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Negotiating Authenticity, Vividness, And Engagement: A Design Framework For Genai In Heritage Co-Creation, Zijing Song, Sifan Chen, Chihiro Sato, Christian Wagner Jun 2026

Negotiating Authenticity, Vividness, And Engagement: A Design Framework For Genai In Heritage Co-Creation, Zijing Song, Sifan Chen, Chihiro Sato, Christian Wagner

DRS Biennial Conference Series

The adoption of generative AI in heritage storytelling has revealed hidden tensions among stakeholders due to competing values. To investigate how design research can negotiate values differences, we conducted a three-session qualitative study surrounding the “Kawagoe Festival” in a bottom-up, three stakeholder-group setting. Session 1 used photo-elicitation to ground memories; Session 2 adopted human–AI image co-creation to explore past representations and speculative futures; while Session 3 facilitated reflective discussion. Grounded theory analysis identifies three values shaping GenAI-mediated co-creation: authenticity as a symbolic baseline, vividness as the enrichment of remembered details, and engagement as enabler of iterative, playful participation. Stakeholders balanced …


Three Lenses, One Wicked Problem: Navigating Pluralism To Address Consumer Confusion In Australia, Brian Rodrigo Llagas, Linda Brennan, Simon Lockrey Jun 2026

Three Lenses, One Wicked Problem: Navigating Pluralism To Address Consumer Confusion In Australia, Brian Rodrigo Llagas, Linda Brennan, Simon Lockrey

DRS Biennial Conference Series

Food waste presents a significant global environmental and economic challenge. Australian households are responsible for 40% of discarded food, with unclear date labelling and storage advice creating consumer confusion, contributing to the problem. This research employed systems thinking and pluralism to address consumer confusion. A multi-level analytical framework integrating visual grammar, symbolic interactionism, and activity theory examined semiotic dimensions, interactions, and system behaviours within the food packaging system. Micro-level prototyping generated design concepts for date labels and storage advice. Meso-level collective intelligence-participatory design techniques evaluated the designs and brainstormed solutions. Scenario planning at the macro level used morphological analysis to …


Strategies For Successful Collaborative Engagement: Navigating Organizational Dynamics, Sylvan Lobo, Ravi Mahamuni Jun 2026

Strategies For Successful Collaborative Engagement: Navigating Organizational Dynamics, Sylvan Lobo, Ravi Mahamuni

DRS Biennial Conference Series

Typical organizations are characterized by complexity, comprising individuals working in isolated groups with competing priorities. Structural and cultural factors often hinder effective collaboration, despite organizational efforts. This paper examines collaboration dynamics in organizations through the lens of behaviour-change. It introduces the CraftChange framework for behaviour-change for promoting collaborative participation, demonstrating the approach through an analysis of two real-world organizational projects. The paper argues that genuine participatory engagement cannot be achieved solely through top-down directives or establishment of support units like innovation labs, design thinking or prototyping teams. Instead, there is a need to focus on bringing behaviour-change through a stagewise …


Designing For Food System Transformation: Navigating Cultural Complexity In Cross-Regional Platform Design, Margherita Motta, Sebastian Baez-Lugo, Luis Rodriguez Aguayo, Laura Deschl, Nicolas Henchoz, Emily Groves Jun 2026

Designing For Food System Transformation: Navigating Cultural Complexity In Cross-Regional Platform Design, Margherita Motta, Sebastian Baez-Lugo, Luis Rodriguez Aguayo, Laura Deschl, Nicolas Henchoz, Emily Groves

DRS Biennial Conference Series

This paper examines the design of a digital platform supporting sustainable food transformation across six European regional Hubs. Through multi-phase participatory evaluation involving contextual inquiry across culturally diverse contexts, responsive redesign, and formal usability testing, we identify a fundamental tension between technical standardization and cultural adaptation. While formal metrics demonstrated strong usability and aesthetic appeal of our platform design, Hub-based evaluation revealed that participants' requests for regional adaptation such as representing traditional production methods, biodiversity, and place-specific sustainability logics challenged fundamental platform assumptions about capturing food knowledge in standardized structures. We articulate emergent design principles including minimizing barriers while maintaining …


Hacking As A Queering Design Practice. Insights From A Visual Analysis Of Product Hacking Scenes In Movies., Julia Carrasco Parodi, Massimo Menichinelli, Guim Espelt Estopà Jun 2026

