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18, Gabby Gerster Jun 2026

18, Gabby Gerster

Intertidal

No abstract provided.


Chainlink Mobile Application, Katherine Davenport Jun 2026

Chainlink Mobile Application, Katherine Davenport

Graphic Communication

Currently, ChainLink exists only as a physical card game, creating an opportunity to expand its appeal as Gen Z and college students increasingly spend more time on digital devices than engaging with traditional games. This shift is reflected in the growing dominance of mobile gaming over physical formats. By developing a mobile version, Viral Studios can improve accessibility, reach a wider audience, increase engagement, and create future opportunities to adapt additional games into digital experiences.


La Evolución Del Estilo De Naoko Takeuchi En Las Ilustraciones De Personajes Femeninos De Sailor Moon, Manuela Elizabeth Rodríguez González Jun 2026

La Evolución Del Estilo De Naoko Takeuchi En Las Ilustraciones De Personajes Femeninos De Sailor Moon, Manuela Elizabeth Rodríguez González

GDI. Revista de investigación de Género, Diseño e Innovación

Este estudio analiza la evolución técnica y estilística de Naoko Takeuchi en sus representaciones femeninas presentes en las ilustraciones de Sailor Moon, mediante su transición y combinación con técnicas digitales, dentro del contexto de la industria del manga, anime y merchandising en diferentes desde su creación en los años noventa hasta su actualización más reciente en 2023. A partir de un análisis comparativo de artbooks, ilustraciones de alta resolución y notas de la autora, complementado con fuentes secundarias como artículos, libros y blogs especializados, se organizaron los materiales en tres períodos cronológicos para estudiar su evolución artística. Los …


Contributor Bios, Editorial Board Jun 2026

Contributor Bios, Editorial Board

Intertidal

No abstract provided.


Redesigning Rhapsody In View's Website For Improved Storytelling And Navigation, Christine Ha Jun 2026

Redesigning Rhapsody In View's Website For Improved Storytelling And Navigation, Christine Ha

Graphic Communication

Rhapsody in View is a family-owned and operated hotel boutique in Morro Bay that offers bespoke rooms and warm hospitality. Their current website has the opportunity to improve the layout design for ease of navigation and improved storytelling. This project aims to deliver a high-fidelity interactive prototype that showcases a visually appealing website design, improved user journey and expression of Rhapsody in View’s story, and refined navigation flow.


Let's Talk Twenties, Yuwa R. Tennen Jun 2026

Let's Talk Twenties, Yuwa R. Tennen

Graphic Communication

“Let’s Talk Twenties” is a senior design project that explores what it really feels like to be in your twenties...the highs, the lows, and everything in between. It focuses on creating an open, relatable space where conversations about identity, relationships, and personal growth feel honest and normalized. The goal is to break away from the pressure of having everything figured out and instead highlight the shared experiences that define this stage of life.

Through thoughtful short-form content, branding, and storytelling, the project combines engaging visuals with real, meaningful content to connect with young adults. It emphasizes authenticity, inclusivity, and emotional …


Independent Apparel Brand Launch Campaign Strategy, Nick S. Schottenfeld Jun 2026

Independent Apparel Brand Launch Campaign Strategy, Nick S. Schottenfeld

Graphic Communication

Soleil Lune is an independent California apparel brand with an established visual identity, a growing social media following, and a live product collection but lacks a coordinated marketing system to connect those pieces into a unified launch. Without that structure, the brand’s Instagram, Shopify store, and print materials were operating independently, making it difficult to build consistent customer trust or drive sales. This project developed a full launch campaign producing a print and digital lookbook, 10 Instagram campaign assets, a printed poster, and a branded care insert card all designed to work together to tell the brand story, grow the …


Advertisement Recognition And Recall In Urban Environments, Carson L. Ambrose Jun 2026

Advertisement Recognition And Recall In Urban Environments, Carson L. Ambrose

Graphic Communication

Why is it that certain advertisements are so much easier to remember than others? And how can places like Times Square actually be communicating effectivly through the dense amount of different ads? This project aims to get closer to finding out how design and environmental ad density effect advertisement recognition and recall. To capture the real-world feeling of a dense city, a 3D printed one was created to allow for custom testing and various locations meant for displaying custom advertisements. These ads would be created using a variety of design characteristics such as color, hierarchy, composition, typography, and over all …


