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Physical Sciences and Mathematics Commons

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Air Force Institute of Technology

1996

Distributed operating systems (Computers)

Articles 1 - 2 of 2

Full-Text Articles in Physical Sciences and Mathematics

A Software Architecture For Computer Generated Forces In Complex Distributed Virtual Environments, Vincent B. Zurita Dec 1996

A Software Architecture For Computer Generated Forces In Complex Distributed Virtual Environments, Vincent B. Zurita

Theses and Dissertations

Complex Distributed Virtual Environments (DVEs) present an outstanding opportunity for the Department of Defense to train geographically separated units within a single realistic threat environment with minimal logistical considerations or safety concerns. To increase the fidelity of these simulations, minimize cost, and thereby maximize the training potential, DVEs must be populated with a realistic number of Computer Generated Forces (CGFs). These are currently expensive to design and build due to a lack of standard COF architectures. A solution to this problem is presented in the form of a CGF Architecture that is applicable to CGFs that model any weapon system. …


A Domain Independent Framework For Developing Knowledge Based Computer Generated Forces, James L. Benslay Jr. Dec 1996

A Domain Independent Framework For Developing Knowledge Based Computer Generated Forces, James L. Benslay Jr.

Theses and Dissertations

Computer Generated Forces (CGFs) are important players in Distributed Interactive Simulation (DIS) exercises. A problem with CGFs is that they do not exhibit sufficient human behaviors to make their use effective. The SOAR approach has yielded a human cognitive model that can be applied to CGFs, but this is extremely complex. The product of the research reported in this thesis is a much less complex behavioral framework for a CGF that is easy to validate, revise, and maintain. To support this, an existing, domain independent CGF architecture is discussed and applied to an experimental CGF. Techniques for modeling the knowledge …