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Social and Behavioral Sciences Commons

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Full-Text Articles in Social and Behavioral Sciences

Procedural Modeling For Ancient Maya Cityscapes: Initial Methodological Challenges And Solutions, Heather Richards-Rissetto, Rachel Plessing Jan 2015

Procedural Modeling For Ancient Maya Cityscapes: Initial Methodological Challenges And Solutions, Heather Richards-Rissetto, Rachel Plessing

Department of Anthropology: Faculty Publications

Digital reconstruction of 3D cityscapes is expensive, time-consuming, and requires significant expertise. We need a 3D modeling approach that streamlines the integration of multiple data types in a time-efficient and low-cost manner. Procedural modeling—rapid proto-typing of 3D models from a set of rules— offers a potential solution to this problem because it allows scholars to create digital reconstructions that can be quickly updated and used to test and formulate alternative hypotheses that are derived from and linked to underlying archaeological data. While procedural modeling is being used to visualize ancient Roman, Etruscan, and Greek cities, in the Maya region the …


From Mounds To Maps To Models: Visualizing Ancient Architecture Across Landscapes, Heather Richards-Rissetto Jan 2013

From Mounds To Maps To Models: Visualizing Ancient Architecture Across Landscapes, Heather Richards-Rissetto

Department of Anthropology: Faculty Publications

Since the onset of settlement pattern studies in the 1950s, landscape mapping projects have become an archaeological mainstay. Remote sensing technologies such as lidar, photogrammetry, and SAR (Synthetic Aperture Radar) steadily reveal new archaeological sites. For landscape archaeology, the detection and mapping of small architectural complexes and households offers important data to contextualize larger (often already known) sites and perform regional analyses. However, because the majority of sites remain unexcavated, analysis is limited, and yet Geographic Information Systems (GIS) and 3D Visualization are expanding the possible uses for older and newly-acquired data on unexcavated mounds. This paper describes a GIS …


Slimplexity: A Glimpse Inside The Hive Mind Of Snohetta, Noel Brady Jan 2012

Slimplexity: A Glimpse Inside The Hive Mind Of Snohetta, Noel Brady

Articles

Simplexity is an interview with Craig Dykers cofounder of Snohetta. The firm has a unique structure in Architecture circles with a Hive Mind like structure. In addition its parallel interests in Architecture and Landscape Design has meant that both professional strands have equal parity in the firms operation.


Designing The Cityscape, Chester Smolski Nov 1982

Designing The Cityscape, Chester Smolski

Smolski Texts

"A new structure has recently been erected in the Providence downtown, and criticisms of the building's design continue to fly. An editorial in these newspapers, for example, referred to the 'failed example of quickie construction with a outsized Erector set.'"


Time To Appoint A City Artist, Chester Smolski Feb 1975

Time To Appoint A City Artist, Chester Smolski

Smolski Texts

"During the past several weeks, while Providence's new mayor has been sorting out priorities and charting new directions for the first new administration in a decade, a plethora of suggestions has been advanced for ways to make Providence a better place in which to live."