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Full-Text Articles in Physical Sciences and Mathematics

Learning From Pairwise Proximity Data, Hamid Dadkhahi Nov 2016

Learning From Pairwise Proximity Data, Hamid Dadkhahi

Doctoral Dissertations

In many areas of machine learning, the characterization of the input data is given by a form of proximity measure between data points. Examples of such representations are pairwise differences, pairwise distances, and pairwise comparisons. In this work, we investigate different learning problems on data represented in terms of such pairwise proximities. More specifically, we consider three problems: masking (feature selection) for dimensionality reduction, extension of the dimensionality reduction for time series, and online collaborative filtering. For each of these problems, we start with a form of pairwise proximity which is relevant in the problem at hand. We evaluate the …


Categorizing Blog Spam, Brandon Bevans Jun 2016

Categorizing Blog Spam, Brandon Bevans

Master's Theses

The internet has matured into the focal point of our era. Its ecosystem is vast, complex, and in many regards unaccounted for. One of the most prevalent aspects of the internet is spam. Similar to the rest of the internet, spam has evolved from simply meaning ‘unwanted emails’ to a blanket term that encompasses any unsolicited or illegitimate content that appears in the wide range of media that exists on the internet.

Many forms of spam permeate the internet, and spam architects continue to develop tools and methods to avoid detection. On the other side, cyber security engineers continue to …


Algorithmic Music Composition And Accompaniment Using Neural Networks, Daniel Wilton Risdon Jan 2016

Algorithmic Music Composition And Accompaniment Using Neural Networks, Daniel Wilton Risdon

Senior Projects Spring 2016

The goal of this project was to use neural networks as a tool for live music performance. Specifically, the intention was to adapt a preexisting neural network code library to work in Max, a visual programming language commonly used to create instruments and effects for electronic music and audio processing. This was done using ConvNetJS, a JavaScript library created by Andrej Karpathy.

Several neural network models were trained using a range of different training data, including music from various genres. The resulting neural network-based instruments were used to play brief pieces of music, which they used as input to create …