Cor(E) Brand Direction, Jake T. Tokatlian Jun 2026

Cor(E) Brand Direction, Jake T. Tokatlian

Graphic Communication

COR(E) is a new record label founded by an artist named Lil Uzi Vert, and for my project I have taken the initial steps to develop their brand identity and create physical products for the label. To achieve this, I made a brand book to help define COR(E) and provide a set of design guidelines, a Spring issue of a quarterly magazine that provides news and behind the scenes of the label’s artists, and a CD design including a cover and tracklist. I believe there is a gap in the market for bringing physical media into the music industry and …


Del Miedo A La Ternura: Deconstrucción De Imaginarios Constitutivos De La Iag Para Imaginarla Como Una Tecnología Futura, Elizabeth Rodríguez Rendon Jun 2026

Del Miedo A La Ternura: Deconstrucción De Imaginarios Constitutivos De La Iag Para Imaginarla Como Una Tecnología Futura, Elizabeth Rodríguez Rendon

GDI. Revista de investigación de Género, Diseño e Innovación

El artículo propone una reflexión crítica a modo de ensayo sobre los imaginarios sociotécnicos que han configurado históricamente el desarrollo de la tecnología y, particularmente, de la Inteligencia Artificial Generativa (IAG). Se sostiene que la ciencia moderna occidental se estructuró a partir del miedo como afecto dominante, heredado de las tradiciones prometeica y fáustica, las cuales promovieron una relación con la técnica basada en el control, la dominación de la naturaleza y el rechazo de la finitud humana. Desde esta lógica, la tecnología ha sido imaginada como instrumento de poder, defensa y superioridad, reforzando narrativas de fascinación y temor frente …


Entre La Magia Y La Carga: Género, Trauma Y Otredad En Encanto, Sergio García Cabezas, Ángel Serrano Valverde Jun 2026

Entre La Magia Y La Carga: Género, Trauma Y Otredad En Encanto, Sergio García Cabezas, Ángel Serrano Valverde

GDI. Revista de investigación de Género, Diseño e Innovación

Este artículo analiza la película Encanto (Disney, 2021) desde una perspectiva de género, memoria y representación, con el objetivo de desentrañar cómo los personajes femeninos encarnan presiones sociales y culturales que trascienden la narrativa fantástica. A partir de un enfoque cualitativo basado en el análisis narrativo y semiótico, se examinan cuatro figuras centrales: Luisa, como metáfora de la sobrecarga física y emocional; Isabela, como encarnación de la prisión de la perfección estética; Mirabel, como representación de la invisibilización y la otredad; y Abuela Alma, como símbolo de la transmisión transgeneracional del trauma. Junto a ellas, los principales símbolos de la …


Why Choose Green Burial: Raising Awareness About An Under-Utilized Method Of Body Disposition, Gretchen Mahlberg Jun 2026

Why Choose Green Burial: Raising Awareness About An Under-Utilized Method Of Body Disposition, Gretchen Mahlberg

University Honors Theses

Green burial, the process of human burial in a biodegradable vessel without embalming, is a simple method for disposal of remains that has been used around the world for centuries, yet it is chosen less than 5% of the time in the US today. The stigma about discussing death has led to a lack of awareness about options and created an environment where morticians, as the sole sources of information, direct the bereaved towards the options most beneficial to themselves. Previous methods to raise awareness about green burial have had limited reach, being focused on people who are already researching …


A Northwest Perspective: A Comprehensive Survey Of Sally Haley's Life And Career, Mary Timbrook Jun 2026

A Northwest Perspective: A Comprehensive Survey Of Sally Haley's Life And Career, Mary Timbrook

University Honors Theses

Sally Haley is a successful artist who built a long career in the second half of the 20th century as a painter in Portland, Oregon. Her work has been part of several solo and group exhibitions within museums and galleries across the country and she was awarded the Oregon Governor's Award for the Arts in 1989. She is best remembered for her unique still life paintings, frequently painted in egg tempera, which sold immensely well during her lifetime and after. Haley trained at the Yale School of Art in the late 1920s and early 30s, where she learned to paint …


