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Full-Text Articles in Physical Sciences and Mathematics

On-Line Multimedia Management System, Yibin Jiang Jan 2007

On-Line Multimedia Management System, Yibin Jiang

Theses Digitization Project

Online Multimedia Management System (OMMS) is a project to provide users to store and share their mutimedia files. The users and administrator can modify and update the multimedia files and database information from a normal web browser. The administrator and users with access have different levels of permission.


Real Time Object Tracking Using Bma, Zeeshan Hameed Khan, Muhammad Aurangzeb Aug 2005

Real Time Object Tracking Using Bma, Zeeshan Hameed Khan, Muhammad Aurangzeb

International Conference on Information and Communication Technologies

This paper describes real time object tracking using block matching algorithm (BMA). Emphasis is made on the development of techniques for tracking a user-selected object through digital image sequences in multimedia systems. The ability to track objects in sequences is useful in situations where the motion of objects is important. It is also useful when a moving object is difficult to see and needs to be highlighted. A tracking tool is also of benefit to the developers of a multimedia system to automatically 'mark up' a moving object so a user of the system can select it and manipulate it.


Recommender Systems For Multimedia Libraries: An Evaluation Of Different Models For Datamining Usage Data, Raquel Oliveira Araujo Dec 2004

Recommender Systems For Multimedia Libraries: An Evaluation Of Different Models For Datamining Usage Data, Raquel Oliveira Araujo

Computer Science Theses & Dissertations

Many recommender systems exist today to help users deal with the large growth in the amount of information available in the Internet. Most of these recommender systems use collaborative filtering or content-based techniques to present new material that would be of interest to a user. While these methods have proven to be effective, they have not been designed specifically for multimedia collections. In this study we present a new method to find recommendations that is not dependent on traditional Information Retrieval (IR) methods and compare it to algorithms that do rely on traditional IR methods. We evaluated these algorithms using …


Java Synchronized Collaborative Multimedia Toolkit: A Collaborative Communication Tool, Rohit Chavan Jan 2004

Java Synchronized Collaborative Multimedia Toolkit: A Collaborative Communication Tool, Rohit Chavan

Theses Digitization Project

In this project a collaboration multimedia toolkit, JSCMT (Java Synchronized Collaborative Multimedia Toolkit) was developed which is intended to connect a group of people located in different geographical locations who are working on the same project.


Using Dynamic Optimization For Control Of Real Rate Cpu Resource Management Applications, Varin Vahia, Ashvin Goel, David Steere, Jonathan Walpole, Molly H. Shor Dec 2003

Using Dynamic Optimization For Control Of Real Rate Cpu Resource Management Applications, Varin Vahia, Ashvin Goel, David Steere, Jonathan Walpole, Molly H. Shor

Computer Science Faculty Publications and Presentations

In this paper we design a proportional-period optimal controller for allocating CPU to real rate multimedia applications on a general-purpose computer system. We model this computer system problem in to state space form. We design a controller based on dynamic optimization LQR tracking techniques to minimize short term and long term time deviation from the current time stamp and also CPU usage. Preliminary results on an experimental set up are encouraging.


Adaptive Live Video Streaming By Priority Drop, Jie Huang, Charles Krasic, Jonathan Walpole Jul 2003

Adaptive Live Video Streaming By Priority Drop, Jie Huang, Charles Krasic, Jonathan Walpole

Computer Science Faculty Publications and Presentations

In this paper we explore the use of Priority-progress streaming (PPS) for video surveillance applications. PPS is an adaptive streaming technique for the delivery of continuous media over variable bit-rate channels. It is based on the simple idea of reordering media components within a time window into priority order before transmission. The main concern when using PPS for live video streaming is the time delay introduced by reordering. In this paper we describe how PPS can be extended to support live streaming and show that the delay inherent in the approach can be tuned to satisfy a wide range of …


