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Physical Sciences and Mathematics Commons™
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Full-Text Articles in Physical Sciences and Mathematics
Ghostparty Video Game, Tyler Remlinger Hart
Ghostparty Video Game, Tyler Remlinger Hart
Computer Science and Software Engineering
GhostParty is a Unity game that uses a MongoDB database to store players' gameplay values. These values are used to create "Ghosts" that players can compete with in various mini-games. I found that this form of multiplayer using ghosts can create a good gameplay experience without live multiplayer interactions.
Twitch Trivia Battle Royale: Interactive Entertainment Engineering Game, Noah Tyler Ravetch
Twitch Trivia Battle Royale: Interactive Entertainment Engineering Game, Noah Tyler Ravetch
Computer Science and Software Engineering
As the world of digital media evolves, so too does the way producers and consumers of entertainment content interact with each other. Live streaming is one such evolution. In this format, one person broadcasts their camera and/or their computer screen to a large audience of viewers in real time. People tuning in can communicate with other viewers and the streamer using the chat feature built-in to the streaming platform.
A new type of entertainment has recently entered the marketplace: interactive entertainment. Concerts are being held virtually in games like Fortnite (Epic Games 2021). TV Shows on Netflix are beginning to …
Music Times: A Music Learning Game, Emily Woo
Music Times: A Music Learning Game, Emily Woo
Computer Science and Software Engineering
Music Times is a two dimensional educational video game with the purpose of gamifying learning of musical concepts. It has elements of adventure and visual novel games, and incentivizes the player to learn music to explore new levels. It is developed in the Unity game engine, scripted in C#, and targeted for mobile devices. It has six working levels: three lesson levels and three corresponding challenge levels. Each level contains slight differences in visual and aural feel.
Amethyst: A 3d Adventure Game For Tablets, Ross Light
Amethyst: A 3d Adventure Game For Tablets, Ross Light
Computer Science and Software Engineering
Amethyst is a point-and-click science fiction adventure game for tablets, developed over two quarters to demonstrate applied principles of computer graphics and software engineering discipline. Using a novel interaction system, players can engage in environmental puzzles. Development of Amethyst required non-trivial quality assurance measures and workflow enhancements. The end result is a functional technical demo showcasing a single level, with the ability to rapidly produce more content.