage Integration: A Climate-Responsive Acoustic Design Framework, Xinyue Zhang, Lingge Tan, Donghui Cui, Stephen Jia Wang
IASDR Conference Series
In the context of accelerating globalization and growing frequency of extreme climate events, the preservation of regional cultural heritage and the pursuit of climate-responsive design present substantial challenges. In this study, a “Nature-Technology-Culture” tri-dimensional collaborative framework is proposed, offering a novel paradigm for the intelligent transformation of traditional craftsmanship. Drawing inspiration from the traditional “hexagonal eye” bamboo weaving technique of Pingjiang, Hunan, this study develops a modular soundscape installation system that combines fractal geometry reconstruction with parametric control technologies. The system integrates a bamboo framework with oil-paper composite cladding, achieving both cultural preservation and climate adaptability. A dynamic coupling mechanism …
Simulation And Design Analysis Of A "Shelf-Less Drugstore" Using Virtual Reality With Expert And Non-Expert Users, Shinichi Koyama, Tianyao Cai, Guyue Tang, Dokyung Kim, Megumi Izumisawa
Simulation And Design Analysis Of A "Shelf-Less Drugstore" Using Virtual Reality With Expert And Non-Expert Users, Shinichi Koyama, Tianyao Cai, Guyue Tang, Dokyung Kim, Megumi Izumisawa
IASDR Conference Series
A VR “drugstore without display shelves” store was designed and tested with expert and non-expert users. First, expert and non-expert participants viewed a drugstore without display shelves with a VR google and tested a tablet-based OTC medicine vending system by having an experience of buying a cold medicine with the vending system. After that, they evaluated the impressions of the VR drug store by measuring “advanced”, “sophisticated”, “open-plan”, “calming”, “conspicuous”, “safe”, “reliable”, “understandable”, “efficient”, and “awkward”, in 5-point scales. Feedback was obtained from experts mainly from the perspective of store operations and from non-experts mainly from the perspective of user …
Exploring The Opportunity Of Diegetic Prototyping As An Approach To Design Innovation, Sung Jun Kim, James Self
Exploring The Opportunity Of Diegetic Prototyping As An Approach To Design Innovation, Sung Jun Kim, James Self
IASDR Conference Series
This study investigates diegetic prototyping as an alternative approach to enhance design innovation beyond the incremental scope of User-Centred Design. In contrast, while speculative design, including diegetic prototyping, embeds future-oriented ideas within narrative contexts, promoting critical reflection on societal and technological implications, it often lacks focus on practically viable design innovations. Employing a Research-through-Design approach, we developed three diegetic prototypes to evaluate their effectiveness in design innovation. The three prototypes are classified as look-and- feel, role, and implementation prototypes. Audience feedback, gathered through surveys and focus group interviews, assessed perceptions of novelty, acceptability, and innovative ness, wherein design innovation is …
A Study On The Teaching Modular For Food And Agricultural Education Based On Circular And Sustainable Design Thinking: An Example Of Dapi Elementary School In Yunlin County, Ya-Wen Su, Shang-Chi Chiou
A Study On The Teaching Modular For Food And Agricultural Education Based On Circular And Sustainable Design Thinking: An Example Of Dapi Elementary School In Yunlin County, Ya-Wen Su, Shang-Chi Chiou
IASDR Conference Series
By combining circular and sustainable design thinking and the United Nations Sustainable Development Goals (SDGs), this study aims to re-conceive primary school based food and agricultural education and focus on creating low-carbon sustainable campus. Existing food and agricultural education stresses on the production process of food, while the connection with resource recycling, waste disposal, and global sustainable goals is often neglected. Taking Dapi Elementary School in Yunlin County as the example, the course content and practical experience in food and agricultural education are analysed to further construct a teaching mode with circular design as the core. It covers the complete …
Hongshan Culture: Controversy, Numbers And A Proto-Industrial Design Society?, Ashley Hall
Hongshan Culture: Controversy, Numbers And A Proto-Industrial Design Society?, Ashley Hall
IASDR Conference Series
The Neolithic Chinese Hongshan culture attracts fascination and controversy in equal measure. It represents one of the highest volumes of diverse jade making with spectacular technical achievements and almost unparalleled variety. While researchers have explored Hongshan culture from different disciplinary perspectives, this research seeks to combine insights across archaeology, anthropology, geology, geochemistry, and history to make a new case for a design led analysis of Hongshan culture jade ‘products’ from a creative and production technology perspective. Examining Hongshan culture through a design lens creates new insights into the motivations for making jade artifacts, hints at the spiritual significance and socio-technological …
Toward Sustainable Transitions: A Design Ethnographic Study Of Volcanic Risk Perception In Ecuador, Maria Ramirez Cifuentes, Michael Arnold-Mages
Toward Sustainable Transitions: A Design Ethnographic Study Of Volcanic Risk Perception In Ecuador, Maria Ramirez Cifuentes, Michael Arnold-Mages
IASDR Conference Series
This study explores how the dynamics of risk perception influence disaster preparedness in high-risk environments such as the volcanic regions of Ecuador, and how these insights can inform the design of interventions for sustainable transitions. It analyzes the ongoing interactions between communities and their environment, examining factors such as infrastructure, visual representations (e.g., frescoes in churches), and local practices in the provinces of Pichincha, Cotopaxi, and Tungurahua—areas known for their proximity to active volcanoes—with a particular focus on how these elements shape collective intelligence and coping strategies. By identifying current conditions, opportunities and obstacles, and interpreting the core challenges experienced …
Co-Designing Tools For Dialogic Learning: Insights From The "Datafy" Project, Yu-Yu Liu, Maja Dybboe, Johanne Birkkjær Bjerrum, Johannes Ellemose, Christian Dindler
Co-Designing Tools For Dialogic Learning: Insights From The "Datafy" Project, Yu-Yu Liu, Maja Dybboe, Johanne Birkkjær Bjerrum, Johannes Ellemose, Christian Dindler
IASDR Conference Series
This study presents a co-design process for developing tools that foster critical data literacy in K–12 education through dialogic learning opportunities. Adopting a research-through-design approach, we explore how teachers and interdisciplinary researchers can co-create con textually grounded, pedagogy- informed learning artefacts. In this paper, we document the co-design process, describe the resulting artefacts, and report classroom observations involving 40 students and two teachers using these tools in a primary school. Our findings highlight: (i) how artefact-enabled dialogic learning opportunities shaped children’s learning experiences and (ii) the process and outcomes of interdisciplinary co-design with teachers. Our results underscore the value of …