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Rethinking Our Relationship With Technology Through The Translation Of A Film Prop: The Case Of Pyle And His Rifle, Nicolas Marechal Jun 2026

Rethinking Our Relationship With Technology Through The Translation Of A Film Prop: The Case Of Pyle And His Rifle, Nicolas Marechal

DRS Biennial Conference Series

This research is situated at the intersection of design and Science and Technology Studies, focusing on training as a form of mediation which provides a pathway to rethinking our relationship with smart technologies. It draws on a provocation from Stanley Kubrick’s Full Metal Jacket (1987), with particular attention to the relationship between Private Pyle and his rifle during the training sequence. The rifle foregrounds the way that technology cannot be reduced to purely material, moral, or constructivist accounts, but is constituted through the mediating role of training. The analysis mobilises translation as a design method, treating the film prop as …


Service Design In Practice, Qian Sun, Carolyn Runcie Jun 2026

Service Design In Practice, Qian Sun, Carolyn Runcie

DRS Biennial Conference Series

Service design has evolved from a niche practice focused on improving customer experience into a transdisciplinary discipline driving systemic and societal transformation. Drawing on an online survey of 82 practitioners with formal training (MA Service Design) and a validation panel with eight experts, this study examines the current state of practice, identifying evolving roles, competencies, and emerging trends. Findings show a shift from tools to mindsets, grounded in curiosity, adaptability, and ethical, human-centred values. Practitioners increasingly engage in strategic and organisational transformation, adopting life-centred and planetary perspectives while integrating generative AI into research, ideation, and prototyping. The study also highlights …


Towards An Operational Framework For Design For Values: An Exploration Through Systematic Literature Review, Yingjing Duan, Fei Hu* Jun 2026

Towards An Operational Framework For Design For Values: An Exploration Through Systematic Literature Review, Yingjing Duan, Fei Hu*

DRS Biennial Conference Series

Design for Values (DfV) offers a robust approach for embedding values into technology, yet practitioners often face a “principles-to-practice gap” due to a lack of methodological guidance. To bridge this gap, an operational framework is developed, connecting abstract design processes with concrete practical methods. Through a systematic literature review, this research identifies 47 specific methods that explicitly support DfV practice. These methods are analysed from four dimensions—source discipline, methodological nature, operational characteristic, and practical purpose—to map the current DfV methodological landscape. This analysis informs the construction of a six-stage framework integrated with the Double Diamond model: discover, manage conflicts, conceptualise, …


Speculative Co-Imagination: Participatory Visualization Informed By Design Fiction, Moshi Wang, Yining Gong, He Wang, Zhi Geng, Zhuojun Hu, Aiwen Ding Jun 2026

Speculative Co-Imagination: Participatory Visualization Informed By Design Fiction, Moshi Wang, Yining Gong, He Wang, Zhi Geng, Zhuojun Hu, Aiwen Ding

DRS Biennial Conference Series

This paper proposes speculative co-imagination, a design approach that integrates design fiction with participatory visualization to explore alternative futures. In the post-AI era, as automation replaces standardized tasks, designers increasingly focus on framing critical questions. Design fiction creates plausible yet fictional scenarios to provoke reflection, but often lacks audience engagement. By incorporating participatory visualization, users become co-creators of speculative narratives through data input and interaction. Drawing on the project Sky Protocol, which imagines the urban sky as an algorithmic visual platform, the paper demonstrates how user-driven data shapes collective perception. The practice is guided by a five-stage framework consisting of …


Experiencing The More-Than-Human Through Human Augmentation, Botao 'Amber' Hu, Danlin Huang Jun 2026

Experiencing The More-Than-Human Through Human Augmentation, Botao 'Amber' Hu, Danlin Huang

