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Social and Behavioral Sciences Commons™
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Full-Text Articles in Social and Behavioral Sciences
Theft And Entertainment, Francesco Maiolo, Bryce Mccaskill, Libbie Brown
Theft And Entertainment, Francesco Maiolo, Bryce Mccaskill, Libbie Brown
ENGL 1102 Showcase
An anthology that looks at the interaction between theft and entertainment. Why and how entertainment is stolen, the prevention of theft by entertainment companies, and the depiction of theft in media.
Blockchain Technology And The Future Of Video Games, Is Presence Still Relevant?, Stef Nicovich, Jessica Scheld
Blockchain Technology And The Future Of Video Games, Is Presence Still Relevant?, Stef Nicovich, Jessica Scheld
Atlantic Marketing Journal
BlockChain technology has grown exponentially over the last several decades. Early on, cryptocurrency presented a substitute for hard currency as a way to purchase goods and services. Recently, cryptocurrency has entered the video game world. How cryptocurrency, which has value outside of a video game, may impact the virtual reality world, is an open question. Presence, or the state of being in an environment, will be affected by the ability to escape within video games as cryptocurrencies are used. As video games often provide a place to escape the real world, bringing the real world into the game may have …