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Physical Sciences and Mathematics Commons

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Theses/Dissertations

2016

Electrical and Computer Engineering

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Full-Text Articles in Physical Sciences and Mathematics

An Interactive Likelihood For The Multi-Bernoulli Filter, Anthony B. Hoak Jul 2016

An Interactive Likelihood For The Multi-Bernoulli Filter, Anthony B. Hoak

Master's Theses (2009 -)

In this thesis, a simple yet effective technique is presented for increasing the accuracy of multi-target tracking algorithms with a focus on sequential Monte-Carlo implementations of random finite set-based approaches. This technique, referred to throughout this work as an interactive likelihood, exploits the spatial information that exists in any given measurement, reducing the need for data association and allowing for more target interaction thereby increasing overall tracking accuracy. The interactive likelihood is constructed entirely within the random finite set framework and is integrated with a multi-Bernoulli filter. In addition, a state-of-the-art deep neural network for pedestrian detection is combined in …


Detecting, Segmenting And Tracking Bio-Medical Objects, Mingzhong Li Jan 2016

Detecting, Segmenting And Tracking Bio-Medical Objects, Mingzhong Li

Doctoral Dissertations

"Studying the behavior patterns of biomedical objects helps scientists understand the underlying mechanisms. With computer vision techniques, automated monitoring can be implemented for efficient and effective analysis in biomedical studies. Promising applications have been carried out in various research topics, including insect group monitoring, malignant cell detection and segmentation, human organ segmentation and nano-particle tracking.

In general, applications of computer vision techniques in monitoring biomedical objects include the following stages: detection, segmentation and tracking. Challenges in each stage will potentially lead to unsatisfactory results of automated monitoring. These challenges include different foreground-background contrast, fast motion blur, clutter, object overlap and …