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Design Games As Rehearsals For Collaborative Innovation: Playing Out The Future System To Learn The Collaborative Game, Diana Saleh, Mia Hesselgren Jun 2026

Design Games As Rehearsals For Collaborative Innovation: Playing Out The Future System To Learn The Collaborative Game, Diana Saleh, Mia Hesselgren

DRS Biennial Conference Series

Moving across time horizons and system levels is challenging in collaborative innovation, where multiple agendas amplify complexity. As designers increasingly engage in processes aimed at transforming systems and fostering collaboration across boundaries, questions arise about how to navigate such complexity and orchestrate collaborative innovation. Situated within a collaborative innovation research project, this study draws on two empirical components: interviews with experienced design practitioners leading the multi-actor innovation processes, and the development and testing of a parallel design game. Design activities used for orchestrating collaborative innovation, identified through the interviews, informed the principles of the design game. The study presented here …


Conversing With Scenario Data: Exploring Experienced Designers’ Data-Informed Reasoning Strategies In Smart Product Concept Exploration, Yaqin Peng, Xiang Yuan, Yuxuan Tan, Zikun Song Jun 2026

Conversing With Scenario Data: Exploring Experienced Designers’ Data-Informed Reasoning Strategies In Smart Product Concept Exploration, Yaqin Peng, Xiang Yuan, Yuxuan Tan, Zikun Song

DRS Biennial Conference Series

Smart product concept exploration unfolds in dynamic and diverse use situations (DDUS) that yield fragmented, multimodal scenario data, yet how experienced designers organise design reasoning in data-intensive environments to support problem framing remains underdescribed. We used a Scenario-Data-Informed (SDI) Canvas to make designer-data conversations visible and ran task-based sessions with 18 designers. From coded think-alouds and canvas inscriptions, we report three findings: first, three reasoning stances that structure work with scenario data; second, three language-in-use strategies and an actor-network mapping that renders translations among contexts, artefacts, and intentions as a traceable network; third, shareable cues that support collaboration and surface …


A Hierarchical And Ontology-Based Taxonomy Of Stimuli–Smart Materials–Transformation Effects In 4d Printing As A New Interactive Modality, Jiayue Qin, Eujin Pei, Abdusselam Selami Cifter Jun 2026

A Hierarchical And Ontology-Based Taxonomy Of Stimuli–Smart Materials–Transformation Effects In 4d Printing As A New Interactive Modality, Jiayue Qin, Eujin Pei, Abdusselam Selami Cifter

DRS Biennial Conference Series

4D printing functions not merely as a smart manufacturing technique but as an interactive material technology: materials respond to human or environmental stimuli and generate a direct feedback loop. This study proposes a taxonomy that links Stimuli, Smart Materials, and Transformation Effects, developed through a combined Hierarchical Classification and Ontology-Based Classification approach grounded in a systematic literature review and ontology mapping. By organising complex stimulus–material–effect relationships into a designer-accessible structure, the taxonomy supports non-technical designers in identifying feasible pathways from intended interactions to material outcomes. It also provides a structured data foundation for developing 4D printing design guidelines and toolkits, …


The Language Of Reflexivity: Investigating Limitations And Opportunities For Reflexivity In Prevailing Design Process Models, Asa River Jackson Jun 2026

The Language Of Reflexivity: Investigating Limitations And Opportunities For Reflexivity In Prevailing Design Process Models, Asa River Jackson

DRS Biennial Conference Series

Prevailing design methodologies and models tend to contain language specific to pragmatic and contextual foundations of design history and culture. Consequently, these models provide limited support for the diverse and constructive nature of contemporary design practice, and particularly, lack the presence of embedded reflexivity. This paper seeks to determine the predominant and excluded language of 66 design process models, which function as projections of instruction and value in design dissemination. In the analysis, special attention is given to omissions within these process models, as well as their differences among more recently documented methodologies. As a result, the paper explores reflexive …


Surfacing Wetlands Through Design Ethnography And Critical Visualisation, Alexandra Crosby, Sarah-Jane Jones, Holly O'Neil Jun 2026

Surfacing Wetlands Through Design Ethnography And Critical Visualisation, Alexandra Crosby, Sarah-Jane Jones, Holly O'Neil

