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Articles 271 - 300 of 1112
Full-Text Articles in Entire DC Network
Hierarchical Control Of Multi-Agent Reinforcement Learning Team In Real-Time Strategy (Rts) Games, Weigui Jair Zhou, Budhitama Subagdja, Ah-Hwee Tan, Darren Wee Sze Ong
Hierarchical Control Of Multi-Agent Reinforcement Learning Team In Real-Time Strategy (Rts) Games, Weigui Jair Zhou, Budhitama Subagdja, Ah-Hwee Tan, Darren Wee Sze Ong
Research Collection School Of Computing and Information Systems
Coordinated control of multi-agent teams is an important task in many real-time strategy (RTS) games. In most prior work, micromanagement is the commonly used strategy whereby individual agents operate independently and make their own combat decisions. On the other extreme, some employ a macromanagement strategy whereby all agents are controlled by a single decision model. In this paper, we propose a hierarchical command and control architecture, consisting of a single high-level and multiple low-level reinforcement learning agents operating in a dynamic environment. This hierarchical model enables the low-level unit agents to make individual decisions while taking commands from the high-level …
System Performance Evaluation Method Based On Multi-Source Prior Data, Haozhe Liu, Li Wei, Ma Ping, Yang Ming
System Performance Evaluation Method Based On Multi-Source Prior Data, Haozhe Liu, Li Wei, Ma Ping, Yang Ming
Journal of System Simulation
Abstract: When using the Bayes method to evaluate the performance of the system with multi-source prior data, the multi-source prior data is fused, the posterior distribution is calculated by synthesizing the fused prior distribution and test data. The parameters of posterior distribution are estimated to obtain the performance evaluation results. A weighted fusion method of multi-source prior data based on Kullback-Leibler divergence is proposed, which can effectively integrate the multi-source prior data. The commonly used Markov Chain Monte Carlo method is used to estimate the parameters of Bayes posterior distribution. The influence of different proposal distributions on the sampling results …
Developing An International Framework For Addressing Non-State Actors In Cyberspace, Joanna C. Di Scipio
Developing An International Framework For Addressing Non-State Actors In Cyberspace, Joanna C. Di Scipio
Cybersecurity Undergraduate Research Showcase
On May 7, 2021, Colonial Pipeline shut down its operations following a ransomware attack by the criminal group DarkSide (Bordoff, 2021). It took five days to resume normal operations, but this short period led to panic buying, rising prices, and significant gas shortages. The attack underscores an emerging threat in the landscape of cybersecurity: critical infrastructure attacks carried out by non-state actors.
A Taxonomy Of Cyberattacks Against Critical Infrastructure, Miloslava Plachkinova, Ace Vo
A Taxonomy Of Cyberattacks Against Critical Infrastructure, Miloslava Plachkinova, Ace Vo
KSU Proceedings on Cybersecurity Education, Research and Practice
The current study proposes a taxonomy to organize existing knowledge on cybercrimes against critical infrastructure such as power plants, water treatment facilities, dams, and nuclear facilities. Routine Activity Theory is used to inform a three-dimensional taxonomy with the following dimensions: hacker motivation (likely offender), cyber, physical, and cyber-physical components of any cyber-physical system (suitable target), and security (capable guardian). The focus of the study is to develop and evaluate the classification tool using Design Science Research (DSR) methodology. Publicly available data was used to evaluate the utility and usability of the proposed artifact by exploring three possible scenarios – Stuxnet, …
Ai: Friend Or Foe? (And What Business Leaders Need To Know), Singapore Management University
Ai: Friend Or Foe? (And What Business Leaders Need To Know), Singapore Management University
Perspectives@SMU
Artificial intelligence presents significant opportunities for business – as well as not insignificant threats to humanity – and governance frameworks are urgently needed to create a fair and equitable future under AI
The Role Of Public And Private Sectors: How To Promote National Cybersecurity Strategies And Critical Infrastructure Protection In Southeastern Europe, Larry Cruz
Independent Study Project (ISP) Collection
This paper seeks to address the important role of public and private interests in protecting critical infrastructure in Southeastern Europe, providing examples from Serbia. While the public sector does have a role in protecting critical infrastructure needs, it is the private sector which holds major oversight of the critical infrastructures of the region, therefore having an important role in maintaining their functionality and protection. The literature in this field argues for more collaboration and information sharing between the public and private sectors of the region, though the task is not as simple as it appears given the varying aspirations of …
Challenges And Reflection On Next-Generation Large-Scale Computer Wargame System, Guangya Si, Yanzheng Wang
Challenges And Reflection On Next-Generation Large-Scale Computer Wargame System, Guangya Si, Yanzheng Wang
Journal of System Simulation
Abstract: In view of the systematic, networked and intelligent characteristics of the future war, the major challenges of the new generation of large computer warfare system are proposed, and the next-generation large-scale computer wargame system is constructed. The key technologies of building a new generation of large computer warfare systems, such as intelligent war modeling, architecture integration, resource service management and human-computer interaction are researched.
