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Master's Theses

Computer Sciences

2011

Graphics

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Point-Based Color Bleeding With Volumes, Christopher J. Gibson Jun 2011

Point-Based Color Bleeding With Volumes, Christopher J. Gibson

Master's Theses

The interaction of light in our world is immensely complex, but with mod-

ern computers and advanced rendering algorithms, we are beginning to reach

the point where photo-realistic renders are truly difficult to separate from real

photographs. Achieving realistic or believable global illumination in scenes with

participating media is exponentially more expensive compared to our traditional

polygonal methods. Light interacts with the particles of a volume, creating com-

plex radiance patterns.

In this thesis, we introduce an extension to the commonly used point-based

color bleeding (PCB) technique, implementing volume scatter contributions. With

the addition of this PCB algorithm extension, we …