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Articles 1531 - 1560 of 11812
Full-Text Articles in Entire DC Network
Progression Magazine, 2023-2024, Coastal Carolina University
Progression Magazine, 2023-2024, Coastal Carolina University
Progression Magazine
Magazine of the Gupta College of Science at Coastal Carolina University.
Análisis Comparativo Del Uso De Materiales En La Interfaz, Entre Planet Paradise Y The Wandering Village (2024), Sergio Castro De Lucas
Análisis Comparativo Del Uso De Materiales En La Interfaz, Entre Planet Paradise Y The Wandering Village (2024), Sergio Castro De Lucas
Grado en Diseño y Desarrollo de videojuegos
El Trabajo de Fin de Grado (TFG) aborda el análisis y comparación de interfaces en videojuegos, específicamente enfocándose en "The Wandering Village". El estudio explora la necesidad y efectividad de mostrar una gran cantidad de materiales en pantalla, evaluando si esta cantidad es excesiva o sostenible para el jugador. A través de encuestas a jugadores y análisis subjetivos de la interfaz, se investiga cómo el juego maneja la visualización de materiales, su impacto en la experiencia de usuario, y cómo una interfaz llamativa con menos elementos puede atraer a un público más amplio. Los resultados indican que, aunque el juego …
Visualizing Communication Disorders Through Art, Adriana Reyes
Visualizing Communication Disorders Through Art, Adriana Reyes
Mahurin Honors College Capstone Experience/Thesis Projects
This art series visualizes the signs, symptoms, and intervention strategies for various speech and language disorders. The illustrations were lightly sketched onto the canvas and oil-based paint was used as the medium. In the art series, the disorders depicted are childhood apraxia of speech, dysarthria, articulation disorder, and aphasia. The public and parents may be uninformed or have misconceptions about communication disorders. Therefore, it is important to educate others about communication disorders to construct a network of support, respect, and learning different ways to communicate since speech and language disorders can make a profound impact on a person’s life.
Winona State University Improving Our World Blog: 2013-2022, Winona State University
Winona State University Improving Our World Blog: 2013-2022, Winona State University
Winona State University Blogs
The Winona State University (WSU) Improving Our World Blog articles and entries from September 2013-February 2022. Note: there may be format coding in the document.
Community Impact: Murals & Public Art, Annie Dong
Community Impact: Murals & Public Art, Annie Dong
Theses & ETDs
This thesis project integrates social practice and multiculturalism theory with public art murals and involves producing art in both gallery spaces and public spaces resulting in two large mural installations that examine the benefits that public art and social activism have on communities, drawing inspiration from artists including Judy Baca and Michelle Angela Ortiz. Through this work, I examine both the role of public murals as a catalyst for community building as well as the impact of adolescent participation in the creation of community murals on their well-being using the Basic Psychological Needs Satisfaction Theory (BPNS). As part of the …
Graduate Bulletin & Catalog | 2024-2025, Jacksonville State University
Graduate Bulletin & Catalog | 2024-2025, Jacksonville State University
Bulletins & Catalogs | Graduate
Jacksonville State was granted University status in 1966 and began adding graduate programs to its curriculum at that time. Graduate bulletins and catalogs contain information on the academic calendar, policies and procedures, faculty, scholarships and tuition, and degree requirements for graduate programs.