Study On Next-Generation Strategic Wargame System, Wu Xi, Xianglin Meng, Jingyu Yang
Study On Next-Generation Strategic Wargame System, Wu Xi, Xianglin Meng, Jingyu Yang
Journal of System Simulation
Abstract: Strategic wargame is an important support to the strategic decision. The research status and challenges of the strategic wargame are analyzed, and the influence of big data and artificial intelligence technology on the strategic wargame system is studied. The prospects and key technologies of the next-generation strategic wargame system are studied, including the construction of event association graph for strategic topics, generation of strategic decision sparse samples based on generative adversarial nets, gaming strategy learning of human-in-loop hybrid enhancement, and public opinion dissemination modeling technology based on social network. The development trend of the strategic wargame is proposed.
Wargaming Eco-System For Intelligence Growing, Wu Lin, Xiaofeng Hu, Jiuyang Tao, Xiaoyuan He
Wargaming Eco-System For Intelligence Growing, Wu Lin, Xiaofeng Hu, Jiuyang Tao, Xiaoyuan He
Journal of System Simulation
Abstract: The construction of the next generation intelligent wargaming system can not be accomplished at one move, but through building an ecosystem to gradually grow intelligence. The basic concepts of the intelligent wargame ecosystem, and are defined the idea of dynamic openness, diversified levels and co-evolution are proposed. Drawing lessons from the human intelligence growing process and learning-evolution mechanism, the double helix model of the next generation of wargame cognitive intelligent evolution and growth is constructed. On the basis of the OLTA cycle, the wargame deduction ecosystem system framework is given. The application of the technologies, such as …
Mechanism Design For Entities' Passive Dimensional Sensing Interaction In Discrete Event Simulations, Yan Fei, Bin Gan, Zhaodi Chen, Wenjuan Ma, Luyao Li, Zhang Ke
Mechanism Design For Entities' Passive Dimensional Sensing Interaction In Discrete Event Simulations, Yan Fei, Bin Gan, Zhaodi Chen, Wenjuan Ma, Luyao Li, Zhang Ke
Journal of System Simulation
Abstract: Dimensional sensing interaction mechanism is a method of computing the entities' visibility on the basis of the position and visible range, and informing when and where the entities can perceive each other. Entities' active computing on the relative position needs a lot of computation and is low efficiency, and slow down the simulation execution at last. The mechanism and framework of the passive dimensional sensing interaction, including the spatial grid models, discrete movement models, and passive sense models are researched. Dimensional sensing interaction manager is designed to realize the computation of entities' dimensional sensing interaction in discrete event-based battle …
Research On The Issues Of Next Generation Wargame System Model Engine, Yubo Tang, Bilong Shen, Shi Lei, Yi Xing
Research On The Issues Of Next Generation Wargame System Model Engine, Yubo Tang, Bilong Shen, Shi Lei, Yi Xing
Journal of System Simulation
Abstract: Aiming at the more and more complex war systems, widely used artificial intelligence technology is needed to make up the human deficiencies in future wargame deduction, which is necessary for the next generation wargame system model engine. To address these challenges, a framework prototype of the next generation wargame model engine based on the experience of the long-term development and application is proposed. The decoupling method for the complexity of structure and computation is researched. The human-computer integration architecture on digital twinning technology is studied. Some new modeling techniques which the threshold of model development is reduced and the …
Abroad Wargaming Deduction And System Research, Zhanguang Cao, Tao Shuai, Xiaofeng Hu, Lülong He
Abroad Wargaming Deduction And System Research, Zhanguang Cao, Tao Shuai, Xiaofeng Hu, Lülong He
Journal of System Simulation
Abstract: Wargaming is an important auxiliary means of war deduction, scheme evaluation and operational analysis. Wargaming deduction system can support the research of operational problems, innovation of tactics and development of operational concepts. The development status of foreign computer wargaming system from the deduction method and system research is reviewed, and the online deduction the multi-level joint deduction, as well as the research status of multi-level wargaming fusion design, the multi system combination and auxiliary tool development are mainly introduced, which can providereference to the development and application of computer wargame system.
