Open Access. Powered by Scholars. Published by Universities.®

Social and Behavioral Sciences Commons

Open Access. Powered by Scholars. Published by Universities.®

Psychology

Chapman University

Engineering Faculty Articles and Research

Autism

Publication Year

Articles 1 - 3 of 3

Full-Text Articles in Social and Behavioral Sciences

Combining Eye Tracking And Verbal Response To Understand The Impact Of A Global Filter, Franceli L. Cibrian, Jazette Johnson, Viseth Sean, Hollis Pass, Louanne Boyd Apr 2020

Combining Eye Tracking And Verbal Response To Understand The Impact Of A Global Filter, Franceli L. Cibrian, Jazette Johnson, Viseth Sean, Hollis Pass, Louanne Boyd

Engineering Faculty Articles and Research

Visual attention guides the integration of two streams: the global, that rapidly processes the scene; and the local, that processes details. For people with autism, the integration of these two streams can be disrupted by the tendency to privilege details (local processing) instead of seeing the big picture (global processing). Consequently, people with autism may struggle with typical visual attention, evidenced by their verbal description of local features when asked to describe overall scenes. This paper aims to explore how one adult with autism see and understand the global filter of natural scenes.


Vrsensory: Designing Inclusive Virtual Games With Neurodiverse Children, Ben Wasserman, Derek Prate, Bryce Purnell, Alex Muse, Kaitlyn Abdo, Kendra Day, Louanne Boyd Oct 2019

Vrsensory: Designing Inclusive Virtual Games With Neurodiverse Children, Ben Wasserman, Derek Prate, Bryce Purnell, Alex Muse, Kaitlyn Abdo, Kendra Day, Louanne Boyd

Engineering Faculty Articles and Research

We explore virtual environments and accompanying interaction styles to enable inclusive play. In designing games for three neurodiverse children, we explore how designing for sensory diversity can be understood through a formal game design framework. Our process reveals that by using sensory processing needs as requirements we can make sensory and social accessible play spaces. We contribute empirical findings for accommodating sensory differences for neurodiverse children in a way that supports inclusive play. Specifically, we detail the sensory driven design choices that not only support the enjoyability of the leisure activities, but that also support the social inclusion of sensory-diverse …


Evaluating A Collaborative Ipad Game's Impact On Social Relationships For Children With Autism Spectrum Disorder, Louanne E. Boyd, Kathryn E. Ringland, Oliver L. Haimson, Helen Fernandez, Maria Bistarkey, Gillian R. Hayes Jun 2015

Evaluating A Collaborative Ipad Game's Impact On Social Relationships For Children With Autism Spectrum Disorder, Louanne E. Boyd, Kathryn E. Ringland, Oliver L. Haimson, Helen Fernandez, Maria Bistarkey, Gillian R. Hayes

Engineering Faculty Articles and Research

This article describes how collaborative assistive technologies, housed on off-the-shelf, low-cost platforms such as the iPad, can be used to facilitate social relationships in children with autism spectrum disorder (ASD). Through an empirical study of the use of a collaborative iPad game, Zody, we explore how assistive technologies can be used to support social relationships, even without intervention from adults. We discuss how specific design choices can encourage three levels of social relationship: membership, partnership, and friendship. This work contributes to research on both assistive technologies and collaborative gaming through a framework that describes how specific in-game elements can foster …