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Social and Behavioral Sciences Commons

Open Access. Powered by Scholars. Published by Universities.®

Instructional Media Design

Selected Works

Collaboration

Articles 1 - 2 of 2

Full-Text Articles in Social and Behavioral Sciences

Learning Spaces For The New Way Students Work, Helen Y. Chu May 2010

Learning Spaces For The New Way Students Work, Helen Y. Chu

Helen Y. Chu

Learning space design has not changed – at least not in its goal. We aspire to provide facilities and resources that support instruction and research. We want to engage and motivate our students. But our students have changed. Their needs and expectations have changed. Our students – and faculty – work and think differently. We need to redefine what “learning spaces” are. We need to re-engineer our formal and informal learning spaces. Come see the surprising and non-traditional learning spaces that the University of Oregon has transformed in hopes of inspiring a new generation of thinkers, leaders, and innovators.


Collaborative Games: Lessons Learned From Board Games, Jose Zagal, Rick Jochen, Hsi Idris Dec 2005

Collaborative Games: Lessons Learned From Board Games, Jose Zagal, Rick Jochen, Hsi Idris

Jose P Zagal

Collaborative mechanisms are starting to become prominent in computer games, like massively multiplayer online games (MMOGs); however, by their nature, these games are difficult to investigate. Game play is often complex and the underlying mechanisms are frequently opaque. In contrast, board games are simple. Their game play is fairly constrained and their core mechanisms are transparent enough to analyze. In this article, the authors seek to understand collaborative games. Because of their simplicity, they focus on board games. The authors present an analysis of collaborative games. In particular, they focus on Reiner Knizia’s LORDOFTHERINGS, considered by many to be the …