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Ceg 498: Design Experience, John C. Gallagher Oct 2004

Ceg 498: Design Experience, John C. Gallagher

Computer Science & Engineering Syllabi

CEG 498 (Design Experience) is a summative computer engineering design project course that builds upon previous engineering, science, mathematics and communications course work. CEG 498 projects are a minim um of two quarters in length and must be completed in groups of at least three students. Projects are selected under the guidance of the course instructor and are tailored to both student interest and formal classroom preparation. Students are evaluated both on their individual contributions as recorded in a graded engineering journals and on the quality of their collective efforts as reflected in group generated products.


Cs 240: Introduction To Computer Science I, Mateen M. Rizki Oct 2004

Cs 240: Introduction To Computer Science I, Mateen M. Rizki

Computer Science & Engineering Syllabi

No abstract provided.


Cs 208: Computer Programming For Business I, Dennis Kellermeier Oct 2004

Cs 208: Computer Programming For Business I, Dennis Kellermeier

Computer Science & Engineering Syllabi

CS 208 is the first of a two quarter sequence in programming for business students. It is required for Management Information Science majors. The courses are designed to help students achieve a high degree of facility in intermediate levelprogramming. This course assumes students have never written a program before.


Cs 241: Introduction To Computer Science Ii, Praveen Kakumanu Oct 2004

Cs 241: Introduction To Computer Science Ii, Praveen Kakumanu

Computer Science & Engineering Syllabi

This course is the second in the three course sequence "Introduction to Computer Science" offered by the Computer Science department, WSU. It focuses on tools for building abstract data types (using structure and class concepts in C++) and Object-Oriented Programming. We also begin the study of data structures in this course.


Cs 242: Introduction To Computer Science Iii, Praveen Kakumanu Oct 2004

Cs 242: Introduction To Computer Science Iii, Praveen Kakumanu

Computer Science & Engineering Syllabi

This is the final course in the three course sequence "Introduction to Computer Science" offered by the Computer Science department, WSU. It focuses on building a number of abstract data types such as stacks, queues, trees and tables. We continue to study the C++ object-oriented concepts such as Inheritance, polymorphism and template handling. We also start learning to analyze the complexity of algorithms in this course.


Cs 701: Database Systems And Design I, Guozhu Dong Oct 2004

Cs 701: Database Systems And Design I, Guozhu Dong

Computer Science & Engineering Syllabi

An introduction to database design, database system implementation issues and techniques, and advanced data models.


Cs 499/699: Introduction To Data Mining, Guozhu Dong Oct 2004

Cs 499/699: Introduction To Data Mining, Guozhu Dong

Computer Science & Engineering Syllabi

Data mining is concerned with the extraction of novel knowledge from large amounts of data.
This course introduces and studies the concepts, issues, tasks and techniques of data mining. Topics
include data preparation and feature selection, association rules, classification, clustering, evaluation and validation, scalability, spatial and sequence mining, and data mining applications. This course is designed for senior year undergraduate students and graduate students. 3 hours lecture, 2 hours lab.


Ceg 476/676-01: Computer Graphics I, Lyubomir Zagorchev Oct 2004

Ceg 476/676-01: Computer Graphics I, Lyubomir Zagorchev

Computer Science & Engineering Syllabi

An introduction to 2-D and 3-D computer graphics and their OpenGL implementations.


Cs 766: Evolutionary Computation, Mateen M. Rizki Oct 2004

Cs 766: Evolutionary Computation, Mateen M. Rizki

Computer Science & Engineering Syllabi

This course explores evolutionary computation from a historical, theoretical, and application viewpoint. An overview of the most common evolutionary search techniques are presented including genetic algorithms, evolutionary programming, evolutionary strategies, and genetic programming. The fundamental issues driving the choice of problem representation and specific genetic operators are discussed. Various applications of evolutionary computation to problems in control, optimization, and pattern recognition are examined.