Reading Between The Lines, Nicole Fox
Reading Between The Lines, Nicole Fox
Library Faculty Scholarship
Maps serve so many functions in today’s classrooms - maps can be anything from information sources to a final project in a wide variety of disciplines. Having the right tools and knowledge to understand and evaluate these vital resources will allow people to become more effective researchers in any discipline. This chapter focuses on the idea that maps, just like other kinds of information, need to be critically evaluated in order to be used ethically and effectively. The chapter opens with a practical discussion of why maps need to be evaluated, and will include examples of bias and agenda in …
Textiles, Dress And Politics: A Diachronic Perspective Through The Case Studies Of Ancient Rome And Medieval Iceland, Meghan Korten, Zofia Kaczmarek
Textiles, Dress And Politics: A Diachronic Perspective Through The Case Studies Of Ancient Rome And Medieval Iceland, Meghan Korten, Zofia Kaczmarek
Textile Crossroads: Exploring European Clothing, Identity, and Culture across Millennia
People dress for more than just aesthetic reasons. Over the centuries, dress became a sign of human civilization, allowing us to identify the origin, gender, and status of the wearer. Textiles and clothing influence our body, posture, movements, and the way we are perceived by society. Textiles are also a tool used by people to further their agenda, that is why they found their place in the political life of many ancient and modern societies.
According to Michel Foucault, power can be understood as a set of activities influencing the life of the other: It provokes, forbids, or permits, but …
การออกแบบเรขศิลป์สำหรับแบรนด์บริการบนบานยุคใหม่จากแนวคิด คราวด์ ทรัสติ้ง และการกระจายศูนย์, อิงกวี ธนสัมปัตติ
การออกแบบเรขศิลป์สำหรับแบรนด์บริการบนบานยุคใหม่จากแนวคิด คราวด์ ทรัสติ้ง และการกระจายศูนย์, อิงกวี ธนสัมปัตติ
Chulalongkorn University Theses and Dissertations (Chula ETD)
ในยุคที่สังคมเปลี่ยนแปลงอย่างรวดเร็ว ผู้คนเริ่มแสวงหาวิธีใหม่ในการสร้างความสำเร็จและความมั่นคงในชีวิต แนวคิดเรื่องการบนบานหรือการขอพรซึ่งเคยผูกโยงกับสิ่งศักดิ์สิทธิ์เพียงอย่างเดียว ได้เปลี่ยนไปสู่การสร้างพลังศรัทธาร่วมในสังคม โดยเชื่อว่าทุกสิ่งและทุกคนรอบตัวสามารถเป็นที่พึ่งได้ (Crowd Trusting) ผ่านการมีส่วนร่วมและเชื่อมโยงพลังจากหลายบุคคล (Decentralization) งานวิจัยนี้มีวัตถุประสงค์เพื่อหาแนวทางการออกแบบเรขศิลป์สำหรับแบรนด์บริการบนบานยุคใหม่ที่สะท้อนแนวคิด Crowd Trusting และ Decentralization โดยรวบรวมข้อมูลเกี่ยวกับความเชื่อ การบนบาน แนวคิด Crowd Trusting และ Decentralization รวมถึงการพัฒนาแอปพลิเคชันและการสร้างแบรนด์ ร่วมกับการศึกษาเชิงคุณภาพผ่านสัมภาษณ์และแบบสอบถามกลุ่มเป้าหมาย Generation Z โดยเฉพาะผู้ที่มีประสบการณ์การบนบานแบบไม่ยึดโยงกับสิ่งศักดิ์สิทธิ์โดยตรง ผลการวิจัยพบว่า แบรนด์ควรสื่อสารผ่านแนวคิด “Together We Shine” เพื่อสะท้อนพลังของการรวมและการสร้างสรรค์ร่วมกัน โดยมีบุคลิกภาพแบรนด์ที่เข้มแข็ง สนุกสนาน และทันสมัย (Forceful, Enjoyable, Cheerful และ Modern) อัตลักษณ์ของแบรนด์สอดคล้องกับ Brand Archetype ประเภท The Creator ที่เน้นการริเริ่มสิ่งใหม่และสร้างนวัตกรรมแตกต่าง แนวทางการออกแบบเรขศิลป์ที่เหมาะสม ได้แก่ การสร้างภาพลักษณ์ที่ให้ประสบการณ์สนุกสนาน แปลกใหม่ โดยไม่จำเป็นต้องยึดติดภาพลักษณ์ทางศรัทธาแบบดั้งเดิม แต่เน้นการสร้างความเชื่อมั่นและไว้วางใจจากผู้ใช้ ผ่านการออกแบบแนว Illustration ที่สะท้อนแนวคิดร่วมสมัยอย่างมีประสิทธิภาพ
Ie 673-002, 102: Total Quality Management, Paul Ranky
Ie 673-002, 102: Total Quality Management, Paul Ranky
Mechanical and Industrial Engineering Syllabi
No abstract provided.
