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Using Pair Programming As A Collaborative Learning Approach To Support Students With Learning Disabilities Via Zoom Breakout Rooms, Ling Li, Li Da Xu, Yuming He, Wu He, Silvana M.R. Watson, Shana Pribesh, Debra A. Major, Elizabeth Langran (Ed.), Leanna Archambault (Ed.) Jan 2021

Using Pair Programming As A Collaborative Learning Approach To Support Students With Learning Disabilities Via Zoom Breakout Rooms, Ling Li, Li Da Xu, Yuming He, Wu He, Silvana M.R. Watson, Shana Pribesh, Debra A. Major, Elizabeth Langran (Ed.), Leanna Archambault (Ed.)

Information Technology & Decision Sciences Faculty Publications

Peer learning through pair programming is a type of collaborative learning that involves students working in pairs to discuss computer programming concepts or develop codes to solve problems. The Zoom breakout room method is applied to teach pair programming in a virtual classroom during the COVID-19 environment. By facilitating pair programming in a virtual learning environment, we gained valuable experience in promoting collaborative learning, active learning, and problem-based learning activities in a cloud setting.


Applying John Dewey's Theory Of Education To Infuse Experiential Learning In An Introduction To Human Services Course, Michael T. Kalkbrenner, Radha J. Horton-Parker Jan 2016

Applying John Dewey's Theory Of Education To Infuse Experiential Learning In An Introduction To Human Services Course, Michael T. Kalkbrenner, Radha J. Horton-Parker

Counseling & Human Services Faculty Publications

Teaching an introductory human services course is challenging, as educators must provide an overview of effective practice in a highly diverse field. Researchers conducted a review of all of the prior editions of the Journal of Human Services (JHS) to identify previous research on experiential learning strategies in human services education. This brief note examines the pedagogical practice of experiential learning and the application of John Dewey's theory for successfully training students in an Introduction to Human Services course.


Learning Through Play, The Old School Way: Teaching Information Ethics To Millennials, Lucinda Rush Jan 2014

Learning Through Play, The Old School Way: Teaching Information Ethics To Millennials, Lucinda Rush

Libraries Faculty & Staff Publications

Incorporating gaming and active learning elements into library instruction in academic libraries has proven to be an effective way to engage Millennials and increase their retention of knowledge. This article ties research on the learning preferences of Millennials to elements of active and game-based learning. The author describes the process of creating an innovative game based on Candy Land to teach undergraduates about information ethics and makes recommendations for creating non-digital games for instructional purposes based on this experience.


Improving Group Work: Voices Of Students, Brian K. Payne, Elizabeth Monk-Turner, Donald Smith, Melvina Sumter Jan 2006

Improving Group Work: Voices Of Students, Brian K. Payne, Elizabeth Monk-Turner, Donald Smith, Melvina Sumter

Sociology & Criminal Justice Faculty Publications

Group work is increasingly being used in a variety of college courses. A number of strengths have driven the increase in the use of this form of collaborative learning. Still, a number of problems potentially limit the use of group projects. In this study, we report on research in which we examined how students recommended changing group projects. Results are categorized into student-centered themes and faculty-centered themes. Implications are provided.


Helping Librarians To Encourage Critical Thinking Through Active Learning Techniques In Library Instruction, Cynthia Wright Swaine Jan 1997

Helping Librarians To Encourage Critical Thinking Through Active Learning Techniques In Library Instruction, Cynthia Wright Swaine

Libraries Faculty & Staff Publications

Encouraging librarians to incorporate critical thinking skills and active learning techniques in their course instruction requires more than talking about it in a department meeting or distributing articles on the topic. At Old Dominion University (Virginia), librarians have tried conducting workshops, had readily-accessible binders of articles and suggestions for librarians to consult, and held idea-sharing sessions. They have also tried including a related library instruction annual performance objective for each reference librarian involved in instruction. This paper describes this latest attempt to incorporate active learning in library instruction and includes an active learning planning sheet which serves as an outline …