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Full-Text Articles in Physical Sciences and Mathematics
A Novel Approach To A Big Simulation Problem: Creating Efficient Dry Granular Material Simulations With Accurate Visual Detail And Behavior, Seth Holladay
Journal of Undergraduate Research
We received a MEG grant for researching the simulation of granular materials for computer graphics and animation. Materials such as sand and snow simulation is very expensive but necessary for productions, as well as hard to control the look, so I have been mentoring undergraduate and graduate students researching how to make sand simulations both efficient and art directable.