Open Access. Powered by Scholars. Published by Universities.®
- Discipline
-
- Social and Behavioral Sciences (277051)
- Law (202021)
- Arts and Humanities (178513)
- Medicine and Health Sciences (168005)
- Education (151612)
-
- Physical Sciences and Mathematics (117739)
- Life Sciences (108674)
- Engineering (78805)
- Business (72628)
- Communication (65572)
- History (55827)
- Sociology (44080)
- Higher Education (42650)
- Medical Specialties (42255)
- Journalism Studies (41531)
- Psychology (38352)
- Library and Information Science (37441)
- Religion (32010)
- Computer Sciences (31972)
- Public Affairs, Public Policy and Public Administration (28652)
- Public Health (26323)
- Mass Communication (26098)
- Medical Sciences (23861)
- United States History (23098)
- Nursing (21507)
- Economics (20428)
- Environmental Sciences (19888)
- Political Science (19120)
- Accounting (18976)
- Educational Administration and Supervision (18191)
- Institution
-
- University of Nebraska - Lincoln (44832)
- University of New Mexico (42101)
- University of Mississippi (38110)
- University of South Florida (35729)
- Brigham Young University (30361)
-
- San Jose State University (27414)
- University of Montana (25459)
- University of Kentucky (19679)
- Purdue University (19348)
- TÜBİTAK (18810)
- Utah State University (17490)
- Missouri University of Science and Technology (17246)
- University of Central Florida (16030)
- Singapore Management University (15985)
- Louisiana State University (15701)
- Walden University (15638)
- Western Kentucky University (15625)
- The Texas Medical Center Library (14868)
- California Polytechnic State University, San Luis Obispo (14033)
- Eastern Illinois University (13726)
- University of South Carolina (13641)
- Edith Cowan University (13615)
- City University of New York (CUNY) (13319)
- University of Northern Iowa (12963)
- Nova Southeastern University (12866)
- Western Michigan University (12806)
- University of Plymouth (11843)
- Washington University School of Medicine (11823)
- University of New Hampshire (11697)
- Georgia Southern University (11314)
- Keyword
-
- Newspaper (23866)
- Humans (15964)
- Education (12662)
- Spartan Daily (12403)
- Student newspaper (10154)
-
- History (8078)
- Female (7939)
- Newspapers (7267)
- EIU (7020)
- COVID-19 (6931)
- Male (6873)
- United States (6609)
- Higher education (6604)
- Western Kentucky University (6396)
- American newspapers (6369)
- Central Maine (6367)
- Journalism (6148)
- Newsletter (6082)
- Periodicals (5996)
- Bowling Green State University (5631)
- Faculty (5585)
- Communication (5221)
- Eastern Illinois University (5123)
- Daily Eastern News (5024)
- Poetry (4676)
- Student life (4638)
- Gender (4594)
- BG News (4446)
- Students (4444)
- Alumni (4344)
- Publication Year
-
- 2026 (53278)
- 2025 (71622)
- 2024 (79684)
- 2023 (73547)
- 2022 (74180)
-
- 2021 (75849)
- 2020 (74713)
- 2019 (69765)
- 2018 (65726)
- 2017 (62820)
- 2016 (60331)
- 2015 (54406)
- 2014 (51651)
- 2013 (48709)
- 2012 (47420)
- 2011 (39477)
- 2010 (37208)
- 2009 (32692)
- 2008 (29899)
- 2007 (27293)
- 2006 (25483)
- 2005 (22997)
- 2004 (21360)
- 2003 (19716)
- 2002 (18349)
- 2001 (16926)
- 2000 (16635)
- 1999 (14975)
- 1998 (14614)
- 1997 (13773)
- Publication
-
- Faculty Publications (25156)
- Theses and Dissertations (23557)
- Walden Dissertations and Doctoral Studies (14085)
- Faculty Scholarship (12223)
- Spartan Daily (School of Journalism and Mass Communications) (11411)
-
- Electronic Theses and Dissertations (10758)
- Articles (9604)
- Montana Kaimin, 1898-present (8737)
- Saudi Medical Journal (7869)
- Dissertations (7705)
- Library Philosophy and Practice (e-journal) (7495)
- Faculty, Staff and Student Publications (7289)
- Daily Mississippian (all digitized issues) (7123)
- Journal of Accountancy (6843)
- Honors Theses (6733)
- Masters Theses (6266)
- Open Access Publications (6228)
- WKU Administration Documents (6079)
- Theses (5986)
- Publications and Research (5909)
- Research Collection School Of Computing and Information Systems (5741)
- Journal of Extension (5427)
- Research outputs 2022 to 2026 (5194)
- Publications (5053)
- Graduate Theses and Dissertations (4956)
- Indiana Law Journal (4901)
- Albuquerque Morning Journal 1908-1921 (4754)
- BG News (Student Newspaper) (4497)
- Master's Theses (4427)
- Santa Fe New Mexican, 1883-1913 (4412)
- Publication Type
Articles 58141 - 58170 of 1740693
Full-Text Articles in Entire DC Network
