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Hyperspectral Simulation And Recovery Of Submerged Targets In Turbid Waters, Charles R. Bostater
Hyperspectral Simulation And Recovery Of Submerged Targets In Turbid Waters, Charles R. Bostater
Ocean Engineering and Marine Sciences Faculty Publications
Modeled hyperspectral reflectance signatures just above the water surface are obtained from radiative transfer models to create synthetic images of targets below the water surface. Images are displayed as 24 bit RGB images of the water surface using selected channels. Example model outputs are presented in this paper for a hyperspectral Monte Carlo and a hyperspectral layered analytical iterative model of radiative transport within turbid shallow water types. Images at the selected wavelengths or channels centered at 490, 530 and 680 nm suggests the two models provide quite similar results when displayed as RGB images. The techniques are demonstrated to …