Supporting Low-Latency Tcp-Based Media Streams, Ashvin Goel, Charles Krasic, Kang Li, Jonathan Walpole May 2002

Supporting Low-Latency Tcp-Based Media Streams, Ashvin Goel, Charles Krasic, Kang Li, Jonathan Walpole

Computer Science Faculty Publications and Presentations

The dominance of the TCP protocol on the Internet and its success in maintaining Internet stability has led to several TCP-based stored media-streaming approaches. The success of these approaches raises the question whether TCP can be used for low-latency streaming. Low latency streaming allows responsive control operations for media streaming and can make interactive applications feasible. We examined adapting the TCP send buffer size based on TCP's congestion window to reduce application perceived network latency. Our results show that this simple idea significantly improves the number of packets that can be delivered within 200 ms and 500 ms thresholds.


Thread Transparency In Information Flow Middleware, Rainer Koster, Andrew P. Black, Jie Huang, Jonathan Walpole, Calton Pu Jan 2002

Thread Transparency In Information Flow Middleware, Rainer Koster, Andrew P. Black, Jie Huang, Jonathan Walpole, Calton Pu

Computer Science Faculty Publications and Presentations

Existing middleware is based on control-flow centric interaction models such as remote method invocations, poorly matching the structure of applications that process continuous information flows. Difficulties cultiesin building this kind of application on conventional platforms include flow-specific concurrency and timing requirements, necessitating explicit management of threads, synchronization, and timing by the application programmer. We propose Infopipes as a high-level abstraction for information flows, and we are developing a middleware framework that supports this abstraction. Infopipes transparently handle complexities associated with control flow and multi-threading. From high-level configuration descriptions the platform determines what parts of a pipeline require separate threads or …


Reifying Communication At The Application Level, Andrew P. Black, Jie Huang, Jonathan Walpole Oct 2001

Reifying Communication At The Application Level, Andrew P. Black, Jie Huang, Jonathan Walpole

Computer Science Faculty Publications and Presentations

Middleware, from the earliest RPC systems to recent Object-Oriented Remote Message Sending (RMS) systems such as Java RMI and CORBA, claims transparency as one of its main attributes. Coulouris et al. define transparency as “the concealment from the … application programmer of the separation of components in a distributed system.” They go on to identify eight different kinds of transparency.

We considered titling this paper “Transparency Considered Harmful”, but that title is misleading because it implies that all kinds of transparency are bad. This is not our view. Rather, we believe that the choice of which transparencies should be offered …


Control Challenges In Multi-Level Adaptive Video Streaming, Dylan Mcnamee, Charles Krasic, Kang Li, Ashvin Goel, Erik Walthinsen, David Steere, Jonathan Walpole Dec 2000

Control Challenges In Multi-Level Adaptive Video Streaming, Dylan Mcnamee, Charles Krasic, Kang Li, Ashvin Goel, Erik Walthinsen, David Steere, Jonathan Walpole

Computer Science Faculty Publications and Presentations

Streaming video is one of the fastest-growing applications of the Internet. The Internet’s diversity and dynamism demands that video streams adapt to ensure maximum quality at all times. This paper describes the control challenges we have encountered in the Quasar project’s “multi-level” adaptive streaming video player. We first describe the framework and environment of the player. This framework uses software feedback to control resource allocation as well as the quality of media delivery. We present the control challenges raised by our framework, which include horizontal and vertical feedback composition, difficult to model systems, and unpredictable, non-linear actuators. We describe some …


Aspects Of Information Flow, Andrew P. Black, Jonathan Walpole Jun 2000

Aspects Of Information Flow, Andrew P. Black, Jonathan Walpole

Computer Science Faculty Publications and Presentations

Along with our colleagues at the Oregon Graduate Institute and Georgia Institute of Technology, we have recently been experimenting with real-rate systems, that is, systems that are required to move data from one place to another at defined rates, such as 30 items per second. Audio conferencing or streaming video systems are typical: they are required to deliver video or audio frames from a source (a server or file system) in one place to a sink (a display or a sound generator) in another; the frames must arrive periodically, with constrained latency and jitter. We have successfully built such systems …