Arts On The Point: Boston's First Public Sculpture Park, Isabella Slonka May 2026

Arts On The Point: Boston's First Public Sculpture Park, Isabella Slonka

Honors College Theses

Led by the conviction that “a public campus needs public art,” Professor Paul Tucker founded UMass Boston’s Arts on the Point (AoP) sculpture park in 1997. Large-scale works by world-class contemporary artists including Sol LeWitt, Dennis Oppenheim, Luis Jiménez, Sheila Pepe, and Mark di Suvero were made accessible to students, served as teaching aids and attracted those outside of UMB to Columbia Point. AoP’s use of long term loans made the landscape itself a rotating gallery.

Consideration of the “personality” of the campus was essential in the selection of works. Site visits with artists were conducted to ensure that their …


Tùn-Scene And A-Futurism: Biomythography, Opacity, And Posthuman Imagination, Minglu Du May 2026

Tùn-Scene And A-Futurism: Biomythography, Opacity, And Posthuman Imagination, Minglu Du

Masters Theses

Grounded in the author’s position as a Chinese feminist, this thesis examines how East Asian women, as well as East Asian-coded femininity more broadly, are objectified and othered within futurist visual culture in the age of artificial intelligence. Through an engagement with ornamentalism, techno-Orientalism, and posthumanism1 , it argues that the persistent figure of the feminized humanoid cyborg continues to reproduce colonial and patriarchal structures of desire, rendering marginalized bodies as fetishized and violable surfaces. In response, the thesis develops Tùn-Scene, a biomythographic artistic framework and the first experiment in what the author provisionally names A-Futurism. Drawing on Donna Haraway’s …


Jadughar: The House Of Magic, Dhruvi A. Shah May 2026

Jadughar: The House Of Magic, Dhruvi A. Shah

Masters Theses

Jadughar or the House of Magic is what people call a 'museum' in parts of South Asia. The practice of museum making, at its origin, is the act of collecting, preserving, interpreting and representing a culture’s tangible and intangible heritage to make it accessible to diverse audiences. Since the early 19th century such practices have been performed at various kala bhandars (art centers) in India, without the need of a formal or institutional organisation. The British introduced the model of a ‘museum’ in South Asia, with the aim of not only preserving ethnographic collections, but also showcasing their power and …


The Birdwatching Pause: Reframing Campus Life Through Everyday Bird Encounters, Katherine Zeng May 2026

The Birdwatching Pause: Reframing Campus Life Through Everyday Bird Encounters, Katherine Zeng

Masters Theses

Birdwatching, typically framed as a leisure pursuit removed from everyday life, becomes here the organizing logic for a three-site campus route of restorative pause. The thesis departs from the assumption that nature must be sought out and instead asks what happens when the birds already present in urban space are made legible through design.

Three existing RISD buildings anchor the project, each organized around a distinct mode of encounter. At Carr Haus Café, a furniture-scaled insertion creates conditions for attentional reset through passive listening rather than active looking. At North Hall, a semi-open balcony garden introduces incidental, distanced contact with …


Looking In All Directions, Abby Sunde May 2026

Looking In All Directions, Abby Sunde

Masters Theses

“Looking in All Directions” mobilizes attention towards the concepts of ‘desettling’ through art and ‘desettling’ as a way of being. Desettling constitutes resistance, resilience, survivance, and refusal of current Western modalities within our society. This body of work is a material exploration of these worldviews to find potential ways to embody a practice that aligns ourselves outside of a colonial settler mindset while living within its societal condition. Using glass, sound, and installation work, the artist un-centers expected encounters with an inherited dominant worldview and instead offers an actualized shift in awareness. Concepts of interconnectedness, interwoven time, and embodied memories …


Auxiliary Damage, Aiyi Cheng May 2026

Auxiliary Damage, Aiyi Cheng

Masters Theses

AuxiliarY DamagE asks what happens to pain when it is moved outside the body and given material form. Pain is not treated here as an image to be represented, but as something processed through repetition, pressure, exposure, and care. It is handled. Washed. Arranged. Pulled out. Swallowed back in.