Ceg 320/520: Computer Organization And Assembly Language Programming, Jennifer White Doom Oct 2004

Ceg 320/520: Computer Organization And Assembly Language Programming, Jennifer White Doom

Computer Science & Engineering Syllabi

Terminology and understanding of functional organizations and sequential operation of a digital computer. Program structure, and machine and assembly language topics including addressing, stacks, argument passing, arithmetic operations, traps, and input/output. Macros, modularization, linkers, and debuggers are used.


Ceg 453/653: Design Of Computing Systems, Jack Jean Oct 2004

Ceg 453/653: Design Of Computing Systems, Jack Jean

Computer Science & Engineering Syllabi

No abstract provided.


Ceg 333: Introduction To Unix, Bin Wang Oct 2004

Ceg 333: Introduction To Unix, Bin Wang

Computer Science & Engineering Syllabi

This is a 2 credit hour course that has 10 50-minute lectures and I 0 50-minute Jab sessions. Introduction to the use of Unix and Unix tools as a problem-solving environment. Emphasis on the shell, files and directories, editing files, user process management, compiling, and debugging.


Cs 316/516: Numerical Methods For Digital Computers I, Ronald F. Taylor Oct 2004

Cs 316/516: Numerical Methods For Digital Computers I, Ronald F. Taylor

Computer Science & Engineering Syllabi

Introduction to numerical methods used in the sciences. Methods of interpolation, data smoothing, functional approximation, numerical differentiation and integration. Solution techniques for linear and nonlinear equations. Discussion of sources of error in numerical methods. Applications of interest to engineering, science, and applied mathematics students are an integral part of the course. Special topics presented as schedule permits.


Cs 400/600: Data Structures And Software Design, Michael L. Raymer Oct 2004

Cs 400/600: Data Structures And Software Design, Michael L. Raymer

Computer Science & Engineering Syllabi

No abstract provided.


Cs/Bio 471/671: Algorithms For Bioinformatics, Michael L. Raymer, Dan E. Krane Oct 2004

Cs/Bio 471/671: Algorithms For Bioinformatics, Michael L. Raymer, Dan E. Krane

Computer Science & Engineering Syllabi

Theory-oriented approach to the application of contemporary algorithms to bioinformatics. Graph theory, complexity theory, dynamic programming and optimization techniques are introduced in the context of application toward solving specific computational problems in molecular genetics.


Cs 205: Computer Literacy And Office Automation, Terri Bauer Oct 2004

Cs 205: Computer Literacy And Office Automation, Terri Bauer

Computer Science & Engineering Syllabi

To understand basic computer operations and the principal components of a computer and connected peripheral devices

To understand and examine current operating systems, software utilities, device drivers and
application software

To define and understand current storage technology and learn about logical file storage and
management

To become proficient in using:
-Windows XP
-Spreadsheet Applications
-Database Applications
-Presentation Graphics Applications
-To understand the basics of email


Cs 480/680: Comparative Languages, Michael T. Cox Oct 2004

Cs 480/680: Comparative Languages, Michael T. Cox

Computer Science & Engineering Syllabi

"Comparative Languages" is a graduate/undergraduate level introductory course in programming languages. We will cover several basic topics ranging from syntax (BNF) and semantics formalisms (attribute grammars), to data types, scope and extent, type checking, parameter passing methods, expression parsing and other fundamentals of programming languages and language development. The intent of the course is to provide a background in the concepts and constructs of languages, rather than simply providing just a survey of various computer languages. Nonetheless in this class, we will learn and program in three very different languages: Pascal (an imperative language), Java (an object-oriented language), and LISP …


Ceg 429/629: Internet Security, Prabhaker Mateti Oct 2004

Ceg 429/629: Internet Security, Prabhaker Mateti

Computer Science & Engineering Syllabi

Introduction to security issues arising primarily from computer networks. Topics include node and service authentication, address spoofing, hijacking, SYN floods, smurfing, sniffing, routing tricks, and privacy of data en route. Buffer overruns and other exploitation of software development errors. Hardening of operating systems. Intrusion detection. Firewalls. Ethics.


Cs 415: Social Implications Of Computing, Leo Finkelstein Oct 2004

Cs 415: Social Implications Of Computing, Leo Finkelstein

Computer Science & Engineering Syllabi

CS 415 is a communication skills course using as its subject matter current salient issues associated with the social implications of computing. In addition to the course text, you will need to use certain reading materials in the library and elsewhere, and you will be responsible for using concepts and theories provided in class lectures and discussions.