Hacking As A Queering Design Practice. Insights From A Visual Analysis Of Product Hacking Scenes In Movies., Julia Carrasco Parodi, Massimo Menichinelli, Guim Espelt Estopà

DRS Biennial Conference Series

This article examines hacking, understood as the alteration of an object’s function, as a queer and feminist design practice that disrupts normative relations between bodies and things. Drawing on Sara Ahmed’s concept of the feminist snap as a moment of rupture and reconfiguration, we define hacking as an embodied act of refusal that reconfigures everyday things. Through "Función Rota", an audiovisual research project that gathers product hacking scenes in movies, we identify hacking as a form of both critique and speculation: it reveals the normative logics embedded in things, while opening up the possibility of re-prototyping from below. Through feminist …


Metatrain:A Metacognitive Framework–Based Gamified Executive Function Training For Children With Adhd, Ningfeng Tang, Yang Yin, Haoran Wei, Beijia Hu, Chunlei Chai, Xiyuan Zhang Jun 2026

Metatrain:A Metacognitive Framework–Based Gamified Executive Function Training For Children With Adhd, Ningfeng Tang, Yang Yin, Haoran Wei, Beijia Hu, Chunlei Chai, Xiyuan Zhang

DRS Biennial Conference Series

Nowadays, parents and educators are paying more attention to the intervention of children with Attention Deficit Hyperactivity Disorder (ADHD). Children with ADHD typically exhibit deficits in executive functions (EF), and metacognition is crucial for enhancing these functions. However, existing interventions mostly focus on specific training of EF and lack effective strategies to promote overall improvement through higher-level metacognitive processes. Therefore, this study integrates the metacognitive theoretical framework into EF training and designs a gamified intervention program for children with ADHD. Subsequently, we conducted an experiment with 16 children with ADHD and analyzed the changes in their EF levels before and …


Within The Dialogue Box: Exploring Designer Activities And Linguistic Features In Collaboration With Textual Genai, Yulu Song, Ying Hu, Zihan Zhou, Wentao Deng, Xing Du, Yiming Bai Jun 2026

Within The Dialogue Box: Exploring Designer Activities And Linguistic Features In Collaboration With Textual Genai, Yulu Song, Ying Hu, Zihan Zhou, Wentao Deng, Xing Du, Yiming Bai

DRS Biennial Conference Series

Language functions as both a core element and the cognitive framework that supports the entire design process. However, the deep integration of Large Language Models (LLMs) is shifting the creative process from self- or human-to-human dialogue to human-AI conversation, requiring a careful examination of this emerging form of collaborative language. This study conducted an experiment on designer-AI collaboration. The goal was to explore the relationship between their collaborative activities, linguistic features, and co-creativity. By carefully coding activities and using the Linguistic Inquiry and Word Count (LIWC) method, we identified conversational features linked to different levels of creativity. These findings not …


Crafting Semiotic Riddles: Materiality And Interpretive Play In Speculative Design, Jess Uhre Rahbek, Sofie Kinch Jun 2026

Crafting Semiotic Riddles: Materiality And Interpretive Play In Speculative Design, Jess Uhre Rahbek, Sofie Kinch

DRS Biennial Conference Series

This paper repositions speculative design artefacts as semiotic riddles, where materiality operates not merely as a carrier of speculation but as a vehicle for play. Drawing on Peircean semiotics and narrative theory, we extend Auger’s notion of the ‘perceptual bridge’ to show how speculative artefacts invite audiences into riddle-solving, assembling ‘fabula’ worlds from incomplete ‘syuzhet’ clues. Methodologically, we propose that speculative design can be understood as the crafting of riddles: designing with ambiguity, incompleteness, and interpretive openness. Through three design projects, we illustrate distinct ways in which designers structure the clues of semiotic riddles, whether singular artefacts, fragmented constellations or …


The Fair Share Of Care: A Distributed Care Account Of Circular Design, Ida Krstulović Jun 2026

The Fair Share Of Care: A Distributed Care Account Of Circular Design, Ida Krstulović

DRS Biennial Conference Series

This paper explores how the ethics of care can be applied to circular product design. Although the concept of care is compatible with circular design, individualistic models of care place excessive focus on single actors, such as designers, while approaches of shared or collective care risk the diffusion of responsibility, making it unclear who should act in order for certain needs to be met. These approaches fail to adequately address three interrelated problems: moral distance, influence (or lack thereof), and the diffusion of responsibility. Consequently, this paper introduces the concept of distributed care, an approach that focuses on assigning care …


