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2025

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Generative Ai In Studio-Based Design Education: Human–Ai Relationships, Collaboration And Assessment, Hyunyim Park Dec 2025

Generative Ai In Studio-Based Design Education: Human–Ai Relationships, Collaboration And Assessment, Hyunyim Park

IASDR Conference Series

Rapid advances in generative AI (GenAI) have created both opportunities and challenges that have transformed the landscape for design education. While GenAI offers new ways to envision and explore entire design processes—from framing design challenges to generating design output—its influence on studio-based learning practices and environments remains under explored. Drawing on qualitative data, this study investigates how GenAI is transforming core practices in studio-based design education, focusing on relationships, collaboration, and assessment. The findings show that GenAI disrupts dialogic critiques, undermines creative agency, diffuses ethical responsibility, and renders learning processes increasingly opaque, thus challenging traditional pedagogical structures. In response, this …


Exploring The Dynamic Path Of Shifting Customer Loyalty Across Nps Groups Driven By Experience And Value: The Case Of Pure Internet Banking, Qiu-Ze Wu, Yu-Ling Lien, Hsien-Hui Tang, Michael T. Lai Dec 2025

Exploring The Dynamic Path Of Shifting Customer Loyalty Across Nps Groups Driven By Experience And Value: The Case Of Pure Internet Banking, Qiu-Ze Wu, Yu-Ling Lien, Hsien-Hui Tang, Michael T. Lai

IASDR Conference Series

In the highly competitive and homogeneous pure Internet banking sector, customer experience is pivotal for differentiation. Prior research remains limited to static analyses, failing to explain dynamic loyalty transitions. This study thus investigates how experience dimensions drive loyalty shifts in pure Internet banking and proposes segment-specific management strategies. Employing an explanatory sequential design (ESD) with LINE Bank (74.3% market share) as a case, we integrated quantitative structural equation modeling (SEM) of High-Medium, High-Low, and Medium-Low Net Promoter Score (NPS) groups (n = 370) with six in-depth interviews. Results reveal that functional value is the most stable loyalty driver across segments …


Exploring Design Contributions To Mental Health Ai: Structuring Clinical Judgment Through Real-Time Data Labeling Interfaces, Jieun Lee, Hwang Kim, Chajoong Kim, Bong-Jin Hahm, Daehun Yoo Dec 2025

Exploring Design Contributions To Mental Health Ai: Structuring Clinical Judgment Through Real-Time Data Labeling Interfaces, Jieun Lee, Hwang Kim, Chajoong Kim, Bong-Jin Hahm, Daehun Yoo

IASDR Conference Series

This study explores how design can contribute to collecting training data for AI models in complex clinical settings, particularly in the context of mental health counseling. Conventional labeling methods only record outcomes, failing to capture moments of expert judgment. This limits AI’s ability to learn the nuances of clinical reasoning. To address this issue, the study draws on the Interactive Machine Teaching (IMT) framework. In collaboration with clinicians, researchers co-designed and iteratively improved a real-time labeling interface. The interface was then refined and used in actual mental health consultations. Using qualitative methods, we examined how the interface influenced judgment and …


Designing Experiential Futures Through Participatory Practice: Case Studies From Taiwan, Li-Ting Huang, Yen Lun Chen, Yan-Chun Lin, Si Teng Lei, I-Lin Hsiao, Shyhnan Liou Dec 2025

Designing Experiential Futures Through Participatory Practice: Case Studies From Taiwan, Li-Ting Huang, Yen Lun Chen, Yan-Chun Lin, Si Teng Lei, I-Lin Hsiao, Shyhnan Liou

IASDR Conference Series

This study explored how design could enact experiential futures in public issues with participatory contexts through three cases carried out by the Taiwan Design Research Institute. As futures thinking becomes increasingly relevant across civic and policy domains, there is a growing interest in how design can move beyond abstract speculation to make futures tangible and actionable. Specifically, this study examined how participatory workshops allowed participants to pre-experience futures through narratives, scenarios, and prototyping practices. Using the case study method, this study analysed three future-oriented projects addressing future living, future healthcare, and future transportation. Each project corresponds to a distinct level …


