Open Access. Powered by Scholars. Published by Universities.®

Social and Behavioral Sciences Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 4 of 4

Full-Text Articles in Social and Behavioral Sciences

The Impact Of Knowledge, Attitudes, And Peer Influence On Adolescent Energy Drink Consumption, Alyson C. Ward Dec 2009

The Impact Of Knowledge, Attitudes, And Peer Influence On Adolescent Energy Drink Consumption, Alyson C. Ward

All Graduate Theses and Dissertations, Spring 1920 to Summer 2023

Adolescents are labeled as sensitive to caffeine, though despite this predisposition, consumption is high among this population. Energy drinks are a current trend in soft-drink-like beverages and are marketed to 11-35 year olds. However, unlike soft drinks, energy drinks are not regulated by the Food and Drug Administration, and therefore do not have to limit their caffeine content.

This cross-sectional, correlational study sought to identify the role that knowledge, attitudes, and peers play in adolescent energy drink consumption. Adolescents (n = 199), ages 18 to 21, at a university in the west were surveyed. Descriptive statistics revealed that 25% …


The Use Of Robotics, Gps And Gis Technologies To Encourage Stem-Oriented Learning In Youth, Viacheslav I. Adamchuk, Gwen Nugent, Bradley S. Barker, Neal Grandgenett Sep 2009

The Use Of Robotics, Gps And Gis Technologies To Encourage Stem-Oriented Learning In Youth, Viacheslav I. Adamchuk, Gwen Nugent, Bradley S. Barker, Neal Grandgenett

Teacher Education Faculty Proceedings & Presentations

In our technology rich world, the educational areas of science, technology, engineering, and mathematics (STEM) play an increasingly essential role in developing well-prepared specialists for the 21st century workplace. Unfortunately, interest in theses areas has been declining for a few decades. Various innovative educational initiatives in formal and informal learning environments have been undertaken nationally to attempt to encourage STEM-oriented learning. Funded by the National Science Foundation, the particular program described in this paper focuses on middle school youth in non-formal learning environments. The program integrates educational robotics, Global Positioning System (GPS) and geographic information system (GIS) technologies to provide …


Experience, Knowledge, And Democracy: Television Through A Deweyan Lens, Dennis G. Attick Jan 2009

Experience, Knowledge, And Democracy: Television Through A Deweyan Lens, Dennis G. Attick

Educational Policy Studies Dissertations

While there have been numerous studies regarding television and its influence on modern life conducted in the past sixty years, there has not yet been a critique of television grounded in the work of John Dewey. John Dewey died when television was still a new technology; however, I believe that Dewey would have been critical of television had he lived to further experience it. One need only look to Dewey’s writings regarding mass communication and media to see that he was critical of how communication technologies influence human society. Television programming is nearly ubiquitous today and it requires ongoing inquiry …


A Connective Ethnography Of Peer Knowledge Sharing And Diffusion In A Tween Virtual World, Deborah A. Fields, Y. B. Kafai Jan 2009

A Connective Ethnography Of Peer Knowledge Sharing And Diffusion In A Tween Virtual World, Deborah A. Fields, Y. B. Kafai

Instructional Technology and Learning Sciences Faculty Publications

Prior studies have shown how knowledge diffusion occurs in classrooms and structured small groups around assigned tasks yet have not begun to account for widespread knowledge sharing in more native, unstructured group settings found in online games and virtual worlds. In this paper, we describe and analyze how an insider gaming practice spread across a group of tween players ages 9–12 years in an after-school gaming club that simultaneously participated in a virtual world called Whyville.net. In order to understand how this practice proliferated, we followed the club members as they interacted with each other and members of the virtual …