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Physical Sciences and Mathematics Commons™
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Articles 1 - 3 of 3
Full-Text Articles in Physical Sciences and Mathematics
Battle Bot Ai – Patriot Bot, James Johnston
Battle Bot Ai – Patriot Bot, James Johnston
Computer Engineering
An entry in the the 'Battle Block AI' competition hosted by 'The AI Games'.
Co-Rotational Finite Element Solid Simulation With Collisions, Patrick Riordan
Co-Rotational Finite Element Solid Simulation With Collisions, Patrick Riordan
Computer Science and Software Engineering
This paper is a tutorial on how to implement a deformable solid simulation with collisions based off of Matthias Mueller's Real Time Physics Course Notes. It covers the topics continuum mechanics, finite element analysis, implicit Euler integration, and handling collision.
Calculating Staircase Slope From A Single Image, Nicholas Joseph Clarke
Calculating Staircase Slope From A Single Image, Nicholas Joseph Clarke
Master's Theses
Realistic modeling of a 3D environment has grown in popularity due to the increasing realm of practical applications. Whether for practical navigation purposes, entertainment value, or architectural standardization, the ability to determine the dimensions of a room is becoming more and more important. One of the trickier, but critical, features within any multistory environment is the staircase. Staircases are difficult to model because of their uneven surface and various depth aspects. Coupling this need is a variety of ways to reach this goal. Unfortunately, many such methods rely upon specialized sensory equipment, multiple calibrated cameras, or other such impractical setups. …