Open Access. Powered by Scholars. Published by Universities.®

Physical Sciences and Mathematics Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 20 of 20

Full-Text Articles in Physical Sciences and Mathematics

Web Content Management System And Accessibility Awareness: A Comparative Study Of Novice Users And Accessibility Outcomes, Fatima Artiba Diaz Jan 2020

Web Content Management System And Accessibility Awareness: A Comparative Study Of Novice Users And Accessibility Outcomes, Fatima Artiba Diaz

Theses: Doctorates and Masters

Since its creation, the Web has progressively developed and become a vital source of information in every domain and for almost all people. It is crucial to guarantee that the information contained on the Web is available for everyone, especially for people with special needs. Removing accessibility barriers is fundamentally based on tools, skills and support of all contributors, particularly the content creators, to ensure information is navigable and usable in the context of the end users experience. Web Content Management Systems play a significant role in structuring, storing and provision content to the Web and have evolved to address …


Is There A Core Set Of Skills For Visual Analysis Across Different Imaging Technologies?, Craig Hm Donald Jan 2011

Is There A Core Set Of Skills For Visual Analysis Across Different Imaging Technologies?, Craig Hm Donald

Australian Security and Intelligence Conference

This research examines the technological challenges posed by security imaging technologies for human visual analysis of images. Imaging technologies are increasing becoming part of an overall security strategy that incorporates a range of camera technologies, x-ray technologies, and other electromagnetic imaging such as millimetre wave and terahertz based systems. Still and video image types are increasingly becoming presented to viewers or screeners in forms that are only representative in nature and highly abstract, and the use of filters is increasing the complexity of interpretation. Despite a range of factors that are being looked at to enhance visual analysis, the contribution …


A Low Cost Adaptive Graphical User Interface For The Visually Handicapped With Multiple Conditions, David Veal, Stanislaw Maj Jan 2011

A Low Cost Adaptive Graphical User Interface For The Visually Handicapped With Multiple Conditions, David Veal, Stanislaw Maj

Research outputs 2011

Limited trials have been demonstrated that a Graphical User Interface (GUI) for the visually handicapped called Dynamic Pattern System (DPS) can adaptively utilize residual vision by generating different patterns, colors and shapes. Low vision simulators, used by normally sighted, have allowed researchers to clearly identify visual impairments that can be helped by DPS. However, it is not uncommon for the visually handicapped to suffer from multiple conditions having a multiplicative degenerative effect on their sight. This paper demonstrates how DPS can be used to assist individuals with compound sight disorders.


Website Accessibility Issues In Western Australian Public Libraries, Vivienne L. Conway Jan 2010

Website Accessibility Issues In Western Australian Public Libraries, Vivienne L. Conway

Theses : Honours

Website accessibility is a very real and pressing issue for public libraries internationally. Tim Berners-Lee credited with founding the Web, states "The power of the Web is in its universality. Access by everyone regardless of disability is an essential aspect." (Henry & McGee, 2010). There is wide-spread support for adherence to the Web Content Advisory Guidelines Version 1.0 and 2.0 (WCAG) throughout Federal, State and Local levels of government in Australia. The Guidelines have also been affirmed by the Australian Human Rights Commission, disability advocacy groups such as Vision Australia, and the Australian Library and Information Association. The Australian Government …


Sub Space: Enhancing The Spatial Awareness Of Trainee Submariners Using 3d Simulation Environments, Michael Garrett Jan 2007

Sub Space: Enhancing The Spatial Awareness Of Trainee Submariners Using 3d Simulation Environments, Michael Garrett

Theses : Honours

Rapid advancements in computer technology have facilitated the development of practical and economically feasible three dimensional (3D) computer-generated simulation environments that have been utilized for training in a number of different fields. In particular, this development has been heavily influenced by innovations within the gaming industry, where First Person Shooter (FPS) games are often considered to be on the cutting edge of gaming technology in terms of visual fidelity and performance. 3D simulation environments built upon FPS gaming technologies can be used to realistically represent real world places, while also providing a dynamic and responsive experiential based learning environment for …


End User Preference Of Customisable Features Within A Course Management System, Diana Taylor Jan 2005

End User Preference Of Customisable Features Within A Course Management System, Diana Taylor

Theses : Honours

Customisation is the means by which people alter and change various elements of their environment with the purpose of making it more suited to their immediate needs. This aids in creating a more personalised experience. People are extremely diverse in terms of age, gender, nationality, and with the dominant presence of technology people also have various levels of computer skills and experience. In the context of computer environments, customisation provides the ability to cater for a diverse user group, providing tools and options that assist with specific tasks, improve accessibility and achieve greater user satisfaction. Carter, MacLean, Lovstard & Moran …


View Space Linking, Solid Node Compression And Binary Space Partitioning For Visibility Determination In 3d Walk-Throughs, Joel Anderson Jan 2005

View Space Linking, Solid Node Compression And Binary Space Partitioning For Visibility Determination In 3d Walk-Throughs, Joel Anderson