Computer Science Principles With C++, Seth D. Bergmann
Computer Science Principles With C++, Seth D. Bergmann
Open Educational Resources
This textbook is intended to be used for a first course in computer science, such as the College Board’s Advanced Placement course known as AP Computer Science Principles (CSP). This book includes all the topics on the CSP exam, plus some additional topics. It takes a breadth-first approach, with an emphasis on the principles which form the foundation for hardware and software. No prior experience with programming should be required to use this book. This version of the book uses the C++ programming language.
Efficient Neuromorphic Algorithms For Gamma-Ray Spectrum Denoising And Radionuclide Identification, Merlin Phillip Carson
Efficient Neuromorphic Algorithms For Gamma-Ray Spectrum Denoising And Radionuclide Identification, Merlin Phillip Carson
Dissertations and Theses
Radionuclide detection and identification are important tasks for deterring a potentially catastrophic nuclear event. Due to high levels of background radiation from both terrestrial and extraterrestrial sources, some form of noise reduction pre-processing is required for a gamma-ray spectrum prior to being analyzed by an identification algorithm so as to determine the identity of anomalous sources. This research focuses on the use of neuromorphic algorithms for the purpose of developing low power, accurate radionuclide identification devices that can filter out non-anomalous background radiation and other artifacts created by gamma-ray detector measurement equipment, along with identifying clandestine, radioactive material.
A sparse …
Is Australia Really Lost In Space?, Brett Biddington
Is Australia Really Lost In Space?, Brett Biddington
Research outputs 2014 to 2021
Australia is one of the world's most wealthy nations. Yet to the surprise and puzzlement of many observers, Australian governments over many years steadfastly refused to become involved in space activities in ways judged to be commensurate to the nation's wealth and place in the world. Repeated calls to establish a space agency were ignored or firmly rejected and civil and commercial investment in space activities was limited. In the past decade, there have been substantial developments and new investments in the policy, national security, civil and commercial domains. Perhaps the salient feature is the establishment of the Australian Space …
Research On Hybrid Deployment Strategy And Model For Key Position Air-Defense Based On Multi-Weapon Platforms, Jiaqing Wan, Pengfei Wang, Junlin Tang, Zhang Dong, Xinguo Li
Research On Hybrid Deployment Strategy And Model For Key Position Air-Defense Based On Multi-Weapon Platforms, Jiaqing Wan, Pengfei Wang, Junlin Tang, Zhang Dong, Xinguo Li
Journal of System Simulation
Abstract: Multi-platform cooperative air-defense is the development direction of air-defense and antimissile warfare, and the hybrid deployment strategy and model are the important research content. Based on the background of key position air-defense research, the deployment strategy, principle and form of multi-platform cooperative air-defense are studied. The operational scenario and operational process of typical air defense are established. The principles, influencing factors and deployment methods of hybrid deployment are studied. A typical hybrid deployment strategy is proposed and a mathematical model is established. It provides support for the multi platform cooperative air defense and key position defense deployment.
The Allocation Of Jamming Resources Based On Double Q-Learning Algorithm, Xingyuan Huang, Yanyi Li
The Allocation Of Jamming Resources Based On Double Q-Learning Algorithm, Xingyuan Huang, Yanyi Li
Journal of System Simulation
Abstract: In modern warfare, the multifunctional trend of radars, even multiple radars detecting targets together, enhances the anti-jamming capability of radars. However, the traditional jamming system still follows a fixed jamming strategy, and the real-time performance of decision-making facing large numbers of radars is poor. And the cognitive jamming study is urgent. The concept of reinforcement learning is explained and the difference between Q learning algorithm and double Q learning algorithm is compared. The reinforcement learning algorithm is used to establish a model based on cognitive electronic warfare to realize the allocation of radar jamming strategies. The simulation of the …
Computer Science Principles With Python, Seth D. Bergmann
Computer Science Principles With Python, Seth D. Bergmann
Open Educational Resources
This textbook is intended to be used for a first course in computer science, such as the College Board’s Advanced Placement course known as AP Computer Science Principles (CSP). This book includes all the topics on the CSP exam, plus some additional topics. It takes a breadth-first approach, with an emphasis on the principles which form the foundation for hardware and software. No prior experience with programming should be required to use this book. This version of the book uses the Python programming language.