Service Design In The Public Sector: Applying Experienscape And Nudge Strategies To Animal Adoption Services, Pei-Hsin Shieh, Hsien-Hui Tang Dec 2025

Service Design In The Public Sector: Applying Experienscape And Nudge Strategies To Animal Adoption Services, Pei-Hsin Shieh, Hsien-Hui Tang

IASDR Conference Series

Following the implementation of Taiwan's "zero euthanasia" policy, public animal shelters face rising intake numbers and declining service quality. This study applies service design methodology to optimize adoption services and promote responsible adoption behavior across two public shelters in eastern Taiwan. Using the triple diamond service design model, the research systematically progressed through three phases. The Problem Distillation phase employed experienscape model to identify environmental imbalances across sensory, functional, social, natural, and cultural dimensions. The Design Iteration phase integrated nudge strategies into design interventions, incorporating behavioral guidance approaches such as appropriate incentives and default options. The Practice Diffusion phase validated …


Data-Informed Design In Multidisciplinary Collaboration: Empirical Findings And Directions For Generative Ai, Minhw Lee, Younjoon Lee Dec 2025

Data-Informed Design In Multidisciplinary Collaboration: Empirical Findings And Directions For Generative Ai, Minhw Lee, Younjoon Lee

IASDR Conference Series

This study empirically investigates how data can strengthen multidisciplinary collaboration and explores the potential role of generative AI (GAI) as a complementary enabler. Eight teams, composed of designers and business professionals, participated in co-creation workshops where the availability of Big Data and Thick Data was systematically manipulated. The resulting ideas were evaluated across three dimensions: ‘Novelty’, ‘Usefulness’, and ‘Commercial Appeal’. Additionally, follow-up interviews were conducted to capture participants’ reflections on the collaborative idea generation process, utilizing the collected data. The findings show that teams with access to both Big Data and Thick Data produced qualitatively superior ideas compared to those …


"We Are All Historically Constructed": Situating The Past In Designerly Practice, India Anderson, Skye Doherty, Ben Matthews Dec 2025

"We Are All Historically Constructed": Situating The Past In Designerly Practice, India Anderson, Skye Doherty, Ben Matthews

IASDR Conference Series

This paper investigates how designers utilise the past as part of the design process which stands as an under explored facet of design practice. Drawing on in-depth interviews (n=11) with professionals from both design and memory institution contexts—galleries, libraries, archives, and museums (GLAM) that support design heritage in service of the public—we examine what aspects of the past designers engage with, including which pasts. Further, we identify under explored patterns in how the past is accessed, interpreted, and deployed as part of practice. Our thematic analysis of interviews surfaces three core findings: (1) history is used by designers as a …


Posthuman Emotional Well-Being: Rethinking Assistive And Interactive Technologies As Co-Agents, Amic G. Ho Dec 2025

Posthuman Emotional Well-Being: Rethinking Assistive And Interactive Technologies As Co-Agents, Amic G. Ho

IASDR Conference Series

This research study examines the notion of posthuman welfare in communication design, focusing on the affordances of assistive and interactive technologies recontextualised within more-than-human-centred frameworks. The study furthers the ongoing critique of anthropocentrism in design, highlighting the necessity of integrating nonhuman agency and emotive value into technology systems. The study employs a mixed-methods approach that integrates mini-surveys with participatory design workshops, involving actual users, designers, caregivers and advocates for nonhuman perspectives, thereby amalgamating multiple small-scale hands-on methodologies. The findings indicate that emotional design elements – empathy, flexibility and ethical sensitivity – are essential factors for enhancing well-being, attachment and future …


Embodying The Digital Breath: A Haptic-Audio Approach To Gamified Mindfulness, Chi Yin Kam Dec 2025

Embodying The Digital Breath: A Haptic-Audio Approach To Gamified Mindfulness, Chi Yin Kam

