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A Web 2.0/Web3d Hybrid Platform For Engaging Students In E-Learning Environments, Penny De Byl, Janet Taylor
A Web 2.0/Web3d Hybrid Platform For Engaging Students In E-Learning Environments, Penny De Byl, Janet Taylor
Penny de Byl
This paper explores the Web 2.0 ethos with respect to the application of pedagogy within 3D online virtual environments. 3D worlds can create a synthetic experience capturing the essence of being in a particular world or context. The AliveX3D platform adopts the Web 2.0 ethos and applies it to online 3D virtual environment forming a Web 2.0/Web3D hybrid that has wider usability than previous alternatives. This combined with the AliveX3D Scene Editor allows learning experiences, which are controlled by the learner, appear authentic and facilitate collaboration conversations to be developed simultaneously. This immersion enables learners to negotiate meaning based on …