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Social and Behavioral Sciences Commons

Open Access. Powered by Scholars. Published by Universities.®

Computer Sciences

Singapore Management University

2016

Microblogging

Articles 1 - 2 of 2

Full-Text Articles in Social and Behavioral Sciences

Microblogging Content Propagation Modeling Using Topic-Specific Behavioral Factors, Tuan Anh Hoang, Ee-Peng Lim Sep 2016

Microblogging Content Propagation Modeling Using Topic-Specific Behavioral Factors, Tuan Anh Hoang, Ee-Peng Lim

Research Collection School Of Computing and Information Systems

When a microblogging user adopts some content propagated to her, we can attribute that to three behavioral factors, namely, topic virality, user virality, and user susceptibility. Topic virality measures the degree to which a topic attracts propagations by users. User virality and susceptibility refer to the ability of a user to propagate content to other users, and the propensity of a user adopting content propagated to her, respectively. In this paper, we study the problem of mining these behavioral factors specific to topics from microblogging content propagation data. We first construct a three dimensional tensor for representing the propagation instances. …


User Behavior Mining In Microblogging, Tuan Anh Hoang Jun 2016

User Behavior Mining In Microblogging, Tuan Anh Hoang

Dissertations and Theses Collection (Open Access)

This dissertation addresses the modeling of factors concerning microblogging users' content and behavior. We focus on two sets of factors. The first set includes behavioral factors of users and content items driving content propagation in microblogging. The second set consists of latent topics and communities of users as the users are engaged in content generation and behavior adoptions. These two sets of factors are extremely important in many applications, e.g., network monitoring and recommender systems. In the first part of this dissertation, we identify user virality, user susceptibility, and content virality as three behavioral factors that affect users' behaviors in …