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Physical Sciences and Mathematics Commons

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California Polytechnic State University, San Luis Obispo

Computer Engineering

Theses/Dissertations

2018

3D

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Full-Text Articles in Physical Sciences and Mathematics

Raymarching The Mandelbulb Fractal In Vr, Timotheus Alexander Letz Jun 2018

Raymarching The Mandelbulb Fractal In Vr, Timotheus Alexander Letz

Computer Engineering

Elaborate 3D fractals, such as the mandelbulb, offer fascinating depths and structures that bear self-similarity as one zooms in closer and closer. Traditional rendering techniques focus on pre-rendering the fractal, to bypass the need for real-time display. To display and explore the mandelbulb in VR, this real-time display is needed, and can be provided through the use of “Raymarching”, a technique that allows for the rendering of scenes within the GPU. This paper explores various techniques and systems used to provide, augment, and accelerate this process.