Theses : Honours

Today's 3D games consumers are expecting more and more quality in their games. To enable high quality graphics at interactive rates, games programmers employ a technique known as hidden surface removal (HSR) or polygon culling. HSR is not just applicable to games; it may also be applied to any application that requires quality and interactive rates, including medical, military and building applications. One such commonly used technique for HSR is the binary space partition (BSP) tree, which is used for 3D ‘walk-throughs’, otherwise known as 3D static environments or first person shooters. Recent developments in 3D accelerated hardware technology do …


Exploring The Possibilities Of Three Dimensional Image Manipulations On Mobile Devices, Thanuja Nuwan Hettiarachchi Jan 2004

Exploring The Possibilities Of Three Dimensional Image Manipulations On Mobile Devices, Thanuja Nuwan Hettiarachchi

Theses : Honours

With the introduction of more powerful mobile microprocessors and colour screen technology, complex image manipulations on various mobile devices such as mobile phones and handheld devices have become a reality. As a consequence of these improvements, there has been an increasing demand by users for interactive computer games which produce complex graphics by utilizing these advanced hardware technologies. Three dimensional (3D) graphics have been used to produce realistic interactive imaging for computer games during recent years. Java, through its mobile device programming platform, provides the framework for such complex image manipulations in computer games deployed on Java compatible mobile devices. …


A Linux-Based Graphical User Interface For The Creation And Reading Of The Frame Format: Version 2.4, Muhammed Aoun Jan 2003

A Linux-Based Graphical User Interface For The Creation And Reading Of The Frame Format: Version 2.4, Muhammed Aoun

Theses : Honours

To gain further knowledge of how the universe began, a new international co-operated project wishes not only to "see" stars exploding, but also to "hear" the explosion. It is theorised that the ability to "listen" to an explosion is possible by detecting gravitational waves. Gravitational waves are omitted when a star explodes, travelling through the cosmos at an exceptional speed. It is estimated that a gravity wave takes only 40 milliseconds to pass through the earth. Thus the aim of this international collaboration is to detect a gravitational wave. To accurately detect such waves, there needs to be several global …


A Study Of The Influences Of Computer Interfaces And Training Approaches On End User Training Outcomes, Raj Gururajan Jan 2002

A Study Of The Influences Of Computer Interfaces And Training Approaches On End User Training Outcomes, Raj Gururajan

Theses: Doctorates and Masters

Effective and efficient training is a key factor in determining the success of end user computing (EUC) in organisations. This study examines the influences of two application interfaces, namely icons and menus, on training outcomes. The training outcomes are measured in terms of effectiveness, efficiency and perceived ease of use. Effectiveness includes the keystrokes used to accomplish tasks, the accuracy of correct keystrokes, backtracks and errors committed. Efficiency includes the time taken to accomplish the given tasks. Perceived ease of use rates the ease of the training environment including training materials, operating system, application software and associated resources provided to …


The Design Of 3d Cyberspace As User Interface: Advantages And Limitations, Maria Borisovna Quick Jan 2001

The Design Of 3d Cyberspace As User Interface: Advantages And Limitations, Maria Borisovna Quick

Theses : Honours

Virtual reality propagandists, technologists and the Internet community have long debated the issue of the usability of online three-dimensional (3D) environments. A lot of work was published about the benefits of 3D spaces for human-computer interaction and information visualisation due to their realism (Anders, Kalawsky, Crossley, Davies, McGrath, Rejman-Greene, 1998, Hamit, 1993, Heim, 1992, Aukstakalnis, Blatner, Roth, 1992). This topic also receives continuous industry support including standardisation of Virtual Reality Modeling Language ( VRML, VRML Consortium, 1997) and the more recent Macromedia & Intel alliance "to bring web 3D to the mainstream" (200 1, Intel Corporation). The actual implementation …


Storage Free Terrain Simulation, Warren Creemers Jan 2001

Storage Free Terrain Simulation, Warren Creemers

Theses : Honours

Landscape visualisation is the process of recreating a natural environment and displaying it in an interactive graphical simulation. To do this a terrain is displayed together with accompanying plant life and other objects. Present landscape visualisation software is capable in theory of displaying very detailed and large landscapes. The software is also in theory capable of simulating environments with thousands if not millions of individually structured plants. In practice though, the simulation of such landscapes requires such a large amount of storage space that it is not achievable on personal computers. Even storing small landscapes with a moderate amount plant …


Virtual Reality And The Modern Ideology Of Order And Control, Craig I. Murrihy Jan 2000

Virtual Reality And The Modern Ideology Of Order And Control, Craig I. Murrihy

Theses : Honours

In this thesis I will examine the construction of the concept of Virtual Reality. I argue that rather than a technology of liberation as it is often perceived, virtual realities' conception has been influenced significantly by a discourse of control and order. I examine books, articles and films concerning Virtual Reality to support this claim. Furthermore this discourse of control and order is born out of a larger ideology of Western culture that values order and control. Throughout modernity this ideology has manifested itself through techniques and technologies of social and environmental control. I provide a brief historical outline highlighting …