Exploring Human-Ai Differences In Emotional Color Perception: A Pictorial Study On Gai-Generated Cinematic Visuals Through Design Research, Hsin-Ting Chung, Tingyi Lin, Yu-Ting Cheng
Exploring Human-Ai Differences In Emotional Color Perception: A Pictorial Study On Gai-Generated Cinematic Visuals Through Design Research, Hsin-Ting Chung, Tingyi Lin, Yu-Ting Cheng
IASDR Conference Series
This study explores how generative AI (GAI) and humans interpret emotional meanings through color in cinematic visuals. Drawing from film color theory, we designed a set of mood palettes and applied them to keyframes generated by GAI. Using qualitative questionnaires, we compared emotional interpretations from human participants and GPT-4o. Results revealed overlapping but diverging perceptions: humans relied on narrative context and memory, while AI leaned on statistical associations. These findings highlight GAI’s limited emotional grounding and suggest opportunities to enhance visual storytelling tools through hybrid color-emotion frameworks. This research contributes to emerging dialogues in computational aesthetics, human–AI perception, and design …
The Uk Craft Makers Service Design Innovation And Stakeholder Engagement, Li Zhang, Andrew May, Stefania Sansoni, Cees De Bont
The Uk Craft Makers Service Design Innovation And Stakeholder Engagement, Li Zhang, Andrew May, Stefania Sansoni, Cees De Bont
IASDR Conference Series
This paper, through a case study, shows how five UK craft makers design services around their daily routines. Based on that, the study offers insight into how the craft makers offer these services and the motivations behind their service design implementation. Additionally, during the service process, specific stakeholders are involved in the network. These people will have an impact on the service procedures and results. Based on that, we will create a clear service ecosystem map that shows who offers these services and who receives them. This study provides new insights into how UK craft makers operate services in innovative …
Linking "Reality" Through "Virtualization": Validating The Effectiveness Of The Experience Design Of Digital Farming Charts Based On Embodied Cognition Theory, Yinuo Lv, Jia Ren, Binbin Shao, Xiang Liu, Han Meng, Wang Zhaoyu, Tie Ji
Linking "Reality" Through "Virtualization": Validating The Effectiveness Of The Experience Design Of Digital Farming Charts Based On Embodied Cognition Theory, Yinuo Lv, Jia Ren, Binbin Shao, Xiang Liu, Han Meng, Wang Zhaoyu, Tie Ji
IASDR Conference Series
Addressing the lack of immersive experience and appeal in traditional agricultural education, this study explores the application of virtual reality (VR) technology. By constructing an immersive environment, it aims to reconnect people with traditional farming culture, there by enhancing learning interest and cognitive outcomes. Based on Lou Shu's Southern Song Dynasty “Illustrated Manual of Farming and Weaving,” this study pioneers the conversion of its two-dimensional diagrams into a three-dimensional, interactive VR environment. Utilizing the Unity3D platform, an interactive experience system was developed to simulate agricultural activities such as rice planting, weeding, and harvesting. This system integrates agricultural tool education with …
From Tick Marks To Crossbones: Designing And Testing Visual Primitives For Medicine Instructions, Mandar Rane, Karel Van Der Waarde
From Tick Marks To Crossbones: Designing And Testing Visual Primitives For Medicine Instructions, Mandar Rane, Karel Van Der Waarde
IASDR Conference Series
This study investigates whether certain symbols can function as universal visual primitives to convey affirmation, negation, and warning without relying on language or context. Postgraduate design students in India created pictogram-based visual instructions for ibuprofen, from which 56 symbols were extracted and standardized in black and white. After refinement, 12 symbols were tested with 240 participants across diverse demographics using open-ended comprehension tests. The tick mark consistently conveyed affirmation, the cross (X) and diagonal slash inside a circle expressed negation, and the skull with crossbones effectively indicated warning. Results highlight the role of familiarity, exposure, and convention in shaping comprehension, …
The Process Of Designers To Motivate Themselves For Their Creative Performance, Makoto Isono, Yoshimichi Shimada, Kayo Takahashi
The Process Of Designers To Motivate Themselves For Their Creative Performance, Makoto Isono, Yoshimichi Shimada, Kayo Takahashi
IASDR Conference Series