Che 632-852: Communicating With Chemical And Materials Engineering, Richard Cimino
Che 632-852: Communicating With Chemical And Materials Engineering, Richard Cimino
Chemical and Materials Engineering Syllabi
No abstract provided.
Arch 296: Studio Iv, Architecture Department Staff
Arch 296: Studio Iv, Architecture Department Staff
NJ School of Architecture Syllabi
No abstract provided.
Com 313-004, 106, 456: Technical Writing, Andres Cresposolis
Com 313-004, 106, 456: Technical Writing, Andres Cresposolis
Humanities Syllabi
No abstract provided.
Com 313-H02: Technical Writing, Andres Cresposolis
Com 313-H02: Technical Writing, Andres Cresposolis
Humanities Syllabi
No abstract provided.
Com 369-102: Digital Poetry, Christopher Funkhouser
Com 369-102: Digital Poetry, Christopher Funkhouser
Humanities Syllabi
No abstract provided.
Engl 621-002: Technical Writing For Graduate Students, Victoria Livingstone
Engl 621-002: Technical Writing For Graduate Students, Victoria Livingstone
Humanities Syllabi
No abstract provided.
Of Minutemen And Boomers: Fallout And Doing History In Imagined Space, Marissa Paige Schuling
Of Minutemen And Boomers: Fallout And Doing History In Imagined Space, Marissa Paige Schuling
CGU Theses & Dissertations
On October 23, 2077, the world as known to the average American ends abruptly with the onset of the Great War, transforming the United States into a nuclear wasteland and setting the stage for the Fallout series of role-playing video games by Interplay Entertainment and Bethesda Softworks. Set in a post-apocalyptic future yet steeped in 1950s American ideals, Fallout merges historical fiction with sci-fi fantasy, exploring themes of American exceptionalism, hyper-Capitalism, anti-communism, nuclear anxiety, and militarism through exaggerated symbols of Americana. This thesis posits that Fallout serves as a critique of Cold War America's paradoxical utopianism and paranoia, highlighting the …
The Experience Of Blind Mothers In Parenting Children With Disabilities ``, Abeer S. Ali
The Experience Of Blind Mothers In Parenting Children With Disabilities ``, Abeer S. Ali
Graduate Thesis and Dissertation post-2024
Blind or visually impaired mothers (BVIMs) raising children with disabilities experience an exceptional set of challenges that have been largely overlooked in disability and parenting research and teacher education. With this study the researcher examined how BVIMs support their children with disabilities in key areas such as behavior management, educational advocacy, caregiving, and accessing resources. Additionally, the researcher sought to understand how these mothers navigate their experiences as they challenge with societal perceptions, institutional barriers, and the daily caregiving demands. The researcher employed a qualitative case study methodology, using in-depth individual interviews and a focus group with six BVIM participants. …
Int 263-001, 003: Interior Design Studio I, David Brothers, Natalie Holmes-Mitchell
Int 263-001, 003: Interior Design Studio I, David Brothers, Natalie Holmes-Mitchell
School of Art and Design Syllabi
No abstract provided.
Dd 444-101: 3d Character Development, Miguel Rodrigues
Dd 444-101: 3d Character Development, Miguel Rodrigues
School of Art and Design Syllabi
No abstract provided.
Ad 463-003: Collaborative Design Studio: Entertainment Design - The Science Ficiton Studio, Glenn Goldman
Ad 463-003: Collaborative Design Studio: Entertainment Design - The Science Ficiton Studio, Glenn Goldman
School of Art and Design Syllabi
No abstract provided.
