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Full-Text Articles in Physical Sciences and Mathematics

Maine It Workforce Skills Management : A Study For The Maine State Department Of Labor, David F. Bantz Phd, C. Daniel Paradis, Glenn Wilson Mar 2011

Maine It Workforce Skills Management : A Study For The Maine State Department Of Labor, David F. Bantz Phd, C. Daniel Paradis, Glenn Wilson

Faculty Publications

Executive Summary:

From August 2010 to February 2011 personnel from Information and Innovation at the University of Southern Maine have conducted a study of IT skills needed, possessed and taught in Maine. The goals of this study were to provide fine-grained information to the Maine state Department of Labor to facilitate their workforce development activities.

This study concerns the skills sought after by employers, possessed by unemployed and employed workers and taught in education and training establishments with a "bricks and mortar" presence in Maine. It relied on data created by third parties and by study personnel. Anecdotal evidence was …


Usage Of And Satisfaction With Online Help Vs. Search Engines For Aid In Software Use, Charles J. Welty Ph.D. Jan 2011

Usage Of And Satisfaction With Online Help Vs. Search Engines For Aid In Software Use, Charles J. Welty Ph.D.

Faculty Publications

Computer users have long been frustrated by software problems. It is unusual that the Help menu actually helps with the software problems they have. At the same time, computer science students and professionals have been using search engines to get help with the complex software they use. The use of search engines to get help with software by both computer scientists and students in other disciplines is investigated. Students from all disciplines tested were found to use and be more satisfied by search engines than Help. Further investigation showed that, generally, students went to other people more than Help or …


Resources For Undergraduate User Interface Implementation Courses, Charles J. Welty Ms Apr 1998

Resources For Undergraduate User Interface Implementation Courses, Charles J. Welty Ms

Faculty Publications

It has been estimated that 48% of the code and 50% of the implementation time required in new applications are directly related to the user interface (Myers and Rosson, 1992). Our research shows that most undergraduate courses that consider graphical user interfaces (GUIs) have no implementation component. Most undergraduate programs (85%) that include GUI implementation are offered at the Doctoral II Carnegie classification or above. Appropriate Web and print references and other materials given in this paper will help faculty at smaller institutions offer such courses.


Fast Accurate Simulation Of Large Shared Memory Multiprocessors, Bob Boothe Phd Jan 1994

Fast Accurate Simulation Of Large Shared Memory Multiprocessors, Bob Boothe Phd

Faculty Publications

Fast computer simulation is an essential tool in the design of large parallel computers. We discuss the design and performance of our Fast Accurate Simulation Tool, FAST. We start by summarizing the tradeoffs made in the designs of this and other simulators. The key ideas used in this simulator involve execution driven simulation techniques that modify the object code of the application program being studied. This produces an augmented version of the code that is directly executed and performs much of the work of the simulation. We extend the previous work in execution driven simulation by introducing several new uses …


Fast Accurate Simulation Of Large Shared Memory Multiprocessors, Bob Boothe Phd Jun 1993

Fast Accurate Simulation Of Large Shared Memory Multiprocessors, Bob Boothe Phd

Faculty Publications

Fast computer simulation is an essential tool in the design of large parallel computers. Our Fast Accurate Simulation Tool, FAST, is able to accurately simulate large shared memory multiprocessors and their execution of parallel applications at simulation speeds that are one to two orders of magnitude faster than previous comparable simulators. The key ideas involve execution driven simulation techniques that modify the object code of the application program being studied. This produces an augmented version of the code that is directly executed and performs much of the work of the simulation. We extend the previous work by introducing several new …