DRS Biennial Conference Series

This paper explores the visualisation of wetlands and waterways as a more-than-human design practice that can generate situated and relational understandings of colonised urban wetlands and waterways in Australia. We analyse three design research projects that create online visualisations of wetlands in Australia: The Sound of Water, Environmental Flows in Nap Nap Swamp (2021); The Rippon Lea Water Story (2023); and Dyarubbin the real Secret River (2020). These projects are brought together in this paper to open discussion about the role of design research place-based ethnography and critical visualisation in communicating with and about water places. We make the argument …


Queering Design With A Queer Community: Co-Creation, Translation, And Application Of Queer-Positive Design Principles, Colin Putman Jun 2026

Queering Design With A Queer Community: Co-Creation, Translation, And Application Of Queer-Positive Design Principles, Colin Putman

DRS Biennial Conference Series

Trans and queer individuals, particularly transmasculine, transfeminine, nonbinary and genderqueer folks, remain underrepresented in contemporary design practice despite a growing awareness of the community’s existence. This project creates a set of translational materials co-created by members of the queer community. These materials are intended to educate industry professionals on queer perspectives and provide actionable methods to help design solutions that meet the needs of queer people. Co-creation processes centering the queer community were used to identify and describe key queer-inclusive design principles: discretion, perception, inclusion, and motion. These principles were then translated into an educational zine intended for creative professionals, …


Imperfect Utopias: Norms In Vr Design And Queer Counter-Strategies, Alexandra Chalmers Braithwaite Jun 2026

Imperfect Utopias: Norms In Vr Design And Queer Counter-Strategies, Alexandra Chalmers Braithwaite

DRS Biennial Conference Series

This paper puts forward a set of strategies for designing queer experiences for virtual reality. First, the paper will outline The Body Traces Archive VR experience, the primary practice-based outcome of my doctoral research. This will be followed by a discussion of the medium of virtual reality and three industry-standard design norms that serve to limit and foreclose the possibilities of virtual reality: militaristic mastery and control, seamless (dis)embodiment, and prioritisation of comfort. For each industry standard norm, I propose a queer counter-strategy that works to re-align VR towards other possibilities. In turn, they are: utopian worldbuilding, embodiment via friction, …


Designing For Self-Tailoring In Adolescent Health Behavior Change, Timothy A. Houtman, Froukje Sleeswijk Visser, Ece Şekerli, Valentijn Visch Jun 2026

Designing For Self-Tailoring In Adolescent Health Behavior Change, Timothy A. Houtman, Froukje Sleeswijk Visser, Ece Şekerli, Valentijn Visch

DRS Biennial Conference Series

Digital behavior change tools increasingly use system-driven tailoring to guide users toward healthier choices. While well-intentioned, such approaches may undermine autonomous behavior change by removing users from decision-making processes and limiting opportunities to develop self-knowledge: a practical understanding of what works for oneself that can help regulate current and future behaviors. This is particularly consequential for adolescents, who are developing personal autonomy at a time when the health behaviors they establish can have long-term consequences. We propose that self-tailoring can enhance autonomy by actively involving users in constructing and adapting approaches to their own contexts. Through two studies, we investigated …


Understanding The Electric Vehicle Purchase Decision Through The Lens Of Experience, Yen Chen Chang, Hsien Hui Tang Tang Jun 2026

Understanding The Electric Vehicle Purchase Decision Through The Lens Of Experience, Yen Chen Chang, Hsien Hui Tang Tang

DRS Biennial Conference Series

This study reinterprets the EKB model from an experiential perspective to examine electric vehicle (EV) consumer decision-making in Taiwan and extends the influence factors in the modified EKB model. Based on semi-structured interviews, the findings reveal how experience operates differently across five stages. Regarding internal factors, personal beliefs are identified as a long-term factors of problem recognition stage, while “Consumer experience with product/brand” is extended to include vicarious experience and experiential control. Post-purchase experience generates affect that, together with “Switching cost”, re-initiates evaluation cycles. Regarding external factors, real experiences from “Role of third parties” can shorten or bypass search and …


Knowledge Products From Applied Design Research, Koen Van Turnhout, Wina Smeenk, Daan Andriessen, Miriam Losse Jun 2026

Knowledge Products From Applied Design Research, Koen Van Turnhout, Wina Smeenk, Daan Andriessen, Miriam Losse

DRS Biennial Conference Series

This article examines how researchers can enhance the impact of their work on professional practice by developing effective knowledge products. This term refers to the means by which researchers enable others to learn from the knowledge they generate through their research. The concept of knowledge products is related to discussions on intermediate-level knowledge and alternative forms of research communication. Both elements contribute to the uptake in practice. Despite successful examples of knowledge product development, the design research community lacks a shared theoretical foundation for knowledge products. This paper addresses that gap by 1) framing knowledge products as mediating artefacts that …


