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Social and Behavioral Sciences Commons

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Full-Text Articles in Social and Behavioral Sciences

A Longitudinal Analysis Of The Impact Of The Indicators In The Networked Readiness Index (Nri), Satya Pratipatti, Ahmed Gomaa Jul 2019

A Longitudinal Analysis Of The Impact Of The Indicators In The Networked Readiness Index (Nri), Satya Pratipatti, Ahmed Gomaa

Journal of International Technology and Information Management

World Economic Forum publishes the Networked Readiness Index (NRI) annually, to reflect the Information and Communication Technology (ICT) status of different countries. The NRI is developed by aggregating 53 indicators. The study identifies the most critical indicators to focus on, to improve the NRI status of countries at different stages of economic development. It uses data from 117 countries and analyzes the changes in the indicators along with their impacts between the years 2012 and 2016. The study explores the differences between countries by grouping them into four groups based on their NRI status. The analysis identifies six indicators with …


Ipv6 Diffusion Milestones: Assessing The Quantity And Quality Of Adoption, John Pickard, Mark Angolia, Dale Drummond May 2019

Ipv6 Diffusion Milestones: Assessing The Quantity And Quality Of Adoption, John Pickard, Mark Angolia, Dale Drummond

Journal of International Technology and Information Management

There are currently two versions of Internet Protocol (IP) in use today, IP version 4 (IPv4) and IP version 6 (IPv6). The original version, IPv4, was standardized in the early 1980s as part of the Defense Advanced Research Project Agency Internet program and became the official Internet protocol in 1983 (Kleinrock, 2010). IPv6 was standardized in 1995 as its successor to provide enhanced capabilities and address IPv4 technological limitations, most notable of which was the anticipated exhaustion of address space (Deering & Hinden, 1995). While the two protocols have some functional similarities, they are distinct and not backward compatible; IPv4-only …


How We Got Here: Connectivity, Creativity, Confluence And Internet Culture, Tziporah Stern, Linda Wieser Friedman, Hershey H. Friedman Jan 2017

How We Got Here: Connectivity, Creativity, Confluence And Internet Culture, Tziporah Stern, Linda Wieser Friedman, Hershey H. Friedman

Journal of International Technology and Information Management

There are more innovations today than at any time in human history. The companies that value creativity and diversity of ideas in their hires are the ones most likely to thrive. Indeed, the key asset of a corporation is the abilities, innovativeness, and creativity of its employees. The authors construct a timeline of critical events leading up to today’s highly networked and interconnected world with its ubiquitous social media technologies. The current state has been influenced by advances in media, technology, military defense, and commerce. One trend that stands out in this timeline is the increasing rate of change. It …


The Ipv6 Internet: An Assessment Of Adoption And Quality Of Services, John Pickard, John Southworth, Dale Drummond Jan 2017

The Ipv6 Internet: An Assessment Of Adoption And Quality Of Services, John Pickard, John Southworth, Dale Drummond

Journal of International Technology and Information Management

The goal of this study is to deliver both an in-depth comprehensive analysis of the current state of IPv6 adoption and an assessment of the quality of services over the IPv6 Internet. Our assessment comprises an examination of eight data sets used to produce a comprehensive picture of IPv6 adoption across 12 metrics. We assessed the quality of services over the IPv6 Internet using eight globally distributed monitoring agents to compare the HTTP load times to targeted websites over IPv6 and IPv4. The results of our analysis confirm the findings of previous studies showing that IPv6 is in an accelerating …


Motivations For Social Network Site (Sns) Gaming: A Uses And Gratification & Flow Perspective, Brinda Sampat, Bala Krishnamoorthy Oct 2016

Motivations For Social Network Site (Sns) Gaming: A Uses And Gratification & Flow Perspective, Brinda Sampat, Bala Krishnamoorthy

Journal of International Technology and Information Management

The penetration of the internet, smart-phones and tablets has witnessed tremendous increase in the number of people playing online games in the past few years. Social networking site (SNS) games are a subset of digital games. They are platform based, multiplayer and reveal the real identity of the player. These games are hosted on social networks such as Facebook, where in people play with many other players online. The risks associated with social network gaming are addiction, theft, fraud, loneliness, anxiety, aggression, poor academic performance, cognition distortion etc. This study aims to understand the user motivations to continue to play …


The Rise Of China's Hacking Culture: Defining Chinese Hackers, William Howlett Iv Jun 2016

The Rise Of China's Hacking Culture: Defining Chinese Hackers, William Howlett Iv

Electronic Theses, Projects, and Dissertations

China has been home to some of the most prominent hackers and hacker groups of the global community throughout the last decade. In the last ten years, countless attacks globally have been linked to the People’s Republic of China (PRC) or those operating within the PRC. This exploration attempts to investigate the story, ideology, institutions, actions, and motivations of the Chinese hackers collectively, as sub-groups, and as individuals. I will do this using sources ranging from basic news coverage, interviews with experts and industry veterans, secondary reportage, leaked documents from government and private sources, government white papers, legal codes, blogs …


Internet Use And Social Isolation: Exploring The Variables, Melissa Marie Allen Jun 2016

Internet Use And Social Isolation: Exploring The Variables, Melissa Marie Allen

Electronic Theses, Projects, and Dissertations

Internet use is a growing trend in today’s society, and there are many variables surrounding use that can potentially affect individuals’ psychological well-being. The purpose of this study is to discover if the motivation for Internet use has a direct effect on individuals experiencing social isolation. An Explanatory Design was utilized for this study, and participants were comprised of 47 adult males and females. Quantitative data was collected for this study through use of online surveys, such as Internet use (observed motivation and frequency) survey, JongGierveld Loneliness Scale (explored emotional and social loneliness) and The Big 5 Personality Inventory (viewed …


The Development Of Computer Assisted Instruction On The World Wide Web To Enhance English Learning For Thai Non-Formal Education Students, Vittaya Pongmussaya Jan 2001

The Development Of Computer Assisted Instruction On The World Wide Web To Enhance English Learning For Thai Non-Formal Education Students, Vittaya Pongmussaya

Theses Digitization Project

The purpose of this project was to develop computer-assisted instruction (CAI) software on the world wide web (WWW). This project was an interactive English learning environment for Thai adult students at the Warin Chumrab District Non-Formal Education Center, Thailand. This project software followed the recommendation of a recent study by the center of education technology (CET) indicating that the favorite types of CAI among Thai adult students were tutorial and drill and practice. In this project students chose to learn from two types of lessons, either a tutorial or a drill and practice. The lessons were made interesting by the …