Towards Equitable Participation Of Deaf And Hard-Of-Hearing People In Co-Design Research: An Initial Working Framework, Barbara Hein-Machado, Cecilia Landa-Avila, John Alexander Rey-Galindo, Carlos Aceves-Gonzalez, Rebecca Cain Jun 2026

Towards Equitable Participation Of Deaf And Hard-Of-Hearing People In Co-Design Research: An Initial Working Framework, Barbara Hein-Machado, Cecilia Landa-Avila, John Alexander Rey-Galindo, Carlos Aceves-Gonzalez, Rebecca Cain

DRS Biennial Conference Series

Research involving Deaf and hard-of-hearing participants remains limited in its ability to include and engage with diverse participants lived experiences, weakening research rigour, relationships with communities, and perpetuating existing inequalities. The use of co-design approaches to address these needs, by positioning lived experience as an additional form of expert knowledge, has increased in recent years. However, the ways in which practices genuinely empower DHH participants, enabling participation that advances justice within and beyond the research setting, have not been translated into co-design research. This paper proposes an initial participatory framework for exploring DHH engagement in research, examining how models of …


Co-Evolution In Practice: The Wolf's Disruptive Return To The Netherlands, Laurens Kolks Jun 2026

Co-Evolution In Practice: The Wolf's Disruptive Return To The Netherlands, Laurens Kolks

DRS Biennial Conference Series

Dutchmen like to pride themselves on having ‘successfully conquered nature’ through engineering, management and design. Currently, however, this triumphant spirit has been dampened by global, regional, and local developments that expose established Dutch notions of malleability and control as fallacies. This paper uses the unsolicited return of wolves to the Netherlands as an explanatory case study to illustrate how in this unfolding controversy problem and solution spaces co-evolve and thus call for all-but-reductionist design and management approaches. Building on the crucial difference between problems (that can be solved) and issues (that can be stabilised), a model is proposed that explicates …


More-Than-Human Oversight: Designing A Somaesthetic Space For High-Risk Ai Systems, Mariana Morais, Joaquin Santuber, Kristina Tica, Pablo Hermansen, Marcos Chilet Jun 2026

More-Than-Human Oversight: Designing A Somaesthetic Space For High-Risk Ai Systems, Mariana Morais, Joaquin Santuber, Kristina Tica, Pablo Hermansen, Marcos Chilet

DRS Biennial Conference Series

European AI regulation (EU AI Act) has assumed that humans will remain in control of AI systems, thanks to human-machine interfaces and a stop button (Art. 14 of the EU AI Act) as two separate static entities. This ontological blindness in legal institutions leads to a problem of making illusory mechanisms through which people relate to the more-than-human agency of AI systems, foreclosing any possibility of coexistence. Against this context, somaesthetic and affective interaction design practices can offer new possibilities of inter-relations between the more-than-human AI-data operations and the human and social institutions’ fixations on representations. This paper provides an …


Narrativizing Care: Exploring Narrative Medicine For Designing Ai-Mediated Remote Patient Monitoring, Somayeh Ranjbar, Tara Capel, Peter Lloyd, Douwe E. Atsma, Somaya Ben Allouch, Jeroen Raijmakers Jun 2026

Narrativizing Care: Exploring Narrative Medicine For Designing Ai-Mediated Remote Patient Monitoring, Somayeh Ranjbar, Tara Capel, Peter Lloyd, Douwe E. Atsma, Somaya Ben Allouch, Jeroen Raijmakers

DRS Biennial Conference Series

This paper examines how care is enacted and understood within Remote Patient Monitoring (RPM) systems, which promise efficiency and autonomy but fragment care into data flows. Drawing on ethnographic fieldwork in a Dutch hospital’s RPM program for myocardial infarction patients, we analyze how stories, reassurance, and contextual interpretation unfold alongside structured data, revealing the promise and limits of AI-mediated care. Using narrative medicine’s triad of attention, representation, and affiliation, we identify how extractive data models overlook patients’ lived realities and relational dimensions of care. We propose three design provocations for exploring the application of AI in RPM systems: narrative layers …