Innovative Computational Methods For Pharmaceutical Problem Solving A Review Part Ii: Serious Gaming, Heather R. Campbell, Robert A. Lodder
Innovative Computational Methods For Pharmaceutical Problem Solving A Review Part Ii: Serious Gaming, Heather R. Campbell, Robert A. Lodder
Pharmaceutical Sciences Faculty Publications
Serious gaming has begun to take a foothold in pharmaceutical problem-solving. Companies such as Akili's Interactive are seeing success in the form of positive clinical trial results and FDA approval of digital therapeutics. Academic researchers have begun exploring novel uses for serious gaming in the way of protein design and more with promising results. This paper provides a review of such topics in addition to topics of game repurposing- repurposing a game originally intended for entertainment into a serious game-such as Minecraft and America's Army. Reviewing these topics this paper shows the utility of serious gaming as a tool for …
Innovative Computational Methods For Pharmaceutical Problem Solving A Review Part I: The Drug Development Process, Heather R. Campbell, Robert A. Lodder
Innovative Computational Methods For Pharmaceutical Problem Solving A Review Part I: The Drug Development Process, Heather R. Campbell, Robert A. Lodder
Pharmaceutical Sciences Faculty Publications
Computational methods have provided pharmaceutical scientists and engineers a means to go beyond what's possible with experimental testing alone. Providing a means to study active pharmaceutical ingredients (API), excipients, and drug interactions at or near-atomic levels. This paper provides a review of this and other innovative computational methods used for solving pharmaceutical problems throughout the drug development process. Part one of two this paper will emphasize the role of computational methods and game theory in solving pharmaceutical challenges.
Cybersecurity: Creating A Cybersecurity Culture, Steven Edward Ogden
Cybersecurity: Creating A Cybersecurity Culture, Steven Edward Ogden
Electronic Theses, Projects, and Dissertations
Human error has been identified as one of the highest contributing factors to successful cyber-attacks and security incidents that result in data leaks and theft of sensitive information. Human error has been caused by employees not behaving securely when interacting with information systems. This culminating experience project investigated how a cybersecurity culture can be developed to address the human error problem. The research was based on several key questions that focus on influencing factors of human behavior and best practices that have been used to develop a cybersecurity culture so that employees engage in secure behaviors. Social Cognitive Theory was …
North Korean Cyber Attacks And Policy Responses: An Interdisciplinary Theoretical Framework, Jeeseon Hwang, Kyung-Shick Choi
North Korean Cyber Attacks And Policy Responses: An Interdisciplinary Theoretical Framework, Jeeseon Hwang, Kyung-Shick Choi
International Journal of Cybersecurity Intelligence & Cybercrime
No abstract provided.
