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Social and Behavioral Sciences Commons

Open Access. Powered by Scholars. Published by Universities.®

Physical Sciences and Mathematics

Singapore Management University

2012

Broadcast sports

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#Epicplay: Crowd-Sourcing Sports Video Highlights, Anthony Tang, Sebastian Boring May 2012

#Epicplay: Crowd-Sourcing Sports Video Highlights, Anthony Tang, Sebastian Boring

Research Collection School Of Computing and Information Systems

During a live sports event, many sports fans use social media as a part of their viewing experience, reporting on their thoughts on the event as it unfolds. In this work, we use this information stream to semantically annotate live broadcast sports games, using these annotations to select video highlights from the game. We demonstrate that this approach can be used to select highlights specific for fans of each team, and that these clips reflect the emotions of a fan during a game. Further, we describe how these clips differ from those seen on nightly sportscasts.