Older Adults As A Critical Group In The Design Of A Mobile Application For Hearing Screening And Monitoring, Emilene Zitkus, Leonardo Morgadona Tosi Rodrigues, Vinicius Dantas, Leticia Santos, Patricia Campos, Ana Laura Oliveira, Rikarla Sales, Lucas Vieira, Sheila Andreoli Balen, Deborah Ferrari Jun 2026

Older Adults As A Critical Group In The Design Of A Mobile Application For Hearing Screening And Monitoring, Emilene Zitkus, Leonardo Morgadona Tosi Rodrigues, Vinicius Dantas, Leticia Santos, Patricia Campos, Ana Laura Oliveira, Rikarla Sales, Lucas Vieira, Sheila Andreoli Balen, Deborah Ferrari

DRS Biennial Conference Series

The global population is aging rapidly. Hearing loss (HL) constitutes the leading cause of years lived with disability for individuals over 70. With 42% of the 430 million people experiencing disabling HL aged 60 or older, and the majority of them residing in less developed regions, accessible intervention strategies are essential. This paper details an initial study from an ongoing project to develop a digital health intervention (DHI) for hearing screening and monitoring, specifically considering the difficulties faced by older users living in Brazil. User needs revealed critical design requirements, including simplified language, the need for adding images for guidance, …


Is This The “Me” They Want To See? Exploring Near-Future Adaptations Of Ai For Professional Visibility And Self-Presentation, Forouzan Ebrahimi, Mahan Mehrvarz, Nazli Cila Jun 2026

Is This The “Me” They Want To See? Exploring Near-Future Adaptations Of Ai For Professional Visibility And Self-Presentation, Forouzan Ebrahimi, Mahan Mehrvarz, Nazli Cila

DRS Biennial Conference Series

As professional collaboration increasingly shifts to digital and asynchronous modes, workers use collaboration technologies not only to coordinate tasks but also to manage their professional visibility and reputation. To examine how these practices could evolve as AI becomes more embedded in the collaboration environment, a speculative design approach was adopted to make near-future scenarios experiential. We prototyped speculative AI systems that support visibility through employee self-report reflection, performance scoring, AI-enhanced meeting appearance, communication delegation, and AI-use disclosure as probes for a series of immersive and interactive scenario-based interviews. The findings uncover selective disclosure of AI use to manage professional image, …


A Slow Ethos In A Fast World: Persistence And Compromise In Craft Commercialization, Shih Chieh Shen, Yueh Hsiu Giffen Cheng Jun 2026

A Slow Ethos In A Fast World: Persistence And Compromise In Craft Commercialization, Shih Chieh Shen, Yueh Hsiu Giffen Cheng

DRS Biennial Conference Series

This study explores how a micro craft brand sustains its original sincerity toward craftsmanship while confronting the challenges posed by industrialized production processes and economic constraints. Based on a fifteen-year practice-led case of craft entrepreneurship, it analyzes reflective negotiations between persistence and compromise, ideal and capital, craft and industry. Employing the Double Diamond model and Aristotle’s Four Causes, the research interprets the process of craft commercialization and examines the underlying motivations that sustain the existence of micro craft brands. The findings reveal that practical limitations can be transformed into drivers of creativity. “Compromise” no longer signifies failure but, when approached …


Does Knowledge In Design Require A Distinct Epistemology? A Critical Rationalist Perspective, Jj Digby Jun 2026

Does Knowledge In Design Require A Distinct Epistemology? A Critical Rationalist Perspective, Jj Digby

DRS Biennial Conference Series

Design epistemology has long been divided by apparent dualities, such as science versus art and rationality versus intuition, which resist resolution within existing frameworks. This paper argues these are false dichotomies and that Critical Rationalism (Popper, 1963/2002, 1972; Deutsch, 1997, 2011) provides a universal account of knowledge creation that explains the distinctive character of design without requiring a separate epistemology. Knowledge is conjectural and fallible: progress occurs not through justification or verification, but through iterative creative conjecture and — crucially — error-correction via criticism. Deutsch's account of knowledge as physically instantiated information, subject to the same logic of variation and …


Producing Knowledge For Whom? Parallel Knowledge Worlds In Chinese Doctoral Education In Design And International Design Research, Linghao Li, Wangda Zhu, Tingxin Zheng Jun 2026