DRS Biennial Conference Series

The recent more-than-human turn in design calls for attentiveness to nonhuman beings. Yet—as Thomas Nagel's famous "What is it like to be a bat?" thought experiment highlights—human experience is constrained by our own sensorium and an irreducible gap in phenomenal access to nonhuman Umwelten. Grounded in eco-phenomenology and eco-somatics, this paper proposes Experiencing the More-than-Human through Human Augmentation (MtHtHA, or ">HtH+"), a design approach that repurposes human augmentation technologies—typically aimed at enhancing human capabilities for human optimization—to create temporary, embodied, first-person experiences that modulate the human sensorium to approximate nonhuman sensory experiences, cultivating ecological awareness, empathy, and care across …


Deconstructing The Designer-Genai Interaction In The Design Process: A Framework For Surfacing Micro-Dynamics And Agency, Fabio Antonio Figoli, Francesca Mattioli, Lucia Rampino Jun 2026

Deconstructing The Designer-Genai Interaction In The Design Process: A Framework For Surfacing Micro-Dynamics And Agency, Fabio Antonio Figoli, Francesca Mattioli, Lucia Rampino

DRS Biennial Conference Series

This paper presents the Imagery Modes framework for analysing the designer–genAI interaction, complementing established metaphor-based accounts. Developed through Constructivist Grounded Theory and structured using Activity Theory, the framework focuses on the micro-dynamics of a single input–output exchange. It identifies four sequential sub-actions—crafting, processing, generating, and evaluating—that trace the relations between subjects (designer, genAI) and instruments (input, output). Central to the framework is the concept of “output imagery”, defined as the clarity with which the designer envisions the expected output prior to the interaction. Three modes of interaction are identified: Before, During, and After Imagery. The findings highlight the fluid and …


Decoding Physicality In Human–Artifact Interaction: An Evolutionary Concept Analysis, Xiaoshan Wang, Long Liu* Jun 2026

Decoding Physicality In Human–Artifact Interaction: An Evolutionary Concept Analysis, Xiaoshan Wang, Long Liu*

DRS Biennial Conference Series

As interaction design increasingly bridges the digital and physical realms, exemplified by tangible and embodied interaction, a clear understanding of "physicality" is critical. However, the concept remains ambiguous within the interaction between humans and artifacts, lacking a systematic understanding to guide research and practice. This research applies Rodgers' evolutionary concept analysis, guided by three etymological meanings of "physical", to conduct a hybrid thematic analysis of literature from interaction, ergonomics, and design. The findings suggest that physicality is understood through a structured framework of five core attributes: material substantiality, perceptibility, two-way interaction, embodied correlation, and affordance. This preliminary framework elucidates the …


Entangled Archives: Uncovering New Connections In Digital Interfaces, Renata Perim Lopes, Giselle Beiguelman Jun 2026

Entangled Archives: Uncovering New Connections In Digital Interfaces, Renata Perim Lopes, Giselle Beiguelman

DRS Biennial Conference Series

This article presents a study examining digital collections in order to map resources available on digital platforms that influence user behavior and participation. By analyzing the collections’ interfaces, it identifies how artificial intelligence resources can relate different cultural objects within those spaces, working with different layers of information. These resources provide ways to overcome barriers between systems and the assumptions of their original cataloging, leading us to conceptualize digital objects as potential entangled objects. From this perspective, the article discusses the dual role of digital collections—as knowledge repositories and as mediation systems—while exploring viable alternatives for constituting collections within specific …


Everything Is An Instrument: Making Data Instruments As Critical Pedagogy, Rusaila Bazlamit, Michael Dunbar, Chris Speed Jun 2026

Everything Is An Instrument: Making Data Instruments As Critical Pedagogy, Rusaila Bazlamit, Michael Dunbar, Chris Speed

DRS Biennial Conference Series

This paper critically examines how contemporary data design logics reframe everyday objects and services as active instruments of measurement and knowledge production. Through a pedagogical experiment in [place name withheld] Square, we explore how student-designed data instruments capture ambiguous, affective, and more-than-human aspects of experience that conventional instrumentation obscures. Drawing on Barad’s agential realism and Lupi’s Data Humanism, our iterative approach reveals that artifacts co-constitute what becomes knowable, making visible the entanglement of bodies, materials, and environments in data production. As students encountered material resistance, breakdown, and multispecies interaction, they developed “instrumental consciousness,” recognising artifact agency and their own complicity …