Educating Inclusive Human Augmentation By Design: A Triadic Definitional Framework And Pedagogical Validation, Keren Zhang, Huiyi Zhang, Ka Wing Tsang, Yijia Jiang, Shiyu Liu, Kin Wai Michael Siu Jun 2026

Educating Inclusive Human Augmentation By Design: A Triadic Definitional Framework And Pedagogical Validation, Keren Zhang, Huiyi Zhang, Ka Wing Tsang, Yijia Jiang, Shiyu Liu, Kin Wai Michael Siu

DRS Biennial Conference Series

Advances in AI, wearables, exoskeletons, and BCIs are driving human augmentation (HA) into everyday use, yet education lacks a design-focused definition, a practical positioning language, and awareness of ethics. This study asks: How should HA be defined for design, and how can a critical, inclusive approach be taught and validated? Based on systematic reviews, we propose a three-part toolkit: a Human–Machine–Environment paradigm that redefines objects and boundaries; a map of design possibilities (dimensions, categories, intervention levels); and ethical dimensions spanning the thing, the human, the environment, and society. We validated the toolkit through three 8–11 week speculative workshops (n=45). Four …


How To Observe Design Practices, Aurelien Catros Jun 2026

How To Observe Design Practices, Aurelien Catros

DRS Biennial Conference Series

Aside from design theories and design methods, the design research field has built numerous methods for observing design practices. Most of them can be classified into two categories: ethnographies, which consist of sharing the daily lives of designers, and experimental approaches, which reconstruct design situations in the controlled environment of a laboratory. This study retraces the history of these methods, that exist almost independently from one another creating silos within the design research field. Throughout their respective developments, both ethnographies and experimental approaches indicate the same blind spot: the study of material traces of processes that have already taken place. …


Designing A Toolkit To Explore The Design Space Of Woven Textiles, Milou Voorwinden, Savanne Klop, Holly Mcquillan Jun 2026

Designing A Toolkit To Explore The Design Space Of Woven Textiles, Milou Voorwinden, Savanne Klop, Holly Mcquillan

DRS Biennial Conference Series

Driven by the potential of smart textiles, shape-changing structures, living textiles, and sustainable manufacturing methods, designers seek to push the boundaries of weaving. However, most existing industrial technologies are designed for mass-producing simple, flat fabrics. This has narrowed the collective understanding of the design potential of woven textiles, thereby restricting the development of complex, three-dimensional, and animated textiles. We present a toolkit, developed through an exploratory workshop and focus group discussions with academic and industry-based designers, that enables exploration and expansion of the design space for woven textiles. The card deck and canvas provide a shared language to externalise and …


Degree Of Anisotropy: A Textile Epistemology Of Making, Sheetal Agrawal, Joy Ko Jun 2026

Degree Of Anisotropy: A Textile Epistemology Of Making, Sheetal Agrawal, Joy Ko

DRS Biennial Conference Series

This research demonstrates textiles as an analytical framework to encode forms of distributed intelligence inaccessible to computational modeling alone, challenging contemporary design's reliance on material homogeneity. Using 3D-printed Voronoi lattices on pre-stretched tulle substrates, we reconceptualize anisotropy (directional variation in material behavior) from engineering liability to design theory cornerstone. While conventional design favors isotropy for predictability, it has been long observed that biological textiles (skin, muscle tissue, tendons, spider silk, etc) have achieved adaptive functionality through engineered heterogeneity. By systematically varying infill patterns within Voronoi structures, we establish a methodology enabling textiles to hold contradictory mechanical states simultaneously and respond …


Disruption As An Ecologizing Co-Design Method, Alp Yilmaz, Dennis Rolfes, Lutz Robbers Jun 2026

Disruption As An Ecologizing Co-Design Method, Alp Yilmaz, Dennis Rolfes, Lutz Robbers

DRS Biennial Conference Series

Conventional participatory planning and design practice imply linear accumulation of data, facts, and representations, predicting meaningful futures through consensus-driven strategies. Transformation is framed as the transparent management of knowable information towards a providential destiny. By reducing participatory reasoning to factual transfer and discursive negotiation, reductionist approaches fail to address the systemic complexity and contingent character of socio-ecological challenges. They overlook disruptive shocks (financial crises, pandemics) that reorder systems. We propose disruption as a co-design method: a deliberately staged technique that exposes boundaries, surfaces dependencies, and fosters collective sense-making under uncertainty. Drawing on 4E cognition and relational design theory, we propose …


