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Social and Behavioral Sciences Commons

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FIMS Publications

2017

Core mechanic

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Full-Text Articles in Social and Behavioral Sciences

Player–Game Interaction And Cognitive Gameplay: A Taxonomic Framework For The Core Mechanic Of Videogames, Kamran Sedig, Paul Parsons, Robert Haworth Jan 2017

Player–Game Interaction And Cognitive Gameplay: A Taxonomic Framework For The Core Mechanic Of Videogames, Kamran Sedig, Paul Parsons, Robert Haworth

FIMS Publications

Cognitive gameplay—the cognitive dimension of a player’s experience—emerges from the interaction between a player and a game. While its design requires careful consideration, cognitive gameplay can be designed only indirectly via the design of game components. In this paper, we focus on one such component—the core mechanic—which binds a player and game together through the performance of essential interactions. Little extant research has been aimed at developing frameworks to support the design of interactions within the core mechanic with cognitive gameplay in mind. We present a taxonomic framework named INFORM (Interaction desigN For the cORe Mechanic) to address this gap. …