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Full-Text Articles in Physical Sciences and Mathematics

Ghostparty Video Game, Tyler Remlinger Hart Mar 2023

Ghostparty Video Game, Tyler Remlinger Hart

Computer Science and Software Engineering

GhostParty is a Unity game that uses a MongoDB database to store players' gameplay values. These values are used to create "Ghosts" that players can compete with in various mini-games. I found that this form of multiplayer using ghosts can create a good gameplay experience without live multiplayer interactions.


Twitch Trivia Battle Royale: Interactive Entertainment Engineering Game, Noah Tyler Ravetch Mar 2023

Twitch Trivia Battle Royale: Interactive Entertainment Engineering Game, Noah Tyler Ravetch

Computer Science and Software Engineering

As the world of digital media evolves, so too does the way producers and consumers of entertainment content interact with each other. Live streaming is one such evolution. In this format, one person broadcasts their camera and/or their computer screen to a large audience of viewers in real time. People tuning in can communicate with other viewers and the streamer using the chat feature built-in to the streaming platform.

A new type of entertainment has recently entered the marketplace: interactive entertainment. Concerts are being held virtually in games like Fortnite (Epic Games 2021). TV Shows on Netflix are beginning to …


Music Times: A Music Learning Game, Emily Woo Mar 2017

Music Times: A Music Learning Game, Emily Woo

Computer Science and Software Engineering

Music Times is a two dimensional educational video game with the purpose of gamifying learning of musical concepts. It has elements of adventure and visual novel games, and incentivizes the player to learn music to explore new levels. It is developed in the Unity game engine, scripted in C#, and targeted for mobile devices. It has six working levels: three lesson levels and three corresponding challenge levels. Each level contains slight differences in visual and aural feel.


Amethyst: A 3d Adventure Game For Tablets, Ross Light Mar 2013

Amethyst: A 3d Adventure Game For Tablets, Ross Light

Computer Science and Software Engineering

Amethyst is a point-and-click science fiction adventure game for tablets, developed over two quarters to demonstrate applied principles of computer graphics and software engineering discipline. Using a novel interaction system, players can engage in environmental puzzles. Development of Amethyst required non-trivial quality assurance measures and workflow enhancements. The end result is a functional technical demo showcasing a single level, with the ability to rapidly produce more content.