"That's Fine..." Uncovering Ambiguity Through Emotional Labelling In Scottish Design Students’ Design Process, Hazar Taissier Marji, Paul A. Rodgers, Ross Brisco Jun 2026

"That's Fine..." Uncovering Ambiguity Through Emotional Labelling In Scottish Design Students’ Design Process, Hazar Taissier Marji, Paul A. Rodgers, Ross Brisco

DRS Biennial Conference Series

Putting emotions into words is a natural human strategy for reinterpreting situations, even when done unintentionally. Evidence shows that this process, known as affective labelling, can reduce distress compared to non- affective verbalisation. Given that, the word 'fine' is widely used as a self-report label for emotional states, yet its meaning remains strikingly ambiguous. Limited research has explored such neutral or mid-spectrum emotional terms that are neither overtly positive nor negative but still shape the design process. This study examines how Scottish design students use 'fine' to describe their emotional experiences during their final design projects. Semi-structured interviews were conducted …


Understanding Digital Health Engagement Among Older Adults In India: A Cultural Probe Based Study, Radhika Sharma, Aakash Johry Jun 2026

Understanding Digital Health Engagement Among Older Adults In India: A Cultural Probe Based Study, Radhika Sharma, Aakash Johry

DRS Biennial Conference Series

India is moving towards a health crisis, with a rapidly increasing population of older adults who have to deal with chronic health issues and declining family support. Remote health monitoring technologies offer opportunities for improved healthcare management; however, existing design guidelines often fail to address the cultural realities of Indian senior citizens. In this study, we identified six critical interaction areas for remote cardiac health monitoring, including self-monitoring, emergency response, and assistance-seeking patterns. Targeted cultural probes were designed for each area to evoke natural behaviours from 27 participants, aged 59-86, across diverse living situations. This participatory approach revealed that elderly …


Plundergeist: Exploring Generative Ai Through Vibe Coding As Reflective Design Practice, Christian Nold Jun 2026

Plundergeist: Exploring Generative Ai Through Vibe Coding As Reflective Design Practice, Christian Nold

DRS Biennial Conference Series

Generative AI (GenAI) has sparked intense media debate, yet design research has often echoed these narratives rather than examining how GenAI reshapes everyday design practices. This paper presents a year-long auto-ethnographic study involving 34 games and apps created through vibe coding, a GenAI-native approach that uses natural-language prompts to generate code. The study reveals distinct qualities that unsettle design processes: playful intervention, creative forgetting, spectral echoes, inventive excess, and fragile limits. Two key insights emerge: designing with GenAI requires deliberate engagement with cultural archetypes and treating AI as an unruly collaborator. Drawing on John Oswald’s 1985 concept of ‘plunderphonics’, the …


Forking Futures: Fidelity And Resolution In Responsive Prototyping, Ricardo Sosa, Clare Mary Cooper Jun 2026

Forking Futures: Fidelity And Resolution In Responsive Prototyping, Ricardo Sosa, Clare Mary Cooper

DRS Biennial Conference Series

Prototyping offers ways to anticipate futures by supporting people to inhabit futures through hands-on experiences. Prototypes offer “invitations” to suspend disbelief and make believe. A canonical distinction is made between levels of fidelity in prototyping. Here, we critically re-examine “fidelity” by asking: How may fidelity inform prototyping practices and pedagogies? How may prototyping practices be more responsive, generative and ethical? How can fidelity in prototyping contribute to engagements with futures? Building on foundational ideas in prototyping and futuring, we put forward the FIRE (Fidelity/Resolution) map, a framework for distinguishing between fidelity and resolution and for navigating their spread and interplay …


Función-Nepantla: The “Other” Functionality Inspired By Mexican Philosophy For Rethinking Industrial Design In Mexico, José De La O Jun 2026

Función-Nepantla: The “Other” Functionality Inspired By Mexican Philosophy For Rethinking Industrial Design In Mexico, José De La O

DRS Biennial Conference Series

Design in Mexico, often disconnected from the local industry value chain, has long relied on arte popular as a self-referential cultural narrative to add value, establish identity, and find its “substance.” While this practice stems from a genuine search for rootedness and authenticity, it frequently leads to stagnation, raises concerns about cultural appropriation, neo-colonial dynamics between designers and craftspeople, neglect of functionality, and lack of innovation. This paper critiques this and proposes a framework for defining functionality, rooted in Mexican philosophy as an alternative value system. Drawing on thinkers such as Emilio Uranga and Grupo Hiperión’s work, it identifies parallels …


