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Physical Sciences and Mathematics Commons

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Full-Text Articles in Physical Sciences and Mathematics

Virtual Temari: Artistically Inspired Mathematics, Carl Giuffre, Lee Stemkoski Jul 2020

Virtual Temari: Artistically Inspired Mathematics, Carl Giuffre, Lee Stemkoski

Journal of Humanistic Mathematics

Technology can be a significant aide in understanding and appreciating geometry, beyond theoretical considerations. Both fiber art and technology have been employed as a significant aide and an inspiring vessel in education to explore geometry. The Japanese craft known as temari, or "hand-balls", combines important artistic, spiritual, and familial values, and provides one such approach to exploring geometry. Mathematically, the artwork of temari may be classified based on whether they are inspired by polyhedra and discrete patterns or by periodic functional curves. The resulting designs of these categories provide an ancient vantage for displaying spherical patterns. We illustrate a …


Fern Or Fractal... Or Both?, Christina Babcock Apr 2020

Fern Or Fractal... Or Both?, Christina Babcock

Research and Scholarship Symposium Posters

Fractals are series of self similar sets and can be found in nature. After researching the Barnsley Fern and the iterated function systems using to create the fractal, I was able to apply what I learned to create a fractal shell. This was done using iterated function systems, matrices, random numbers, and Python coding.


A Cool Brisk Walk Through Discrete Mathematics, Stephen Davies Jan 2020

A Cool Brisk Walk Through Discrete Mathematics, Stephen Davies

Computer Science Articles

A Cool Brisk Walk Through Discrete Mathematics - and its companion site "allthemath" - are completely-and-forever-free-and-open-source educational materials dedicated to the mathematics that budding computer science practitioners actually need to know. They feature the fun and addictive teaching of award-winning lecturer Dr. Stephen Davies of the University of Mary Washington in Fredericksburg, Virginia!


A Mathematical Analysis Of The Game Of Santorini, Carson Clyde Geissler Jan 2020

A Mathematical Analysis Of The Game Of Santorini, Carson Clyde Geissler

Senior Independent Study Theses

Santorini is a two player combinatorial board game. Santorini bears resemblance to the graph theory game of Geography, a game of moving and deleting vertices on a graph. We explore Santorini with game theory, complexity theory, and artificial intelligence. We present David Lichtenstein’s proof that Geography is PSPACE-hard and adapt the proof for generalized forms of Santorini. Last, we discuss the development of an AI built for a software implementation of Santorini and present a number of improvements to that AI.


The Knapsack Subproblem Of The Algorithm To Compute The Erdos-Selfridge Function, Brianna Sorenson Jan 2020

The Knapsack Subproblem Of The Algorithm To Compute The Erdos-Selfridge Function, Brianna Sorenson

Undergraduate Honors Thesis Collection

This thesis summarizes the methodology of a new algorithm to compute the Erdos-Selfridge function which uses a wheel sieve, shows that a knapsack algorithm can be used to minimize the work needed to compute these values by selecting a subset of rings for use in the wheel, and compares the results of several different knapsack algorithms in this particular scenario.


Cheat Detection Using Machine Learning Within Counter-Strike: Global Offensive, Harry Dunham Jan 2020

Cheat Detection Using Machine Learning Within Counter-Strike: Global Offensive, Harry Dunham

Senior Independent Study Theses

Deep learning is becoming a steadfast means of solving complex problems that do not have a single concrete or simple solution. One complex problem that fits this description and that has also begun to appear at the forefront of society is cheating, specifically within video games. Therefore, this paper presents a means of developing a deep learning framework that successfully identifies cheaters within the video game CounterStrike: Global Offensive. This approach yields predictive accuracy metrics that range between 80-90% depending on the exact neural network architecture that is employed. This approach is easily scalable and applicable to all types of …


Predicting Stag And Hare Hunting Behaviors Using Hidden Markov Model, Rex Bringula, Ma. Mercedes T. Rodrigo Jan 2020

Predicting Stag And Hare Hunting Behaviors Using Hidden Markov Model, Rex Bringula, Ma. Mercedes T. Rodrigo

Department of Information Systems & Computer Science Faculty Publications

In this paper, we used Hidden Markov Model (HMM) to describe the gaming behaviors of students and whether they will exhibit “stag” or “hare” hunting behavior in a mobile game for mathematics learning. We found that there is a 99% probability that the students will stay either as stag or hare hunters. Our results also suggest that they would choose arithmetic problems involving addition. These game behaviors are not beneficial to learning because they are only exhibiting mathematical skills they already know. The results of the study show that stag and hare hunters have unique traits that separate the one …