A 2d Dwt Architecture Suitable For The Embedded Zerotree Wavelet Algorithm, James Martinez Jan 1999

A 2d Dwt Architecture Suitable For The Embedded Zerotree Wavelet Algorithm, James Martinez

Theses : Honours

Digital Imaging has had an enormous impact on industrial applications such as the Internet and video-phone systems. However, demand for industrial applications is growing enormously. In particular, internet application users are, growing at a near exponential rate. The sharp increase in applications using digital images has caused much emphasis on the fields of image coding, storage, processing and communications. New techniques are continuously developed with the main aim of increasing efficiency. Image coding is in particular a field of great commercial interest. A digital image requires a large amount of data to be created. This large amount of data causes …


Vector Geometry And Applications To Three-Dimensional Computer Graphics, Rory Morrison Jan 1998

Vector Geometry And Applications To Three-Dimensional Computer Graphics, Rory Morrison

Theses : Honours

The mathematics behind algorithms involved in generating three-dimensional images on a computer has stemmed from the analysis of the processes of sight and vision. These processes have been modeled to provide methods of visualising three-dimensional data sets. The applications of such visualisations are varied. This project will study some of the mathematics that IS used in three-dimensional graphics applications


An Approach To Display Layout Of Dynamic Windows, Nihar Trivedi Jan 1997

An Approach To Display Layout Of Dynamic Windows, Nihar Trivedi

Theses: Doctorates and Masters

The development of windows based user interface has introduced a new dimension to the field of human computer interaction. Now a user is able to perform multiple tasks at a time, often switching from one task to another. However windows environment also imposes the burden of manual windows management on the user. Several studies have suggested that manual window management is an unproductive chore often resulting in clutter and confusion on the display screen. Therefore we need a automatic windows layout generator to free the user to perform other useful tasks. This thesis introduces SPORDAC {Shadow Propagation for Overlap Removal …


Arbitrary Views Of High-Dimensional Space And Data, Andrew Ellerton Jan 1996

Arbitrary Views Of High-Dimensional Space And Data, Andrew Ellerton

Theses : Honours

Computer generated images of three dimensional scenes objects are the result of parallel/perspective projections of the objects onto a two dimensional plane. The computational techniques may be extended to project n-dimensional hyperobjects onto (n-1) dimensions, for n > 3. Projection to one less dimension may be applied recursively for data of any high dimension until that data is two-dimensional, when it may be directed to a computer screen or to some other two-dimensional output device. Arbitrary specification of eye location, target location, field-of-view angles and other parameters provide flexibility, so that data may be viewed-and hence perceived-in previously unavailable ways. However, …


The Design And Implementation Of A Toolkit For The Creation Of Virtual Environments, Jesse Kinross-Smith Jan 1996

The Design And Implementation Of A Toolkit For The Creation Of Virtual Environments, Jesse Kinross-Smith

Theses : Honours

Virtual Reality is a field that is steadily increasing in popularity and interest. New developments in both hardware and software have empowered developers with new devices allowing faster and better quality interaction with virtual environments. However, the emphasis of research in virtual environments has been more concerned with development of new display and input devices, as opposed to the investigation of different methods of interaction that a three-dimensional environment offers. This project designs and implements a three-dimensional, interactive, virtual environment development system upon an existing three-dimensional rendering engine. The aim of the project is to allow users to generate virtual …


Visualisation Of Inshore Marine Water Depth Data, Karen Powell Jan 1994

Visualisation Of Inshore Marine Water Depth Data, Karen Powell

Theses : Honours

The literature review performed as part of this Project concentrated on two objectives. The first objective was the identification of techniques applicable to the visualisation of the inshore marine water depth data obtained from the Department of Marine & Harbours (M&H). The second objective involved examining how colour is best used within data visualisation. The experimentation investigated a simple method for interpreting movement between depth surveys undertaken by M&H. Although it achieved the objective of creating a longer and smoother animation, it was concluded that the movement of the harbour floor was not accurately represented. The Project applied an optical …


A Comparison Of The Effects Of Reading From A Vdu And From Paper As Measured In Terms Of Reading Speed And Comprehension, Elizabeth Payumo Jan 1992

A Comparison Of The Effects Of Reading From A Vdu And From Paper As Measured In Terms Of Reading Speed And Comprehension, Elizabeth Payumo

Theses: Doctorates and Masters

This study investigates the legibility and visual effects of eight combinations of font and colour on VDU and two different fonts on paper. Forty subjects, sixteen females and twenty-four males, were exposed to three of the ten different conditions, one in each of the set of readings, on either VDU or paper. They were asked to read different sets of stories in each condition on different days where each condition lasted for approximately two hours. Reading speed and comprehension scores were measured in every story read in the set of stories. The change of mood and physical symptoms states of …