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Social and Behavioral Sciences Commons™
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Full-Text Articles in Social and Behavioral Sciences
Getting A Clue: Creating Student Detectives And Dragon Slayers In Your Library, Anna-Lise Smith, Lesli Baker
Getting A Clue: Creating Student Detectives And Dragon Slayers In Your Library, Anna-Lise Smith, Lesli Baker
Annie Smith
Purpose – The purpose of this paper is to describe how Utah Valley University Library staff created two games to orient students to the library and library services.
Design/methodology/approach – Library staff developed and marketed the Get a Clue game, which used clues placed throughout the building at the beginning of the Fall semester to orient new students as they solved a mystery. During the Spring semester, the library staff introduced library services through LibraryCraft, an online game where students used library resources to slay a dragon.
Findings – In post-game surveys, students found the games entertaining and informative. The …
2011 Database Usage Statistics, Annie Smith
2011 Database Usage Statistics, Annie Smith
Annie Smith
This report details database usage at Utah Valley University for 2011. This report was prepared for the Library's administration.
2010 Database Usage Statistics, Annie Smith
2010 Database Usage Statistics, Annie Smith
Annie Smith
This report details database usage at Utah Valley University for 2010.