This study aimed to understand how designers motivate themselves to exert their creativity in development based on their own values and to examine the factors that make this possible. The following findings were derived from the interviews with the 32 designers. In development that requires creativity, designers want to be as autonomous as possible and actively try to be involved in development based on their own values and those of the organization with which they are fully satisfied. To do so, they adjust their values by selecting part of their own and the organization's values. It can be said from …
Scent Camera—An Aromatherapy-Based Emotional Soothing Device, Cun Li, Yutong Jiang, Xiao Luo, Rushi Feng, Kailin Huang
Scent Camera—An Aromatherapy-Based Emotional Soothing Device, Cun Li, Yutong Jiang, Xiao Luo, Rushi Feng, Kailin Huang
IASDR Conference Series
This study presents Scent Camera, an interactive olfactory device designed to facilitate emotional regulation among young individuals experiencing stress. It investigates the potential of scent in triggering emotional memory and modulating mood through a multisensory interaction that bridges visual and olfactory perception. Users take or upload an image, which is then analyzed by the device in terms of visual elements and color composition; based on this analysis, a corresponding scent is emitted to evoke related emotional responses. Drawing inspiration from the “capture-and-preserve” logic of analog photography, the design reimagines visual memory as an olfactory experience—shifting the act of remembrance from …
Speculative Filmmaking With Children: Envisioning The Future Of Humans, Machines, And Nature, Sumit Sharma, Behnaz Norouzi, Leena Ventä-Olkkonen, Marianne Kinnula, Tommi Nevala, Charu Monga, Tuure Haarjärvi
Speculative Filmmaking With Children: Envisioning The Future Of Humans, Machines, And Nature, Sumit Sharma, Behnaz Norouzi, Leena Ventä-Olkkonen, Marianne Kinnula, Tommi Nevala, Charu Monga, Tuure Haarjärvi
IASDR Conference Series
With children’s increasingly entangled relationships with technology, it is imperative for them to critically explore, reflect on, and envision how technology impacts them and society at large, now and in the future. We conducted a speculative filmmaking workshop with 9-10-year-old school children where participants worked in groups to envision the future of human-machine relationships, creating stop-motion animations showcasing their imagined futures. Analysis of the films highlights unexpected explorations of conflicts involving nature, alongside anticipated human-machine dynamics. These reveal children’s expectations for humans and machines and their roles and responsibilities. Our work showcases how speculative filmmaking with children scaffolds critical explorations …
Co-Designing Futures: Vernacular Knowledge In Kibera's Educational Infrastructure, Pak Wai Ling, Peter Winston Ferretto, Man Yan Lam, Ziwei Liu
Co-Designing Futures: Vernacular Knowledge In Kibera's Educational Infrastructure, Pak Wai Ling, Peter Winston Ferretto, Man Yan Lam, Ziwei Liu
IASDR Conference Series
This paper explores how participatory design can reshape educational infrastructure in Kibera’s informal settlement by centering local knowledge and challenging top-down architectural expertise. It documents Condition_Lab collaboration with Amani Kibera and Kounkuey Design Initiative (KDI) to co- create a community library and textile workshop. Through hands-on workshops with children, residents, and local stakeholders — using methods like model-making, storytelling, and material prototyping — the project redefined design hierarchies, transforming community members into co- designers. The study reveals how such collaborations not only produce culturally rooted infrastructure but also redefine design processes themselves. By bridging professional standards with informal practices, the …
An Alternative Architecture: Condition_Lab's Model Of Social Practice In Rural China, Peter Winston Ferretto, Man Yan Lam, Ziwei Liu, Pak Wai Ling
An Alternative Architecture: Condition_Lab's Model Of Social Practice In Rural China, Peter Winston Ferretto, Man Yan Lam, Ziwei Liu, Pak Wai Ling
IASDR Conference Series