IASDR Conference Series

In contemporary society, escalating stress levels highlight the urgent demand for effective mental health tools, bringing significant attention to mindfulness. However, existing digital mindfulness tools predominantly rely on singular audio-visual guidance, often resulting in a disembodied experience and low user adherence. Approaching from an industrial design perspective, this study investigates how multi-sensory interaction design can transform the abstract practice of breathing into a tangible, embodied experience, thereby enhancing both immersion and efficacy. Our literature review identifies a significant research gap in combining haptics, audio, and gamification to foster immersive mindfulness. To address this, we propose an innovative mobile application concept, …


Boundary Conditions And Memory Taxonomy: Creating A Vr Space That Contains Memories, Yuanyuan Deng, Dezijian Zhou, Wanli Guo, Zihan Peng Dec 2025

Boundary Conditions And Memory Taxonomy: Creating A Vr Space That Contains Memories, Yuanyuan Deng, Dezijian Zhou, Wanli Guo, Zihan Peng

IASDR Conference Series

Long-distance relationships often suffer from fragmented memories and emotional distance due to partners living apart. This paper explores the conceptual design of an online “Memory Space” for long-distance partners by integrating memory taxonomy and architectural boundary theory within a virtual reality context. Drawing on the art of memory and examples of physical memory-bearing spaces, the study examines how a virtual environment can contain and organize users’ personal memories to foster emotional connection across distance. Using a design inquiry approach, the paper conceptualizes a speculative VR “Memory Space” in which users can collectively store, share, and experience personal memories within a …


Shaping Relaxing Short Videos With Animation Principles: A Preliminary Study On Rhythm And Temporal Expectation, Chia-Chieh Tsai, Yi-Hsuan Li, Ko-Chiu Wu, Chi-Hao Lung Dec 2025

Shaping Relaxing Short Videos With Animation Principles: A Preliminary Study On Rhythm And Temporal Expectation, Chia-Chieh Tsai, Yi-Hsuan Li, Ko-Chiu Wu, Chi-Hao Lung

IASDR Conference Series

This study is based on five selected principles from the Twelve Basic Principles of Animation to design short video breathing guidance interfaces with different combinations of rhythm regularity and temporal expectation. An experiment with thirty participants was conducted to examine how these temporal design factors influence relaxation experience, attentional performance, and cognitive load. Data were collected through EEG recordings, subjective questionnaires, and interviews. The results indicate that interfaces with stable rhythmic structures and clear temporal cues significantly reduced uncertainty and cognitive load, enhanced relaxation, and improved user experience. In contrast, irregular rhythms and the absence of temporal expectation increased cognitive …


A Very Precise Curvature: A Revelatory Case Study About The Studio Dialogue On Formgiving, Trym Abrahamsen Dec 2025

A Very Precise Curvature: A Revelatory Case Study About The Studio Dialogue On Formgiving, Trym Abrahamsen

IASDR Conference Series

The dialogue in the studio environment can reveal a lot about the mechanisms at play when teaching about and doing formgiving. From analysing language used in “desk-crits” at a master’s level mobility course, this paper reveals three distinct mechanisms at play when discussing form in industrial design. The revelatory approach and thematic analysis offer a unique insight into the way form is discussed between tutor and student in the studio context.


The Integrated Warning Experience (Iwe): A Theoretical Framework For Visual Warning Design Based On Biological Warning Signs, Hyosang Pak, Kicheol Pak Dec 2025

The Integrated Warning Experience (Iwe): A Theoretical Framework For Visual Warning Design Based On Biological Warning Signs, Hyosang Pak, Kicheol Pak

IASDR Conference Series

Contemporary visual warning systems primarily rely on conspicuity—using strong contrasts in color, brightness, and spatial arrangement—to attract attention. However, these systems often fail to ensure accurate interpretation and appropriate user response, particularly among cognitively vulnerable populations and within complex environments. To complement this limitation, this study introduces the concept of distinctiveness as a perceptual factor that enhances discrimination and interpretation in visual warning perception. When auditory access is limited—as in hearing-impaired users or high-noise industrial contexts—visual warnings that depend solely on cons pic uity often lead to interpretive failure due to the lack of perceptual differentiation. The study proposes the …


Exploring The Meaning Network In Exhibition Design Of Intangible Cultural Heritage, Zhengyu Chen, Ming Zhong, Tie Ji, Yuqing Chen Dec 2025