Projects As Actors In Design Education, Barak Pelman, Edith Bouton Jun 2026

Projects As Actors In Design Education, Barak Pelman, Edith Bouton

DRS Biennial Conference Series

This study examines how design projects function as actors within studio-based pedagogy, drawing on Actor-Network Theory. Data were collected over a nine-month fieldwork at a higher education institution, covering courses in architecture, industrial design, and ceramics design. The study was conducted as a Research-Practice Partnership, uniting education researchers and design practitioners to shift the focus away from practitioners' specialized knowledge and experiences by positioning them alongside critical perspectives from K-12 educational research. Our findings demonstrate how students and instructors view projects as active actors in the design process across three main dimensions: 1) Through language: instructors and students personify projects, …


Disrupting Gender Binaries In Product Language: A Workshop On Gender Awareness, Martina Labarta Labrador, Francesca Mattioli, Silvia D. Ferraris Jun 2026

Disrupting Gender Binaries In Product Language: A Workshop On Gender Awareness, Martina Labarta Labrador, Francesca Mattioli, Silvia D. Ferraris

DRS Biennial Conference Series

When introduced to product language—the interplay between aesthetic qualities and conveyed meanings—design students often learn that objects embody gender. Soft, curved, and organic shapes are typically framed as feminine, while monolithic and sturdy shapes are most likely labelled as masculine. Although this vocabulary bridges human communication and aesthetics, it also risks reinforcing stereotypes. Building on ongoing doctoral research investigating how product language can reproduce or challenge discrimination, a five-day workshop with 23 bachelor's design students was developed. Through reflective and analytical activities, participants examined gender beyond the binary, exploring how products convey gender norms and how aesthetic qualities embed narratives …


Reimagining Body–Instrument Relations Through Feminist Design Practice: Reflections On An E-Textile Musical Interface, Qiaosheng Lyu, Ryo Ikeshiro Jun 2026

Reimagining Body–Instrument Relations Through Feminist Design Practice: Reflections On An E-Textile Musical Interface, Qiaosheng Lyu, Ryo Ikeshiro

DRS Biennial Conference Series

This paper explores how e-textile musical interface can reimagine the relationship between body and instrument from a feminist perspective. Drawing on a practice-based research project, the study examines how soft, deformable materials and embodied interaction can challenge the masculine-coded logic of control that dominates digital musical instrument (DMI) design. Constructed from knitted conductive textiles, the interface functions both as musical controller and prostheses that redistributes agency between performer and instrument. Through design practice, reflective performance, and a somatic experiment with another performer, the research investigates the entangled relationship between performer and instrument from a feminist perspective. The findings suggest that …


Situating Textile Design: Practice Research In Interdisciplinary Material Science Projects, Rebecca Earley, Laetitia Forst Jun 2026

Situating Textile Design: Practice Research In Interdisciplinary Material Science Projects, Rebecca Earley, Laetitia Forst

DRS Biennial Conference Series

Textile design practice research (TDPR) has recently been used in the delivery of multiple largescale material science-based projects. This paper considers the role TDPR played in the EU-funded HEREWEAR project and how has it contributed to theories of design practice research. The full range of textile experimentation - including engineering and design-led sampling - is mapped; then three TDPR interventions are explored using annotated portfolio approaches (Gaver & Bowers, 2012) framed by ‘sited’, ’situated’ and ‘situating’ conditions (Kaszynska & Kimbell, 2024). The authors examine the results from the TDPR within the context of various communities of validation, presenting how TDPR …


Constraints As Knowledge Amplifiers: Understanding How Research-Through-Design Makes Design Knowledge Visible, Amit Kundal, Tina Mangwani Jun 2026

Constraints As Knowledge Amplifiers: Understanding How Research-Through-Design Makes Design Knowledge Visible, Amit Kundal, Tina Mangwani

DRS Biennial Conference Series

Research-through-Design (RtD) continues to grapple with how prototypes can generate comparable design knowledge beyond stand-alone studies. This paper addresses that gap by studying how knowledge takes shape in constrained design settings, where limitations themselves become sources of insight. Using the case of affordable dental care in India, chosen for its material, spatial, and procedural limitations, the study shows how constraints can make tacit design understandings more visible. From this work, three categories of knowledge emerged: embodied negotiation of ergonomics, enacted hygiene, and modularity-for-resilience. These categories describe how designers learn through doing, maintaining, and adjusting within limitations. Rather than focusing on …