Rural Chinese villages are experiencing significant transformations due to the pressures of modernization. The paradigm of architects being the autonomous author increasingly appears inadequate in addressing the realistic challenges in rural China. This paper explores an alternative architectural paradigm through the lens of Condition_Lab's model of social practice, advocates for a collaborative approach that prioritizes social dimension in architecture. Focusing on the Dong ethnic minority in China, the research delves into the challenges faced by these communities, including the migration of working-age populations and the margin aliz ation of traditional carpentry expertise. Through the implementation of prototypes, Gaobu and Pingtan …
Blurring Boundaries: A Speculative And Generative Exhibition Exploring Hospital In The Home, Troy Mcgee, Amy Killen, Rowan Page
Blurring Boundaries: A Speculative And Generative Exhibition Exploring Hospital In The Home, Troy Mcgee, Amy Killen, Rowan Page
IASDR Conference Series
This pictorial presents Blurring Boundaries, a speculative exhibition and workshop series staged during Melbourne Design Week 2025, that explores the shifting landscape of Hospital in the Home (HITH) care. As healthcare moves from clinical to domestic settings, design plays a critical role in navigating the tensions, values, and lived experiences this transition provokes. Over five days, more than 80 designers, architects, clinicians, patient advocates, and students co-created artefacts that were progressively integrated into the gallery, transforming the space into a dynamic, participatory installation. Framed in three acts — Surfacing, Envisioning, and Together ing — the exhibition scaffolded collective futuring through …
Mapping The Evolution Of Textile Design Pedagogy In The Uk: Undergraduate Insights From Loughborough University, Duman Bibi Samshad
Mapping The Evolution Of Textile Design Pedagogy In The Uk: Undergraduate Insights From Loughborough University, Duman Bibi Samshad
IASDR Conference Series
This study analyses 1,706 undergraduate textile design projects from Loughborough University (1999– 2025) to trace changes in materials, methods, and themes in UK textile pedagogy. A mixed-methods design integrates grounded coding of images and catalogue descriptions with set-theoretic analysis (QCA) and descriptive trend charts. Findings show (a) a post-2015 inflection in digital practice (DIG), (b) rising sustainability intent (SUS), and (c) stable but evolving cultural/locational theming (CUL). Two robust “recipes” for material/process innovation (MAT) are identified—DIG·SUS → MAT and DIG·CUL → MAT—while DIG approaches necessity after 2015. A FAIR-aligned archive was built in the Loughborough University Repository with persistent identifiers, …
Generative Ai-Based Virtual Sportscaster For Baseball: The Influence Of In-Game Data And Broadcasting Style, Yu-Chang Chen, Kang-Heng Mah, Yuan-Chi Tseng
Generative Ai-Based Virtual Sportscaster For Baseball: The Influence Of In-Game Data And Broadcasting Style, Yu-Chang Chen, Kang-Heng Mah, Yuan-Chi Tseng
IASDR Conference Series
This study explores the use of generative artificial intelligence (Generative AI) in virtual sportscasting for grassroots baseball in Taiwan. It focuses on how AI-generated tone and real-time game data influence audience immersion, emotional engagement, and trust. A mixed-methods approach was used, combining surveys and Reflexive Thematic Analysis (RTA), with participants being parents from a youth baseball team in Hsinchu. They viewed three types of commentary: neutral, supportive, and supportive with data, and rated perceived excitement and style. Results show strong audience acceptance of AI sportscasters, especially those using advanced statistics, which improved credibility and clarity. Three key themes emerged: emotional-tone …
Design Asset Formation Through Ai-Driven Interpretation Of Text And Visual Data, Yu Syuan Guo, Wan Ting Jiang, Cheng Yuan Wu, Shyhnan Liou
Design Asset Formation Through Ai-Driven Interpretation Of Text And Visual Data, Yu Syuan Guo, Wan Ting Jiang, Cheng Yuan Wu, Shyhnan Liou
IASDR Conference Series
including Yu-Syuan Guo, Wan-Ting Jiang, and Cheng-Yuan Wu, Researchers, and Shyhnan Liou, Director of R&D, for their invaluable support and collaboration throughout this project. This study aims to explore the evolution of in-house design processes through AI technology. Historically, design projects lacked standardization, result- ing in inconsistent deliverables, costs, and quality, especially in cross-disciplinary projects. To address this, this research developed two AI design think- ing tool prototypes. The goal is to leverage generative AI's strength in organizing nonlinear data to assist enterprises with varying design application ex- periences. This includes structuring first-hand research data using natural language, enhancing asset …