Exploring The Meaning Network In Exhibition Design Of Intangible Cultural Heritage, Zhengyu Chen, Ming Zhong, Tie Ji, Yuqing Chen

IASDR Conference Series

In traditional exhibition practice, displays are predominantly object-centered, and information flows remain largely unidirectional, positioning visitors as passive recipients. Under this conventional curatorial paradigm, cultural translation and meaning-making processes are comparatively static and singular. This paper, therefore, seeks to articulate the interrelationships among humans, artifacts, space, and technology, thereby constructing a dynamically participatory and complex system for the expression of cultural, historical, and artistic narratives. Drawing on the proposed “meaning network” model, the author designed the Mianyang Intangible Cultural Heritage Museum, rendering meaning generation more dynamic and information exchange more pluralistic. This approach enhances visitors’ experience and cultural empathy while …


Cantonese Cultural Identity And Regional Design In Aging-Friendly Products, Xinyan Huang, Kang Huo Dec 2025

Cantonese Cultural Identity And Regional Design In Aging-Friendly Products, Xinyan Huang, Kang Huo

IASDR Conference Series

Abstract: Contemporary design for the elderly often grapples with a dual challenge: a diminishing cultural identity and weakening regional characteristics, issues magnified by the unique psychological and social needs of an aging population. This study constructs a three-dimensional theoretical model encompassing cultural identity, regional ity, and design ethics. Through literature review, user research, and case studies, we reveal the profound impact of Cantonese cultural symbols on the emotional identity of the elderly. We propose four design principles and three design methods to systematically integrate cultural elements into product design. The validity of integrating Lingnan traditional craftsmanship with modern design is …


An Empathic Design Approach To Understanding Caregivers' Perceptions On Multi-Modal Behavioral Information Of Adults With Intellectual Disabilities, Zhen Zhao, Qian Mao, Yunhe Du, Yu Hin Brian Lee, Wai Man Raymond Sit, Hailiang Wang Dec 2025

An Empathic Design Approach To Understanding Caregivers' Perceptions On Multi-Modal Behavioral Information Of Adults With Intellectual Disabilities, Zhen Zhao, Qian Mao, Yunhe Du, Yu Hin Brian Lee, Wai Man Raymond Sit, Hailiang Wang

IASDR Conference Series

Caregivers of adults with intellectual disabilities (ID) encounter various challenges that lead to stress and burnout. Although multi-modal behavioral information holds potential for improving caregiving efficiency in healthcare, there is still limited research on adapting these technologies to address the unique requirements of ID caregivers. This study employs an empathic design approach to understand the experiences, emotions, needs, and contextual challenges of ID caregivers regarding multi-modal behavioral information systems for adults with ID. Through interviews with 16 formal caregivers (aged from 25 to 62, female=14) in Hong Kong, we identified key challenges in their daily caregiving practice, including addressing non-compliance, …


Optimistic While Cautious: An Investigation And Reflection On Aigc Usage Influence On Design Attitude Of Product Design Students, Jinghao Hei, Zhenyuan Liu, Jiaying Chai Dec 2025

Optimistic While Cautious: An Investigation And Reflection On Aigc Usage Influence On Design Attitude Of Product Design Students, Jinghao Hei, Zhenyuan Liu, Jiaying Chai

IASDR Conference Series

The concept of Design Attitude extends the inquiry of Design Thinking beyond procedural stages into how designers internalize, negotiate, and perform design values—making it a unique framework for looking into the influence of AIGC on designers and design students. In the light of such argument, this study investigates how the usage of AIGC affects the Design Attitude of product design students. Building on Mich lewskis framework of Design Attitude, this research combines structured questionnaires and focus group interviews to investigate core research questions: Does the usage of AIGC influence product design students' Design Attitude in terms of each dimension? If …


Visually Impaired Friendly Design – Exploring The Design Concept Of Guiding Mobility For People With Visual Impairments Using Subtle Light Cues, Min-Chih Chiang, Yi-Shiang Lin Dec 2025

Visually Impaired Friendly Design – Exploring The Design Concept Of Guiding Mobility For People With Visual Impairments Using Subtle Light Cues, Min-Chih Chiang, Yi-Shiang Lin