Reframing Design Activism Through Affirmative, Relational And Pluriversal Practices, Rusaila Bazlamit Jun 2026

Reframing Design Activism Through Affirmative, Relational And Pluriversal Practices, Rusaila Bazlamit

DRS Biennial Conference Series

This paper challenges how contemporary design activism has been defined and practised. While Western frameworks have framed activism through countering narrative, raising awareness and social change, this paper proposes a move from a position of countering toward a position of affirming. By looking at the history and current practices of design activism and examining the deficit of the “unheard” paradigm, this paper highlights the limitations of oppositional logics that centre critique over creation. This paper then explores alternative understandings grounded in decolonial, Indigenous epistemologies, and the voices of the global majority. Through examples and case studies, the paper illustrates how …


Material Agencies In Co-Design: A New Materialist Perspective On Workshop Practices, Gretchen Coombs, Leah Heiss Jun 2026

Material Agencies In Co-Design: A New Materialist Perspective On Workshop Practices, Gretchen Coombs, Leah Heiss

DRS Biennial Conference Series

This paper explores the intersection of new materialism and co-design workshop practices, suggesting that design materials are not passive resources but active agents in collaborative meaning-making and future-making processes. Drawing on new materialist philosophy and care ethics, particularly the work of Barad, Haraway, and Puig de la Bellacasa, we examine how workshop artefacts such as canvases, sticky notes, tactile tools, and other ephemeral materials participate in and shape co-design processes and engender more care-focussed design futures. Through observations of co-design workshops in health futures contexts, we demonstrate how attending to material agency extends the value of workshops and forms sites …


Embedding Design Capability In Growth-Oriented Smes In China: A Multiple-Case Study, Shiyi Li Jun 2026

Embedding Design Capability In Growth-Oriented Smes In China: A Multiple-Case Study, Shiyi Li

DRS Biennial Conference Series

This multi-case study of seven Chinese growth-oriented manufacturing SMEs explores how design capability is integrated and stably embedded within organizational innovation systems. Through analysing the dynamic process of sensing-seizing-reconfiguring and integrating the RPV framework, four stable embedding patterns are identified: Supporting, Rooted, Cognitive, and Instrumental. Findings reveal that embedding patterns are jointly determined by value creation logic, value chain position, resource conditions, and managerial cognition. Design capability embedding is not a linear maturity process but depends on continuous dynamic adaptation and organizational adjustment. Market validation feedback loops linking design investment to business outcomes play a crucial role in sustaining embedding …


Cut It Out: Reframing Hand Paper-Ripping As A Collage Method For Wellbeing And Care, Danielle Vaughan Jun 2026

Cut It Out: Reframing Hand Paper-Ripping As A Collage Method For Wellbeing And Care, Danielle Vaughan

DRS Biennial Conference Series

Hand-based paper-ripping collage-making (PRCM) promotes wellbeing through circular engagement with re-purposed papers as transitional materials, demonstrating a threephased framework (apprehension, confidence, co-creation) that is potentially transferable to bio-based materials and other substrates. The study introduces paperpeutic, a neologistic term describing the therapeutic value arising from mindful, improvisational engagement with manual ripping in PRCM contexts, drawing inspiration from Japanese Chigiri-e and Western collage traditions. The practice fosters mindfulness, creativity, and community through direct, hands-on engagement, providing an accessible alternative to the abstraction and precision of digital design. Salvaged paper is reframed as an active collaborator in the processes of meaning-making and …


Ai-Enhanced Chinese Style Furniture Design: Integrating Cnn Cultural Recognition With Latent Diffusion Generation, Yupeng Jiang, Jiayong Zheng, Bingchen Gou, Jie Song, Jianing Kang, Zhaoxian Ren, Ying Liu, Lingwei Lyu, Junyan Lin, Suyao Wei, Weilan An Jun 2026