Imagining Sonic Being: Participatory Workshop For Envisioning Sound As An Independent Entity, Jongik Jeon, Chang Hee Lee
Imagining Sonic Being: Participatory Workshop For Envisioning Sound As An Independent Entity, Jongik Jeon, Chang Hee Lee
IASDR Conference Series
While sound has primarily been employed as a medium or source for auditory experiences or information, recent attempts have emerged to redefine sound as an independent agent through the lens of posthumanist theory. Building upon this discourse and understanding, we conducted a participatory workshop to explore people’s imaginations and thoughts regarding our newly conceptualized independent sonic presence, named “Sonic Being.” Through the workshop, we identified collective expectations of sound as an autonomous, affective, and interactive entity beyond an anthropocentric perspective. We summarized these expectations and imagined qualities into four key themes: Abstract Ghost, My Little Weirdo, Dynamic Initiator, and Emotional …
Design Movement On Campus: A Practice-Based Platform For Advancing Educational Space And Innovation Through Design Thinking, Po-Wei Chu, Ting-Yu Chou, Wei Huang, Yu-Ting Yang, Shu-Ting Ai, Chi-Yi Chang
Design Movement On Campus: A Practice-Based Platform For Advancing Educational Space And Innovation Through Design Thinking, Po-Wei Chu, Ting-Yu Chou, Wei Huang, Yu-Ting Yang, Shu-Ting Ai, Chi-Yi Chang
IASDR Conference Series
This study explores the “Design Movement on Campus,” a platform launched in Taiwan to advance educational space and innovation through Design Thinking and the Double Diamond model. Grounded in Practice-based Research, the study investigates how the platform has supported 112 school renovation projects and developed professional resources—such as a website, design guides, tools, and workshops—that promote diffusion and design empowerment. It categorizes spatial outcomes into four strategies: Administrative Support, Instructional Support, Inclusive Support, and Co-creative Engagement, demonstrating how interventions align with diverse school needs. Beyond spatial improvement, the research reveals how design mediates interactions between space, pedagogical action, and systemic …
The Design Research Of "Tema": Exploring Intentional Acts Of Taking Time And Effort In A Contemporary Society, Tianshuo Lu, Takuma Ishikawa
The Design Research Of "Tema": Exploring Intentional Acts Of Taking Time And Effort In A Contemporary Society, Tianshuo Lu, Takuma Ishikawa
IASDR Conference Series
In today’s hyper-efficient world, why do people engage in activities that require time and effort? This research explores the causes and meanings of such behaviors through the Japanese concept of “tema”, defined as intentional, non-optimized engagement where the process holds intrinsic value. Using workshops and qualitative interviews, we identify four key elements of “tema”: time, body, creativity, and value. These deliberate actions foster personal meaning, emotional satisfaction, and deeper connection with the material world. Building on these insights, we propose a design potential that applies “tema” as a framework for creative practice. Rather than reinforcing a binary between efficiency and …
Generative Ai In Fashion: Revolutionizing 3d Modelling And Creative Learning Experiences, Hiu Sen Ivonbony Chan, Wing-Fai Sidney Wong, Siu-Fai Frankie Chan
Generative Ai In Fashion: Revolutionizing 3d Modelling And Creative Learning Experiences, Hiu Sen Ivonbony Chan, Wing-Fai Sidney Wong, Siu-Fai Frankie Chan
IASDR Conference Series
This paper investigates the transformative role of Generative AI (GenAI) in enhancing 3D modelling education within the context of fashion design. As digital technologies rapidly evolve, the integration of GenAI tools into educational frameworks has the potential to redefine pedagogical practices, fostering creativity and improving learning outcomes for students. Through a mixed-methods approach involving surveys and interviews with a group of 20 fashion and knitwear design students, we explore how GenAI tools facilitate personalized learning experiences, promote collaborative engagement, and ultimately prepare students for the complexities of a technology-driven industry. Findings indicate that the use of GenAI significantly enhances student …
Prioritization Of Healing Design Factors In The Spatial Environment Of Elderly Rehabilitation Clinics, Cheng-Yu Ko, Tung-Ming Lee
