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Social and Behavioral Sciences Commons

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Communication

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2009

Computer games

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Full-Text Articles in Social and Behavioral Sciences

Informing Our Own Choices: A Proposal For User-Generated Classification, Jeffrey Brand, Mark Finn Dec 2008

Informing Our Own Choices: A Proposal For User-Generated Classification, Jeffrey Brand, Mark Finn

Jeffrey Brand

New media are distrusted media, and computer games are the contemporary currency in new media. Computer game content, like other popular media content, is regulated in different jurisdictions by one of three general models: the open market in which consumption decides the availability of product, industry self-regulation in which industry bodies decide, and government regulation in which government or quasi-governmental bodies decide. Arguably, these models represent the twentieth century state of the art and fail to keep pace with changes in the aesthetics and technologies associated with interactive entertainment. In a networked economy, alternative models exist to serve content gatekeeping …