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Physical Sciences and Mathematics Commons™
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Articles 1 - 6 of 6
Full-Text Articles in Physical Sciences and Mathematics
Exploring Ai And Multiplayer In Java, Ronni Kurtzhals
Exploring Ai And Multiplayer In Java, Ronni Kurtzhals
Student Academic Conference
I conducted research into three topics: artificial intelligence, package deployment, and multiplayer servers in Java. This research came together to form my project presentation on the implementation of these topics, which I felt accurately demonstrated the various things I have learned from my courses at Moorhead State University. Several resources were consulted throughout the project, including the work of W3Schools and StackOverflow as well as relevant assignments and textbooks from previous classes. I found this project relevant to computer science and information systems for several reasons, such as the AI component and use of SQL data tables; but it was …
Student Academic Conference, Caitlin Brooks
Student Academic Conference, Caitlin Brooks
Student Academic Conference
No abstract provided.
Poker Chip Calculator Application, Ryan Illies
Poker Chip Calculator Application, Ryan Illies
Student Academic Conference
Application to help start up in person poker games with friends.
Question Answering By Bert, Suman Karanjit
Question Answering By Bert, Suman Karanjit
Student Academic Conference
No abstract provided.
Integrating The Bullet Physics Engine Into Minecraft, Ethan Johnson
Integrating The Bullet Physics Engine Into Minecraft, Ethan Johnson
Student Academic Conference
During the past fall semester, I started a programming project called Rayon which is designed to be a realistic physics engine implementation that runs alongside the videogame Minecraft. It is a library which Minecraft mod developers can use to implement realistic entity movement into their own mods. Rayon, being entirely written in the Java programming language, currently uses a port of the Bullet physics engine called JBullet which is very outdated and no longer being maintained. To find a more performant solution, I have set out to replace JBullet with an alternative library called LibBulletJME which is designed to interface …
The Introduction Of Big Data In Cloud Computing, Austin Gruenberg
The Introduction Of Big Data In Cloud Computing, Austin Gruenberg
Student Academic Conference
One of the fastest-growing technologies that many people are unaware of is the world of cloud computing. Having started in 2006, it is a relatively new technological advancement in the computer industry. The major branch of cloud computing that I decided to focus on was big data. I decided to research this topic to better understand what its current uses are, to see what the future holds for Big Data and cloud computing and because it is a growing, significant piece of technology being used in our society today. Big data and cloud computing are very important industries and have …