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Ta Da! - The Text Adventure Design Assistant A Visual Tool For The Development Of Adventure Games, Sean Molley Dec 1997

Ta Da! - The Text Adventure Design Assistant A Visual Tool For The Development Of Adventure Games, Sean Molley

Masters Theses & Specialist Projects

In this paper, I survey past and present tools available to text adventure game authors, and then describe a new product: the Text Adventure Design Assistant (TA DA!), a visual programming system for creating text adventure games. My system consists of two parts: an abstract framework which defines an archetypical game, and a user interface which allows for the construction of games in a visual manner by manipulating the elements of the abstract game to produce a concrete design. The two most popular contemporary programming languages for creating text adventure games, TADS and Inform, are compared and contrasted, and my …


Ua66/3/2 Computer Science Alumni Newsletter, Vol. 10, Wku Computer Science Feb 1997

Ua66/3/2 Computer Science Alumni Newsletter, Vol. 10, Wku Computer Science

WKU Archives Records

Newsletter created by WKU Computer Science for alumni of the program.