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Social and Behavioral Sciences Commons

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Full-Text Articles in Social and Behavioral Sciences

Understanding And Using Advanced Statistics, Jeremy Foster, Emma Barkus, Christian Yavorsky Dec 2011

Understanding And Using Advanced Statistics, Jeremy Foster, Emma Barkus, Christian Yavorsky

Emma Barkus

The spread of sophisticated computer packages and the machinery on which to run them has meant that procedures which were previously only available to experienced researchers with access to expensive machines and research students can now be carried out in a few seconds by almost every undergraduate. Understanding and Using Advanced Statistics provides the basis for gaining an understanding of what these analytic procedures do, when they should be used, and what the results provided signify. This comprehensive textbook guides students and researchers through the transition from simple statistics to more complex procedures with accessible language and illustration.


Engaging Game Design Students Using Peer Evaluation, Amber Settle, Charles Wilcox, Chad Settle Oct 2011

Engaging Game Design Students Using Peer Evaluation, Amber Settle, Charles Wilcox, Chad Settle

Amber Settle

Many information technology educators have worked in recent years to develop courses to attract students to the field. As faculty achieve success with technical courses designed to be appeal to a broad audience, it can be hard to maintain the initial excitement particularly as multiple sections of the courses are taught on a continuing basis. In this article we describe a project that added peer evaluation to an assessment in a game design course with a large non-major audience. While controversial, peer evaluation has shown some promise in motivating students to work harder and in improving certain key skills. Consistent …


Computational Thinking In A Game Design Course, Amber Settle Oct 2011

Computational Thinking In A Game Design Course, Amber Settle

Amber Settle

As a part of an NSF-funded project to enhance computational thinking in undergraduate general education courses, activities and assessments were developed for a game design course taught at DePaul University. The focus of the course is on game analysis and design, but the course textbook uses an approach that is heavily grounded in computational thinking principles. We describe the course activities and assignments and discuss an initial assessment of those materials. Our results show that there is a gap in difficulty between several of the activities and indicate that the materials developed help students to better learn the computational thinking …


Researching And Understanding European Union Law: Introduction To The Eu, Jennifer Allison Jun 2011

Researching And Understanding European Union Law: Introduction To The Eu, Jennifer Allison

Jennifer Allison

This presentation provides a brief introduction to the EU legal system. It presents a timeline of the formation and accession treaties, as well as a brief description of the EU's legislative and judicial bodies. It was the first presentation offered during a daylong EU Legal Research workshop at the 2011 AALL annual meeting in Philadelphia.