Ai-Enhanced Chinese Style Furniture Design: Integrating Cnn Cultural Recognition With Latent Diffusion Generation, Yupeng Jiang, Jiayong Zheng, Bingchen Gou, Jie Song, Jianing Kang, Zhaoxian Ren, Ying Liu, Lingwei Lyu, Junyan Lin, Suyao Wei, Weilan An

DRS Biennial Conference Series

In the wave of artificial intelligence development, employing computer technology to advance the innovative design of Chinese-style furniture and optimize the intelligent development of cultural products is crucial for revitalizing the industry and strengthening cultural confidence. This study identifies issues of homogenization and cultural dilution in intelligent furniture design and proposes an intelligent design model based on convolutional neural networks (CNNs) and a latent diffusion model (LDM). CNNs are used to recognize cultural features in Chinese-style furniture, while the LDM generates design schemes, rapidly producing Chinese chairs that meet contemporary aesthetic preferences while retaining traditional cultural attributes. The study enhances …


Enquête D’Âme: A Participatory Visualisation Of Wellbeing Through Embodied Reflection, Ricardo O'Nascimento, Bruna Petreca Jun 2026

Enquête D’Âme: A Participatory Visualisation Of Wellbeing Through Embodied Reflection, Ricardo O'Nascimento, Bruna Petreca

DRS Biennial Conference Series

Enquête d’âme is an interactive installation and research instrument that reimagines design impact assessment by shifting from affect detection to wellbeing articulation. A textile-covered keyboard allows participants to select from sixteen wellbeing dimensions; each input generates a coloured circle within a shared projection, forming an evolving visualisation of collective resonance. Three public deployments—a cultural event, arts festival, and university showcase—combined observations, brief interviews, and log analysis. Findings show that slow, tactile interaction fosters mindful engagement; participants treat the dimensions as reflective anchors rather than diagnostic labels; and aggregate patterns vary contextually (e.g., Optimism/Future-self in policy discussions, Playfulness/Participation in festival settings). …


Designing For Being Mindful: A Non-Instrumental Turn To Mindfulness Technology, Xiaozhuang Gao, Beverley Hood, Denitsa Petrova Jun 2026

Designing For Being Mindful: A Non-Instrumental Turn To Mindfulness Technology, Xiaozhuang Gao, Beverley Hood, Denitsa Petrova

DRS Biennial Conference Series

Mindfulness technology in Human–Computer Interaction research predominantly remains grounded in behaviourist and cognitivist paradigms. Such instrumental design logic emphasises goal achievement and behavioural compliance, conflicting with the core ideals of mindfulness—non-striving, non-judging, and acceptance. Drawing on phenomenological, pragmatist, and embodied perspectives, this paper proposes a non-instrumental approach to mindfulness technology grounded in aesthetic experience. It also introduces a theoretical framework consisting of four experiential dimensions: somatic, temporal, atmospheric and material to reposition mindfulness technology as a medium of experience rather than a means to an end. Through design practice, this paper explores two early interaction prototypes to generate insights about …


Practical Ways Of Staying With The Trouble: Enacting Posthuman Ethics Through Design Practice, Marta Ferreira, Ana Henriques, Angelika Strohmayer, Valentina Nisi Jun 2026

Practical Ways Of Staying With The Trouble: Enacting Posthuman Ethics Through Design Practice, Marta Ferreira, Ana Henriques, Angelika Strohmayer, Valentina Nisi

DRS Biennial Conference Series

This paper explores how posthuman design researchers operationalise the values inherent to their research as an everyday practice of care, messiness, and partiality. Drawing on five in-depth interviews and employing diffractive analysis through posthuman and feminist care ethics lenses, the study highlights how practitioners enact plural, situated, and reflexive approaches to method. The findings distil theoretical commitments into actionable suggestions and everyday ethics, underscoring the significance of relational accountability in design research. Implications are discussed for legitimising care-centred methods, reframing design research, and supporting systemic change. In foregrounding posthuman approaches and ethics as ongoing attunement, this research offers practical strategies …


Building Together(Ness): Exploring Constructive Play When Designing For Social–Emotional Learning (Sel) In Late Childhood., Mariagiulia Sardu Jun 2026

