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Physical Sciences and Mathematics Commons

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Full-Text Articles in Physical Sciences and Mathematics

Visual Code: Breaking The Binary, Jacob Johannesen, Andrew Adriance Jun 2016

Visual Code: Breaking The Binary, Jacob Johannesen, Andrew Adriance

Liberal Arts and Engineering Studies

This project seeks to create an accessible programming language that is more visually based. Although some solutions exist, namely MIT’s Scratch, nothing has caught up to the mobile age. This proj- ect aims to reframe creating a game or app into the context of tell- ing a story, putting character creation first. By researching sto- ry-telling and how people learn, and by applying technical and user interface design knowledge, this project intends to deliver a soft- ware solution that opens introductory coding education to more people.


Algorithmic Foundations Of Heuristic Search Using Higher-Order Polygon Inequalities, Newton Henry Campbell Jr. Jan 2016

Algorithmic Foundations Of Heuristic Search Using Higher-Order Polygon Inequalities, Newton Henry Campbell Jr.

CCE Theses and Dissertations

The shortest path problem in graphs is both a classic combinatorial optimization problem and a practical problem that admits many applications. Techniques for preprocessing a graph are useful for reducing shortest path query times. This dissertation studies the foundations of a class of algorithms that use preprocessed landmark information and the triangle inequality to guide A* search in graphs. A new heuristic is presented for solving shortest path queries that enables the use of higher order polygon inequalities. We demonstrate this capability by leveraging distance information from two landmarks when visiting a vertex as opposed to the common single landmark …


A Study Of The Success Of Group Formation In Virtual Teams Using Computer-Mediated Communications, Eliel Melón-Ramos Jan 2016

A Study Of The Success Of Group Formation In Virtual Teams Using Computer-Mediated Communications, Eliel Melón-Ramos

CCE Theses and Dissertations

In the digital domain, virtual teams within organizations and corporations are becoming common. Restructuring an organization or corporation is vital because competition and globalization are increasing. In this era of globalization, distributed working groups need to develop a competitive advantage in these ever-changing environments. Historically, teams had experienced problems stemming from geographical and temporal limitations. With the increase of technology in telecommunications, organizations are increasingly forming virtual teams, which have become critical to the survival of nearly any corporate entity.

Virtual teams have some of the same problems that regular teams have. One of the key challenges is the method …


Mutable Class Design Pattern, Nikolay Malitsky Jan 2016

Mutable Class Design Pattern, Nikolay Malitsky

CCE Theses and Dissertations

The dissertation proposes, presents and analyzes a new design pattern, the Mutable Class pattern, to support the processing of large-scale heterogeneous data models with multiple families of algorithms. Handling data-algorithm associations represents an important topic across a variety of application domains. As a result, it has been addressed by multiple approaches, including the Visitor pattern and the aspect-oriented programming (AOP) paradigm. Existing solutions, however, bring additional constraints and issues. For example, the Visitor pattern freezes the class hierarchies of application models and the AOP-based projects, such as Spring AOP, introduce significant overhead for processing large-scale models with fine-grain objects. The …


Algorithmic Music Composition And Accompaniment Using Neural Networks, Daniel Wilton Risdon Jan 2016

Algorithmic Music Composition And Accompaniment Using Neural Networks, Daniel Wilton Risdon

Senior Projects Spring 2016

The goal of this project was to use neural networks as a tool for live music performance. Specifically, the intention was to adapt a preexisting neural network code library to work in Max, a visual programming language commonly used to create instruments and effects for electronic music and audio processing. This was done using ConvNetJS, a JavaScript library created by Andrej Karpathy.

Several neural network models were trained using a range of different training data, including music from various genres. The resulting neural network-based instruments were used to play brief pieces of music, which they used as input to create …