IASDR Conference Series

This study aims to explore the application of visually impaired-friendly design, focusing on enhancing the mobility and safety of individuals with low vision in urban environments. With the global population aging and the number of people with visual impairments increasing, creating environments that are more inclusive, safe, and accessible has become a pressing issue. Starting from user needs, this research introduces the concept of a smart wearable device that uses variations in the density of faint light dots as navigational cues. The study conducts a multi-faceted analysis through literature review, field observation, and in-depth interviews with three individuals with low …


The Utilization Of Multimodal Interaction In Social Robots For Elderly Care: Interaction Types, System Architecture, And Purchasing Motivation, Ye Zhang, Yuqi Liu, Liang Xiao Dec 2025

The Utilization Of Multimodal Interaction In Social Robots For Elderly Care: Interaction Types, System Architecture, And Purchasing Motivation, Ye Zhang, Yuqi Liu, Liang Xiao

IASDR Conference Series

The rapid acceleration of global aging demographics has elevated the integration of smart technologies to enhance the elderly’s quality of life to a critical societal priority. While existing social robots demonstrate significant potential in health monitoring and emotional companionship, their practical implementation faces substantial barriers, including steep learning curves, limited emotional responsiveness, and insufficient adaptability to heterogeneous geriatric needs. To address these challenges, this study conducts a comprehensive analysis of multimodal interaction modalities (visual, auditory, affective, tactile, electromyographic, and brain-computer interfaces) specifically tailored for older adults through literature synthesis and empirical user surveys. The results of the research and analysis …


The Bidirectional Relationship Between Behavioural Guidance Design And User Behaviour Habits: Implications For Sustainable Packaging, Xinyi Luo, Qiyun Deng, Qing Huang, Yunyun Wang, Jiangyong Li Dec 2025

The Bidirectional Relationship Between Behavioural Guidance Design And User Behaviour Habits: Implications For Sustainable Packaging, Xinyi Luo, Qiyun Deng, Qing Huang, Yunyun Wang, Jiangyong Li

IASDR Conference Series

Current sustainable food packaging often emphasises material innovation at the expense of user behaviours role across the life cycle, creating a “sustainability paradox” where environmental gains are offset by behavioural misalignment. This study employs behavioural design theory in a two-stage investigation to examine how packaging design shapes user behaviour. Field research at Xiangtan Universitys snack street identified user challenges for four food packaging categories: ready-to-eat dry food, ready-to-eat wet food, non-ready-to-eat dry food, and non-ready-to-eat wet food, and corresponding behaviours were extracted for each type of food packaging. In Stage 2, two comparative experiments (traditional packaging versus design-guided intervention) involved …


Icma Cards: Developing A Modular Toolkit For Intelligent Cockpit Scenario Design, Zhongjie Xue, Danhua Zhao, Bingquan Wang Dec 2025

Icma Cards: Developing A Modular Toolkit For Intelligent Cockpit Scenario Design, Zhongjie Xue, Danhua Zhao, Bingquan Wang

IASDR Conference Series

With the rapid advancement of technologies such as autonomous driving, the Internet of Things, and artificial intelligence, the intelligent cockpit has progressively evolved into a multifaceted space integrating diverse scenarios and tasks. In this context, conventional design methods and tools frequently prove inadequate for supporting concept generation and facilitating interdisciplinary collaboration. This paper introduces and empirically validates a modular creative tool — the ICMA (Intelligent cockpit Mission-action) card toolkit — which organizes the early design phase through a three-dimensional modular framework comprising mission, action, and spatial layout. This framework enables design teams to systematically manage complex design elements and develop …


Exploring The Role Of Big Data In Designers' Empathy And Problem Definition, Jiyoung Min, Hyesun Lee Dec 2025

Exploring The Role Of Big Data In Designers' Empathy And Problem Definition, Jiyoung Min, Hyesun Lee