The goal of this course is to blend social implications issues with common technical communication formats you'll need to be familiar with out in the "real world." To do this, the course is built around a research project on a social implications topic …


Deadline Analysis Of Interrupt-Driven Software, Dennis Brylow, Jens Palsberg Oct 2004

Deadline Analysis Of Interrupt-Driven Software, Dennis Brylow, Jens Palsberg

Mathematics, Statistics and Computer Science Faculty Research and Publications

Real-time, reactive, and embedded systems are increasingly used throughout society (e.g., flight control, railway signaling, vehicle management, medical devices, and many others). For real-time, interrupt-driven software, timely interrupt handling is part of correctness. It is vital for software verification in such systems to check that all specified deadlines for interrupt handling are met. Such verification is a daunting task because of the large number of different possible interrupt arrival scenarios. For example, for a Z86-based microcontroller, there can be up to six interrupt sources and each interrupt can arrive during any clock cycle. Verification of such systems has traditionally relied …


A Novel Log-Based Relevance Feedback Technique In Content-Based Image Retrieval, Steven C. H. Hoi, Michael R. Lyu Oct 2004

A Novel Log-Based Relevance Feedback Technique In Content-Based Image Retrieval, Steven C. H. Hoi, Michael R. Lyu

Research Collection School Of Computing and Information Systems

Relevance feedback has been proposed as an important technique to boost the retrieval performance in content-based image retrieval (CBIR). However, since there exists a semantic gap between low-level features and high-level semantic concepts in CBIR, typical relevance feedback techniques need to perform a lot of rounds of feedback for achieving satisfactory results. These procedures are time-consuming and may make the users bored in the retrieval tasks. For a long-term study purpose in CBIR, we notice that the users' feedback logs can be available and employed for helping the retrieval tasks in CBIR systems. In this paper, we propose a novel …


Experimental Evaluation Of Wireless Simulation Assumptions, David Kotz, Calvin Newport, Robert S. Gray, Jason Liu, Yougu Yuan, Chip Elliot Oct 2004

Experimental Evaluation Of Wireless Simulation Assumptions, David Kotz, Calvin Newport, Robert S. Gray, Jason Liu, Yougu Yuan, Chip Elliot

Dartmouth Scholarship

All analytical and simulation research on ad hoc wireless networks must necessarily model radio propagation using simplifying assumptions. We provide a comprehensive review of six assumptions that are still part of many ad hoc network simulation studies, despite increasing awareness of the need to represent more realistic features, including hills, obstacles, link asymmetries, and unpredictable fading. We use an extensive set of measurements from a large outdoor routing experiment to demonstrate the weakness of these assumptions, and show how these assumptions cause simulation results to differ significantly from experimental results. We close with a series of recommendations for researchers, whether …


Randomized Leader Election, Murali Krishna Ramanathan, Ronaldo A. Ferreira, Suresh Jagannathan, Ananth Y. Grama Oct 2004

Randomized Leader Election, Murali Krishna Ramanathan, Ronaldo A. Ferreira, Suresh Jagannathan, Ananth Y. Grama

Department of Computer Science Technical Reports

No abstract provided.


Distributed Uniform Sampling In Real- World Networks, Asad Awan, Ronaldo A. Ferreira, Suresh Jagannathan, Ananth Y. Grama Oct 2004

Distributed Uniform Sampling In Real- World Networks, Asad Awan, Ronaldo A. Ferreira, Suresh Jagannathan, Ananth Y. Grama

Department of Computer Science Technical Reports

No abstract provided.