Building Together(Ness): Exploring Constructive Play When Designing For Social–Emotional Learning (Sel) In Late Childhood., Mariagiulia Sardu

DRS Biennial Conference Series

This paper investigates how constructive play can support social–emotional learning (SEL) in late childhood. As children approach adolescence, they increasingly seek emotional support from peers, develop stronger identities and need to engage in self-reflection and personal expression. Despite these needs, SEL programs targeting children aged 8 to 11 are limited. Research has shown that play can support SEL. This study explores how constructive play can foster social–emotional skills and help address this shortage. The project was conducted with a child-centred approach and a design-based research methodology, ensuring a strong link between theory and practice while prioritising children’s perspectives. The fieldwork …


Measuring The ‘In-Between’: From Spatial Grammar To Brand Re-Contextualisation And Localisation. A Case Study Approach In East Asian Fashion Flagships, Ziqi Cao Jun 2026

Measuring The ‘In-Between’: From Spatial Grammar To Brand Re-Contextualisation And Localisation. A Case Study Approach In East Asian Fashion Flagships, Ziqi Cao

DRS Biennial Conference Series

This paper examines experiential retail strategies in high-end fashion through two global flagships stores in East Asia: Lemaire Ebisu in Tokyo and Loewe Gaozhai Chengdu (Taikoo Li). Prior scholarship traced spatial storytelling in high-end flagships to connect brand identity with local environments, frameworks that render the narratology of ‘in-between’ as a design tool bridging localisation with customer experience remain underdeveloped. This study positions flagships as ‘in-between’ interfaces linking space, local culture, and brand to generate place-specific experiences. Through an exploratory qualitative approach comprising document analysis, store observation, and spatial-typological analysis, this research develops the ‘in-between’ as a conceptual framework that …


Strategic Design In Business Organizations: An Approach For Design Management, Business Strategy, And Design Strategy, G. Mauricio Mejía Jun 2026

Strategic Design In Business Organizations: An Approach For Design Management, Business Strategy, And Design Strategy, G. Mauricio Mejía

DRS Biennial Conference Series

The term “strategic design” gained popularity over the last three decades. It originated in the 1990s, when design management scholars began studying the strategic value of design within business organizations. In the 2000s, terms such as design thinking and user-centered design gained traction, expanding the scope of design work and who was considered a designer. In professional networks, strategic design has been emerging as some professionals claim to be strategic designers or discuss related practices. This exploratory paper aims to identify definitions, roles, and skills associated with strategic design in the context of business organizations. A scoping of the literature …


Evaluating Creative Efficacy In Human-Ai Design Convergence: An Experimental Study Of Support Modes, Yuying Pei, Ling Fan* Jun 2026

Evaluating Creative Efficacy In Human-Ai Design Convergence: An Experimental Study Of Support Modes, Yuying Pei, Ling Fan*

DRS Biennial Conference Series

While Artificial Intelligence (AI) has demonstrated significant potential in the divergent phases of design, its role in the convergent phase (solution selection) is less understood. This study investigates how different AI-assisted selection modes impact a designer's creative efficacy. We conducted an experiment (N=40) with graduate design students, who used four distinct AI support modes—(1) Textual Description, (2) Pros/Cons Comparison, (3) AI Scoring, and (4) Direct Recommendation—to select a final design from a set of concepts. Efficacy was measured using behavioral data (selection time, choice), user satisfaction (QUIS), cognitive load (NASA-TLX), and technology acceptance (TAM). Results show that the AI Scoring …


Designing For Themselves: The Gearbox Model Of Value-Reclaiming Design Within Grassroots Sports Communities, Yijia Jiang, Huiyi Zhang, Keren Zhang, Shiyu Liu, Kin Wai Michael Siu Jun 2026

Designing For Themselves: The Gearbox Model Of Value-Reclaiming Design Within Grassroots Sports Communities, Yijia Jiang, Huiyi Zhang, Keren Zhang, Shiyu Liu, Kin Wai Michael Siu

