Open Access. Powered by Scholars. Published by Universities.®

Physical Sciences and Mathematics Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 2 of 2

Full-Text Articles in Physical Sciences and Mathematics

Prototyping Video Games With Animation, Richard Christopher Davis May 2011

Prototyping Video Games With Animation, Richard Christopher Davis

Research Collection School of Computing and Information Systems

This paper outlines a proposed design for PlaySketch, a new video game storyboarding system. PlaySketch borrows ideas from the K-Sketch animation sketching system, which allows short animations to be created in minutes or seconds. We build on K-Sketch in four ways. key frame animation capabilities, a branching timeline view, microphone and web-cam support, and hooks to connect to online game design documents.


Prototyping Video Games With Animation, Richard C. Davis May 2011

Prototyping Video Games With Animation, Richard C. Davis

Research Collection School Of Computing and Information Systems

This paper outlines a proposed design for StorySketch, a new video game storyboarding system. StorySketch borrows ideas from the K-Sketch animation sketching system, which allows short animations to be created in minutes or seconds. We build on K-Sketch in four ways. key frame animation capabilities, a branching timeline view, microphone and web-cam support, and hooks to connect to online game design documents.