Producing Knowledge For Whom? Parallel Knowledge Worlds In Chinese Doctoral Education In Design And International Design Research, Linghao Li, Wangda Zhu, Tingxin Zheng

DRS Biennial Conference Series

Since the first programs were established in 2011, China's design doctoral education has expanded to 37 institutions by 2024, yet Chinese scholars remain marginalized in international venues like DRS (3.6% of papers, 2012–2024). Through mixed-methods analysis of 426 dissertations, 95 conference papers, 6,239 citations, 40 author trajectories, and 9 interviews, we reveal systematic divergence rather than exclusion. Citation analysis demonstrates a 50.9 percentage point shift: scholars cite 54.5% Chinese-language sources in dissertations but only 3.6% in DRS papers. Author tracking shows 72.5% became one-time participants with no subsequent first-author international publications, evidencing strategic credential-seeking over sustained engagement. Keyword analysis confirms …


Is The Trend Your Friend? Exploring The Interior Shape And Material Use Across Australian ‘Car Of The Year’ Winners, Jesse Goddard, Rafael Gomez, Shayne Beaver, Robbie Napper Jun 2026

Is The Trend Your Friend? Exploring The Interior Shape And Material Use Across Australian ‘Car Of The Year’ Winners, Jesse Goddard, Rafael Gomez, Shayne Beaver, Robbie Napper

DRS Biennial Conference Series

As car interiors transition toward emerging sustainable materials, exploring historical patterns of material use may inform future iteration and adoption. While automotive exterior literature is abundant, historical studies of interior trend evolution are rare. This study investigates over 60 years of interior material and form trends using Australian Wheels magazine’s annual ‘Car of the Year’ winners (1963-2024). Objective visual observations of 57 car interior image-sets built an abductive-coded matrix, followed by visual pattern analysis. This identified a cyclical trend in metal usage, and an evolutionary transition of gloss to matte surface finishes. Subjective scoring of interior shape using scales of …


Design Considerations For Effective In-Vehicle Interaction: The Effects Of Icon Type And Individual Heterogeneity, Weiqi He, Meiyan Leng, Chunxi Huang Jun 2026

Design Considerations For Effective In-Vehicle Interaction: The Effects Of Icon Type And Individual Heterogeneity, Weiqi He, Meiyan Leng, Chunxi Huang

DRS Biennial Conference Series

Icons are essential visual elements in vehicle cabins, serving as key conduits for presenting information. As in-vehicle infotainment systems grow increasingly complex, it becomes critical to understand how different types of icons influence the interaction effectiveness across different user groups. This study investigates the effects of icon type and individual cognitive differences on in-vehicle interaction effectiveness, employing a 2×2 mixed experimental design with two independent variables: icon type (i.e., abstract versus concrete) and drivers’ construal level (i.e., high versus low). Results show that icon type significantly affects reaction time, perceived matchiness, and cognitive fluency, while construal level independently modulates cognitive …


Designing Narrative Reconstruction From Bamboo Slips: A Rag-Agent Approach For Cultural Scene Generation, Qijun Tian, Yuqian Yao, Zhengyu Chen, Hanling Zhang Jun 2026

Designing Narrative Reconstruction From Bamboo Slips: A Rag-Agent Approach For Cultural Scene Generation, Qijun Tian, Yuqian Yao, Zhengyu Chen, Hanling Zhang

DRS Biennial Conference Series

As large language models (LLMs) become increasingly integrated into cultural heritage research, practices such as artifact reconstruction, content generation, and virtual restoration are rapidly advancing. Generative artificial intelligence is unlocking new narrative potential for jiandu (bamboo and wooden slips), offering innovative approaches to cultural expression and historical reconstruction. However, general-purpose language models often face limitations in domain knowledge and semantic reliability, making it difficult to ensure accuracy and traceability in jiandu-based generation. To address these challenges, this study proposes a virtual restoration framework for jiandu narratives based on Retrieval-Augmented Generation (RAG) and agent mechanisms. Using the Liye Qin slips as …


Design-Driven Reflection: A Children's Metacognitive Cultivation System Integrating Physical Interaction And Digital Narrative, Yi Li, Yanfei Xu, Yu Gao, Zihui Jiang, Xinming Zhou, Xiaofang Jiang Jun 2026

Design-Driven Reflection: A Children's Metacognitive Cultivation System Integrating Physical Interaction And Digital Narrative, Yi Li, Yanfei Xu, Yu Gao, Zihui Jiang, Xinming Zhou, Xiaofang Jiang