Rotten With Prediction, Serena Raquel Hicks
Rotten With Prediction, Serena Raquel Hicks
UNLV Theses, Dissertations, Professional Papers, and Capstones
This project focuses on the relationship between religion and technology as it is portrayed in Science Fiction (SF). This thesis explores the SF genre rhetorically by examining the 2002 movie Minority Report (MR), which signaled the importance of surveillance and the need to predict future crimes following 9/11. The events of 9/11 played a significant role in post 9/11 SF films, which reflect and critique our communal and cultural values. 9/11 created a new relationship between the U.S justice system, predictive technologies (PTs), and data gathering. Through the Bush Doctrine of “preemptive action,” the U.S government attempted to use Dataism, …
Design And Engine Implementation Of Submarine Combat System Simulation Based On Lvc, Jinping Wu, Minghua Lu, Changyou Xue
Design And Engine Implementation Of Submarine Combat System Simulation Based On Lvc, Jinping Wu, Minghua Lu, Changyou Xue
Journal of System Simulation
Abstract: Submarine combat system simulation is one of the key and most important content in submarine combat simulation. On the basis of LVC simulation technology, practicing simulation-as-a-service idea, the LVC integration simulation method of submarine combat system is proposed and the LVC integration simulation environment is constructed. The composition and relationship of LVC simulation system are researched. The compositional structure of LVC simulation engine was designed. Based on the component design and development specifications in Java/EJB technological infrastructure, in use of software component technology, the simulation engine components are designed and implemented. The LVC integration simulation of submarine combat system …
Research On Description Specification Of Extensible Simulation Scenario, Xiangzhong Xu, Xiong Jun, Fengwei Shen
Research On Description Specification Of Extensible Simulation Scenario, Xiangzhong Xu, Xiong Jun, Fengwei Shen
Journal of System Simulation
Abstract: Simulation scenario description specification is of great significance to speed the Simulation Scenario Data (SSD) preparation, to improve the quality and to promote the reuse of the SSD. An in-depth comparison between simulation scenario and military scenario is made. The composition and application process of military scenario based on the description specification are designed, above which, the design scheme of the description specification is discussed. The extensible military scenario description specification is proposed from the following two aspects, that is, the basic elements including time and coordinate system, and the data interchange format. Series of scenario instances are produced. …
Research On The Overall Design And Key Technology Of “Human In The Loop” Synthetic Training Simulation, Zhiming Dong, Guangchao Zhu, Xiangzhong Xu, Yaxin Tan, Fan Rui
Research On The Overall Design And Key Technology Of “Human In The Loop” Synthetic Training Simulation, Zhiming Dong, Guangchao Zhu, Xiangzhong Xu, Yaxin Tan, Fan Rui
Journal of System Simulation
Abstract: Aiming at the difficulties of "human-in-the-loop" synthetic training simulation such as large scale, many entities, decentralized deployment and many heterogeneous systems. After study the construction of US Army synthetic training environment, a sustainable evolution cloud service architecture of distributed synthetic training simulation based on TISA middleware is designed, and a composable multi-level synthetic training simulation application model is put forward. It solves the technical problems of distributed training simulation, which are real-time interconnection and interoperability, consistency of battlefield environment, model composition and reuse, simulation as a service, etc. It provides technical supports for large-scale "human-in-the-loop" tactical confrontation exercises and …
Teaching Law And Artificial Intelligence, Brendan Johnson, Francis X. Shen
Teaching Law And Artificial Intelligence, Brendan Johnson, Francis X. Shen
Minnesota Journal of Law, Science & Technology
No abstract provided.
Malware Analysis With Auxiliary-Classifier Gan, Rakesh Nagaraju
Malware Analysis With Auxiliary-Classifier Gan, Rakesh Nagaraju
Master's Projects
A generative adversarial network (GAN) is a powerful machine learning concept where both a generative and discriminative model are trained simultaneously. A recent trend in malware research consists of treating executables as images and employing image-based analysis techniques. In this research, we generate fake malware images using GANs, and we also consider the effectiveness of GANs for malware classification. Specifically, we consider auxiliary classifier GAN (AC-GAN), which enables us to work with multiclass data. We find that AC-GAN generates malware images that cannot be reliably distinguished from real malware images. In addition, we find that the detection capabilities of AC-GAN …
Hidden Markov Model-Based Clustering For Malware Classification, Shamli Singh
Hidden Markov Model-Based Clustering For Malware Classification, Shamli Singh
Master's Projects
Automated techniques to classify malware samples into their respective families are critical in cybersecurity. Previously research applied ��-means clustering to scores generated by hidden Markov models (HMM) as a means of dealing with the malware classification problem. In this research, we follow a somewhat similar approach, but instead of using HMMs to generate scores, we directly cluster the HMMs themselves. We obtain good results on a challenging malware dataset.
Has Excessive Violence In Video Games Gone Too Far?, Kyra Sycip
Has Excessive Violence In Video Games Gone Too Far?, Kyra Sycip
ART 108: Introduction to Games Studies
Numerous case studies and published research have led many gamers and non-gamers to wonder whether the excessive loads of violence found in video games is truly necessary for “fun” gameplay and entertainment. Controversies have been arising within famous video games such as the Grand Theft Auto series, Call Of Duty: Modern Warfare 2, and Six Days in Fallujah. These three games have been the subject of numerous present day debates and have sparked many arguments within the gaming community. As well as the debate of whether these games are indeed harmful to the player’s psychology and nature has yet to …