Hair became the material that allowed this question to stay unstable. While attached to the body, it is intimate and ordinary. Once detached, it becomes residue, evidence, discomfort, value, and loss. In the studio, I washed collected hair, untangled it, threaded it through metal, placed it near flame, held it in …


1, 2, 2, 1, 1, 2, 1, 2, 2, 1, 2, 2, 1, 1, ..., Annemarie Torresen May 2026

1, 2, 2, 1, 1, 2, 1, 2, 2, 1, 2, 2, 1, 1, ..., Annemarie Torresen

Masters Theses

1

I invite you to see it and feel it and sit in it and breathe it in and

hold it in your lap. Art isn’t too scary, and neither is math.


2

bouncing between bounds of a binary

bippity boppity! let’s break brains and bread

balance or belly flop, what’s mine is yours:

bumptious and bumbling and barely able

i offer it broken and let you like it that way


Numb., Anna Rapson May 2026

Numb., Anna Rapson

Masters Theses

Social media platforms, from their conception, posed a break in the lived experience of the average human being’s day to day routines. Although access to information has always been shaped by portals into other lived realities—through photojournalism, print legacy media, news broadcasts both on radio and television—social media has posited a novel phenomenological architecture where borders between embodied reality and perception of lived experience are simultaneously blurred and reinforced. This morphed duality of consciousness positions the body and mind in tension, deconstructing pre-social media conceptions of the ontology of lived experience. In a digital world shaped by limitless input by …


Chair For Workplace Morale, Alicia Lee May 2026

Chair For Workplace Morale, Alicia Lee

Masters Theses

Is absurdity frivolous? In contemporary workplace contexts, office workers– from new hires to mid-level managers– are required to maintain composure, attention and productivity amid bureaucratic instability, distractions, and disruptions. This expectation manifests in the form of an office chair.  Since its inception, chairs have represented and disseminated power. Within bureaucratic systems, chairs discipline the body physically and metaphorically, creating the conditions for workers to optimize workflow by remaining comfortable and still for long periods of time.

CHAIR FOR WORKPLACE MORALE disturbs the act of sitting, producing a bounded and altered perceptual environment. Operating within an institutional logic in which humor …


The Home And The Self: On Perceptions Of Feminine Virtue, Rebecca Stevens May 2026

The Home And The Self: On Perceptions Of Feminine Virtue, Rebecca Stevens

Masters Theses

Reflecting on my own feelings and experiences with domesticity and on the larger patterns of socialization they reveal, I use decoration and domestic objects to explore my discomfort with the stereotypes of feminine virtue that I grew up around in the American South. These specific ideas of socialized feminine virtue center around domestic service and a focus on appearance. Working primarily in porcelain with the addition of textiles, I embrace materials, styles, and methods of making that are associated with women and girls. Through hand-crafted tableware, dolls, and decorative patterns I critique gendered forms of socialization while questioning historical and …


Finding A Way Out Of The Filter Bubble: The Confusion Of A Heavy Social Media User, Longwen Miao May 2026

Finding A Way Out Of The Filter Bubble: The Confusion Of A Heavy Social Media User, Longwen Miao

Masters Theses

This thesis studies how algorithmic recommendation systems reshape visual perception, aesthetic judgment, and the construction of selfhood within contemporary digital culture.

Everything begins with the experience of repeatedly encountering algorithmically recommended content on everyday digital platforms. On these platforms, images, sounds, and social interactions are continuously selected, repeated, and reorganized by predictive systems, forming an environment in which perception is constantly structured and adjusted.