Prioritization Of Healing Design Factors In The Spatial Environment Of Elderly Rehabilitation Clinics, Cheng-Yu Ko, Tung-Ming Lee
IASDR Conference Series
This study explores five core healing design factors in the spatial environment of elderly rehabilitation clinics and ranks their importance through expert interviews and surveys of senior users. With common issues such as limited space and constrained budgets in local clinics, the goal is to offer a practical reference for resource allocation during spatial optimization. Results indicate that lighting comfort ranks highest, followed by air quality, color and materials, with natural elements and sound/music being relatively secondary. The findings offer practical guidance for designers and healthcare practitioners seeking to enhance elderly rehabilitation environments through evidence-based design. This paper represents the …
Optimization Of Tilt Angle For The Seat Tilting Stool Based On Emg Measurements, Yutaro Demoto, Kouki Watabnabe, Yukio Kawakami, Minami Tanaka
Optimization Of Tilt Angle For The Seat Tilting Stool Based On Emg Measurements, Yutaro Demoto, Kouki Watabnabe, Yukio Kawakami, Minami Tanaka
IASDR Conference Series
Mus cul oskeletal disorders (MSDs) represent a significant occupational health issue for dental professionals, primarily due to prolonged and demanding postures. To address this issue, an operating stool (OS) featuring a tiltable seat was developed to alleviate physical strain during dental procedures; Although, the optimal seat inclination angle remains undetermined. This study investigated the most effective seat inclination angle to minimize muscular load during simulated dental tasks. 11 healthy male subjects performed scaling tasks with seat inclinations set at various directions (front, diagonal, beside) and angles (0°, 3°, 5°, 7°). Electro myo graphy (EMG) measured muscle activity in the lumbar …
Exploring The Metacognitive Regulation Of Emotions During The Design Process, Hsiang-Ting Huang, Hsi-Jen Chen
Exploring The Metacognitive Regulation Of Emotions During The Design Process, Hsiang-Ting Huang, Hsi-Jen Chen
IASDR Conference Series
This study explored how design students employ meta cognition to regulate emotions during collaborative design and examined the influence of different teamwork styles. Nine graduate students participated in a ten-week project developing an educational board game, with data collected through design journals and analysed using content analysis. The results showed: (1) clear goals and effective regulatory strategies enhanced perceived control and fostered positive emotions, whereas task ambiguity often triggered anxiety; (2) teamwork styles shaped emotional trajectories: additive teams achieved stability through intensive interaction, conjunctive teams showed individualized regulation due to limited support, and disjunctive teams reflected the leader’s emotional strain …
A Study On Supporting Administrative Procedures Related To Death And Inheritance -Focusing On Entry Items In Ending Notes, Ryoichi Tamura, Shintaro Yamada
A Study On Supporting Administrative Procedures Related To Death And Inheritance -Focusing On Entry Items In Ending Notes, Ryoichi Tamura, Shintaro Yamada
IASDR Conference Series
This study aims to reduce the burden of administrative procedures related to death and inheritance by focusing on entry items in ending notes and identifying related challenges in terms of understanding and information sharing. Thirty-four ending notes were analyzed, and their entry items were organized into 25 categories. Using Hayashi’s Quantification Theory Type III and cluster analysis, the notes were classified into three groups to clarify their characteristics. Questionnaire surveys of older and middle- aged adults revealed levels of awareness, willingness to communicate, and desire to understand each item, leading to the classification of entry items into six types with …
Relationship Between Seat Inclination Angles And Physical Strain When Using Sloped Stools, Reo Sato, Yukio Kawakami, Minami Tanaka
Relationship Between Seat Inclination Angles And Physical Strain When Using Sloped Stools, Reo Sato, Yukio Kawakami, Minami Tanaka
IASDR Conference Series
Prolonged static postures during dental procedures, such as implant surgeries, often lead to significant physical fatigue, especially in the lumbar region of dental professionals. To address this issue, a dental operating stool (OS) with an adjustable seat tilt was developed and evaluated. This study aimed to identify the optimal seat tilt angle to reduce physical strain and improve work efficiency. Experiments were conducted at four seat tilt angles: 0°, 3°, 5°, and 7°. Physical fatigue and postural stability data were collected. Results indicated that a 3° tilt significantly reduced physical strain, while a 5° tilt was preferred in terms of …