The Future Of Architectural Design Research: An Emerging Niche In Digital Transition, Angela Rout, Michael Tjia, Marija Mateljan Jun 2026

The Future Of Architectural Design Research: An Emerging Niche In Digital Transition, Angela Rout, Michael Tjia, Marija Mateljan

DRS Biennial Conference Series

To remain effective in an era of technological flux and AI-driven tools, architects must continuously expand their knowledge base. Architectural research and education must evolve alongside these digital transitions to secure legitimacy and funding within academic institutions. This paper asks how the architectural design research community can self-manage in response to these changes. Using the lens of Strategic Niche Management (SNM), we examine how design research behaves as an emerging niche seeking to participate in broader academic regimes. We conducted a multi-stage review of the Design Research Society (DRS) Conference Biennale Series (2002–2024), involving a quantitative analysis of over 2,000 …


Reciprocal Value Between Learning And Circular Practices, Franchesca Michaela De Moura, Nonkululeko Grootboom, Christina Breed Jun 2026

Reciprocal Value Between Learning And Circular Practices, Franchesca Michaela De Moura, Nonkululeko Grootboom, Christina Breed

DRS Biennial Conference Series

This study investigates how adaptive reuse servicescapes may contribute to sustainable transformation through learning, by leveraging circular practices as experiential learning tools. Research on circular economy rarely adopts a human-centred lens or explores its links to learning, especially in the Global South, where the value of alternative epistemologies and informal economies often remains unrecognised. To address this gap, a qualitative case study approach was employed, combining participant observation and semi-structured interviews at educational initiatives in an adaptive reuse precinct in inner-city Johannesburg, South Africa. The findings reveal a reciprocal relationship between education and circular practices in generating value for sustainable …


Tracing Oppression Through Things: Facilitating A Slow Critique In Post-Anthropocene Design, Thanussayan Karunakaran, Dilina Nawarathne Jun 2026

Tracing Oppression Through Things: Facilitating A Slow Critique In Post-Anthropocene Design, Thanussayan Karunakaran, Dilina Nawarathne

DRS Biennial Conference Series

This paper reconsiders what it means to be critical in design studies under Post-Anthropocene conditions. It proposes slow relational critique as an orientation. In doing so, it stays with the fragile entanglements through which oppression is enacted by both human and more-than-human entities. Drawing on Actor–Network Theory, the paper revisits a case of a cradle in a caste-oppressed community in Sri Lanka to show how power and inequality are relationally produced through mundane associations of “things.” The analysis demonstrates how critique can remain empirical and attentive to objects while resisting the purification of problems into grand Anthropocene social explanations. Rather …


Reciprocal Sensing: Expanding Body Mapping Through Lenca And Mestizo Ontologies Of Relational Embodiment, Thaís Alvarenga Medina, Michael Nitsche Jun 2026

Reciprocal Sensing: Expanding Body Mapping Through Lenca And Mestizo Ontologies Of Relational Embodiment, Thaís Alvarenga Medina, Michael Nitsche

DRS Biennial Conference Series

Reciprocal Sensing is an alternative way of body mapping that draws from Indigenous Lenca ontologies, which understand matter as animate and relational. It expands body mapping to account for culturally specific contexts and ways of knowing. The proposed method invites participants to (1) link each felt experience to a worldly source (the non-human agent or co-actor) and (2) visualize the direction of these sensory flows. Using an autoethnographic approach, iterative body mapping sessions revealed recurring patterns of exchange between the body and its material environment. This informed the development of Reciprocal Sensing as a culturally situated, more-than-human perspective to soma …


Designing The Service Exposome: Applying The D4l Unclock Framework To Longevity Challenges, Sheng-Hung Lee Jun 2026

Designing The Service Exposome: Applying The D4l Unclock Framework To Longevity Challenges, Sheng-Hung Lee

DRS Biennial Conference Series

In an emerging longevity society, reimagining social infrastructure has become increasingly essential. The World Health Organization (2025) projects that the global population aged 60 and over will nearly double from 12% in 2015 to 22% by 2050, raising urgent questions about how people live and interact with services over time. This study introduces the service exposome, extending Wild’s (2005, 2012) exposome concept to consider the cumulative service-related exposures that shape well-being across the lifespan. Using the Design for Longevity (D4L) Unclock Framework—a tool that helps designers explore intersections across longevity, service, system, design, technology, and society—the research examines how early-stage …