Load Sharing In Distributed Multimedia-On-Demand Systems, Y. C. Tay, Hwee Hwa Pang May 2000

Load Sharing In Distributed Multimedia-On-Demand Systems, Y. C. Tay, Hwee Hwa Pang

Research Collection School Of Computing and Information Systems

Service providers have begun to offer multimedia-on-demand services to residential estates by installing isolated, small-scale multimedia servers at individual estates. Such an arrangement allows the service providers to operate without relying on a highspeed, large-capacity metropolitan area network, which is still not available in many countries. Unfortunately, installing isolated servers can incur very high server costs, as each server requires spare bandwidth to cope with fluctuations in user demand. The authors explore the feasibility of linking up several small multimedia servers to a (limited-capacity) network, and allowing servers with idle retrieval bandwidth to help out servers that are temporarily overloaded; …


Quality Of Service Management For Non-Guaranteed Networks, Tarek Madkour Jan 2000

Quality Of Service Management For Non-Guaranteed Networks, Tarek Madkour

Archived Theses and Dissertations

The increasing dominance of multimedia communication posed new requirements for the underlying systems. Multimedia data, formally called continuous media, has time constraints that impose real time limitations for their transmission. Certain levels of service, called Quality of Service (QoS), need to be considered when handling continuous media. The present work utilizes QoS concepts for networks that do not have inherent QoS support. The thesis aims at verifying the possibility of having QoS-controlled communication on non-guaranteed networks. A basic QoS architecture is designed where already existing QoS concepts are adapted to work with non-guaranteed networks. The architecture provides the facilities of …


Qos Scalability For Streamed Media Delivery, Charles Krasic, Jonathan Walpole Sep 1999

Qos Scalability For Streamed Media Delivery, Charles Krasic, Jonathan Walpole

Computer Science Faculty Publications and Presentations

Applications with real-rate progress requirements, such as mediastreaming systems, are difficult to deploy in shared heterogenous environments such as the Internet. On the Internet, mediastreaming systems must be capable of trading off resource requirements against the quality of the media streams they deliver, in order to match wide-ranging dynamic variations in bandwidth between servers and clients. Since quality requirements tend to be user- and task-specific, mechanisms for capturing quality of service requirements and mapping them to appropriate resource-level adaptation policies are required. In this paper, we describe a general approach for automatically mapping user-level quality of service specifications onto resource …


Feedback Based Dynamic Proportion Allocation For Disk I/O, Dan Revel, Dylan Mcnamee, Calton Pu, David Steere, Jonathan Walpole Jan 1999

Feedback Based Dynamic Proportion Allocation For Disk I/O, Dan Revel, Dylan Mcnamee, Calton Pu, David Steere, Jonathan Walpole

Computer Science Faculty Publications and Presentations

In this paper we propose to use feedback control to automatically allocate disk bandwidth in order to match the rate of disk I/O to the real-rate needs of applications. We describe a model for adaptive resource management based on measuring the relative progress of stages in a producer-consumer pipeline. We show how to use prefetching to transform a passive disk into an active data producer whose progress can be controlled via feedback. Our progress-based framework allows the integrated control of multiple resources. The resulting system automatically adapts to varying application rates as well as to varying device latencies.


Multiple Streams Synchronization In Collaborative Multimedia Systems, Emilia Stoica Jul 1998

Multiple Streams Synchronization In Collaborative Multimedia Systems, Emilia Stoica

Computer Science Theses & Dissertations

With the recent increase of the communication bandwidth and processor power, new types of applications have emerged. Among them, there are multimedia application, in which users are able to control, combine, and manipulate different types of media, such as text, sound, video, computer graphics, and animation. A key requirement in any multimedia application is to synchronize the delivery of various media streams to the user. To achieve this, the sender has to provide the temporal relations between the streams as they are captured. Since the receiver uses this information in streams presentation, its accuracy is very important.