Designing For Diversity: Identifying Determinants To Guide Personalization Of Ehealth Tools, Jasper Faber, Sander Hoef Van Der, Sofie Willems, Jos Kraal
Designing For Diversity: Identifying Determinants To Guide Personalization Of Ehealth Tools, Jasper Faber, Sander Hoef Van Der, Sofie Willems, Jos Kraal
IASDR Conference Series
Metabolic syndrome (MetS) refers to the co-occurrence of health conditions that increase the risk of cardiovascular disease, stroke and type 2 diabetes. It disproportionately affects low socioeconomic (SEP) populations, and traditional healthcare often fails to support lasting lifestyle changes. While eHealth interventions are promising many lack personalization for high-risk, low-SEP groups. To bridge this gap, we developed the HealthBox, a tailored eHealth tool combining tele monitoring and digital coaching to promote healthier habits and reduce chronic disease risk. A key step was understanding user diversity to guide personalization strategies. In this first-phase study, we conducted semi- structured interviews with nine …
Evaluating The Role Of Narrative Perspective In Chatbot-Supported Academic Procrastination Reduction, Pei-Jung Cheng
Evaluating The Role Of Narrative Perspective In Chatbot-Supported Academic Procrastination Reduction, Pei-Jung Cheng
IASDR Conference Series
This study examined how different narrative perspectives in chatbot dialogues shape users’ identity perceptions and willingness to continue interaction. 86 participants interacted with a LINE BOT framed in first-, second-, or third-person voice during an 8-day academic task. Findings showed that the 1st- person perspective fostered more personalized identity projections—such as mentor, peer, or self— and encouraged longer engagement duration. The 3rd-person perspective, while emotionally distant, yielded the highest willingness to continue use, suggesting broader acceptability. In contrast, the 2nd- person voice evoked more authoritative perceptions and the lowest engagement willingness. These results highlight the importance of narrative framing in …
"Feeling" The Game Together: Designing For Tactile Co-Experience Among Players With Diverse Visual Abilities, Yulu Yao, Yijiang Yu, Junjie Zhang
"Feeling" The Game Together: Designing For Tactile Co-Experience Among Players With Diverse Visual Abilities, Yulu Yao, Yijiang Yu, Junjie Zhang
IASDR Conference Series
In healthcare design, increasing attention has been given to the well-being of people with visual impairments. How inclusive game design can support their social interaction and mental well-being remains under explored in healthcare design. This study aims to explore how visually impaired and sighted individuals create co-experience through a board game. We designed a 3×3 soft-surface tactile board prototype that combines membranes deformation and vibration feedback, to provide a relatively equal gaming platform for players with different visual abilities. We adopted Interpretative Phenomenological Analysis to analyze in-depth interview data captured from five visually impaired and five sighted participants, identified four …
Innovative Teaching And Effectiveness Analysis Of Integrating The Pogil Learning Model Into Human Factors Design Course, Wang-Chin Tsai, Ku-Hsi Chu, Chang-Franw Lee
Innovative Teaching And Effectiveness Analysis Of Integrating The Pogil Learning Model Into Human Factors Design Course, Wang-Chin Tsai, Ku-Hsi Chu, Chang-Franw Lee
IASDR Conference Series
This study aims to address common issues of low motivation and poor outcomes among design students in theoretical courses by introducing the "Process-Oriented Guided Inquiry Learning Model" (POGIL) into a human factors design course for instructional innovation. It evaluates changes in students' learning engagement through questionnaires and focus group interviews. The participants were 44 design students at a university of technology, and the course lasted nine weeks. Although students were initially unfamiliar with the POGIL model, which led to some adverse reactions, they demonstrated positive growth in collaboration, participation, and reflective learning. Statistical results indicated upward trends in skills, performance, …
