Open Access. Powered by Scholars. Published by Universities.®

Social and Behavioral Sciences Commons

Open Access. Powered by Scholars. Published by Universities.®

Gender

Series

University of Massachusetts Amherst

Communication Graduate Student Publication Series

Articles 1 - 2 of 2

Full-Text Articles in Social and Behavioral Sciences

Christine De Pizan's The Book Of The City Of Ladies As Reclamatory Fan Work, E. J. Nielsen Jan 2017

Christine De Pizan's The Book Of The City Of Ladies As Reclamatory Fan Work, E. J. Nielsen

Communication Graduate Student Publication Series

In what ways can medieval texts be looked at as fan works? How might the rhetorical tools of fan studies or affect theory aid in further understanding of these texts? Likewise, can we use medieval understandings of literary production to look at modern fan works in order to complicate our contemporary ideas of authorship? Here I consider how Christine de Pizan's The Book of the City of Ladies (Le Livre de la Cité des Dames) can be read as a reclamatory fan work addressing issues of representation and gender within both the texts it responds to and the …


Friends With Benefits: Plausible Optimism And The Practice Of Teabagging In Video Games, Brian Myers Jan 2017

Friends With Benefits: Plausible Optimism And The Practice Of Teabagging In Video Games, Brian Myers

Communication Graduate Student Publication Series

Recent scholarship in gaming studies has challenged the field to investigate and critique the hard core gaming audience (stereotypically seen as straight, White, cis-gendered male gamers) in a way that does not reinforce either the perceived marginalization of gamers or broader social hierarchies of gender, sexuality, and class. This article demonstrates a way to acknowledge the complexity of this audience without dismissing its most virulent tendencies via practice theory and weak theory. Using data drawn from a qualitative survey of 393 self-identified first-person shooter video game players, this article looks at the specific practice of “teabagging” in online competitive gaming …