Dd 275-003: History Of Video Games, Anthony Mcclain
Dd 275-003: History Of Video Games, Anthony Mcclain
School of Art and Design Syllabi
No abstract provided.
Dd 334-103: Simulated Environments, Khasan Sakhobiyen
Dd 334-103: Simulated Environments, Khasan Sakhobiyen
School of Art and Design Syllabi
No abstract provided.
Dd 334-105: Simulated Environments, Miguel Rodrigues
Dd 334-105: Simulated Environments, Miguel Rodrigues
School of Art and Design Syllabi
No abstract provided.
Dd 275-007, 101: History Of Video Games, Anthony Mcclain
Dd 275-007, 101: History Of Video Games, Anthony Mcclain
School of Art and Design Syllabi
No abstract provided.
Why People Use Social Media: An Investigation Of Engagement On An All-Service Platform, Steven Bauer, Fang Tian
Why People Use Social Media: An Investigation Of Engagement On An All-Service Platform, Steven Bauer, Fang Tian
All Faculty Open Access Publications
This study provides the first investigation of the complete group of variables in the expanded theory of uses and gratifications on consumer engagement in an all-service social media platform. Consumer engagement is measured both from a psychological state and behavioral perspective, an approach which is important since the antecedent variables in uses and gratifications theory have both psychological and behavioral manifestations. A survey is conducted in Mainland China on WeChat with 805 respondents. Antecedent variables and consumer engagement are measured using previously validated scales. Regression analyses find that the antecedent variables of entertainment, integration/social interaction, personal identity, information, remuneration, and …
Nordstrom And Generation Z, Emma Squires
Nordstrom And Generation Z, Emma Squires
Major Papers by TMD Master of Science Students
This study aimed to investigate the influence of Nordstrom's business practices on the shopping behavior of Generation Z consumers. With the rise of technology and changing consumer preferences, it is crucial to understand how department stores like Nordstrom can adapt to the purchasing habits of this emerging consumer segment. The significance of this study lies in filling the research gap regarding Nordstrom and its engagement with Gen Z. Existing literature primarily focuses on older generations and lacks any insights into the purchasing behavior of Generation Z consumers, especially when it comes to department stores.
Gen Z consumers are defined as …
Digital Interactions And Audience Dynamics : Analyzing Youtube's Role In Indonesian Performance Arts, Gabriel Roosmargo Lono Lastoro Simatupang, Muchammad Bayu Tejo Sampurno
Digital Interactions And Audience Dynamics : Analyzing Youtube's Role In Indonesian Performance Arts, Gabriel Roosmargo Lono Lastoro Simatupang, Muchammad Bayu Tejo Sampurno
Journal of Urban Culture Research
This study draws on the framework of mediatization to analyze how YouTube, as a digital entity, facilitates and transforms audience relations and participation in performances. It employs a literature review to explore the intricate dynamics of audience interaction and performative presence on YouTube within the Indonesian context. The findings from engagement metrics powerfully suggest interaction that exceeds traditional audience participation, signaling a shift towards more immersive and interactive consumption of performance arts. The results underline a shift in audience roles from passive receivers to active participants empowered by the mediatization process with YouTube. This transformation strongly impacts cultural production as …
Dodging Truths And Burning Facts: Visual Literacy And Critical Thinking In The Photography Classroom, Larissa K. Garcia, Jessica Labatte
Dodging Truths And Burning Facts: Visual Literacy And Critical Thinking In The Photography Classroom, Larissa K. Garcia, Jessica Labatte
Faculty Books & Book Chapters
This chapter describes a collaboration between a librarian and photography professor to integrate visual literacy instruction into two courses of the photography program with activities, connected to specific course assignments, that emphasize an acute understanding of the photographic choices used to create a message as foundational to artistic practice.