DRS Biennial Conference Series

Grassroots sports communities (GSCs) express and impact values through everyday design practices that build belonging, identity, and agency. Adopting qualitative multi-case analysis of representative GSCs (n=10), this study explores how these communities define and reclaim their values through design practice. Four modalities are identified: 1) narrative re-authoring, 2) aesthetic re-coding, 3) collaborative re-making, and 4) ethical re-grounding. These modalities constitute a dynamic process wherein design functions as a relational infrastructure for collective meaning-making. Based on these findings, the study generates a Gearbox Model of Value-Reclaiming Design, theorising how communal design agency is exercised through dynamic and recursive interplay. The model …


The “P” In Design: Towards A Genealogy Of The Political In The Field, Silvia Cantalupi, Annalinda De Rosa, Laura Galluzzo Jun 2026

The “P” In Design: Towards A Genealogy Of The Political In The Field, Silvia Cantalupi, Annalinda De Rosa, Laura Galluzzo

DRS Biennial Conference Series

This paper interrogates the persistent claim of design’s neutrality by tracing how notions of the political have surfaced, receded, and re-emerged across design discourses in Western contexts from the late 1960s to the present. Building on Arendt’s understanding of the political as the space of collective world-making through human plurality, and Mouffe’s agonistic perspective that foregrounds conflict and power, the paper proposes a genealogy revealing how design has always been entangled with ideological, economic, and socio-technical transformations. The analysis maps political trajectories across Radical Design, Participatory Design, Critical and Speculative Design, Social Design, Design for Social Innovation, Design Activism, Adversarial …


Problem–Solution Co-Evolution Research In The Drs Conference Community (2001-2025), Michael Mose Biskjaer, Kim Halskov, Alwin De Rooij Jun 2026

Problem–Solution Co-Evolution Research In The Drs Conference Community (2001-2025), Michael Mose Biskjaer, Kim Halskov, Alwin De Rooij

DRS Biennial Conference Series

The problem–solution co-evolution model proposed by Dorst and Cross (2001) remains highly influential for understanding design processes. This paper contributes a scoping review of DRS conference proceedings (2001–2025) revealing how the model has been adopted, developed, and critiqued. A thematic synthesis of a corpus of sixteen DRS papers shows how the model has been used to frame, connect, and extend foundational design theories by pointing to the crucial role of mutual adaptation of problem and solution. We find that problem and solution spaces are considered distinct and interdependent. Co-evolution is conceptualized and studied through several conceptual lenses, e.g., cognitive, social, …


Hacking As A Queering Design Practice. Insights From A Visual Analysis Of Product Hacking Scenes In Movies., Julia Carrasco Parodi, Massimo Menichinelli, Guim Espelt Estopà Jun 2026

Hacking As A Queering Design Practice. Insights From A Visual Analysis Of Product Hacking Scenes In Movies., Julia Carrasco Parodi, Massimo Menichinelli, Guim Espelt Estopà

DRS Biennial Conference Series

This article examines hacking, understood as the alteration of an object’s function, as a queer and feminist design practice that disrupts normative relations between bodies and things. Drawing on Sara Ahmed’s concept of the feminist snap as a moment of rupture and reconfiguration, we define hacking as an embodied act of refusal that reconfigures everyday things. Through "Función Rota", an audiovisual research project that gathers product hacking scenes in movies, we identify hacking as a form of both critique and speculation: it reveals the normative logics embedded in things, while opening up the possibility of re-prototyping from below. Through feminist …


Epimethean Design In Practice: Infrastructuring Reproductive Labour In The Maternity Ward, Sissel Olander, Tau Lenskjold Jun 2026

Epimethean Design In Practice: Infrastructuring Reproductive Labour In The Maternity Ward, Sissel Olander, Tau Lenskjold

DRS Biennial Conference Series

This paper proposes an Epimethean mode of design that works with reproductive labour as a counterpoint to Anthropocenic narratives of progress. Rather than innovating new futures, design is approached as a practice of aftercare, sustaining endangered forms of life-making within existing institutions. Drawing on a long-term participatory design project at a large hospital maternity ward, the paper theorizes Epimethean design as a mode of infrastructuring that resists the translation of care into productivity and reclaims reproduction as a site of ontological and political contestation. At the same time, it argues that confronting reductionist ideas of productivity requires a double movement: …