IASDR Conference Series

As the application of big data in design practice becomes increasingly prevalent, large-scale text-based user analysis is emerging as a critical tool for problem definition. However, there is a lack of empirical discussion on how this approach affects designers’ cognitive and emotional understanding. While previous studies have focused on outcome-oriented uses, this study analyzed the impact of providing big data-driven user information during the early stages of the design process on designers’ way of understanding users. In a workshop on “Design for Gen Z” with professional designers, participants were divided into control and experimental groups; the former received qualitative user …


Structural Optimization Of Cst-Based Design Education Models In The Context Of Generative Ai, Chunyu Liao, Chaoqun Li, Zhanrong Cao, Zhouchang Yu, Ruixin Hu, Tao Han Dec 2025

Structural Optimization Of Cst-Based Design Education Models In The Context Of Generative Ai, Chunyu Liao, Chaoqun Li, Zhanrong Cao, Zhouchang Yu, Ruixin Hu, Tao Han

IASDR Conference Series

The discussion on CST-based design education essentially reflects a critical stance toward the conventional use of the CST concept. The development of CST design education emerged as a response to the long-standing limitations of computational thinking (CT), with “CT and CST-based design education” historically forming the foundation of what the academic community has defined as creativity support tools. Today, with the advent of generative AI (GenAI), the genuine realization of CST appears increasingly attainable. The shift in focus from CT to CST design education stems from the latter’s embodiment of more definitive CST characteristics. This paper contributes by tracing the …


From Research Subjects To Active Players: Playful Active Mastery Research For Value Co-Creation On C2c Platforms, Koki Kusano, Kyosuke Sakakura, Naruki Kurokawa Dec 2025

From Research Subjects To Active Players: Playful Active Mastery Research For Value Co-Creation On C2c Platforms, Koki Kusano, Kyosuke Sakakura, Naruki Kurokawa

IASDR Conference Series

Customer-to-Customer (C2C) platforms have the potential to foster "sharing cultures" — diverse social practices emphasizing cooperation and relational values —, yet their capacity to harness users' creativity in value co-creation remains largely under explored. This paper introduces "Playful Active Mastery Research (PAMR)," a novel design research methodology specifically developed to investigate how C2C platforms can effectively support value co-creation rooted in users' everyday sharing practices. PAMR distinctively positions users as active, agentic "players" who playfully "master" existing platforms to devise novel, culturally resonant applications. Through a case study involving the C2C marketplace "Mercari," workshops were conducted where participants actively engaged …


An Intent Of Collaboration: On Agencies Between Designers And Emerging (Intelligent) Technologies, Pei-Ying Lin, Julie Heij, Iris Borst, Britt Joosten, Kristina Andersen, Wijnand Ijsselsteijn Dec 2025

An Intent Of Collaboration: On Agencies Between Designers And Emerging (Intelligent) Technologies, Pei-Ying Lin, Julie Heij, Iris Borst, Britt Joosten, Kristina Andersen, Wijnand Ijsselsteijn

IASDR Conference Series

Amidst the emergence of powerful intelligent technologies such as LLMs and text-to-image AIs that promise to enhance creative processes, designers face the challenges of remaining empowered and creative while working with these foreign digital partners. While generative AIs offer versatile, informative, and occasionally poetic outcomes, their lack of embodied knowledge presents an even greater challenge to designers in gaining fruitful outcomes, such as in the field of Digital Craftsmanship. In this project, three designers embarked on a three-month experimental journey with an intention to co-create with Google’s LLM as a potential intelligent partner to investigate how it will influence the …


Designing With The Unknown: A Speculative Co-Creation Workshop On Future Human-Robot Interaction In Space Station, Yu Peng, Yuanling Feng, Yu Qiao, Luo Wang Dec 2025

Designing With The Unknown: A Speculative Co-Creation Workshop On Future Human-Robot Interaction In Space Station, Yu Peng, Yuanling Feng, Yu Qiao, Luo Wang

IASDR Conference Series

As public engagement becomes essential in shaping technological futures, supporting non- experts to envision complex, distant scenarios poses a critical challenge for participatory design. This study explores this issue through a co-creation workshop focused on how designers without domain knowledge conceptualize Human-Robot Interaction for a future space station. Our analysis reveals that participants relied on "experience anchoring" and narrative construction to navigate uncertainty, exhibiting a strong "affective turn" that prioritizes socio-emotional connection while "black-boxing" key technologies and simplifying systemic complexity. This research contributes a rich empirical diagnosis of this process, revealing a critical gap between non-expert visions and technical realities. …