From this observation, the research raises two central questions: how do algorithmic recommendation systems reshape visual perception, aesthetic judgment, and self-recognition, and how might these systems be intervened in or made perceptible through artistic practice? Within …


Part-Time Faculty In Art And Design Higher Education: Support & Challenges, Katherine Ye Jin Lee May 2026

Part-Time Faculty In Art And Design Higher Education: Support & Challenges, Katherine Ye Jin Lee

Masters Theses

This thesis investigates the challenge part-time faculty in art and design higher education face and the institutional support they receive through a case study conducted at Rhode Island School of Design (RISD). Through an extensive, anonymous and voluntary part-time faculty survey across different departments at RISD, it examines: 1) current perceptions of available institutional & departmental teaching support, 2) teaching approach & practice, and 3) student-faculty engagement. The research aimed to gather data on challenges that are unique to part-time faculty in art and design fields, especially in relation to faculty-student engagement to understand areas where they can be better …


Always More To Explore: Play And Resilience In Community-Based Artmaking, Charlotte T. Faubert May 2026

Always More To Explore: Play And Resilience In Community-Based Artmaking, Charlotte T. Faubert

Masters Theses

The following research investigates the ways in which material exploration in community-based artmaking spaces fosters learning through play and creative resilience. Using teacher-based action research, three visual arts workshops were designed, conducted, and reviewed in order to understand how community-based teaching strategies that center material exploration impact these two components of social emotional growth in elementary-aged art students. The conclusions drawn from this research indicate that material exploration, learning through play, and creative resilience are elements within community-based artmaking that form an ecosystem of learning, with all three phenomena feeding off of one another in a non-linear capacity. Additionally, it …


Studio Archeology: Uncovering Pedagogical Potential In Artist Spaces, Julia I. Ambros May 2026

Studio Archeology: Uncovering Pedagogical Potential In Artist Spaces, Julia I. Ambros

Masters Theses

This thesis investigates artist studios and their potential for pedagogical application, focusing specifically on grounding the abstract act of making an inspiring studio in the identification and analysis of tangible creative methods used by artists in their studios. This project combines the thinking of four authors–Eisner (1979); Sullivan (2005); Sjöholm (2014); and Bennett (2010)–into a theoretical framework that characterizes the studio space as an art practice research site that reflects the artist’s values, provides readable evidence of thinking and making processes, and influences the future trajectory of one’s art-making. Treating the studio space like an archaeological dig, this project conducted …


Cartooning From Life: A Graphic Guide To Using Non-Fiction Comics In Education, Maxwell Zawatsky May 2026

Cartooning From Life: A Graphic Guide To Using Non-Fiction Comics In Education, Maxwell Zawatsky

Masters Theses

The world is a visual place nowadays. Media, books, movies, art, and more constantly surround us. What might we do if we consciously incorporate this visual stimulus into our educational spaces? What might we learn about ourselves and the world around us?

In this comics thesis, non-fiction comics are the focus. Through personal reflection and semi-structured interviews with three cartoonist-educators, non-fiction comics’ role in current and future pedagogical practices is explored, with the aim of thinking about how these types of works encourage exploration of oneself, others, and the world at large. I offer three guiding tenets for educators who …


A Thesis By An Art Student Trying To Find Meaning In Simulation Games, Yichuan Wang May 2026

A Thesis By An Art Student Trying To Find Meaning In Simulation Games, Yichuan Wang

Masters Theses

This thesis explores a strange question: what happens if meaning is no longer written by an author, but emerges from the behavior of a system itself?

Beginning with observations of the Providence River and inspired by Conway’s Game of Life, information theory, and artificial life research, the project investigates simulation as a space where language, memory, and collective meaning can evolve without central control. Rather than treating video games as vehicles for storytelling, this research approaches them as dynamic systems capable of generating unpredictable forms of organization and perception.

The thesis proposes a closed spherical computational world populated by simple …


Body In Process: Assembly, Control And The Medical Gaze, Fangzhou Lu May 2026

Body In Process: Assembly, Control And The Medical Gaze, Fangzhou Lu

Masters Theses

This project begins with the doll as a way to think through assemblage. It has a human form, but it is not born as a whole; it is assembled from parts. Its joints, holes, and modular structure make it more like a puzzle toy. I use it to examine the act of “assembly” itself, and to understand the body as something that can be taken apart, adjusted, and replaced.

This logic of assembly also runs through real-life practices surrounding living bodies. Medical repair and treatment, through suturing, fixation, replacement, and transplantation, maintain and extend the body’s reconfigurability. In the plant …