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Physical Sciences and Mathematics Commons

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Articles 1 - 5 of 5

Full-Text Articles in Physical Sciences and Mathematics

Feature-Based Interactive Terrain Sketching, Daniel B. Adams Nov 2009

Feature-Based Interactive Terrain Sketching, Daniel B. Adams

Theses and Dissertations

Procedural generation techniques are able to quickly and cheaply produce large areas of terrain. However, these techniques produce results that are not easily directable and often require artists to edit the results by hand to achieve the desired layout. This paper proposes a sketch-based system for controlling fractal terrain that allows for a wide variety of terrain feature types. Artists sketch features rather than constrained points or elevations. The system is interactive, provides quick on-demand previews of the terrain, and allows for iterative design modifications. Interaction between features is handled in a realistic fashion. An arbitrary vertex insertion order midpoint …


Networks - I: Collaborative 3d Digital Content Creation Exploiting A Grid Network, M. Gkion, M. Z. Patoli, A. Al-Barakati, W. Zhang, P. Newbury, M. White Aug 2009

Networks - I: Collaborative 3d Digital Content Creation Exploiting A Grid Network, M. Gkion, M. Z. Patoli, A. Al-Barakati, W. Zhang, P. Newbury, M. White

International Conference on Information and Communication Technologies

The increase in ease of the production of computer simulated graphics has opened new opportunities in the 3D industry. There are unlimited applications for the delivery of 3D Graphics especially concerning 3D multimedia presentation of digital content. Apart from aesthetic and entertaining reasons, experts apply computer simulations to visualize environments and to identify early errors or costs in order to limit the need of making real prototypes. Thus, 3D Graphics also minimize the time required for developing the final product. Existing 3D applications give partial support to users to engage in collaborative contribution for the production of a 3D model. …


Image Processing For Multiple-Target Tracking On A Graphics Processing Unit, Michael A. Tanner Mar 2009

Image Processing For Multiple-Target Tracking On A Graphics Processing Unit, Michael A. Tanner

Theses and Dissertations

Multiple-target tracking (MTT) systems have been implemented on many different platforms, however these solutions are often expensive and have long development times. Such MTT implementations require custom hardware, yet offer very little flexibility with ever changing data sets and target tracking requirements. This research explores how to supplement and enhance MTT performance with an existing graphics processing unit (GPU) on a general computing platform. Typical computers are already equipped with powerful GPUs to support various games and multimedia applications. However, such GPUs are not currently being used in desktop MTT applications. This research explores if and how a GPU can …


Talking Bodies: Sensitivity To Desynchronization Of Conversations, Rachel Mcdonnell, Cathy Ennis, Simon Dobbyn, Carol O'Sullivan Jan 2009

Talking Bodies: Sensitivity To Desynchronization Of Conversations, Rachel Mcdonnell, Cathy Ennis, Simon Dobbyn, Carol O'Sullivan

Articles

In this article, we investigate human sensitivity to the coordination and timing of conversational body language for virtual characters. First, we captured the full body motions (excluding faces and hands) of three actors conversing about a range of topics, in either a polite (i.e., one person talking at a time) or debate/argument style. Stimuli were then created by applying the motion-captured conversations from the actors to virtual characters. In a 2AFC experiment, participants viewed paired sequences of synchronized and desynchronized conversations and were asked to guess which was the real one. Detection performance was above chance for both conversation styles …


Integration Of Mapping Web Services And Scalable Vector Graphics, Suneetha Chinamuthevi Jan 2009

Integration Of Mapping Web Services And Scalable Vector Graphics, Suneetha Chinamuthevi

Theses Digitization Project

The purpose of this project was to develop a web-based application integrating mapping web services and SVG (Scalable Vector Graphics). This project helps a user locate a set of addresses anywhere in the United States on a map. The underlying mapping and address locator software systems are very complex and require large data sets and updates on a regular basis. The web services technology encapsulates tose complexities and exposes the required functionality in a secure manner over the internet.