Open-Ended Empathy: A Design Philosophy Grounded In Relation And Responsiveness, Megumi Sumi Dec 2025

Open-Ended Empathy: A Design Philosophy Grounded In Relation And Responsiveness, Megumi Sumi

IASDR Conference Series

This study proposes an ontological redefinition of empathy in design practice. Empathy has been conventionally framed as a cognitive means for understanding users, often through techniques such as observation and interviews. In contrast, this study reconceptualizes empathy as a mode of being that emerges within relationships—including those involving more-than-human entities such as nature and things. This reconceptualization is termed “open-ended empathy,” which is grounded in bodily and ethical responsiveness that unfolds in being-with others, opening together into mutual transformation. Grounded in phenomenology and Japanese philosophy, the study analyzes a co-design practice conducted with university students in the context of a …


Exploring The Role And Syntax Of User Scenario Elements: Toward A Structured Framework For User-Centered Engineering Specifications, Ulugbek Vahobjon Ugli Ismatullaev, Kwanmyung Kim Dec 2025

Exploring The Role And Syntax Of User Scenario Elements: Toward A Structured Framework For User-Centered Engineering Specifications, Ulugbek Vahobjon Ugli Ismatullaev, Kwanmyung Kim

IASDR Conference Series

User scenarios are widely employed to communicate user research insights and design intentions through narrative descriptions of product use within specific contexts in user-centered product development. Nevertheless, their utility often diminishes when these narratives are transferred to engineering teams that require structured and measurable specifications. This paper explores which elements of scenarios persist through this transition and how they should be articulated to enhance usability in subsequent stages. To address this issue, the study examines the persistence of scenario elements during this transition and provides guidance on their phrasing to improve downstream usability. A three-phase collaborative workshop involving interdisciplinary teams …


The Algorithmic Gift Of Error: Ai Hallucination As A Catalyst For Speculative Futures And Design Methodology, Liang Xiao, Yuqi Liu, Ye Zhang, Mi Chen Dec 2025

The Algorithmic Gift Of Error: Ai Hallucination As A Catalyst For Speculative Futures And Design Methodology, Liang Xiao, Yuqi Liu, Ye Zhang, Mi Chen

IASDR Conference Series

In recent years, generative artificial intelligence has been widely adopted in design and creative practices. However, its tendency to produce “hallucinations”—outputs characterized by illogical ity, bias, or factual inaccuracy—is often regarded as a system flaw. From the perspective of speculative design, which aims not to solve problems but to destabilize assumptions, such generative disruptions can serve as potent catalysts for reimagining futures. This paper re-evaluates the creative potential of AI hallucination through the methodological lens of speculative fiction and design. It outlines three distinct hallucination mechanisms: strategic hallucination, stochastic hallucination, and systemized serendipity. These are illustrated through three case studies—In …


A Study Of Audience Behaviour And Interaction Mechanisms In Immersive Non-Gallery Exhibition Spaces: A Case Study Of Contemporary Exhibition Practice In China, Lanjie Li Dec 2025

A Study Of Audience Behaviour And Interaction Mechanisms In Immersive Non-Gallery Exhibition Spaces: A Case Study Of Contemporary Exhibition Practice In China, Lanjie Li

IASDR Conference Series

Evolution of contemporary exhibition practices has challenged the dominance of the traditional ‘white cube’ model, which emphasizes the autonomy of artworks but often limits emotional engagement. This study examines audience interaction mechanisms and spatial experience in Chinese non-galleries, particularly in tourist, residential, and commercial cultural environments. Usingamixed methodological approach combining field observations, behavioral analysis, and questionnaires, that examine show spatial morphology, curatorialstrategy, and audience behavior together contribute to shaping the immersive experience. The results reveal different behavioral-emotional patterns depending on the type of space: tourist spaces encourage exploration and non-linear walking; residential spaces favor contextual immersion and emotional resonance; while …