Indexing And Matching Of Polyphonic Songs For Query-By-Singing System, Tat-Wan Leung, Chong-Wah Ngo Oct 2004

Indexing And Matching Of Polyphonic Songs For Query-By-Singing System, Tat-Wan Leung, Chong-Wah Ngo

Research Collection School Of Computing and Information Systems

This paper investigates the issues in polyphonic popular song retrieval. The problems that we consider include singing voice extraction, melodic curve representation, and database indexing. Initially, polyphonic songs are decomposed into singing voices and instruments sounds in both time and frequency domains based on SVM and ICA. The extracted singing voices are represented as two melodic curves that model the statistical mean and neighborhood similarity of notes. To speed up the matching between songs and query, we further adopt proportional transportation distance to index the songs as vantage point trees. Encouraging results have been obtained through experiments.


Clip-Based Similarity Measure For Hierarchical Video Retrieval, Yuxin Peng, Chong-Wah Ngo Oct 2004

Clip-Based Similarity Measure For Hierarchical Video Retrieval, Yuxin Peng, Chong-Wah Ngo

Research Collection School Of Computing and Information Systems

This paper proposes a new approach and algorithm for the similarity measure of video clips. The similarity is mainly based on two bipartite graph matching algorithms: maximum matching (MM) and optimal matching (OM). MM is able to rapidly filter irrelevant video clips, while OM is capable of ranking the similarity of clips according to the visual and granularity factors. Based on MM and OM, a hierarchical video retrieval framework is constructed for the approximate matching of video clips. To allow the matching between a query and a long video, an online clip segmentation algorithm is also proposed to rapidly locate …


Automatic Image Orientation Determination With Natural Image Statistics, Siwei Lyu Oct 2004

Automatic Image Orientation Determination With Natural Image Statistics, Siwei Lyu

Computer Science Technical Reports

In this paper, we propose a new method for automatically determining image orientations. This method is based on a set of natural image statistics collected from a multi-scale multi-orientation image decomposition (e.g., wavelets). From these statistics, a two-stage hierarchal classification with multiple binary SVM classifiers is employed to de- termine image orientation. The proposed method is evaluated and compared to existing methods with experiments performed on 18040 natural images, where it showed promising performance.


Deformable Object Model Matching By Topological And Geometric Similarity, Kwok-Leung Tan, Rynson W. H. Lau, Chong-Wah Ngo Oct 2004

Deformable Object Model Matching By Topological And Geometric Similarity, Kwok-Leung Tan, Rynson W. H. Lau, Chong-Wah Ngo

Research Collection School Of Computing and Information Systems

In this paper, we present a novel method for efficient 3D model comparison. The method is designed to match highly deformed models through capturing two types of information. First, we propose a feature point extraction algorithm, which is based on “Level Set Diagram”, to reliably capture the topological points of a general 3D model. These topological points represent the skeletal structure of the model. Second, we also capture both spatial and curvature information, which describes the global surface of a 3D model. This is different from traditional topological 3D matching methods that use only low-dimension local features. Our method can …


Vector Operations In Superscalar Architectures, Nathan Daniel Flinn Oct 2004

Vector Operations In Superscalar Architectures, Nathan Daniel Flinn

Electrical & Computer Engineering Theses & Dissertations

Vector calculations are very prevalent today. Though the vector-processing computer is quite an old concept, superscalar processors lack hardware support for vector operations. This thesis investigates whether an ordinary superscalar computer architecture can be designed to include hardware support for improved vector operations without drastically changing the existing superscalar design and behavior. A computer architecture design was created and implemented that included the vector multiply (dot product) operation. The design includes a Vector Operations Unit that captures incoming vector operations and generates the necessary set of machine instructions to complete the vector operation internally. It then delivers these instructions to …


Bottleneck Analysis Of Cports, Sreekalyana Chakravarthy Kajuluri Oct 2004

Bottleneck Analysis Of Cports, Sreekalyana Chakravarthy Kajuluri

Electrical & Computer Engineering Theses & Dissertations

CPortS is a transportation logistics simulation that models the flow of military cargo through a seaport and the interaction of the cargo with the port resources and infrastructure. It provides information about the seaport's capabilities, how the cargo has been handled, how many days the cargo took to clear a particular port area, and the overall throughput of the seaport. The model is highly data intensive since it models the huge traffic in a real seaport.

Bottlenecks reduce system performance. Systems that are traffic intensive or simulations of systems, which are data intensive, encounter bottlenecks, which reduce their performance. In …