Aftermath: Playful Design For A Sustainable Future, Julia Devoy, Qingwan Cheng, Natalie Pedley, Sophia Ferrone, Carter Frato-Sweeney, Mia Cresti, Mary O'Brien
Aftermath: Playful Design For A Sustainable Future, Julia Devoy, Qingwan Cheng, Natalie Pedley, Sophia Ferrone, Carter Frato-Sweeney, Mia Cresti, Mary O'Brien
IASDR Conference Series
Amid the widely misunderstood textile waste crisis, this study explores how to raise awareness through accessible, play-based learning. During iterative workshops guided by the Stanford Design Thinking framework, participants designed educational board games, such as Aftermath, that positioned players as everyday stakeholders navigating real-world sustainability challenges. As the games evolved, so did their participants – shifting from passive learners to active co-creators in cycles of play, learning, empowerment. The collaborative design journey prompted critical reflection on individual roles within larger systems, leading to increased awareness and noticeable shifts in daily consumption habits. Aftermath and the other co-created games ultimately became …
Asia Design College Consortium: Building Collaborative Design Education Across Asia, Yong-Ki Lee, Tae-Wan Kim, Sung-Pil Lee
Asia Design College Consortium: Building Collaborative Design Education Across Asia, Yong-Ki Lee, Tae-Wan Kim, Sung-Pil Lee
IASDR Conference Series
The Asia Design College Consortium (ADCC) proposes a regional framework to unite Asian design institutions through six interrelated pillars: partnerships, mobility, research, education, conferences, and publications. Inspired by Europe’s Erasmus Programme, ADCC adapts proven collaborative strategies to Asia’s diverse cultural contexts, integrating traditional knowledge with contemporary technologies. By facilitating student and faculty exchanges, joint research projects, and industry- academia collaborations, the consortium fosters ‘glocal’ innovation while preserving local identities. Digital platforms and poly centric governance ensure equitable participation and sustainable growth. ADCC’s model addresses emerging challenges—AI integration, sustainability, and post-pandemic pedagogy—creating a scalable, culturally sensitive approach to transform design education …
Micro-Innovations In Public Transport Spaces: The Spatial Practice Of Service Design Implementation In Taiwan Railways Station, Hsiao-Ti Chen, Chia-I Chang, Shu-Ting Ai, Chi-Yi Chang
Micro-Innovations In Public Transport Spaces: The Spatial Practice Of Service Design Implementation In Taiwan Railways Station, Hsiao-Ti Chen, Chia-I Chang, Shu-Ting Ai, Chi-Yi Chang
IASDR Conference Series
This study centers on micro-scale renovations at three historically significant Taiwan Railways Administration (TRA) stations—Hsinchu, Chiayi, and Tainan. Employing a practice-based research framework and service design methodologies, the study addresses challenges in public transport spaces, including disorganized wayfinding and fragmented user experiences. Through on-site observation, journey mapping, modular prototyping, and institutional collaboration, a reversible, modular, and low-interference design strategy is proposed, implemented at key interaction points such as ticket counters, entrances, and food retail areas. The study identifies three guiding principles— subtractive design, integrated signage, and modular strategies—and successfully facilitated the update of TRA’s signage manual, extending impact to additional …
An Illustrated Guide To Edible Flora In The Neo-Plasticene: From Empirical Research To Sensory Speculation Through Design, Hsiu-Fang Cheng, Rung-Huei Liang
An Illustrated Guide To Edible Flora In The Neo-Plasticene: From Empirical Research To Sensory Speculation Through Design, Hsiu-Fang Cheng, Rung-Huei Liang
IASDR Conference Series
As micro plastics gradually infiltrate the physiological structures and sensory characteristics of edible plants, this study combines empirical research and speculative design to construct an illustrated guide of edible flora in the “New Plastic Age”, which we herein conceptualize as the Neo-Plasticene. Through AI-assisted narrative and visual generation, the guide simulates potential morphological and sensory mutations in plants subjected to pollution stress—articulating intermediary species positioned between nature and artificiality, defined by their latent transformation and persistent edibility. This project addresses the perceptual challenge of slow ecological mutation by proposing the guidebook as a design medium for future food narratives and …