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Physical Sciences and Mathematics Commons

Open Access. Powered by Scholars. Published by Universities.®

Software Engineering

Singapore Management University

Research Collection School Of Computing and Information Systems

2018

Programming

Articles 1 - 2 of 2

Full-Text Articles in Physical Sciences and Mathematics

Effectiveness Of Physical Robot Versus Robot Simulator In Teaching Introductory Programming, Oka Kurniawan, Norman Tiong Seng Lee, Subhajit Datta, Nachamma Sockalingam, Pey Lin Leong Dec 2018

Effectiveness Of Physical Robot Versus Robot Simulator In Teaching Introductory Programming, Oka Kurniawan, Norman Tiong Seng Lee, Subhajit Datta, Nachamma Sockalingam, Pey Lin Leong

Research Collection School Of Computing and Information Systems

This study reports the use of a physical robot and robot simulator in an introductory programming course in a university and measures students' programming background conceptual learning gain and learning experience. One group used physical robots in their lessons to complete programming assignments, while the other group used robot simulators. We are interested in finding out if there is any difference in the learning gain and experiences between those that use physical robots as compared to robot simulators. Our results suggest that there is no significant difference in terms of students' learning between the two approaches. However, the control group …


Vt-Revolution: Interactive Programming Video Tutorial Authoring And Watching System, Lingfeng Bao, Zhenchang Xing, Xin Xia, David Lo Feb 2018

Vt-Revolution: Interactive Programming Video Tutorial Authoring And Watching System, Lingfeng Bao, Zhenchang Xing, Xin Xia, David Lo

Research Collection School Of Computing and Information Systems

Procedural knowledge describes actions and manipulations that are carried out to complete programming tasks. An effective way to document procedural knowledge is programming video tutorials. Existing solutions to adding interactive workflow and elements to programming videos have a dilemma between the level of desired interaction and the efforts required for authoring tutorials. In this work, we tackle this dilemma by designing and building a programming video tutorial authoring system that leverages operating system level instrumentation to log workflow history while tutorial authors are creating programming videos, and the corresponding tutorial watching system that enhances the learning experience of video tutorials …