DRS Biennial Conference Series

Reflection is a crucial component for the development of children's metacognitive abilities, which is foundational for their overall growth. However, current preschool practices often lack structured approaches for facilitating reflection. To promote children's reflection after autonomous play and thereby foster their metacognitive abilities, this study introduces a reflection system that integrates physical interaction and digital narrative. Using tangible icons, the system guides children in reconstructing their play experiences, which are then converted into personalized digital comics. Implementation in kindergarten settings demonstrates the system's high usability and its effectiveness in eliciting children's metacognitive statements. Furthermore, the socially shared reflective situations significantly …


Multispecies Convivial Learning: Art-Based Interventions At A Japanese Public Junior High School, Sakura Kotokawa, Tomohide Mizuuchi Jun 2026

Multispecies Convivial Learning: Art-Based Interventions At A Japanese Public Junior High School, Sakura Kotokawa, Tomohide Mizuuchi

DRS Biennial Conference Series

This study examined the conditions under which multispecies convivial learning (MCL) can be established within the institutional setting of a Japanese public junior high school, and the kinds of transformations it enables. Integrating Participatory Action Research (PAR) and co-design, interventions A–E were conducted over 2023–2024. Reflexive thematic analysis revealed four interlinked elements—(1) self-understanding and expression, (2) sociality, (3) agency, and (4) co-creation with other species—which collectively transformed the classroom into an “ecological dialogic space” where humans and other living beings learn together. The study contributes by conceptualising MCL—previously under-theorised in public education—as a practice of redesigning relationships, and by specifying …


Questioning One’S Body: Overtrusting In Body-Sensing Technology, Piyakorn Koowattanataworn, Margo Lengua, Anders Sundnes Løvlie, Steve Benford Jun 2026

Questioning One’S Body: Overtrusting In Body-Sensing Technology, Piyakorn Koowattanataworn, Margo Lengua, Anders Sundnes Løvlie, Steve Benford

DRS Biennial Conference Series

Body sensors render human bodies as digital data, promising better self-knowledge. Yet, as people trust and learn to attune to these representations, system breakdowns expose tensions between embodied knowing and digital authority. Through Research through Design and Critical Design, this paper investigates how trust, control, and self-perception are negotiated in bodily interaction with data. Breathe Kritisk is a critical artefact that externalises breathing via an inflatable system linked to the user's solar plexus. Designed for estrangement, it resists attunement through a sensitive sensor and deceptive outputs — sometimes following the user’s breaths, other times acting on its own. We discuss …


How Can A Participatory Process Improve The Patient Experience During Oncology Consultations? An Emotional Design Approach, Yeray Sañudo, Laura Aguado-González, Alba Medina-Castillo, Erika Renedo Illarregi, Anne M. Stiggelbout, Jorge Sierra-Pérez Jun 2026

How Can A Participatory Process Improve The Patient Experience During Oncology Consultations? An Emotional Design Approach, Yeray Sañudo, Laura Aguado-González, Alba Medina-Castillo, Erika Renedo Illarregi, Anne M. Stiggelbout, Jorge Sierra-Pérez

DRS Biennial Conference Series

This study explores how participatory and emotional service design can improve patient experiences and equity. Conducted in a Spanish public hospital, it involved breast and melanoma oncology patients as well as healthcare professionals, highlighting the importance of effective communication during initial consultations to help patients better cope with treatment and engage in self-care. The objective of this study is to analyse how oncology patients’ experiences change, from an emotional perspective, when a co-designed prototype is introduced in initial consultations. A comparative analysis between the initial state and post-redesign process was conducted using the EMPATHS methodology, which identifies patients’ emotional variations …


Co-Speculating With Ai: From Prompts To Practices, Elisa Giaccardi, Joseph Lindley, Maria Luce Lupetti, Giulia Jiangxian Zhu, Dave Murray-Rust Jun 2026

Co-Speculating With Ai: From Prompts To Practices, Elisa Giaccardi, Joseph Lindley, Maria Luce Lupetti, Giulia Jiangxian Zhu, Dave Murray-Rust