Public Participation Infrastructuring For Sustainability Transitions, Maria Andrea Valladares, Ida Nilstad Pettersen, Martina Maria Keitsch Jun 2026

Public Participation Infrastructuring For Sustainability Transitions, Maria Andrea Valladares, Ida Nilstad Pettersen, Martina Maria Keitsch

DRS Biennial Conference Series

Public participation plays a central role in sustainability transitions and addressing complex environmental challenges. However, governments face multiple challenges in enabling meaningful public participation and multi-stakeholder collaboration. Such processes tend to be constrained by legal frameworks, institutional rigidity, fragmented infrastructures, and limited capacity to facilitate multi-stakeholder dynamics. Drawing on insights from literature on transition governance and public participation, this article explores how public participation systems and infrastructures can be shifted towards what is needed in the context of transitions. The concept of infrastructuring is proposed as an analytical and design-orienting tool. Infrastructuring, here understood as an ongoing process of building …


Uncertainty In The Studio: Ai As A Material In The Design Of Tangible Products, Sam Theelen, Giulia Talamini, Roy Op Het Veld, Demi Sparidans, Jesse Josua Benjamin, Stephan Wensveen Jun 2026

Uncertainty In The Studio: Ai As A Material In The Design Of Tangible Products, Sam Theelen, Giulia Talamini, Roy Op Het Veld, Demi Sparidans, Jesse Josua Benjamin, Stephan Wensveen

DRS Biennial Conference Series

AI uncertainty has been proposed as a design material that provides practitioners with a foothold to engage with technical attributes of these technologies beyond any given output. However, it is unclear what role AI uncertainty can play in tangible product design processes. In this paper, we investigate this through two design research projects following a studio methodology; combining first-person reflective making with autoethnographic elements, incorporating a variety of AI technologies (e.g., object detection, image and video generation, mesh extraction). Through the analysis of these first-person accounts and reflection on design processes and outcomes, we find qualitatively different types of uncertainties …


Exploring Current Understandings Of ‘Design Systems’: Toward A Conceptual Framework, Margrethe Nielsen, Peter Vistisen, Nanna Inie, Michael Mose Biskjaer Jun 2026

Exploring Current Understandings Of ‘Design Systems’: Toward A Conceptual Framework, Margrethe Nielsen, Peter Vistisen, Nanna Inie, Michael Mose Biskjaer

DRS Biennial Conference Series

Design systems are foundational in the design of user experience (UX) across platforms and products. Although design systems have become pervasive in design practice, the term remains ambiguous due to multiple definitions and conceptualizations. The lack of a shared definition can lead to misunderstandings and ill-aligned uses of design systems in practice, vulnerable to the same issues of parallel activities and inconsistencies that design systems are meant to prevent. This paper reviews the concept from the term’s origin in design theory and into its current practice and proposes a new frame of reference for researchers and practitioners, focusing on improved …


Practice-As-Paradigm: Towards Ethical And Affective Methodologies In Participatory Architectural Research, Tom Harvey Jun 2026

Practice-As-Paradigm: Towards Ethical And Affective Methodologies In Participatory Architectural Research, Tom Harvey

DRS Biennial Conference Series

This practice-based and interdisciplinary doctoral research develops methods for participatory and ethically engaged architectural research. Drawing on over a decade of architectural practice, it proposes practice-as-paradigm: a mode of knowledge production grounded in making, relation, and reflection. Centred on the Southampton Way estate in south-east London, the research develops a reflexive and diffractive methodology attentive to affective-knowing—tacit, embodied, and emotional knowledge—alongside technical expertise. Drawing on radical democratic theory, it treats participation as performative and political, where care and conflict co-produce insight. Models, prototypes, and installations operate as heuristic and epistemic artefacts through which collaboration, negotiation, and play generate situated understanding. …