Our main contribution …


A Framework For Controlling Quality Of Sessions In Multimedia Systems, Alaa S. Youssef Jan 1998

A Framework For Controlling Quality Of Sessions In Multimedia Systems, Alaa S. Youssef

Computer Science Theses & Dissertations

Collaborative multimedia systems demand overall session quality control beyond the level of quality of service (QoS) pertaining to individual connections in isolation of others. At every instant in time, the quality of the session depends on the actual QoS offered by the system to each of the application streams, as well as on the relative priorities of these streams according to the application semantics. We introduce a framework for achieving QoSess control and address the architectural issues involved in designing a QoSess control laver that realizes the proposed framework. In addition, we detail our contributions for two main components of …


Flow And Congestion Control For Internet Streaming Applications, Shanwei Cen, Calton Pu, Jonathan Walpole Dec 1997

Flow And Congestion Control For Internet Streaming Applications, Shanwei Cen, Calton Pu, Jonathan Walpole

Computer Science Faculty Publications and Presentations

The emergence of streaming multimedia players provides users with low latency audio and video content over the Internet. Providing high-quality, best-effort, real-time multimedia content requires adaptive delivery schemes that fairly share the available network bandwidth with reliable data protocols such as TCP. This paper proposes a new flow and congestion control scheme, SCP (Streaming Control Protocol) , for real-time streaming of continuous multimedia data across the Internet. The design of SCP arose from several years of experience in building and using adaptive real-time streaming video players. SCP addresses two issues associated with real-time streaming. First, it uses a congestion control …


Device And Physical Data Independence For Multimedia Presentations, Richard Staehli, Jonathan Walpole, David Maier Nov 1995

Device And Physical Data Independence For Multimedia Presentations, Richard Staehli, Jonathan Walpole, David Maier

Computer Science Faculty Publications and Presentations

Multimedia computing promises access to any type of visual or aural medium on the desktop. But in this networked future, will every type of media be accessible from every terminal device? Current multimedia standards do not allow content that is authored for high-bandwidth workstations to scale down for low-bandwidth applications. The problem is that application requests are commonly interpreted as requests for the highest possible quality and resource overloads are handled by ad hoc methods. We can begin to solve this problem by specifying Quality of Service (QOS) requirements based on functionality rather than on content encoding and device capabilities.


Device And Physical Data Independence For Multimedia Presentations, Richard Staehli, Jonathan Walpole, David Maier Nov 1995

Device And Physical Data Independence For Multimedia Presentations, Richard Staehli, Jonathan Walpole, David Maier

Computer Science Faculty Publications and Presentations

Multimedia computing promises access to any type of visual or aural medium on the desktop. But in this networked future, will every type of media be accessible from every terminal device? Current multimedia standards do not allow content that is authored for high-bandwidth workstations to scale down for low-bandwidth applications. The problem is that application requests are commonly interpreted as requests for the highest possible quality and resource overloads are handled by ad hoc methods. We can begin to solve this problem by specifying Quality of Service (QOS) requirements based on functionality rather than on content encoding and device capabilities.


Script-Based Qos Specifications For Multimedia Presentations, Richard Staehli, Jonathan Walpole Dec 1993

Script-Based Qos Specifications For Multimedia Presentations, Richard Staehli, Jonathan Walpole

Computer Science Faculty Publications and Presentations

Multimedia presentations can convey information not only by the sequence of events but by their timing. The correctness of such presentations thus depends on the timing of events as well as their sequence and content. This paper introduces a formal specification language for playback of real-time presentations. The main contribution of this language is a quality of service (QOS) specification that relaxes resolution and synchronization requirements for playback. Our definitions give a precise meaning to the correctness of a presentation. This specification language will form the basis for a QOS interface for reservation of operating system resources.