DRS Biennial Conference Series

This paper presents a vocabulary for co-speculation with AI, developed through an experimental design studio with 55 postgraduate students who used generative AI tools to explore more-than-human design practices of decentering. The vocabulary spans multiple scales of interaction—from individual prompting acts to extended collaborative sessions—serving descriptive, analytic, and generative functions. Whilst it was developed through the specific context of decentering practices, we argue that this vocabulary is transferable to diverse design domains. It offers designers and researchers a framework for more reflective and intentional engagements with AI, contributing to emerging discussions on how design practice evolves when speculation becomes a …


Can The Thumb Point Effectively In Vr? An Evaluation Of Different 3d Pointing Techniques, Haoran Wei, Hanjia Zheng, Ningfeng Tang, Boyi Lian, Chen Feng, Xintang Wang, Chunlei Chai Jun 2026

Can The Thumb Point Effectively In Vr? An Evaluation Of Different 3d Pointing Techniques, Haoran Wei, Hanjia Zheng, Ningfeng Tang, Boyi Lian, Chen Feng, Xintang Wang, Chunlei Chai

DRS Biennial Conference Series

Technological advances have made VR interactions more natural, yet fatigue and social awkwardness persist. Microgestures offer a promising solution. However, prior research has focused mainly on the index finger, leaving the thumb’s potential as a stable, low-fatigue ray-casting modality underexplored. This study conducted two experiments to examine whether the thumb can function as an effective technique for 3D pointing in VR. Experiment 1 compared four input methods: VR controller, hand tracking, index-finger pointing, and thumb pointing. The controller was most efficient, while hand tracking provided greater stability but higher fatigue. Both microgestures outperformed hand tracking in efficiency and fatigue reduction. …


Performer, Technologist, Machine: Co-Creating The Soul Song Sensorium, Asha Ward, Jojo Taylor Jun 2026

Performer, Technologist, Machine: Co-Creating The Soul Song Sensorium, Asha Ward, Jojo Taylor

DRS Biennial Conference Series

Soul Song Sensorium examines the negotiation between performer, technologist, and technology in the co-creation of a sound-driven wearable instrument. Initially imagined as a system translating gesture and voice into live sonic layers, the project evolved through iterative exchanges between what the performer envisioned, what was technically achievable, and what emerged unpredictably in practice. The technology frequently acted as a third actor whose behaviours, limitations, and resistances shaped both creative intention and aesthetic outcome. Rather than progressing through linear feature accumulation, the work advanced through attunement—paring back complexity, refining mappings, and learning to work with the system’s tendencies. Through this process, …


Uncertainty In The Studio: Ai As A Material In The Design Of Tangible Products, Sam Theelen, Giulia Talamini, Roy Op Het Veld, Demi Sparidans, Jesse Josua Benjamin, Stephan Wensveen Jun 2026

Uncertainty In The Studio: Ai As A Material In The Design Of Tangible Products, Sam Theelen, Giulia Talamini, Roy Op Het Veld, Demi Sparidans, Jesse Josua Benjamin, Stephan Wensveen

DRS Biennial Conference Series

AI uncertainty has been proposed as a design material that provides practitioners with a foothold to engage with technical attributes of these technologies beyond any given output. However, it is unclear what role AI uncertainty can play in tangible product design processes. In this paper, we investigate this through two design research projects following a studio methodology; combining first-person reflective making with autoethnographic elements, incorporating a variety of AI technologies (e.g., object detection, image and video generation, mesh extraction). Through the analysis of these first-person accounts and reflection on design processes and outcomes, we find qualitatively different types of uncertainties …


Learning Design Capabilities In Public Administrations Through Sandbox Experiments: Insights From A 12-City Eu Network, Patricia Csobánczi, Nicola Morreli, Rike Neuhoff Jun 2026

Learning Design Capabilities In Public Administrations Through Sandbox Experiments: Insights From A 12-City Eu Network, Patricia Csobánczi, Nicola Morreli, Rike Neuhoff

DRS Biennial Conference Series

This paper reports on an EU research project involving 12 cities in a multi-thematic innovation network. The project supports innovation and the testing of innovative procurement practices, and also generates or improves design capabilities in public administrations. Once local challenges were defined and two solution providers were selected for each city, civil servants worked in Sandbox mode, experimenting in their own urban contexts. This paper focuses on the Sandbox phase, which provided an opportunity for knowledge exchange, inspiration, and the diffusion of design capabilities. Given the extreme difference in local practices, knowledge exchange and shared learning must be accurately planned; …